SPSTEAMPULSELIVE ANALYTICS
Shaype

Shaype Steam news

Sinking Ship Studios | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPGEarly Access

  • Steam app typegame
  • Steam App ID1446340
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperSinking Ship Studios

Shaype news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1446340
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperSinking Ship Studios
  • PublisherSinking Ship Studios
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Sinking Ship StudiosPublisher: Sinking Ship Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Shaype Steam news

Shaype news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 3.3 - 2 May 2025

    Update 3.3 is live! With this update we've added rock fall events, new hit animations, icons, and new magic particles - along with various minor improvements. Most importantly, we've added doors to Gleaming Liberty - impressive stuff. As always, let us know what you think!

  • Update 3.2 - 4 April 2025

    Hello friends - Patch 3.2 is live! This update brings a bunch of fixes, tweaks, and quality-of-life improvements, along with some new content. Most notably, we’ve added traits to character creation as well as new mechanics to the bosses in the Shifting Caverns. We hope you enjoy the changes! As always, let us know what you think.

  • Update 3.1 - The Shifting Caverns - 19 November 2024

    Hey everyone! We at Sinking Ship Studios are excited to finally share the demo for our single-player fantasy RPG, Shaype. This demo takes you into The Shifting Caverns—the first level of the game—where you’ll get a taste of what we’re building for the early access release. Give it a go and let us know what you think, your feedback means a lot to us. Thanks for checking it out and we hope you enjoy it.

  • Patch 1.10.0 - 15 April 2021

    Notable Fixes: Many misc issues after updating the engine version. Many misc AI behavior issues. Various performance tweaks. Camera zoom getting stuck with swinging. Camera sensitivity and input queue settings are now saved independently of savegame. Music / ambience volume jumps when fading between tracks. Ranged weapons unsheathe when trying to aim. Fixed tab not closing inventory when clicking on an item. Framerate should have less impact on mouse input delay. Notable Changes / Additions: Blocking is now only 2 angles, left and right. Shields block all 4 angles. Chambering mechanic added, it's explained in the tutorial (essentially old 4 angle parry but via swinging). Made Flintlocks ragdoll enemies. Timing changes for blocking and feinting. Increased swing speeds. Sped up reload times for crossbows and flintlocks. Added options for middle / bottom angle and shoulder indicator. Favor…

  • Patch 1.9.1 - 12 February 2021

    Notable Fixes: -NPCs dealing damage during the windup phase of swing. -Feint delay added for manual feint key. Spamming the feint key won’t break swinging anymore. -Issue of weapon hitbox enabling after feint. -Some enchantment description issues. -Post Process quality can no longer be lower than “2” in options. This led to lighting issues. -Issue with character's spine movement from receiving a block to swinging. Notable Changes: -Tweaked duration of animation blending for default poses. -Feinting should be much easier, increased the period of time a feint can occur in windup. -NPC collision ignores dead bodies. -Increased grass draw distance. -Made NPCs attack speed a bit slower.

  • Update 1.9.0 - 4 February 2021

    Notable Fixes: -Some camera speed issues when swings / blocks overlap or get cancelled. -Some inconsistency for AI reacting to swings / feints. Notable Additions: -New swing animations / default two handed stance. -New TP camera positions for melee combat. -Tweaked how angle is chosen for swinging / blocking. -AI now have different attack radii based on weapon type. -Keys R and F used for Dropping / Favoriting items. -Cleaned up item details, better enchantment descriptions. -New fonts. -Some UI sounds for inventory. -Right click cancel aim for ranged . -Dead faces. -New maul and axe models. -New grass. -Basic Discord integration, to show details about the state of the game while playing it. -Added quick-load F9. -Improved armor / weapon models -Reduced block delay

  • Changelog 1.8.1 - 2 January 2021

    -Fixed issue with blocks double inputting with new click swing / block method.

  • Changelog 1.8.0 - 1 January 2021

    Fixes: Fixed ragdolling while flinching. Temporarily removed stat scaling from combatants. Bug from holding RMB / LMB at same time and releasing in certain order. Fixed sensitivity not dropping from swinging / blocking. Additions: Added on click swing / block. Old hold and release method in options. Double click equip added. Added 1h crossbows use for AI. New materials added on armor. Added LMB click to unsheathe. Increased base energy regen per tick to 15. Meshes added for Bolt Quiver, Bullet Pouch, Light Armor, Heavy Shield Added 2 angle description to shields

Patch notes and updates

S.noRelease datePatch nameGID number
112 February 2021Patch 1.9.14703417046202116680
22 January 2021Changelog 1.8.13917534300105526095
31 January 2021Changelog 1.8.03917534300100902246

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