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Gestaltor

Gestaltor Steam news

UX3D GmbH | Jan 3, 2021 | game

Released

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Design & IllustrationSteam Store

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Gestaltor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
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  • Release dateJan 3, 2021
  • DeveloperUX3D GmbH
  • PublisherUX3D GmbH

Genres: Design & Illustration

Company pages: Developer: UX3D GmbHPublisher: UX3D GmbH

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Gestaltor Steam news

Gestaltor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Changelog: 2023.1.0 - 2 March 2023

    Fixes: KHR_xmp_json_ld values incorrectly saved as arrays Crash while loading certain invalid glTFs

  • Changelog: 2022.5.0 - 22 November 2022

    Fixes Draco decoding for multiple primitives Image URI editing Better handling of unsupported PNG files KTX2 texture import Warnings when loading invalid glTFs Improved UI of Pause button Show more animations in animation selection dropdown Request sandbox access for HDR files Fixes in glTF material shaders Artboard asset license information: This work is based on “Nike Zoom Pegasus Shoe” by InReality Solutions is licensed under CC-BY-4.0

  • Changelog: 2022.4.0 - 27 September 2022

    Fixes: Preferences color dialog now stays on top of the preferences Improved license text cursor behavior Fixed some issues with USDZ export on macOS Improved color space conversions for color pickers Fixed some crash bugs Improved resource handling for skins and bones visualization Artboard asset license information: “Vino” by minghauLoh is licensed under CC-BY-4.0

  • Changelog: 2022.3.3 - 4 August 2022

    Fixes: - USDZ export (Windows) - Selection of text in text fields

  • Changelog: 2022.3.2 - 2 August 2022

    New: KHR_materials_iridescence is no longer experimental Fixes: Rendering issues after detaching the render settings widget Setting correct file permissions of HDR files when importing (macOS) USDZ export (macOS)

  • Changelog: 2022.3.0 - 18 July 2022

    New: KHR_audio extension - Added experimental support for the KHR_audio extension. You can now import audio files and create glTFs with global and spatial audio emitter objects. Experience Gestaltor’s new 3D audio rendering by attaching audio emitters to 3D nodes. KHR_animation_pointer extension - Added experimental support for the KHR_animation_pointer extension (Basic editing for now). Animations can now target any value in the glTF and are no longer limited to nodes. KHR_animation_pointer even allows animating values of other extensions which means that you can now animate, for example, the color of a punctual light. Gestaltor Community now gives you complete access to all Gestaltor Professional features and actions. You can use it for files of up to 2 MB. Fixes: Fix loading of interleaved Accessors Fix invalid URIs in embedded glTF after saving Extensions and Extras properties are n…

  • Changelog: 2022.2.3 - 24 May 2022

    Fixes: animation creation resulting in invalid glTFs an issue with KHR_materials_transmission on Apple Silicon

  • Changelog: 2022.2.2 - 9 May 2022

    Fixes: handling of assets that store attributes in interleaved order

  • Changelog: 2022.2.1 - 3 May 2022

    Fixes: Fix bug with embedded uri

  • Changelog: 2022.2.0 - 28 April 2022

    New: Assign XMP packets to glTF elements Import JSON-LD files as new KHR_xmp_json_ld packets Generate texture coordinates Modify camera exposure (logarithmic) Modify IBL intensity (logarithmic) Copy and paste colors via the context menu Define the naming of binary files in preferences Remove animations from nodes Material import now detects U3M textures Fixes: Prevent URI collision when merging glTFs Harmonize the use of color pickers Update to the latest KHR_materials_iridescence version Improved widget positioning on multiscreen setup Fixed calculation of normals when applying transform-operation Improved robustness of handling invalid files Removed "_minified" file extension Fixed conversion of primitives to meshes without node Fixed focus node action Fixed duplication of XMP references Artboard asset license information: “Cane Chair” by Wayfair LLC. is licensed under CC-BY-4.0 “Old…

  • Changelog: 2022.1.1 - 21 March 2022

    Fixes: Rendering issue with incorrect volume extension Update iridescence extension

  • Changelog: 2022.1.0 - 28 February 2022

    New: Edit morph target weights Import options for new file formats (3ds, dxf, fbx, ply, stl, x3d, glTF 1.0) Duplicate images Edit copyright property Possibility to unset default scene Fixes: Prevent crash when resizing widgets Prevent file dialogs from becoming unresponsive on Mac Prevent crash when merging assets with material variants Prevent crash when editing images in external software Update to latest KHR_materials_iridescence version Fixed OpenGL errors Create mipmaps for texture filtering Improved support for valid URIs Fixed issue for compressed textures in combination with mipmaps Unlit materials no longer ignore tone mapping Copy and paste actions no longer disabled after selection from content Fixed availability of certain actions directly at startup Undo steps no longer erase scenes Meshes created with “create Mesh” action are now reliably added to scene Improved image prev…

  • Changelog: 2021.7.1 - 20 December 2021

    Fixed: Rendering issues on Intel GPUs Tangents in primitives were not used correctly Option to optimize indices for draco mesh compression was not applied correctly

  • Changelog: 2021.7.0 - 14 December 2021

    New: Support for KHR_materials_iridescence (experimental) Support for KHR_materials_emissive_strength (experimental) Support for complex assets consisting of a high number of morph targets/joints/weights Handling of texcoord and color morph target attributes Revisited material debug views Import PBR images to a glTF 2.0 material Modify textures by integrating external tools Convert specular-glossiness to metallic-roughness Optimize animations Store minified glTF file Option to recalculate indices before applying Draco mesh compression Improved selection outline rendering Integrated latest KHR_materials_specular specification changes Fixed: Memory leak with transmissive assets Crash on rare occasions after switching render mode and loading a different asset Draco mesh compression on shared accessors Crash on undo after converting image Rearranging nodes did not reflect glTF on rare occas…

  • Changelog: 2021.6.1 - 29 November 2021

    Fixed: Crash while deleting a referenced texture

  • Changelog: 2021.6.0 - 25 October 2021

    New: Viewport resolution presets Display Bounding Boxes in the Viewport Display Joints in the Viewport Generate basic Animation Generate basic Meshes Save statistics as CSV Delete all animations Display extents of geometry Split primitives into several meshes Apply Transform Option to write autogenerated property names to file Fixed: Transmission texture has no effect File extension not being displayed in Save dialog in some cases Issue when changing the currently active camera in render mode in Inspector Opening new glTF via Drag and Drop may not ask to save unsaved changes in some cases Issue when inspecting meshes without min/max values in the glTF Updated Qt Installer Framework to include QTIFW-2137 Gizmo icons not being hidden by Hierarchy hide action An issue with importing images on Windows Changing lights from point to spot clears values in spot property Shading and Wireframe mo…

  • Changelog: 2021.5.2 - 23 August 2021

    Fixed: Filename of new asset didn't have .glb / .gltf extension

  • Changelog: 2021.5.1 - 18 August 2021

    Fixed: Transmission texture in KHR_materials_transmission had no effect

  • Changelog: 2021.5.0 - 16 August 2021

    New: Generate thickness maps for primitives Option for local space viewport editing Option to edit rotations using Euler angles Change all KHR_texture_transform in a material all at once Added function to automatically delete unused texcoord attributes Automatically remove sparse accessors Automatically remove all empty nodes Automatically remove all names Ported Logger, Global settings, License, and several smaller popup widgets to new UI design Fixes: Primitive deletion handling improved Rendering behavior for screenshots Improved scene extends calculation (this also fixes node focusing behavior) Better log message for images with the wrong color format Invalid min/max values in accessors are fixed on save Removed confusing behavior for the “Create glTF camera from view” action in render mode Broken HDR images are no longer added to the hdr dropdown list Popups are no longer able to h…

  • Changelog: 2021.4.2 - 18 June 2021

    Fixes: An issue with rendering shared textures which are used in materials in both linear as well as sRGB texture info objects An issue where IBL max resolution settings were ignored in CLI mode An issue with transparent clear color for rendered images

Patch notes and updates

S.noRelease datePatch nameGID number
12 March 2023Changelog: 2023.1.05070528176561940151
222 November 2022Changelog: 2022.5.04836332027648280796
327 September 2022Changelog: 2022.4.04589754330749813846
44 August 2022Changelog: 2022.3.34598757090450286688
52 August 2022Changelog: 2022.3.24587497456698341443
618 July 2022Changelog: 2022.3.04937651144700023262
724 May 2022Changelog: 2022.2.34292505348843766380
89 May 2022Changelog: 2022.2.24348799082204727912
93 May 2022Changelog: 2022.2.14348798430292816809
1028 April 2022Changelog: 2022.2.04348798430274409159
1121 March 2022Changelog: 2022.1.14259848535842225112
1228 February 2022Changelog: 2022.1.04246335832522759500
1320 December 2021Changelog: 2021.7.15320438099050155918
1414 December 2021Changelog: 2021.7.04224936849668705492
1529 November 2021Changelog: 2021.6.14224935490650398100
1625 October 2021Changelog: 2021.6.04103335143119499153
1723 August 2021Changelog: 2021.5.24022264629325641869
1818 August 2021Changelog: 2021.5.14022264629307346778
1916 August 2021Changelog: 2021.5.04516534149070043252
2018 June 2021Changelog: 2021.4.24056035920058356777

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