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Unknown Planet

Unknown Planet Steam news

Synthetic Games | Oct 19, 2023 | game

Released

0players observed · 5 October 2026 - 22:05:30 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score97% positive

Unknown Planet news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score97% positive
  • Total reviews32
  • Release dateOct 19, 2023
  • DeveloperSynthetic Games
  • PublisherSynthetic Games

Genres: Adventure, Indie

Company pages: Developer: Synthetic GamesPublisher: Synthetic Games

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Unknown Planet Steam news

Unknown Planet news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Unknown Planet 1.0 - 19 October 2023

    Hello everyone. The 1.0 release of Unknown Planet is now available. The game has been in early access for some time now and during that time it had a total of 18 updates. Thanks to everyone who played the game in early access and gave feedback, reported bugs, tested it on the Steam Deck and provided gameplay suggestions. Thanks to the youtubers who played the game on their channels and thanks to everyone who left a review. The 1.0 build was released more than a month ago and features some crafting and mining rebalances as well as some small QOL improvements over the last build. If you have a save file from the early access versions, you can continue to use it with the 1.0 version. And as always, have fun playing the game.

  • Update 18 and leaving early access - 23 August 2023

    Hello everyone, update 18 is released. There were quite a few patches since the last post (update 11) and tons of new stuff since that patch. These are some of the highlights from the updates since the last post, but this list is not exhaustive. Update 18 brings achievements. In total, there are 16 achievements that can be unlocked by accomplishing different in-game tasks. All the buildings, tools, weapons, resources, items, recipes, etc. from the crystal tier have been fully implemented. The new collector building can be used to automatically collect materials from the ground and pools instead of manually collecting them by hand. The new replicator building can replicate any item in the game, but it requires 5 ion batteries. And the spacecraft needs to be built in stages and fueled to be able to launch it and get off the planet. New equipment in the crystal tier include the highest tie…

  • Update 11 - 17 November 2022

    Update 11 is released. This one is a feature update that adds gamepad support. As well as some content and other things. Here are the patch notes. Input The game, now has full gamepad support (including the PS5 controller). From game start, it can be played without touching a mouse or a keyboard. Automatic switching between gamepad and keyboard & mouse. Just press any button on any input device and the game will automatically switch. New backend input system. In addition to using the attack button to mine a resource, you can also use the action button (Spacebar) to mine a resource. Single click attack. No need to hold the attack button for the first attack animation cycle to finish. Content Introduced the lava biome (still a work in progress). Introduced 2 new buildings. New crystal resource which can be mined now. Added the Laser miner, Ion stick and Arc welder tools. Removed the Silic…

  • Updates 9 & 10 - 17 September 2022

    Hello everyone, update 10 is released and it adds a bunch of new content to the game. Update 9, which was released a couple of months ago, had a lot of backend and QOL improvements. The patch notes from both updates are included in this post. Electronics tier The electronics tier is now implemented in update 10. It adds higher tier buildings, resources and items like electronic components, batteries, solar buildings, etc. It also introduces new types of buildings, a new armor set and weapons. Each tier, now has a decorative building which is used only as a decoration and doesn't do anything else. There is a new biome and a set of new resources. One of those new resources are Glowflies, which are required for crafting lights in the metal tier. There is also a new boss in the new biome. Map icons In the previous updates, finding the boss spawn points was unintuitive and relatively complic…

  • Update 8 - Bosses - 12 October 2021

    Hello everyone, update 8 is live. This update includes: Added bosses to the game 2 bosses and 2 boss lairs (spawners) Defeating bosses is now required to unlock building and crafting tiers Added electronics tier Electronics workbench Battery powered buildings Hand drill Welding torch QOL Map is now full screen Floors and walls no longer have icons on the map Map icons scale with zoom level so they are visible when zoomed out New indicators for player rotation and highlighting objects Boss spawners can be located by hovering the mouse over locked building buttons Floor remover tool for removing floor tiles Floors and walls are now forced to snap to grid Any builder tool can build any blueprint tier, but at different speeds Shadows cast by lights (in some cases) are higher resolution The camera is positioned at a lower angle UI improvements New world generator Generates rivers and landmas…

  • Update 7 - 23 June 2021

    Update 7 is out, just make sure to update your game on Steam. Update 6 was released about a month ago, but that update contained only QOL and UI updates. It didn’t have any new content so I didn’t post about it. I’ll include some of the new things in update 6 in this post. Structures This update introduces structures to the game. Structures are fences, doors, floors, and torches. Currently there is the primitive and metal tier versions of these structures. You can build them free form, or you can snap them to grid for a nice layout. The structures are designed to build seamlessly when they are snapped to the grid. Every tier contains a fence, fence with torch, floor and a standalone torch. Fences with torches and standalone torches don’t consume any fuel, so they can be used to light up the environment at night without having to pay attention to fuel consumption. And they can be set to…

  • Update 5 - 15 April 2021

    Update 5 is out, just update your game on Steam. This is a smaller update that features mostly backend changes and improvements, which lay the foundation for some of the new mechanics that will be coming in future updates. So, from the players perspective, not much has changed in the game. However, there is one important thing in this update. Starting with next patch (update 6), the game will only be able to load save files that were saved with this patch (update 5) and later patches. So, if you want to keep playing your old save files, make sure you load them with this version and save them again. Even though the backend changes took up most of the development time for this patch, some new content did make it into this update. Light sources (besides the sun) now cast shadows. Here is how it looked before and after. There are 8 new items. There is 1 new building. One new resource and re…

  • Update 4 - 14 February 2021

    Update 4 is out, just make sure to update your game on Steam. This patch features new content, some QOL improvements, optimizations and a new NPC spawning system. Resources Resources now have types: light, light tree, heavy tree, light rock and heavy rock. The mining tools can now mine specific types of resources instead of specific resources. And there are a bunch of new resources in this update. Buildings There are 2 new buildings in the game. Some of the building's 3d models were updated as well. And new crafting recipes. NPCs NPC spawning was changed, yet again. When an NPC spawns, it doesn't aggro right away unless you attack it. Most of the time, they just walk around. However, if you get near an enemy hut like the Idillo hut, it will spawn an enemy that will aggro right away. There is one new enemy type in the game. New items There are 15 new items in this update. Other stuff The…

  • Update 3 – Ranged weapons, new enemy types and early game changes - 18 December 2020

    Update 3 is out. Just update your game on Steam. Before the notes, if you want to watch the second part of the Youtube series from the previous post, here is part 2. https://www.youtube.com/watch?v=kCC8xFH1lNs There is something oddly satisfying about watching someone run from a giant dragonfly with glowing eyes during the night. Ranged weapons The new mechanic in this update is ranged weapons. Currently there is only one ranged weapon, the wooden crossbow and one type of ammo, wooden bolts. Once equipped, the ranged weapon fires bolts at intervals and consumes the ammo from your inventory. If there is no ammo in your inventory, it defaults to a melee attack. The player automatically rotates towards the mouse cursor when attacking (which also applies to melee attacks). New enemy types There are 2 new enemy types in the game. Overall, the enemies in the game have been reworked to be easi…

  • Update 2 – Farming and planting - 3 December 2020

    Update 2 is out, just make sure to update your game on Steam. Before the patch notes, if you’re interested in watching some gameplay footage. A youtuber played the game on their channel so here's the video. https://www.youtube.com/watch?v=EOzsRZZiqrA Farming and planting The big update in this patch is the new farming and planting mechanic. Resources that are organic, can now be planted on the ground. Some resources drop seeds and some seeds need to be crafted at a new crafting bench called plant processing table. The biofuel recipes have also been moved to the plant processing table, from the chemistry bench, since they are more appropriate there. And that way they can be obtained earlier in the game. Since biofuel is supposed to be a more efficient fuel source, so you don’t have to waste wood, branches and other items for fuel. Save game compatibility Due to a large restructuring of t…

  • Update 1 patch notes - 14 November 2020

    The update 1 patch is out and should be live on Steam. Just make sure to update your game. This update includes: New equipment set New crafting station: Chemical lab New upgraded tool for faster mining New biome graphics Three new resources for mining / collecting New fire particle effects for torch / furnaces / campfire New items for crafting Backend and graphics optimizations Smaller bug fixes As always, if you’re interested in giving feedback or have a bug to report, feel free to do so, on the steam discussions page of the game.

  • Welcome to Unknown Planet early access - 6 November 2020

    Hello and welcome to the early access release of Unknown Planet. Unknown planet is a procedurally generated open world survival game. The game is inspired by the many survival games that I’ve played and I’ve tried to synthesize the best elements of the genre into this game. The game is in 3D with a top-down perspective. I plan on updating the game continuously, with patches coming every 2 weeks or so. The first patch (update 1) will be released next weekend (14th Nov) with a bunch of new stuff (new equipment set, mining tool, updated biome graphics, new resources, crafting station, items, etc.), as well as smaller bug fixes and optimizations. Preview of update 1 Some things that are planned for the next few upcoming patches include Ranged weapons Farming / Planting (coming very soon) More variety in the environment Camera movement More sci-fi elements (equipment, crafting, building) Mor…

Patch notes and updates

S.noRelease datePatch nameGID number
117 November 2022Update 114789043687473423957
214 November 2020Update 1 patch notes3872494575593484722

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