- This Ain't Even Poker, Ya Joker - 12 October 2025
Check it outThis Ain't Even Poker, Ya JokerThis is a new incremental/clicker/idler game I've been working on, just released the demo. It's totally different from Ring of Titans - but it's awesome nonetheless. Really appreciate anyone who gives it a try! And as always let me know if you have any feedback or encounter any bugs.Try the Demo
- Season 2: Soulbound is Out Now! - 3 May 2025
Season 2: Soulbound is a major update with a ton of new features: Soulbound Boss Fights Team up as a group of 3 Titans to defeat challenging bosses with endlessly scaling difficulty. Loot or trade for powerful equipment and learn the bosses mechanics to rank up and climb to the top of the leaderboards. Full PvP rank reset and new rank Titles for Season 2 All runes will be unlocked for everyone Improved UI and visual clarity New lobby layout DPS/Healing meters New cosmetics And much more You can read the full patch notes on the Official Website here. Season 2: Soulbound is out now! See you in the Ring, Titans!
- Season 2: Soulbound - 21 April 2025
Season 2: Soulbound is a major update with the following features: Soulbound Boss Fights Team up as a group of 3 Titans to defeat challenging bosses with endlessly scaling difficulty. Loot or trade for powerful equipment and learn the bosses mechanics to rank up and climb to the top of the leaderboards. Full PvP rank reset and new rank Titles for Season 2 All runes will be unlocked for everyone Improved UI and visual clarity New lobby layout DPS/Healing meters New cosmetics And much more Season 2: Soulbound releases on May 3rd at 10am Pacific. See you in the Ring, Titans!
- 1.0.0rc17a Patch Notes - 1 December 2024
You can view an easier to read version of the patch notes here: http://ringoftitans.com/patchnotes/100rc17a - General - Improvements / Fixes - Added settings to disable showing cast bars for animation times (called uninterruptible spells). - This can be toggled for each nameplate/titan frame individually. - Minor tooltip fixes. - Fixed some rare errors.
- 1.0.0rc17 Patch Notes - 20 November 2024
The full patch notes are available here in an easier to read format http://ringoftitans.com/patchnotes/100rc17 - General - Improvements - Instant cast spells with animation times now show a cast bar (with a different, yellow color). - This is something I want to try - it adds a lot of clarity to the game and I think it fixes the feeling of "unresponsiveness" as you can see a clear indicator of what's going on. - Will create a thread on this to gather feedback and adjust as necessary. - You can now drag your mouse over top of Titan Frames and Nameplates to drag the camera without it blocking the drag. - Made some slight adjustments to the matchmaking algorithm. - Including some artificial inflation. This will replace top50 decay for now, and we'll see how it is working. - Airion now gets their main form back after respawning in CTF. - Balance - General - Absorption now absorbs 40 damage…
- 1.0.0rc16 Patch Notes - 14 November 2024
The full patch notes are available here: http://ringoftitans.com/patchnotes/100rc16 - General - General - You're no longer allowed to queue for any bracket with multiple of the same Titan (e.g. double Assassin). - Bug fixes - Fixed an issue where units would occasionally be invisible (already hotfixed). - Balance - General - Dev Note: The intention of the balance changes in 1.0.0rc16 is to: - Attempt to close out games quicker without having to go deep into dampening. - Give double DPS compositions a better chance in 2v2. - Rewarding smart & strategic cooldown trades rather than encouraging just pressing defensives whenever they are available. - Master of Battle can no longer be used while Stunned, Silenced or Incapacitated. - Enhanced Resilience now lasts 8 seconds (down from 10 seconds). - The cooldown of Enhanced Resilience has been increased to 80 seconds (up from 60 seconds). - Tou…
- 1.0.0rc15 Hotfix Take 2 - 10 November 2024
Another attempt at fixing the invisible unit issue.
- 1.0.0rc15 Hotfix - 10 November 2024
Attempted to fix the rare invisible unit bug - at the very least the client logs are far improved to help track it down further.
- 1.0.0rc15 Patch Notes - 10 November 2024
Easier to read notes are available here: https://ringoftitans.com/patchnotes/100rc15 - General - Improvements - Added new settings for nameplate overall scale and nameplate buff scale. - Added a 500 obol voucher to the shop. - Bug fixes - Fixed some issues with formatting in the translations. - Fixed an issue causing the mouseover hit box to be larger than intended for buffs. - Fixed some issues with the new skins. - Possibly fixed the T-Pose & nameplate bug that occurs very rarely. - Reduced the likelyhood of the issue where your client breaks after waiting for authentication for a while. - Fixed a bug where auto run would not correctly cancel in-progress casts/channels. - Fixed an issue where Sacred Cleansing a target in combat would not put the caster in combat. - Balance - Soulstealer - Spirit Sector is now an instant cast spell (was: 1 sec cast). - Blademaster - The talent "Overpow…
- 1.0.0rc14 Update - 8 November 2024
- General - Added new Skin cosmetics - 2 appear in the shop each day - Added 3x exp for 3v3s - Made the tier 2 bow cosmetics larger - Tons of server hotfixes and performance improvements (mostly already hotfixed on 1.0.0rc13) - Some more tooltip fixes/improvements - Added support for translations for spells, talents, and buffs - Currently only Chinese Traditional & Simplified is supported, thanks to 日暮 who translated them - It's using your system language to pick the language at the moment - If you're interested in helping to translating to a language you know, please DM me on Discord - Fixed an issue where the mature language filter wouldn't apply to player names in chat messages - Sped up animation times ~2x for Smoke Bomb (Assassin) and Soul Recovery (Soulstealer) - Bug fixes - Fixed an issue where Multishot (Marksman) could target invisible units - Fixed an issue with the target/foc…
- 1.0.0rc13 Patch Notes - 5 November 2024
- General - Improvements - The CC overlay always picks the longest CC to show now. - When Titan frame icons are replaced with important buffs, CC now has priority over other effects. - The mature language filter now works on player names in addition to chat messages. - Updated the action bar context menu (for selecting target, focus, etc) to be dark to be easier to see. - The action bar context menu now closes when you go to the main menu if you don't close it yourself. - Buff tooltips now show whether that buff can be removed by Sacred Cleansing. - Added a few new cosmetics to the pool. - You can now purchase Obol vouchers in the misc section of the shop. This will give you a one-time code to redeem that amount of Obols which you can share with friends, do giveaways, run tournaments, or whatever you'd like. - The Diminishing Return (DR) count now shows on the DR tracker icons. - The sp…
- Nov 9th 3v3 Tournament - 5 November 2024
Attention Titans! Prepare your teams and sharpen your skills for the first 3v3 tournament with a prize pool of over 10,000 Obols which will place on November 9th! Gather your allies, strategize, and bring the heat to the battlefield. Whether you're aiming for glory, treasure, or just the thrill of competition, this is your chance to make a mark. Do you have what it takes to claim the top spot? Let’s find out. Register now and get ready to unleash your inner Titan! Check out https://discord.gg/2EBEMx497v for more information and to learn how to participate.
- 1.0.0rc12 - 3 November 2024
- General - Fixed an issue causing the Soul Leak talent to crash the game when it bounced damage into another shield with Soul Leak - Kill Shot now glows when it is active (target below 20% HP) - Added the stun duration to the tooltip of Crystal Blast - Fixed an issue where your whole game would break if you got a match while previewing a shop item - Fixed a couple of bugs with the chat system - Balance - The powerup orbs have been removed and replaced with a general dampening system. After 2 minutes of game time, a 1% multiplicative healing/shielding reduction will apply every 6 seconds to everyone in the match. - The powerup orbs remain in CTF. - Crystalmancer's "Crystal Blast" is now instant cast (was: 1 second cast).
- 1.0.0rc11 Hotfix - 2 November 2024
Tiny hotfix to fix so tab target does not select orb powerups
- 1.0.0rc11 - 2 November 2024
- Powerup Orbs now must be killed before the powerup is received and have 75 health. - During the intro/outro cinematics you'll now play one of your equipped emotes if you have one - Fixed an issue preventing customizations from showing on the end game cinematic - Fixed an issue with the flare tooltip - Fixed an issue where you could cast spells on dead targets - Fixed an issue causing the global cooldown tracker settings not to work properly - Interdimensional Portals no longer increases movement speed. - Increased the cast time of the 4th Frost Crystal cast to 1.8 sec (up from 1 sec) - Increased the cast time of the 4th Fire Crystl cast to 1.8 sec (up from 1.5 sec) - Reduced the duration of crystals to 8 seconds (down from 16 seconds) - "Improved Righteous Shield" now only increases the targets movement speed by 25% (down from 50%) - "Soothing Souls" now restores 75% of the health tak…
- 1.0.0rc10 - 30 October 2024
- Attempted to improve Swift Justice and Sweeping Revenge land logic to avoid being so far away upon landing - Fixed a race condition when entering lobby at the same time as a match found caused your character to appear in the lobby and the match at the same time. - Fixed an issue with hats on the Airion model - Powerup orbs spawn every 60 seconds now (up from 45) after their initial spawn (which is 2mins) - The matchmaking system now tries much harder to ensure solo queue teammates are closer in rank - The matchmaking system now attempts to avoid repeat matchups for a small period of time - Added a new Halloween theme item which will be in tomorrows shop - Righteous Defense now makes the target honored for 90 seconds (up from 70 seconds) - Glacial Encapsulation now has a 90 second cooldown (up from 60 seconds) - Dark Suppression now has a 60 second cooldown (up from 45 seconds) - Soul…
- 1.0.0rc9 - 28 October 2024
- The matchmaking system now tries for a bit longer to find better matches, and will try to avoid placing solo queue players with teammates with far away ratings. - Damage dealt to yourself or teammates no longer counts on the end game screen. - Fixed the 3v3 tooltip claiming that it only allows solo queues. - Fixed a couple of tooltip typos. - Added a few new cosmetics to the shop pool. - Lightning Storm reduced to 19 damage (down from 21) per tick. - Enhanced Power reduced to 15% (down from 20%) bonus damage. - Bandage now heals 20 per tick (up from 10). - Enhanced Resilience now reduces damage taken by 30% (up from 20%) - Toughness now reduces the duration of stuns by 25% (up from 20%). - Resolve now reduces the duration of Incapacitates by 25% (up from 20%). - Warmth now reduces the duration of slows and snares by 50% (up from 20%). - The "Explosive" talent now reduces the damage de…
- 1.0.0rc8 - 27 October 2024
- Fixed many potential Authentication errors - Further performance improvements to the Authentication flow - Fixed a couple of tooltip typos/correctness issues - Fixed an issue where going to the main menu while on the end game screen caused all of the UI to disappear - Fixed a rare edge case where you'd still get pulled out of a match to go into another one - Spells set to mouseover no longer default to cast on yourself if there is no target under the mouse - Health pools have been increased by ~10% - 50% healing reduction in duels vs players
- v1.0.0rc7 (Oct 23) - 24 October 2024
- Improved queue manager performance - Fixed an issue causing players to occasionally get put into a match after already being put into one. - Fixed an issue causing clicks to be eaten by floating combat text - Improved performance of authentication - Allowed for teams of 2 or 3 to queue for 3v3 (you can still solo queue too) - Made some adjustments to the MMR/rank system - The server now attempts to fix quest status if it gets out of sync on the client. - Made self titan frames show by default - Made combo point UI larger on nameplates - Lightning Storm now lasts 8 seconds (down from 10).
- Oct 22 Hotfix - 22 October 2024
The client can now properly cancel when being stuck on "Authentication..." The game will no longer exit when an auth failure occurs. Cultivation now stacks to 2 (down from 3). Storm Cloud now deals 8 per tick (down from 12). Lightning Fire now deals 6 per tick (down from 8). Naturalist Airion passive now improves healing by 80% (up from 75%).