- Roadmap Update #1 – We Kept Our Promise - 26 June 2026
Hello Legendary Tales fans, Not long ago, I shared our roadmap with you.At the time, I also said something else.I told you that we might become quiet for a while.Not because we had stopped developing the game, but because we would be busy building the next step for Legendary Tales.Today, I'm happy to say that we've kept the first promise from that roadmap.Sandbox Mode and Friendly Fire are finally here.Sandbox ModeFor years, many players have asked for a place where they could freely experiment.A place to create builds.A place to test equipment.A place to discover interactions that would normally take hundreds of hours of gameplay.Today, we're finally able to give you that place.Sandbox was never meant to be a simple "cheat mode."To me, one of the most enjoyable parts of Legendary Tales has always been experimenting.Trying strange builds.Finding unexpected synergies.Discovering somethin…
- A Letter to our Legendary Tales Fans: Our Roadmap and the Journey Ahead - 23 April 2026
Hello Legendary Tales fans,Time seems to be moving incredibly fast. It has already been a month since the release of the Legendary Tales DLC.To be honest, the past month has been a blur.In our commitment to reflecting user feedback as quickly as possible, our team has been working tirelessly, often sacrificing sleep to keep up with the pace. During the first two weeks especially, we were operating in a whirlwind, pushing out patches three to four times a week. We want to sincerely thank you for providing so much feedback filled with love for the game.Now that a month has passed, the game feels significantly more stable.Most of the major bugs have been addressed, and we feel a sense of pride seeing the balance issues improve.Since it seems our fans can finally enjoy Legendary Tales more comfortably, I believe it is the right time to sit down and talk about our future.This might be a long…
- Patch note 10th Apr, 2026 - 9 April 2026
Bug Fixes Fixed an issue where Holy Seal of Exorcism (weapon enhancement spell) did not function properly on clients.Fixed an issue where Mjolnir lightning effects would not trigger.Fixed an issue where Deadly Shot (bow combat skill) would intermittently not work on clients.Fixed an issue where the PSVR2 Tutorial Activity could not be completed.Fixed an issue where the ring highlight effect would not disappear.Fixed an issue where Mana Shield would remain active after changing presets on clients.Fixed an issue where enemies hit by Great Archery would not get back up on clients.Fixed an issue in the Purgatory Mini Dungeon where enemies that moved out of bounds would not return.Fixed an issue where Seal stats were incorrectly applied when engraving a Seal while holding armor in hand.Fixed an issue where the UI did not update after learning the Dagger Defense Technique skill. Improvements…
- Patch note, 3rd Apr 2026 - 3 April 2026
We just pushed updates on Steam and PSVR2.It contains many bug fixes but also some balance changes. (and on-going) This time, there are some Legendary Item changes, Especially for Bows. (It's first updates, so if its Overpowered and/or Underpowered, we will tweak more)Thank you for the all bug report and the feedbacks, we really appreciate that.Keep let us know how you feel and what we could help you to enjoy the game! Wiht many loves, BJSuccubus Queen Fixed haptics during the intro sequence. (Adjusted due to an issue with Index Controllers)Fixed an issue where the sword attack direction of the charging clone was incorrect. (Caused by physics-based wrist twisting)Fixed an issue where punch could not be parried Clone's attack.Reduced physical resistance. Almost same as DLC release version. Haw-Lang Fixed an issue where the flying sword fist attack could not be parried.Reduced HP. Almost…
- Patch note, 28th Mar 2026 - 27 March 2026
PCVR and PSVR2 Patch Notes Bug Fixes \ Fixed an issue where the network connection would disconnect during multiplayer when opening the PS menu or using the passthrough function.\ Fixed an issue where the "Junk Shop" achievement did not unlock properly.Fixed an issue where some French text was incorrectly displayed in Spanish. Improvement Training Dummy in town can now trigger the player's critical damage. Balance Bull's Strength: Strength increase reduced (20 → 15).Cat's Dexterity: Dexterity increase reduced (20 → 15).Depth of Knowledge: Intelligence increase reduced (20 → 15).Riding the Flow: No longer grants a time-based critical chance increase. Instead, the next attack gains increased critical chance.Point of No Return: Critical damage increase is now granted per 5% HP lost (previously per 1%).Boss Haw-Lang now has slightly increased HP.Boss Succubus Queen now has slightly increase…
- Patch note, March 25th - 25 March 2026
Bug Fixes Fixed an issue where save files would disappear when switching from a base character to a DLC character.Changed the holster position of the Staff (Two handed) from the side to the back.Fixed an issue where the network connection would be lost when entering the PS Menu. (PSVR2 users only)-Fixed an issue where quest descriptions would not be displayed with specific some situations. Improvements Added waypoints to the DLC village (Ruined Town).Increased gambling possibilitiesAdded a warning message for local save storage. (Keep in mind, all save data is stored locally)Adjusted the DLC Boss 1, Phase 2 pathway event to ensure it triggers consistently instead of only once.
- Legendary Tales First DLC is out now (New story, maps, items more and more) - 25 March 2026
\Waiting is over!Legendary Tales : Dawn of History is finally released!Hello Legendary Tales fans,At the end of last year, when we announced that we would release the DLC in Q1 2026, many people were skeptical, could we really deliver on time?I understand that delays are common in the gaming industry. But so far, we have never broken a promise to our fans.And once again, we are here to keep that promise to you.This announcement is coming one day after the release, so many of you have already started playing the DLC.I’m glad to see that not only did we deliver on time, but there have also been relatively few major issues. I think that says something about how hard we worked on this.For those of you who are not yet familiar with what’s included, here’s what the DLC brings:A World ExpandedA new Town3 new dungeonsA massive new region containing 3 additional sub-dungeons2 boss maps New Threa…
- Legendary Tales DLC – A Final Update Before Release - 20 March 2026
a theme song of one of bosses in DLC : Warden of the AbyssLegendary Tales DLC – Final Development UpdateHello everyone,It has been a long journey. Today, I’d like to share what will likely be the final development update before the release of the Legendary Tales DLC.Over the past year and a half, we have focused on a single goal: to create something that isn’t just "more content," but an experience that truly deepens the world of Legendary Tales. We didn't want to leave things vague bit we wanted to give your journey real meaning through new systems, new challenges, and a proper narrative.Throughout development, I kept asking myself a simple question“Can we create something we are truly proud of, not just as developers, but as gamers?” I can confidently say this: Yes. We did. As a result, here is a look at what we’ve built:A World ExpandedA new Town3 new dungeonsA massive new region con…
- Legendary Tales DLC Development announcement - 3 December 2025
Hello Legendary Tales fans, It’s been a while since our last update. We hope you’ve been doing well.Since announcing the DLC late last year, we’ve spent each and every day fully immersed in its development. Even in the middle of our hectic schedule, I often found myself thinking about all the moments we’ve shared with our community.When we first launched Legendary Tales in Early Access on Steam, all we had were worries. We were an unknown indie team releasing a rough, unfinished game—and we honestly didn’t know if anyone would care. But the first adventurers who stepped into our world… were all of you.Back in those earliest days of Early Access, we didn’t even have a skill tree. Compared to what Legendary Tales has become today, it’s fair to say we had almost nothing back then. But through your feedback, ideas, inspiration, and countless bug reports, the game grew day by day. Legendary…
- Legendary Tales August news with weekly deal! - 22 August 2024
Hello Urban Wolf Games fans. It’s going to be long text. Take a cup of tea before read. In the last announcement, I said, me and my team are going to have long vacation, but we didn’t have time to rest. Instead, we were focusing on thinking about our future. What do we want to do? what can we do? what should we do? Make another VR game? Make a DLC for Legendary Tales? Or can we even continue to develop VR games ever again? since this market is too tough for indie developers like us. The fear ate us when we saw the reaction after release 1.0, maybe leaving the PCVR market is best way. Because we are failure here. That was what we thought. And then suddenly you, the Urban Wolf Games fan, popped up in my head. “Maybe concrete PCVR Legendary Tales fans will still back us up in the future.” On top of that. we have PSVR2 gaming fans, the group like the oxygen! We almost gave up the VR develop…
- 20% off with new Legendary Weapon update - 16 May 2024
Hello, Legendary Tales Fans, It is already May, the month of between Spring and Summer. How is it going with your gaming life? After launching of Legendary Tales, we focused on bug fixing and maintenance. Still there are some bugs, but we feel main problems are gone now. So, instead of many bug fixes, this time we have focused to make new weapon again. Today, we have brought double edge spear and the Legendary weapon of it, which called Warglaive of storm. I know many of you wanted this, so why not we make one? Haha. As I mentioned months ago, now it’s time to take real rest. I really want to give entire my team long vacation since they worked really hard last years. I don’t want my team to have burn-out (include myself). So, officially we are going to have long vacations soon (maybe start next week). I promise you that after these vacations, we will be fresh and new. Oh, during the vac…
- Rapid patch - May-03-2024 - 3 May 2024
Accessibilities Blacksmithing Guide images have been updated Bug Fix Trial message shows up for random reasons only for Steam - (Maybe) Fixed, We will keep eyes on it Siege hammer magic options had problems - Fixed
- New Legendary weapon update and next of Urban Wolf Games - 26 April 2024
Dawn of History Hello Legendary Tales Fans, Are you enjoying beating Skelis and found some good Legendaries and enjoy making your own builds? During you are enjoying Legendary Tales, I have been in GDC and look around, expand my eye-sight. I have met many VR devs there. Many of you know them, and I had good conversation with them. Depends on person, subjects were different, but most of them were saying same things. How VR market is tough for Devs, and then many of them said, We, Legendary Tales devs, have a guts. $55 for Indie game was big move and big step and they said, appreciate what we have done for market. They needed someone to break a barrier of price tag, and that is what we did. At some point we will drop the price like any other games, but at least, at this point I am really proud of my decision for price. It is now proven that with the quality game like Legendary Tales, Indi…
- A month late Launching Sale with massive updates : New Skills and more! - 14 March 2024
Dawn of History Hello, Legendary Tales Fans. I wish you are enjoying Legendary Tales. Lately, I focus to get information about how people are playing Legendary Tales. Just after a week of launch, many of people said too hard, but now I see there are a lot of people say it’s good or even it’s easy now although almost none of difficulty is changed. It makes me smile because my fundamental of VR game design is that “Make a VR game that gamer itself Level-up during the game play, not a Character level-up” And then now many of you understand how to play VR game, why imagination is most important for VR game, make your character, make your own build with almost unlimited combinations with Stats, Skills, Items. I am really happy many of you are talking about your own build. As a example, Glass Cannon build, I really like the build name. After the game launch, I found that many of players want…
- New patch arrived. Good News! Legendary Tales is #1 Top selling on PSVR2 market - 8 March 2024
Dawn of History Hello, Legendary Tales Fans Already It has been a month since Legendary Tales Official release. I feel time flies really fast. After release there were many bugs and suggestions from gamers and we were super busy, But it seems like we have done very well done. I mean after this patch list, bug list, we see things are calming down. I believe we could have done all this really fast and accurately. I appreciate all of you. Also, I want to share the news that Legendary Tales is now officially announced #1 selling game on PSVR2 in launch month (March-2024). I was worrying about price tag before the launch but guess it was not necessary to worry, based on what we see, market accepted price tag and I hope it worth the price for you. Anyway I really appreciate all of VR game fans. We all made this together. You are a one of us, who made this great history. At same time, I still…
- Third weekly patch after 1.0 update - 1 March 2024
-OST : Desolate Moonlight - Hello, Legendary Tales fans. Third patch Is now available. (Already pushed) From the 1.0 update, we have been working to solve problems our fans have ASAP for the clean game experience for our fans. As always, we have brought some features that our fans asked. Such as Inventory organize, enemy HP UI on/off feature for better immersion, added “!” mark to own Graveyard only to find it easy and more. I really appreciate all your feedback and as always, we are happy to help you, our fans and gamers. **Since last update, many of Steam users have written reviews, some of them changed their opinions. Because people changed, updated their opinions on Steam review, now new users can have up-to-date information about the game, and it actually helped our sales a bit! I guess they read your reviews, I believe I meant something. I really appreciate your help. We are still…
- Another update after 1.0 release include better Index control and bug fixes - 23 February 2024
Hello, Legendary Tales fans. Second patch is now available. (Already pushed) I see many of gamers are playing, enjoying Legendary Tales and they love it since the launch! We, our team, worked hard this time again, to make best form of Legendary Tales to give you best experiences. I am happy to say, this update includes Hybrid-grip method for PSVR2 users, seated mode for many of chair, couch players, sitting button for who has back pain. On top of that, there are many new players who feel they have made mistake for secondary and skill tree. We brought limited character reset, each character will have one chance to reset secondary attributes and skill tree. It’s only once. We are happy to help players who made mistake. I wish you learned something from your first mistake and don’t make same mistake again. Think enough before you invest points, use it wisely. Also, sometimes Random encount…
- Official update for Hold-grip and bug fixes - 16 February 2024
Hello, our fans. Our first patch is now available. After our holiday, we started to work again on this Wednesday. We only had 3 days to fix and add every feedbacks we got after 1.0 launch. It was not enough time but we ground ourself to bring it to you, people who enjoy our game, want to enjoy our game but can't, and/or hesitate to buy our game, I am happy to say, this update includes hold-grip method that many people waited. Especially, Index players, I really want to say sorry for you that you couldn't play our game properly last few days. But now you can enjoy the game! Also we have fixed WMR controllers as well (But need test, give us feedback if you have problem) + many bug fixes and features suggestion from our community. I kindly want to ask you, if you have updated opinion about our game because of this update, please update your reviews. It would be really appreciated. Enjoy yo…
- Legendary Tales OST is now available in Stream Store! - 10 February 2024
Hello, gamers! I hope you are enjoying Legendary Tales 1.0. Today, we have released Legendary Tales OST on Steam. You can find here : OST Steam Page So, If you want to support Legendary Tales project and Urban Wolf Games, Please consider buy OST. It will help us a lot, So we can continue work on cool VR development. Legendary Tales OST is all produced by BJ, me. and my passionate professional composer friends and sound engineer. We worked on this songs almost 7 month and spend tons of money on it. Even we have recorded live sessions. So, Music quality is guaranteed. If you feel, it's too expensive or don't want to buy at all, but you want to listen songs in the game, Don't worry! I will upload some songs on our YouTube channel! and I have done few already. Thank you for your lovely support! Best regards, BJ
- Announcement of Legendary Tales 1.0 release - 8 February 2024
Hello, my old friends and supporters! Thank you for long-time 2 years Early Access support. We couldn't come this far without you. Thank you and... Time to make your own Legendary Tales. WIth all the love from bottom of my heart, BJ Why are you still reading this? Go, Enjoy 1.0 releases! Btw, next week there will be Original Sound Track with $20 If you want to support us, you can buy them. Or just enjoy on our official YouTube channel here : Tons, you will find out in the game. Visit our DIscord for find VR friends : https://discord.gg/urbanwolfgames