SPSTEAMPULSELIVE ANALYTICS
Infection Free Zone

Infection Free Zone Steam metadata

Jutsu Games | Apr 11, 2024 | game

Released

568players observed · 21 September 2026 - 23:21:51 UTC

ActionIndieSimulationStrategyEarly AccessSteam Store

  • Latest observed players568 · 21 September 2026 - 23:21:51 UTC
  • SteamPulse tracked peak13,798
  • Units sold (VGI)929,000
  • Revenue (VGI)$16,400,000
  • Review score81% positive

Infection Free Zone metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players568 · 21 September 2026 - 23:21:51 UTC
  • SteamPulse tracked peak13,798
  • Units sold (VGI)929,000
  • Revenue (VGI)$16,400,000
  • Review score81% positive
  • Total reviews17,528
  • Release dateApr 11, 2024
  • DeveloperJutsu Games
  • PublisherGames Operators

Genres: Action, Indie, Simulation, Strategy, Early Access

Company pages: Developer: Jutsu GamesPublisher: Games Operators

Top Steam chartsTop 100 gamesGame directorySteam Store page

Infection Free Zone Steam metadata

Infection Free Zone metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1465460/metadata
Steam Storehttps://store.steampowered.com/app/1465460/
Steam Communityhttps://steamcommunity.com/app/1465460
PCGamingWiki search
IGDB searchSearch IGDB for Infection Free Zone

Reviews, pricing, and metadata

Review summary

Very Positive

81% positive, 14,119 positive, 3,409 negative

Price and discount

$24.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Workshop, Steam Cloud, Includes level editor, Family Sharing

Achievements

33

Platform releases
  • Steam 11 April 2024
  • Xbox 27 August 2026
  • PlayStation 27 August 2026

Latest Steam announcements

  • Bugfix Update #44 - Incorrect Server Messages on Game Launch - 17 September 2026

    Greetings, Survivors! We keep on working hard on Major Update #7. Hopefully, we can share the first preview with you somewhere soon. In the meantime, we deliver a fresh batch of bug fixes your way, including a fix for the most common issue with incorrect messages about server responses being modified by the internet provider. Changelog Updated Alpha Infected Icon and Event Icons. Rebalanced damage distribution in Lairs and Hideouts to make the spread of enemy damage more even. Now all Squads should receive damage, not only one. Fixed the "Server responses seem to be modified by your internet provider" message appearing on start-up when it shouldn't. Fixed Squads deciding to wear Armor, despite telling them to use None during the Squad Creation. Fixed some incorrect Camera behavior when zooming in and out on the Map Overview. Fixed Hideout markers sometimes not disappearing despite destr…

  • Vote for "Real Maps" Tag on Steam! - 31 August 2026

    Greetings, Survivors! As many of you probably know, the Jutsu Games team brings together a group of real-world map enthusiasts. We have been experimenting with using OpenStreetMap data in games for many years now, starting with 911 Operator, followed by 112 Operator, and now Infection Free Zone. All of these games allow players to play in their hometown or any other location of their choice, wherever it may be. Recently, we came up with an idea: it would be really cool if there were a “Real Maps” tag on Steam, showcasing all the games that make it possible to play in real-world locations. Those games could take place in a single location, like New York or Barcelona, or allow players to play on different maps, like our games. As long as at least a part of the playable map is close to its real counterpart, the tag should fit. New Tags on Steam What’s interesting is that new tags on Steam…

  • Infection Free Zone has just launched on PlayStation 5 and Xbox Series X|S - 27 August 2026

    Greetings, Survivors! We have an awesome surprise for our console players! Infection Free Zone has just launched on PlayStation 5 and Xbox Series X|S. The console versions were developed by our friends at Ultimate Games S.A. We hope you’ll enjoy them just as much as you enjoy the PC version! Console Release You can buy the console versions of Infection Free Zone here: PlayStation 5 - BUY NOW Xbox Series X|S - BUY NOW Have fun! Best regards, Jutsu Games Team

  • Bugfix Update #43 - Driver Shooting, Grass Optimization, Gathering Place Balance - 24 August 2026

    Greetings, Survivors! We’re happy to let you know that another bugfix update has just been released! While optimization and bug fixing remain our main focus, we’ve also decided to introduce a few changes that have been highly requested by the community. We hope you’ll enjoy them! Changelog Added Game's End Pop-up and optional Credits after dealing with the Purifier Zone (late-game gameplay with Convoys). Many players asked us for a formal ending to the game. Of course, the game can be continued after that. Updated the Driver's behavior. The Driver will now shoot along with the rest of the Squad while the Vehicle is standing still. Updated grass optimization across the game. This also includes some heavy fixes, where the grass was rendered even though it wasn't visible to the players at all. Lowered the building space requirement for the Gathering Place building. For comparison, the bigg…

  • Bugfix Update #42 - MAX Button in Citizen Panel, More Loot in Large Buildings - 4 August 2026

    Greetings, Survivors! We are happy to bring a new Bugfix Update #42 your way! In addition to several fixes, we’re also updating two important systems. The Citizen Panel now includes a “MAX” button and should be easier to manage. And large buildings now provide a significantly greater amount of loot. We can’t wait to see how you react to these changes. Have fun! Changelog Updated the resource cap for large buildings. Scavenging bigger buildings should now be much more viable. Updated priority management in the Citizen Panel. A new “MAX” button has been added, and the panel has been reorganized to improve usability. Updated priority colors in Full Info Mode. Updated the AddWorkersToHQ command to allow up to 1000 workers at once. Higher values previously caused crashes. Updated farm efficiency based on temperature. Fixed an issue where area scavenging would sometimes not select an area if…

  • Bugfix Update #41 - Roadmap Update, Missing "Invite" Button Fix - 16 July 2026

    Greetings, Survivors! The summer heat is here, but so are we! While the A/C keeps the development team alive, we continue working on fixing bugs and improving the game based on your feedback. This update also brings some small balance changes and improvements to Full Info mode. Have fun! Changelog Added Full Info mode for Buildings that displays more info about them (number of workers + priority). Updated the Road Map available in the Main Menu. Updated the POI filter panel. It also now mostly works with hovers. Increased Wooden Pallisade HP from 1350 to 1600. Increased Metal Fence HP from 1800 to 2100. Decreased Warehouse base HP from 2000 to 1000. Bonus HP per m^3 was decreased from 6,5 to 3,5. Rebalanced the value of explosive items when trading with the Merchant. Most of the explosives will have a higher value now, while mortars are slightly less valuable. Fixed the "Invite" button…

  • Quick Fix - Improved Save Stability - 6 July 2026

    Greetings, Survivors! This time we are releasing a small quick fix for an important issue. We have noticed that less than 0,5% of players encounter an issue that can result in some of their saves being unplayable. This quick fix should solve it and make them playable again. Have fun! Changelog Fixed some saves not loading due to incorrect data about repair states. Best regards, Jutsu Games Team

  • Bugfix Update #40 - Building Entrances, Slower Infected Dogs, Vehicle Spawn Fix - 3 July 2026

    Greetings, Survivors! We continue fixing the issues that you report to us. This time we are also introducing some small balance updates. Swarms should scale better towards the end-game now and the Infected Dogs were made a bit slower. Don't worry, they can still catch up to your slowest Vehicles, so you have to remain attentive to them. But their previous iteration was certainly overtuned. Due to popular demand, we are also showing entrances to the buildings now when you select them. This should help you with Zone planning and ensuring that your Squads have proper access to all the buildings in the Zone. Changelog Added Entrance indicators when selecting Buildings. Reduced the Infected Dogs' movement speed from 70 to 50. Updated the spawning of the Military Zones, so they can appear more frequently in all games, regardless of the chosen location. Updated the swarms balance and scaling m…

  • Bugfix Update #39 - Worker Management Fixes, Stability Improvements - 20 June 2026

    Greetings, Survivors! This bugfix update took us a little bit longer than we hoped. But it was important for us to fix as many critical bugs as possible. You should find Infection Free Zone more stable after this update. Whether we are talking about quests, worker management, performance, or crashes. All those areas should see noticeable improvements. But of course, we keep on analyzing all the feedback and bug reports. We will do our best to improve the Infection Free Zone even further. Thank you for playing our game and showing that you care about it! Worker Management - New Location Other than fixing bugs related to Worker Management systems, we have decided to change the location of the whole Dropdown Menu. The settings weren't the proper place for two reasons: It was easy to miss when starting a new game, The settings are global and affect all your games. That's why we have moved i…

  • Major Update #6 - Explosives, Priority System, Story Mode Settings - 5 June 2026

    Greetings, Survivors! The Major Update #6 is finally here! We are extremely excited to bring this huge chunk of new content and features to all the players. Everyone should find something interesting in this update, whether it's the new priority system, the tanks and mortars, or the bloomery to produce metal, because they were always running out of this one specific resource. If you need a quick rundown of the most important additions in this update, check the Trailer below! Priority System - Reminder After analyzing the feedback from the open beta branch, we can see that there is a group of players who still prefer the old priority system. That's a perfectly valid approach! If you would rather change to the old priority system, go to the Settings and change the "Workers Management" to "Manual": Of course, we still heavily encourage you to check the new Priority System. While you might…

  • Major Update #6 - Open Beta Branch Update 2 - 3 June 2026

    Greetings, Survivors! A new build is now available on the open_beta branch. Sadly, new significant issues arose where workers disappeared in some games on the previous build. Due to that, we had to do yet another wipe of the save files. We hope that it will be the last time that we have to make such a decision (at least for Major Update #6). There's also one more reminder that we want to share with the players - the previous priority system hasn't been removed from the game. If you prefer the previous version and have already gotten used to it, you can go to the Settings and switch from "Priorities" to "Manual" in the Workers Management setting. How to join Open Beta Right-click on Infection Free Zone in your library, Click on "Properties..." on the list, Choose the "Game Versions & Betas" tab, Select the "open_beta" from the list, The newest build should start downloading. Changelog Up…

  • Major Update #6 - Open Beta Branch Update - 29 May 2026

    Greetings, Survivors! A new build has been released on the open_beta branch. It includes several fixes to the most common issues that you have reported to us after the recent update. We hope that you will find the adjustments to the Priority System to your liking. And if you won't - remember that you can switch to the previous system in the Settings. The same goes for the new camera - it can also be changed to the old version. How to join Open Beta Right-click on Infection Free Zone in your library, Click on "Properties..." on the list, Choose the "Game Versions & Betas" tab, Select the "open_beta" from the list, The newest build should start downloading. Changelog Added new translations. Added a new survey to the Main Menu. Updated the panels across the game to make the new Priority System usage easier. Updated convoys with additional Military Zones, where players can find tanks. Updat…

  • Major Update #6 is now available on the OPEN BETA branch - 22 May 2026

    Greetings, Survivors! Major Update #6 is almost ready. All the features have been added and all that is left is the final polish. If you feel adventurous enough to deal with some bugs here and there, we encourage you to play the newest build available on the open_beta branch. All your feedback and bug reports will be greatly appreciated. The more feedback we have, the easier it will be for us to release the newest update for everyone to play on Default. How to join Open Beta Right-click on Infection Free Zone in your library, Click on "Properties..." on the list, Choose the "Game Versions & Betas" tab, Select the "open_beta" from the list, The newest build should start downloading. Important There are a few important things to keep in mind regarding this Open Beta build: Old saves are not supported anymore. This includes the saves from the Experimental branch, if you have played it rece…

  • Major Update #6 Preview - New Laws, Story Mode Settings, Updated NPC Zones - 6 May 2026

    Greetings, Survivors! This is the third and last preview for the upcoming Major Update 6. If you have missed the previous entries, you can find them here: Explosives New Priority System, Zone Alarm, Bloomery This time, we are showcasing changes with the Laws, new Story Mode Customization, NPC Zones update and the upcoming changes to the Squads. We hope that you will enjoy them all! Seeing everything in action is always better, so we have a new video, too! Let's check the newest Major Update #6 Trailer! New Laws We are introducing new Laws in Major Update #5. There are 6 new Laws coming to the game: Kill on Diagnosis Extra Care Cannibalism Ceremonial Burial Autopsy Body Disposal While we don't want to spoil what the new laws do, the names are probably self-explanatory. Expect more options to shape the Zone in your desired direction. Pay extra attention to the needs of your Citizens or pr…

  • Bugfix Update #38 - Bus HQ Capacity, Server Update - 23 April 2026

    Greetings, Survivors! Another batch of fixes has arrived! We have also made yet another update to the Convoys to fix the situation where it was very easy to get stuck with no Storage space in the Bus HQ. Changelog Increased Bus HQ Capacity after setting it up on Convoys from 60 to 300. Updated the server settings. Updated the analytics events. Fixed a bug where the recent new Server in Singapore could have been unavailable. We hope that this will be the last bugfix update for now. The next time we release a playable build for you, it should be a new experimental version of Major Update 6. Mind you, it might take us a few weeks before it's ready. Join us on Discord if you don't want to miss any news about the builds on the experimental branch. Thank you for playing Infection Free Zone! Best regards, Jutsu Games Team

  • Major Update #6 Preview - New Priority System, Zone Alarm, Bloomery - 13 April 2026

    Greetings, Survivors! We’re happy to share another batch of features coming to Infection Free Zone in Major Update #6. If you missed the previous announcement, we recently covered the addition of Explosives. This time, the changes may be less flashy, but they should improve the smoothness of your gameplay by a LOT. Save Support Before we cover all the new additions to the game, we have an important announcement to make. Old Saves won't be supported anymore starting Major Update #6. For a long time, we did our best to ensure that you could continue playing on that old Zone that you started 2 years ago. But as time goes on, this becomes more and more complicated for us. When analyzing your bugs, we encounter save files that have a history of being played on 20 different versions. Sometimes, those versions even include experimental and open beta builds that were never released for everyone…

  • Bugfix Update #37 - Tree Gathering Rebalance, New Server, Convoy Fix - 9 April 2026

    Greetings, Survivors! We are coming with another Bugfix Update! This time we have focused on some much-requested balance changes, fixing convoys and adding a new server. We keep observing the most common issues and do our best to fix them over time. Thank you for all your bug reports! Changelog Added a new server in Singapore. When downloading a new map, the game will verify which server works best and switch to it. Added some starting resources to Vehicles in games started with Convoy. Removed an option to start a new game with Terrain Elevation disabled. Rebalanced the time needed to cut a tree. The time needed to cut a tree has been reduced by 30%. Rebalanced the Infected Dogs. Their movement speed has been increased by 100%, while their damage was reduced by 50%. This should also make the Dog Lairs easier to defeat (they were vastly harder than Lairs with Infected Humans before). Up…

  • Bugfix Update #36 - Free Camera, Building Split Fix, Memory Leak Fix - 6 March 2026

    Greetings, Survivors! Due to popular demand, we have started experimenting with the free camera console command. While this feature is highly experimental, we are adding it to this build. Please let us know how it works for you. Some issues can occur, but we hope to fix them over time. Other than that, this build includes some other fixes and stability updates, which should positively impact your gameplay. Changelog Added a free camera console command. Use EnableFreeCameraMode and DisableFreeCameraMode console commands to enable/disable this feature. Warning - this feature is highly experimental and can cause some issues. We will appreciate reporting all the encountered issues via the in-game Bug Reporter so we can fix them over time. Added a pop-up for players from Russia who encounter issues when connecting to our servers. Players from Russia also shouldn't encounter endless loading a…

  • Major Update #6 Preview - Explosives - 27 February 2026

    Greetings, Survivors!The next Major Update will feature A LOT of Explosives. Tanks, Grenades, Mortars, Mines, Demolition, and even... Exploding Infected. While more things are expected to be added in Major Update #6, we want to dedicate this preview to Explosives only. Have fun! ExplosivesLet's start with some additional background. When we started designing all the mechanics around the Explosives, we asked ourselves about their actual usage in the game. A few critical points were clear for us: Gameplay at night is considered too passive by some players. They want more action.Some players want to have more tools that will allow them to prepare an unpenetrable defense at night. They want more strategy. Players ask for more content. They want more variety. We wanted to satisfy all those needs with the addition of Explosives. We hope you will find them all to your liking. TankTanks. Since…

  • Bugfix Update #35 - Swimming Infected, Flying Buildings, Performance Update - 23 February 2026

    Greetings, Survivors! A new Bugfix Update for Infection Free Zone has just been released. It mostly focuses on stability and fixing some commonly reported issues. The translations have been updated, and we have refreshed our Road Map, as the information in there wasn't up to date. Changelog: Added new Desktop Game Icon with transparent background. Added a new tutorial event that launches when encountering swimming infected for the first time. Updated the Road Map in the Main Menu. Updated the game's logic when encountering issues with the navigation. The game will now return to the Main Menu and require a reload. Updated translations in the game. Fixed issues with flying buildings on some maps. Fixed issue with flying Giza pyramids. Fixed issues occurring when navigating through Map Selector. Fixed replenishing squad members causing the Squad's custom name to change. Fixed tile border l…

Patch notes and updates

S.noRelease datePatch nameGID number
16 July 2026Quick Fix - Improved Save Stability1836506165576209
223 April 2026Bugfix Update #38 - Bus HQ Capacity, Server Update1830797770233431
329 October 2025Bugfix Update #29 - Stability Update1814942955104011
422 April 2025Bugfix Update #201797185861801756
516 December 2024Bugfix Update #16 - Workers Stability Update1785774543655715
62 November 2024Bugfix Update #11 - tweaks and fixes6146943657173964845
726 August 2024Bugfix Update #10 - Melee Fight Errors, Disappearing Weapons, Excessive Ammo5875595438703163629
822 August 2024Bugfix Update #9 - Stuck Swarms, Immigrants Changes5875595438688519306
919 August 2024Bugfix Update #8 - Additional Horde Multipliers, Expedition Issues6909171012610553842
1026 July 2024Bugfix Update #6 - open_beta branch5963413094351337022
1113 April 2024Bugfix Update - Game Rebalanced!6474562312187516299
1212 April 2024Bugfix Update - 12.04.20246474562312184398277
133 April 2024Infection Free Zone - Minor Update5756237364304942946

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1465460
Live current players568
SteamPulse tracked peak13,798
Live count (today's peak floor)568
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateApr 11, 2024
DeveloperJutsu Games
PublisherGames Operators
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeVery Positive
Positive review percent81%
Positive reviews14,119
Negative reviews3,409
Total reviews17,528
Steam recommendations16,592
Achievements33
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1465460/

Short description

Choose any real region from the world. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining settlement. Take charge of a group of survivors from your city. And when the night falls - Defend the zone from the infected!

About this game

“The Mad Virus” has spread throughout the world with the speed of jet planes. The infected are highly aggressive, fast and strong. In a couple of weeks, society collapsed. Cities are empty. There is no electricity, no water, and no food. Yet, there are a few survivors... Type in the name of the city or town, download the map and start playing! Thanks to OpenStreetMap’s real-world data, you can choose any place in the world for your survivors. Establish a new “Infection Free Zone” wherever you choose. Set up shelters and production facilities. Adapt existing buildings to new needs. Build new farms and power houses. Establish defenses with walls, gates, and towers. Utilize your knowledge of the city. What is the best place to defend? Where were the grocery stores, where were the pharmacies? Where would you look for weapons? Remember that it’s dangerous to search the old buildings, there might be some infected lurking in the dark! Each night, your settlement might be attacked by large hordes of the infected. Fight them off with every tool available - melee and ranged weapons, vehicles, walls and light. Research a vaccine or a cure for ultimate victory, or just enjoy rebuilding entire cities! Your survivors will surely find other surviving groups. Some will be friendly and willing to trade, but others will be extremely hostile. There might be some fighting involved!

Supported languages

English * , French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Turkish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
30Steam Workshop
23Steam Cloud
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany16Gewalt
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

Infection Free Zone's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Infection Free Zone's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Infection Free Zone at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$24.99$24.99No discountSteam Store

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3Counter-Strike 2500,32422 September 2026 - 00:16:28 UTC1,818,368
4Party Animals2,17322 September 2026 - 00:12:48 UTC57,806
5Conqueror's Blade94722 September 2026 - 00:15:14 UTC18,921
6Whisker Wanderlust: The Mosaic of Souls122 September 2026 - 00:12:48 UTC20
7锚点降临-近未来科幻RPG23 September 2026 - 17:24:21 UTC33
8Realm of Ink15112 September 2026 - 08:02:43 UTC6,799
9下一站江湖Ⅱ13813 September 2026 - 04:43:50 UTC4,637

Related Steam games by tag and genre

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS245,43121 September 2026 - 23:04:39 UTC399,748Not availableBULKHEAD
Valheim144,90321 September 2026 - 23:57:02 UTC498,478533,888Iron Gate AB
Palworld49,54521 September 2026 - 23:58:20 UTC2,101,535451,088Pocketpair
Project Zomboid46,03021 September 2026 - 23:58:29 UTC122,811467,999The Indie Stone
Slay the Spire 243,94722 September 2026 - 00:03:41 UTC574,638199,438Mega Crit
VRChat40,83921 September 2026 - 23:53:27 UTC74,217261,953VRChat Inc.
Path of Exile 232,76322 September 2026 - 00:08:03 UTC578,562209,717Grinding Gear Games
R.E.P.O.18,76621 September 2026 - 20:55:29 UTC266,908420,693semiwork
ARK: Survival Ascended17,29521 September 2026 - 22:46:58 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive15,16021 September 2026 - 23:57:49 UTC44,232392,944BeamNG
The Isle14,79221 September 2026 - 22:18:15 UTC27,916111,695Afterthought LLC
Schedule I12,20722 September 2026 - 00:04:30 UTC455,652297,022TVGS

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2368,70322 September 2026 - 00:16:26 UTC1,291,3282,758,031Valve
Slay the Spire 243,94722 September 2026 - 00:03:41 UTC574,638199,438Mega Crit
Baldur's Gate 343,91722 September 2026 - 00:07:42 UTC875,343836,282Larian Studios
Arena Breakout: Infinite22,79422 September 2026 - 00:03:56 UTC65,94478,112Morefun Studios
Hearts of Iron IV21,36421 September 2026 - 23:55:51 UTC93,196366,107Paradox Development Studio
RimWorld21,28422 September 2026 - 00:01:27 UTC95,851239,107Ludeon Studios
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss
Once Human19,08221 September 2026 - 22:42:27 UTC231,343179,110Starry Studio
Sid Meier’s Civilization® VI19,00021 September 2026 - 23:53:19 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Football Manager 2618,45422 September 2026 - 00:03:11 UTC82,75035,608Sports Interactive
Total War: WARHAMMER III17,61522 September 2026 - 00:04:09 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

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