SPSTEAMPULSELIVE ANALYTICS
Beyond Enemy Lines - Vietnam

Beyond Enemy Lines - Vietnam Steam metadata

Polygon Art | May 6, 2026 | game

Released

0players observed · 22 September 2026 - 00:45:39 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)817
  • Revenue (VGI)$9,065
  • Review score67% positive

Beyond Enemy Lines - Vietnam metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)817
  • Revenue (VGI)$9,065
  • Review score67% positive
  • Total reviews43
  • Release dateMay 6, 2026
  • DeveloperPolygon Art
  • PublisherPolygon Art Publishing

Genres: Action, Indie, Early Access

Company pages: Developer: Polygon ArtPublisher: Polygon Art Publishing

Top Steam chartsTop 100 gamesGame directorySteam Store page

Beyond Enemy Lines - Vietnam Steam metadata

Beyond Enemy Lines - Vietnam metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1467270/metadata
Steam Storehttps://store.steampowered.com/app/1467270/
Steam Communityhttps://steamcommunity.com/app/1467270
PCGamingWiki search
IGDB searchSearch IGDB for Beyond Enemy Lines - Vietnam

Reviews, pricing, and metadata

Review summary

Mixed

67% positive, 29 positive, 14 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

36

Platform releases
  • Steam 22 May 2026

Latest Steam announcements

  • Release Update and What Comes Next - 11 September 2026

    Almost a month ago, we shared an update on console certification and the challenges affecting our development schedule. Today, we want to follow up with what this means for the release and what we are working on next.The release of Beyond Enemy Lines - Vietnam is moving to January 2027.The delays in PlayStation certification are the main reason for this change. As outlined in our previous update, the process has required more time and additional work than we had planned for.We know this means a longer wait. We are using the additional time to bring more content to the game and make meaningful improvements to the experience, including several areas you have repeatedly highlighted in your feedback.More Content Before ReleaseBetween now and January, we will expand the game with:The complete campaign, bringing the remaining mission into the game.Additional Operations, delivering new singlep…

  • Update #7 | Gunfight, Manual Leaning & Spectator Improvements - 25 August 2026

    Hello everyone,Today we're releasing Early Access Update #7 for Beyond Enemy Lines: Vietnam.This update expands multiplayer with the new Gunfight game mode, introduces manual leaning, improves the Server Browser and multiplayer scoreboards, and updates the spectator experience.We've also made further improvements to prone behavior and several underlying gameplay systems.GunfightA new multiplayer game mode has been added: Gunfight.Gunfight is a focused 1v1 round-based PvP mode built around direct engagements between two players.At the beginning of each round, both players receive the same randomly selected loadout, creating an even playing field where positioning, reaction time, accuracy, and adapting to different weapons become the deciding factors.With no teammates to rely on, every round comes down to the duel between you and your opponent.The changing loadouts ensure that matches rem…

  • Update #6 | Kill Confirmed + New Weapon - 18 August 2026

    Hello everyone,Today we're releasing Content Update #6 for Beyond Enemy Lines: Vietnam.This update continues expanding the multiplayer side of the game with a new PvP mode, additional progression rewards, a new Co-op mission, and another weapon joining the arsenal.We've also added the new Utility Wheel for controller players, continued our work on the upcoming UGC integration, and included several fixes and backend improvements.Kill ConfirmedA new PvP game mode has been added: Kill Confirmed.Eliminating an enemy is only the first step. Players must collect the dropped dog tag to actually confirm the kill and score for their team.This puts more emphasis on movement and map control than traditional Team Deathmatch, as every elimination creates a new objective on the battlefield.New Co-op Mission - Black NestCo-op receives another new mission with Black Nest.Team up with other players and…

  • Development Update - 13 August 2026

    Over the past few weeks, things have been quieter around Beyond Enemy Lines – Vietnam, and we want to give you a transparent update on what is happening behind the scenes.A few weeks ago, we started the certification process for PlayStation 5 and Xbox. We knew from the beginning that this would take time. Beyond Enemy Lines – Vietnam has a lot of interconnected systems - Singleplayer, Co-op, PvP and User Generated Content - so we planned a fairly large amount of time for certification.Unfortunately, even that wasn't enough.Current Certification StatusPlayStation 5Singleplayer - CertifiedCo-op - CertifiedPvP - Blocked / ResubmittedUGC - Blocked / ResubmittedXboxSingleplayer - CertifiedCo-op - In CertificationPvP - In CertificationUGC - CertifiedThe biggest challenge right now is PlayStation certification.We are repeatedly receiving changing or contradictory requirements regarding how cer…

  • Hotfix #05 - 24 July 2026

    Changes: Fixed crashing issue caused by a corrupt file within the build process

  • Update #5 | PvP and Movement Update - 23 July 2026

    Hello everyone,Today we're releasing Update #5 for Beyond Enemy Lines: Vietnam.We've made a small adjustment to our roadmap. The final campaign mission needs a little more development time than originally planned, and rather than rushing it, we've decided to give it the attention it deserves.Instead, this update focuses on several major gameplay additions that lay the foundation for the future of the game, including the first PvP mode, a completely new movement mechanic, new weapons, and numerous multiplayer improvements.Team Deathmatch (Experimental)Our first PvP game mode has finally arrived!Please note that Team Deathmatch is still experimental. We're intentionally not making a big marketing push just yet. We want to make sure the gameplay feels right before presenting it to a larger audience.That's where you come in.Play it, break it, and tell us what you think. Your feedback will d…

  • PvP Development Update – We Heard Your Feedback! - 10 July 2026

    Hello everyone!A few weeks ago we asked what kind of PvP experience you would like to see in Beyond Enemy Lines: Vietnam, and we received a lot of valuable feedback. Thank you to everyone who took the time to share ideas and discuss the future of multiplayer with us.One thing became very clear: while many of you enjoy classic game modes, you'd also like to see larger, objective-focused battles in the future.Bots Are ConfirmedOne of the most requested features was AI bot support to keep multiplayer enjoyable regardless of the current player count.We're happy to confirm that bots are planned for PvP and will support most game modes. Our goal is to make sure you can always enjoy the game, whether you're playing online with friends or simply want to jump into a match without waiting for a full server.Our Early Access PhilosophyFrom the very beginning, our Early Access approach has been simp…

  • Update #4 - 7 July 2026

    Beyond Enemy Lines - Vietnam | Update #4Patch NotesNew ContentAdded Campaign Mission 7: Black NestAdded Coop Mission 4: CheckpointAdded Coop Mission 5: WakepointImprovements & FixesAdded a clearer checkpoint notification when reaching a checkpointAdded an option to disable the crosshairAdded an option to disable AI markersAdded an option to disable AI sight indicatorsAdded an option to disable damage indicatorsFixed BDRM2 turret rotation synchronization in multiplayerFixed an issue where vehicles could occasionally fail to spawn correctly in multiplayerFixed an issue where the player's rotation could become incorrect after exiting a vehicle underwaterCoop Mission 5: WakepointFor Coop Mission 5: Wakepoint, we had to create a separate, streamlined version of the mission. The reason is as unusual as it is understandable.The original Wakepoint mission is simply too large to run reliably on…

  • Hotfix #04 - 1 July 2026

    Changes:Added random weather variations to Operation Game WardenFixed an issue causing a double helicopter spawn in Coop Iron HarvestFixed an issue where helicopter minigun sounds did not play correctly in CoopFixed an issue where certain weapons could cause team kills in CoopFixed an issue where the virtual keyboard ignored mouse inputAdded more Serverbrowser Filter options Thanks for reporting issues and providing constructive feedback during Early Access!

  • Update #3 - 25 June 2026

    Beyond Enemy Lines - Vietnam | Update #3Patch NotesNew ContentAdded Campaign Mission 6: Island AssaultAdded Coop ModeAdded Coop Mission: Iron HarvestAdded Coop Mission: Broken ArrowAdded Coop Mission: GridlockAdded Coop Mission: Operation Game WardenImprovements & FixesImproved AI behavior in Mission: WakepointFixed an issue where explosion damage was calculated incorrectlyAdded realistic sound delay effects for explosionsIncreased Tripwire damageFixed an issue where the interaction prompt remained visible while inside vehiclesImproved first-time setup experienceImproved EULA screen navigationImproved controller menu navigation, including support for the left thumbstickFixed an issue where key remapping did not work correctly on all systemsCo-op & Dedicated ServersWe will be hosting several official dedicated servers. You can also host your own public server directly from the in-game me…

  • Preview of Content Update 3 - 22 June 2026

    We're getting closer to the next major update for Beyond Enemy Lines - Vietnam, and today we'd like to give you a first look at what is coming in Content Update 3 (v0.3.0).Campaign Mission 6 – Island AssaultThe campaign continues with Mission 6: Island Assault.After gathering crucial intelligence, you'll deploy to a chain of enemy-held islands to locate and destroy a major hostile stronghold. Expect large combat areas, multiple approaches, vehicle sections, and some of the most intense firefights in the game so far.Co-op Mode ArrivesContent Update 3 also introduces the long-awaited Co-op Mode.At launch, you'll be able to play the following four missions together with your friends:Iron HarvestBroken ArrowGridlockOperation Game WardenCo-op supports up to two players and is only the beginning. We plan to expand the mode with additional content throughout Early Access.Easy Anti-Cheat Enable…

  • What PvP Game Modes Would You Like to See? - 17 June 2026

    Hello everyone!While we're hard at work preparing the next single-player mission and the introduction of the Co-op Mode, we'd like to hear your thoughts about the future of PvP in Beyond Enemy Lines: Vietnam.What PvP game modes would you like to play?We're currently exploring different ideas and would love to know what the community is interested in. Whether it's classic game modes or something more unique, we're open to suggestions.Some examples:Team Deathmatch – Eliminate the opposing team and reach the score limit first.King of the Hill – Capture and hold strategic locations.Domination – Control multiple objectives across the battlefield.Search & Destroy – One team attacks, the other defends critical objectives.Capture the Flag – Steal the enemy's flag and bring it back to your base.VIP Escort – Protect or eliminate a high-value target.Do you prefer:Small and intense infantry-focused…

  • Hotfix #03 - 12 June 2026

    FixesFixed the Thumper using an incorrect damage class, causing explosions to not behave as intended.Fixed a localization issue that could occur during the Wakepoint mission playthrough.Quality of LifeAdded a separate Weapon Field of View (FOV) slider to the Video Settings menu, allowing players to adjust weapon viewmodel FOV independently from the main camera FOV.Thanks for reporting issues and providing constructive feedback during Early Access!

  • Wakepoint Screenshot Contest - 11 June 2026

    To celebrate the release of Mission 5 - Wakepoint, we're launching our first community screenshot contest!Two winning screenshots will be selected and temporarily featured directly on the Beyond Enemy Lines - Vietnam Steam Store Page as Community Screenshots, including credit to the creator's Steam profile.How to ParticipateCapture a screenshot in Mission 5 - Wakepoint.Upload the screenshot to the Steam Community Hub.Post a link to your screenshot in the comments of this news post.Screenshot RequirementsMust be taken in Mission 5 - WakepointMinimum resolution: 1920x10804K screenshots are highly encouragedPhoto Mode and First-Person screenshots are both allowedUI should ideally be hidden for the best presentationRulesNo image editing or post-processingNo added text, overlays, logos, or watermarksOnly screenshots captured directly in-game are eligibleBy participating, you grant us permiss…

  • Update #2: New Mission, New Weapons and more - 11 June 2026

    Beyond Enemy Lines - Vietnam | Update #2Hey everyone,Update #2 for Beyond Enemy Lines - Vietnam is now available.This update introduces new content, gameplay improvements, AI enhancements, balance adjustments, bug fixes, and additional polish across the campaign. As always, many of these changes are based directly on community feedback and player reports.Patch NotesNew ContentAdded new Mission: WakepointAdded new Weapon: MR14Added new Weapon: ThumperAdded additional Weapon Pickups across all missionsAI ImprovementsExpanded AI Module System to support future enhancementsImproved AI movement timings and responsivenessAdjusted AI weapon handling for more consistent combat behaviorImproved AI target acquisition in certain combat situationsGameplay & BalanceUpdated Vehicle Damage ModelAdded options to adjust weapon hip-fire position on both horizontal and vertical axesImproved overall weapon…

  • New Gadget Preview – Mobile Health Packs - 2 June 2026

    New Gadget Preview – Mobile Health PacksWe are currently testing a new gadget for Beyond Enemy Lines – Vietnam: Mobile Health Packs.These packs can be thrown on the battlefield and create a healing area for nearby players. We decided to move into this direction because the system works especially well in 2-player coop. It allows players to continue fighting while healing at the same time, creating more freedom during combat encounters.Health Packs are single-use gadgets and can be resupplied at Supply Stations.What do you think? Do you like the idea or would you prefer a different approach for healing and support gadgets? We would love to hear your feedback.

  • Update #1 - 27 May 2026

    Beyond Enemy Lines - Vietnam | Update #1Hey everyone,Update #1 for Beyond Enemy Lines - Vietnam is now live. This update includes gameplay improvements, fixes, balancing adjustments, and additional polish based on community feedback.Patch NotesAdded an option to customize weapon sway strengthPlaced additional Heal and Supply Stations across all missionsUpdated AI detection speed calculation for better consistencyAdded AI WarSense systemFixed several collision issuesAdded an additional zipline to Mission 2Fixed an issue where the bridge would not always load correctly in Mission 4Fixed and improved level streamingReduced AI respawn issues near checkpoint locationsRemoved the unnecessary mission stats screen at the end of the Shadows of the Past cinematicFixed an issue where the inverted camera setting was being ignoredFixed an issue where sensitivity settings were being ignoredWeapon pro…

  • Launch Weekend Analysis & What Comes Next - 25 May 2026

    First of all: thank you.The launch weekend of Beyond Enemy Lines - Vietnam exceeded our expectations. Seeing so many players jump into the game, share feedback, report bugs, post reviews and discuss mechanics has been extremely valuable for us as a small team.The release clearly showed us two things:There are areas where we managed to genuinely impress players.And there are areas where we still have significant work ahead of us.Our analysis is based on Steam Reviews, community comments, emails and especially the ingame survey system, which many of you actively used over the weekend. That amount of direct feedback helps us tremendously when prioritizing future updates.What Players Really EnjoyThe most positively received aspects are:GraphicsSound designAtmosphereFreedom in mission and level designMany players highlighted the freedom of approach inside missions. Sneaking through the jungl…

  • Hotfix #02 - 23 May 2026

    Changes:Fixed an issue where the weapon customization overlay was visible during cutscenesFixed an issue where tutorial texts could run off-screenFixed an issue where the Scout would not enter combat in Mission 1Fixed an issue where a specific objective in Mission 1 would not complete correctlyImproved player guidance and navigation flow in Mission 2Fixed several Collision issuesAdjusted AI health values based on difficulty: Very Easy 80HP, Easy 90HP, Normal & Hard 100HP, Very Hard 110HP.Adjusted AI sprint speed scaling across difficulty levels: Very Hard 100%, Hard 90%, Normal 80%, Easy 75%, and Very Easy 70%.Weapon spread is now lower on the first fired rounds across all weapons and gradually increases during sustained fire. We are continuing to work on additional AI tweaks, reaction time and close combat balancing for future updates.Some of these changes require more testing, while w…

  • Hotfix #01 - 22 May 2026

    Changes:Fixed missing controls overlay for helicopter passengersFixed missing translationsFixed issue where players could enter vehicles while customizing weaponsAdded sound cue to locked gate in Mission 2Known Issue We identified an issue where weapon progression may not correctly sync for some players, while it works normally for others. We are currently investigating this problem and will provide an update once it is resolved.Thanks for reporting issues and providing constructive feedback during Early Access!

Patch notes and updates

S.noRelease datePatch nameGID number
124 July 2026Hotfix #051839041357029067
21 July 2026Hotfix #041836506165564544
312 June 2026Hotfix #031835236783562711
423 May 2026Hotfix #021833334318573779
522 May 2026Hotfix #011833334318572421
624 May 2025Demo Update v0.1.21800357164479349
724 May 2025Demo Update v0.1.11800357164464747

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1467270
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateMay 6, 2026
DeveloperPolygon Art
PublisherPolygon Art Publishing
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent67%
Positive reviews29
Negative reviews14
Total reviews43
Steam recommendationsNot available
Achievements36
Average playtime forever292 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1467270/

Short description

A tactical Vietnam War shooter with open mission areas. Infiltrate, ambush, or go in loud. Customize weapons, use vehicles, and play solo, in coop, or PvP. Create missions with the built-in editor.

About this game

Stranded behind enemy lines in Vietnam, you are cut off from command with no clear way out. What started as a routine mission turns into a fight for survival deep in hostile territory. Move through jungles, villages, and military outposts , choosing how you approach each situation. Stay quiet, set up ambushes , or go in loud when things escalate. The battlefield reacts to your actions , and missions shift between open areas and more directed encounters . Play the full campaign solo or in 2-player coop and fight your way back - one step at a time . Every encounter can be handled differently. Stay quiet and eliminate targets up close, fight through enemies with rifles , or use heavy weapons when things get out of control. At longer distances, precision matters just as much. Fights shift fast, and reacting at the right moment can decide whether you push forward or get overwhelmed . Earn new attachments through side objectives or by actively using your weapons. Each weapon progresses individually, unlocking new options over time. Attachments offer both benefits and drawbacks , giving you control over how your weapon performs in different situations. Use land vehicles, helicopters, and boats to move through the battlefield and support your mission. Reposition quickly , outmaneuver enemies , or bring mounted firepower into the fight when needed. Vehicles are based on authentic military equipment used during the Vietnam War . Earn experience , climb the ranks , and track your performance with detailed statistics . Every weapon features its own progression system and stat tracking , allowing you to refine your playstyle and optimize your loadout. Unlock attachments , expand your arsenal , and showcase your progress in multiplayer . Whether you play solo , in coop , or in PvP , all modes contribute equally to your progression . Full campaign playable solo or in 2-player coop Dynamic AI reacting to your tactics and noise Open mission areas offering total freedom of approach Play through the full campaign solo or in 2-player coop , or take the fight online in a variety of multiplayer modes . Engage in classic PvP battles and objective-based scenarios featuri…

Supported languages

English * , German, French, Italian, Spanish - Spain, Simplified Chinese, Finnish, Japanese, Dutch, Norwegian, Polish, Portuguese - Portugal, Russian, Swedish, Turkish, Hungarian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
22Steam Achievements
28Full controller support
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
69Stereo Sound
65Subtitle Options
17Includes level editor
61HDR available
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Beyond Enemy Lines - Vietnam's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Beyond Enemy Lines - Vietnam's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Beyond Enemy Lines - Vietnam at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

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TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,67722 September 2026 - 10:11:44 UTC122,811467,999The Indie Stone
Terraria24,49922 September 2026 - 09:28:55 UTC486,9181,521,492Re-Logic

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
VRChat31,48422 September 2026 - 10:08:31 UTC74,217261,953VRChat Inc.
Project Zomboid30,67722 September 2026 - 10:11:44 UTC122,811467,999The Indie Stone
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,43422 September 2026 - 09:52:47 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,50522 September 2026 - 09:08:37 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds10,74222 September 2026 - 09:44:43 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
Schedule I9,50722 September 2026 - 03:58:41 UTC455,652297,022TVGS

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