- Announcement Trailer: Blight Doctors - DISCOVER, DIAGNOSE, EXORCISE - 1 September 2026
Wishlist Blight Doctors Now!Hey again to all the occult practitioners, necromancers, and misfortunate apprentices here! Its been some 15 months since there's last been anything fresh from the Planar Danse, and I'm back with an announcement of the next game! Same as ever, I'm a solo game developer & world-builder creating TPD, and even though I've been lucky enough to get some artists helping on TFA and some recent projects, this hasn't changed. I love a team, but it is neither economic nor feasible for indies to have massive teams. However, the last two years has seen my gamedev/indiedev freelancing & consultation work increase, and I'm happy to say I've been getting work alongside former Larian & Silent Hill developers! After TFA released in April 2025, I took a break from making games in TPD & took time to build systems, write lore, and recover after the intense blitz of that game. It…
- The Wonders of Wizardry Sale ! - 18 September 2025
Hello again practitioners! Alongside minor bugfixing updates, Apollyon is participating in the Wonders of Wizardry sale this year. Now is a great time to delve back into the esoterica of the left-handed magic of Apollyon, and find what dark forces you can fell... or bring to your side. With a discount for a limited time, it is also a great time to lure friends and family into black magic! Just one ritual can't hurt, can it?Looking for new spells for your grimoire? 106 hit games are celebrating the advances in the arcane today, including 60+ games on special discounts just for this event! Happy casting!Wonders of Wizardry Sale 2025
- 2.1.1 - Small bugfixing update. - 30 August 2025
Hello & welcome back to the coven, practitioners! A few rare softlocks & inaccurate clues to various mysteries in the later Intentions have been fixed & cleared up with this update. The Memory Intention, the Haunt, and the final Intention should be slightly easier to follow in some places. As always, feel free to report and bugs in the Steam community or Planar Danse discord channel, and I'll add them to my to-do list! KSM.
- Skulltide Releases this week! See what is in the game... - 19 August 2024
The Skulltide begins! As of today, necromantic shenanigans have come to Steam, and the Planar Danse returns for a second release. Skullltide launches today with its full upgrade and gameplay loop realized, feature complete in all its entropic glory. Get it today at a discount, and a greater discount if bundled with the previous game in the Planar Danse, Apollyon: River of Life! --- There are three levels consisting of two more exploratory and the final gauntlet; in the final game the same structure will be echoed, having two more random/exploratory/resource-collecting levels before every "boss" level, whether or not that level has a "boss" or some other greater challenge. There are two ability sets of five abilities, and one additional hidden behind conversation, for a total of eleven abilities you can bind to your bones. As updates come, minor and major, they will be placed upon the "b…
- Apollyon 2.1 Released! - 9 February 2024
Black magic is back at it again, with the left-handed path returning with a 2.1 update! Here we have stability and balance fixes, three brand new spirits, a new character upgrade, and a fifth, hidden ending to the game! Experience network issues? Fixed! Experience too many deaths early? Fixed! Experience total confusion, or total invulnerability? Fixed? Experience the end of the world? Not. Fixed. That one's on you! The primary complaint I've heard with Apollyon is that they do not have time in their first ritual to understand the rules before getting ambushed by any number of horror from the outer dark. To remedy this, the Apollyic ritual shall tempt new practitioners into the fold with powers and boons... only to revoke them later when you most depend upon them! A couple of players made a genius suggestion, and so it has been implemented! Using the keys 1, 2, 3, and Tab, the player ca…
- 2.0.5 - MASSIVE network improvements - 8 February 2024
In addition to about a hundred minor bugs, the initial and ongoing network connection for Apollyon has been improved, leading to a ~90% reduction in network traffic. This means that disconnection/reconnection mid-game by other players has gone from ~90 seconds to mere moments! Catch up on development and news in ThePlanarDanse discord & youtube, new developments are coming...
- 2.0.2 - Bugfixes and typos! - 19 November 2023
A number of player-reported issues were fixed here, as well as a new setting, including: Accessibility setting to increase the size of the smallest text and tooltips. Logic issues hiding some approaches on four cards erroneously. A locked achievement! The Apollyon sale is still on-going... Now is a great time to invite your friends to summon demons, together!
- 2.0.1 - Minor post-launch update - 6 November 2023
Resolve Effects chatbox correctly displays multiple effects. More effects than you can handle! Test value changes. Dictionary changes Many typos Some bugs reported by community, to get involved and report bugs of your own, join the discord!
- Small balance update... - 28 October 2023
Many Tests have had their difficulty changed, and some very difficult cards erroneously shown at the very beginning have been moved back to the end. Stay closed, Guardian Gates!
- Apollyon Full Release! - 28 October 2023
Well fellow occultists, roguelike lovers, fantasy addicts, and more, we're here! After an EA period that took much longer than I thought it would, as things often do, Apollyon is in a finished and polished state, with all the 600,000 words of story and descriptions and lore and so on that I wanted to put in the game from the very beginning! From an offhand idea to a passion project during a certain world pandemic to a fully published game has been quite the journey, and thank you to all of you who have followed the sporadic development cycle of this game. Here are a few things you can do in the latest version: Delve into memory to uncover the lost secrets of a mysterious witch! Be hunted by the Wild Hunt of the winter court of the fey! Convene your cult of Apollyic practitioners and plan dark (or good!) deeds. Journey into ancient necropoli in search of artifacts to change the world! Up…
- 1.3.2.2 - Spirits, Sales, and Stories! - 9 October 2023
Hello practitioners! Normally I do not post very small updates (1.3.2.x) as these can be very often and small, but this one is interesting! First, though, I'd like to note that every update Apollyon receives strives to ensure backwards-compatibility with all saves. This has been the case since Early Access launch. As always, if there are any errors or bugs, be sure to ask on the Steam Community or (preferably) the Apollyon discord! First off, for those who struggle with the first stages of Apollyon, there is a new setting in the settings menu to show the position of the Tokens large, in the center, and in the proper direction. This can be turned on for the entire game, but by default, it will be shown in the tutorial and hidden through the rest of the game. Hopefully, the core gameplay mechanic of 2 axes is learned quickly enough, as I believe this UI element breaks the atmosphere. Next…
- 1.3.2 - 4 October 2023
Welcome back once again, practitioners! This update has a number of issues specifically requested by members of the community, and some brand new ones! Also, bugfixes. Always bugfixes. Here, you can see the new way to select the tokens... just hover and click on the names! New players will be sent immediately to the tutorial! Tutorial has a new musical intro, as well as animation Select tokens by hovering and clicking the names Removed a limitation in my own coding base for Apollyon... letting the story now have quotations, like it should! Formerly it was just single quotes or two single quotes. All popups now include images! Selecting Effects shows their image in a larger size! RIGHT CLICKING any Invocation or Self card will also show it larger, and will provide some small information about its use! Many cards are missing text, the next update will send me going back to every Invokable…
- Update 1.3.1 - 30 September 2023
Here we are with a few updates and new features! Fixed accidental bug in 1.3.0 that made the black fading screens fade away too soon All effects will now show their image in a larger size, as well as their description Call Out spirit card fully added Descriptions on missing Self cards Deia-rei hyperlink fixed Spirit Card back button now throbs when the open card is resolved. MANY new players get confused about how to close the spirit card. Cooldown on some chatbox messages Added tutorial pushes so you are more likely to unlock the character that is aligned with your tutorial answers Game Setup animations fixed, could select options accidentally. Disconnect/Reconnect (DCRC) massively reworked, now functions much, much quicker. Players can be disconnected or lose internet access at any time and return to the ritual. If the host's PC turns off or something, however, the ritual still treats…
- Apollyon 1.3 released! - 28 September 2023
Welcome, occult wanderers, to the River of Life. Apollyon has been tempered in the great furnaces of game development, and is nearing a state that I can call "Full Release". The game has been feature-complete for more than a year now, possibly two, yet despite the dozens of hours of playtime... It is missing some of the stories that I desire to feature inside the game. And so we remain in Early Access... but not for much longer. All things considered, two years of Early Access was not at all in my plans, but life gets in the way, and this is a game made by a solo developer. Lose not your hope, Practitioner! Apollyon is coming to Full Release next month, with the last character stories, UX fixes, evasive bugs, and the very last Intention yet unseen! But I'm getting ahead of myself... what comes today, in Apollyon 1.3? With over 75 new spirit cards since 1.2, a similar number of new piece…
- 1.2.3 learning curve update - 5 October 2022
Fixed issue with protean card giving the same buff/debuff. Token hints on the lore page are now color-coordinated. Test descriptions in the chat box are now color-coordinated. Illuminator helps find body. More quest directors to help the player understand when somethings been completed. Much more logic to help the player unlock their second playable character. Icon for intention completed! Physical visibility when in the Twilight - the world was too dark!
- Update 1.2.2 - 1 May 2022
6 new spirit cards involving lucid dreaming in the Torfield! Dinlirys Intention is entirely reworked! 6,000 words and 20 pieces of art were added to it, with 14 spirit cards. UI updates at public request. Scattered bugfixes.
- Apollyon 1.2 released! - 16 April 2022
Welcome back to Apollyon, practitioners! Apollyon is still in development, much to many a person's surprises! In truth, the pace of development slowed down after EA release, yet here we are again with another 20,000 words of content. However, the focus of this update, 1.2, is not on the story (for the first time ever). Welcome to the UI update! Here we have a few new elements, including a simplified button to peek at the table, a new turn progression symbol with animation, and easy-to-read numbers by your statistics. The blips alone were not enough for some new players! There's one more massive change to this screen, however... Looking at Apollyon's playtime stats, it seems that the average playtime is ~50 minutes, and the primary complaint is that the learning curve really slaps you in the face right away. The tutorial did not do enough, it seems! And so began the Lore page... Here we…
- 1.1.0 release! - 24 February 2022
Hello players! Thank you for your patience with the development of Apollyon. With this update comes a number of UI fixes, from the ability to minimize the chatbox, see another player's stats in multiplayer, and more! Additionally, the Twilight Projection Intention has been broken up and extended, with a new story arc for unlocking it! Save the Cistern from an attack by the Empire!
- Apollyon hotfix 1.0.0.5-1.0.0.8 (various minor bugs) - 7 April 2021
Due to bug reporting on the Apollyon discord, a few minor bugs and quality-of-life issues have been resolved! Most namely: Load time on the initial loading screen nearly fully eliminated for those not using mods. Game initialization time after the mods screen now ~15% of the delay it used to be. Should be less than a second now, in my tests, it was around a third of a second. Spoiler-card blocking issues. And a few other minor issues.
- Minor hotfix 1.0.0.4, and how to report bugs! - 2 April 2021
Found a few miscellaneous issues with controller support, and due to a bug report discovered an unusual issue. Steam and Unreal perform startup on any VR device currently connected, if the VR plugin is installed within the game package (which it is so by default, even if it is never used). Nonetheless, as VR is not a part of Apollyon, I have removed said plugin and solved the issue. On that note, those new and old to Apollyon are encouraged to report bugs to the developer here on the Steam community, or on the Apollyon discord. Replies and hotfixes will be coming within a few hours on weekdays, in this case! Now then, have fun meeting only the darkest of spirits!