Booom-Slang! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score57% positive
- Total reviews7
- Release dateJan 31, 2024
- DeveloperSkermunkel
- PublisherSkermunkel
Genres: Action, Adventure, Indie
Company pages: Developer: SkermunkelPublisher: Skermunkel
Booom-Slang! Steam news
Booom-Slang! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Firepit Power-Up is now fixed - 19 February 2024
Hey everybody, I just finished up a small patch where the Firepit Power-up is working properly now and effects all players and enemies. Stay tuned, I will be working on the new Multiplayer maps soon :)
- FINALLY!!! The INITIAL FULL RELEASE is here! - v1.0.0 of Booom-Slang! - 31 January 2024
Hi everyone! It's finally here, I know it's been crazy long, but I finally have the Initial Full Release for Booom-Slang! done and it is now released and available on Steam. Please keep in mind that there are still 1 or 2 small issues here and there that I need to attend to and tweaks that I would like to make that I will be getting in via patches within the next month or so and then I will be jumping on the additional post release content for the game such as more maps, modes and features. Also, please keep in mind the game currently ONLY SUPPORTS CONTROLLER for now and I am busy working on Keyboard and Mouse support, apologies, as a Local/Party Multi-player game mainly with the aim for multi-platform, controller support was the easiest way I could get the core experience polished in time. Please, any and all support would be immensely appreciated for the release, as a full time, solo…
- BIG UPDATE!!! v0.5 Now Available. Adding Mutators, Score Board and a new Arena! - 6 December 2021
Hey everyone, Hope you are all doing okay, I just wanted to let everyone know that the latest update for Operation: BoomSlang! is now available and adds a few great BIG new features to the game. Mutators and Match Settings have been added to the Couch Party (Local Multiplayer) mode of the game which allow player to set the match according to their liking and set a vast amount of settings to tweak the match their unique preference. A Score Board System has been added to give a full sense of accomplishment and achievement for each Multiplayer match played, additionally players will also be awarded with match achievement relevant badges that co-ordinate with their playing strategy. A new Arena has been added to the Couch Party mode, titled Terrifying Tundra, an Ice and Snow themed Arena with a unique and cool layout design. Along with this there are a few bug fixes, tweaks and fine-tunings…
- v0.2 NOW AVAILABLE! New Levels + Improvements! - 19 October 2021
Hey everyone, Just wanted to let you all know that v0.2 of Operation: BoomSlang! is now available and it brings with it 6 Brand spanking new Training Levels to now only teach but also gradually challenge new players so that they can learn the intricacies of Operation: BoomSlang! and the gameplay mechanics it is built upon. I hope everyone enjoys the new update. Please stay tuned as I want to try and get at least 2 more BIG updates out before the year is over. Thank you again for any and all support, I truly appreciate it :)
- v0.1.3 NOW AVAILABLE! New Bug Fixes + Experimental Mouse Control for SP - 24 September 2021
Hey everyone, Just wanted to let everyone know that v0.1.3 is NOW AVAILABLE and bring in a bunch of General Bug Fixes, including the Close Proximity Hit Detection Bug and the Creeps no longer box the Player in and keep a bit of a less claustrophobic distance. Additionally, I am trying to get Mouse Control working and fine tuned, there is a new Experimental Mouse Control Option for the Single Player Mode by Pressing BackSpace on your Keyboard during a Single-Player Survival Round or pressing the "Select/View/Share" button on your Joystick (this can obviously also be changed in the button mapping menu). Please just keep in mind that the cursor makes the player's aiming go off-center if the cursor moves to close to the player character while moving (I am still trying to fix this issue). I hope that the game flow and feel is better now with the new fixes and improvements and I cant wait to…
- Next Update Is On The Way For Tomorrow. - 22 September 2021
Hey everyone, Sorry for the delay, there is an awesome Bug Fix update coming out tomorrow for Indie Wednesday that will bring in better support for Mouse + Keybaord Input Support as well as switching between Controller and Mouse + Keybaord Input. Additionally, the next update will also fix the collision issues for enemies and items that are too close to the player and don't end up receiving damage as well as some other fixes, tweaks and improvements. Please stay tuned as I will confirm v0.1.3 (tomorrow's update release) soon along with details on the next upcoming updates for the start of the BIG Content Additions. Thank you again everyone for all the continued support and feedback so far, it truly means a lot :)
- v0.1.2 is NOW AVAILABLE! Big Input and User Interface improvements and fixes! - 19 September 2021
Hey everyone, Sorry for the delay, v0.1.2 is finally available and it brings huge new Input and UI Impovements, along with some great tweaks and fixes. - Keyboard + Mouse Gameplay should be basically playable now and not cause anymore Menu issues, although I still need to finetune and tweak the sensitivity and smoothness for Mouse Aiming and maybe switch it to Cursor Position instead to make it fully comfortable. - Lot's of User Interface and Menu fixes and improvements. - Rectifying of some other Game Breaking Bugs. - A few tweaks and improvements on some of the gameplay. Please stay tuned more updates coming soon, the next one should be a BIG one ;) Sorry again for all the hassle everyone, hope this update fixes most of the issues that you might have encountered. Please let me know if you run into anything else and what you think? Thank you again for all the support and feedback so fa…
- DEMO UPDATE 1 !!! - 7 February 2021
Ok... it should be berderline playable now, lol (specifically for 4 player Couch Multiplayer ;p)
- Skermunkel - Dev Stream - Session B - 7 February 2021
Sup yall, Its ya boi SkermyG over here! Welcome to the 1st Session of the Skermunkel Dev Stream for my latest title, Operation: BoomSlang! I really hope you guys and gals enjoy the stream and the game. We can't wait to hear what you all think about the title and for all your valuable feedback so that we can craft the best possible game possible before we start moving to our release cycle. Thanks again for joing us and hope yall enjoy ;)
- Skermunkel - Dev Stream - Session A - 6 February 2021
Sup yall, Its ya boi SkermyG over here! Welcome to the 1st Session of the Skermunkel Dev Stream for my latest title, Operation: BoomSlang! I really hope you guys and gals enjoy the stream and the game. We can't wait to hear what you all think about the title and for all your valuable feedback so that we can craft the best possible game possible before we start moving to our release cycle. Thanks again for joing us and hope yall enjoy
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 19 February 2024 | Firepit Power-Up is now fixed | 8033928544505271204 |
| 2 | 24 September 2021 | v0.1.3 NOW AVAILABLE! New Bug Fixes + Experimental Mouse Control for SP | 3936699406874276001 |
| 3 | 22 September 2021 | Next Update Is On The Way For Tomorrow. | 3936699406864470769 |
| 4 | 19 September 2021 | v0.1.2 is NOW AVAILABLE! Big Input and User Interface improvements and fixes! | 5418383147747180409 |
| 5 | 7 February 2021 | DEMO UPDATE 1 !!! | 4051520458180430646 |
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