- Desolatium Patch 1.0.1 is now live on Steam! - 6 March 2026
Hey everyone!A new patch for Desolatium has been updated on Steam, check out the fixes:🗡️ Achievement “Life, death and madness” could not be unlocked🗡️ Users were able to launch multiple instances of the game🗡️ Typo in the Spanish city sign “La Ciudad sin Nombre”Thank you everyone for the feedback and support!
- Dollhouse: Behind The Broken Mirror is OUT NOW on Steam! - 28 March 2025
Hello, horror game fans! Are you ready to unlock your darkest nightmare? We're thrilled to announce that Dollhouse: Behind The Broken Mirror is now available on Steam! To mark the occasion, we've unveiled a brand-new trailer, giving you a glimpse into the eerie environments and unsettling encounters that await. As the newest installment in the Dollhouse series, Behind The Broken Mirror delivers a fresh psychological horror experience, complete with a new mystery to unravel and mind-bending challenges to overcome. A huge thank you to everyone who has followed and supported Dollhouse: Behind The Broken Mirror from the very beginning. We couldn't have made this far without you! We can't wait to see your reactions, hear your thoughts, and, of course, witness all the spine-chilling jumpscare moments! Thanks, -Indigo Studios, Grindstone, & SOEDESCO START YOUR JOURNEY TODAY! https://store.stea…
- Dollhouse: Behind The Broken Mirror launches March 28 on Steam! - 10 February 2025
Hello, Horror fans! We’re thrilled to announce that Dollhouse: Behind The Broken Mirror, the newest installment in the Dollhouse series, will officially launch on Steam on March 28, 2025! Prepare to join Eliza on a haunting journey through two nightmarish realities and uncover the twisted mystery of her broken mind. To celebrate, we’ve just unveiled a brand-new trailer, offering a glimpse into the immersive gameplay, unsettling challenges, and bone-chilling encounters that await in this psychological horror experience. Be sure to add Dollhouse: Behind The Broken Mirror to your wishlist today to stay updated on all the latest news and prepare yourself for the darkness ahead. Wishlist NOW https://store.steampowered.com/app/1791660/Dollhouse_Behind_the_Broken_Mirror/
- I've waited so long for this freaky Lovecraftian point and click adventure that my life completely changed in the meantime, but it's finally out on PC - 5 April 2024
Since I first wrote about the demo for cosmic horror adventure game Desolatium all the way back in January 2022, I've been hired full time by PC Gamer, gotten Covid, adopted a dog, and traveled out of the country three times. You know what hasn't changed? Desolatium still looks rad as hell. The Lovecraftian (literally set in the Cthulhu Mythos) point and click is finally available on Steam for a launch sale price of $13... Read more.
- DESOLATIUM is Out Now on Steam! - 5 April 2024
Greetings, horror game fans! The moment you've been waiting for is here! DESOLATIUM has officially launched today on Steam. Immerse yourself in a captivating point-and-click graphic adventure, drawing inspiration from the dark and enigmatic world of H.P. Lovecraft. Are you ready to uncover the truth behind the chaos, or will you become entangled in a dark ritual? Watch the launch trailer for a glimpse into the madness that lies ahead! Don't miss out on this thrilling journey into the unknown. Grab your copy of DESOLATIUM at a special 15% discount during the Steam Lovecraftian Days, available exclusively from April 5th to April 12th. https://store.steampowered.com/app/1474900/DESOLATIUM/
- DESOLATIUM joins Lovecraftian Days with a haunting offer! - 4 April 2024
Hello, cultist! The Steam Lovecraftian Days have begun, and we're elated to have our point-and-click graphic adventure, DESOLATIUM, participate in this cosmic affair. Get ready because tomorrow marks the long-awaited arrival of DESOLATIUM on Steam—at a regular price of € 14.99/$ 14.99. But hold onto your sanity for we've prepared an offer that will haunt you if you dare miss it. From April 5th to April 12th, seize the chance to get DESOLATIUM at a 15% discount! Don't pass up this great deal! Make sure to mark your calendars and prepare to lose yourself in the world of DESOLATIUM. We hope to see you there! Add DESOLATIUM to your wishlist https://store.steampowered.com/app/1474900/DESOLATIUM/
- DESOLATIUM will be a part of Lovecraftian Days this April! - 27 March 2024
Hello, cultists! Today, we've got some big updates to share about DESOLATIUM that you don't want to miss. First things first, the Steam page of DESOLATIUM is now available in 19 different languages! This means that you can now explore all the features and thrills this Lovecraftian horror title has to offer in your own language, whether it be French, German, Spanish, Dutch, Japanese, and many others! But that's not all! We're thrilled to announce that DESOLATIUM will be a part of this year's Lovecraftian Days on Steam! Join us from April 4 to April 8, 2024, at this special event for all cosmic horror fans. During this time, you can take advantage of a limited-time discount offer and catch a glimpse of the gameplay with our partnered streamers and content creators. Add it to your wishlist today! https://store.steampowered.com/app/1474900/DESOLATIUM/ For future announcements, keep an eye o…
- DESOLATIUM is coming to Steam on April 5th! - 14 March 2024
Hello there, cultists! We're thrilled to announce that DESOLATIUM will finally arrive on Steam next month, on April 5th! Experience a new point-and-click graphic adventure inspired by the terrifying mythos of H.P. Lovecraft. Solve puzzles, gather clues, and shape your own fate as you progress through the story. Awarded as the "Most Innovative Game" by PlayStation and recipient of the "Best Sound" award from Gamepolis, DESOLATIUM delivers a unique and immersive horror experience through its stylish and intricately designed levels inspired by real-world settings. ADD DESOLATIUM TO YOUR WISHLIST NOW https://store.steampowered.com/app/1474900/DESOLATIUM/
- Steam Scream Fest - Play and chat with the devs and a streamer! - 24 October 2022
Hi everyone! We're happy to announce we'll be participating on the Steam Scream Fest and live streaming one new chapter of DESOLATIUM for the first time! But to make it different, it won't be just us, the devs... the streamer Glitch Kraft will be the one playing to this new demo while they ask and chat with one of us! The scenes will be full of references and news that we will be able to reveal throughout the broadcast. We will be live streaming this new level on Tuesday 25th, at 6pm CEST. Join us? We leave you some clues... Are you eager to see what's hidden between these walls and posters? Some of you who opted for the reward of seeing your name in the game, will have to be very attentive: among some of the graffiti in these scenarios, you will find the name you chose! See you on tuesday!
- Desolatium Devlog - September - 17 October 2022
Hello cultists! It's already October and that means two things:(late) september devlog and best month of the year! Desolatium is almost over, but as you know we will keep you posted with everything Soedesco announces! Here’s few things we’ve worked on this past months: 360 PHOTOS – SKY Yes, 360 photos are real, but not all the elements! We changed almost all of the skies to create a more accurate athmosphere. Some of them kind of remind us to the prologue, don’t they? But just in some chapters, you’ll discover soon! MOTION GRAPHICS We needed some extra videos to explain the story. They refere to the past, showing memories or flashbacks. Here’s an example and its storyboard! (We chose one with no spoilers!) PUZZLES Yes, we love symbols so you will find many in the game: not only on the walls but also in puzzles! GHOUL FIXING BUGS Once you think the game is finished, bugs say hi… And here…
- Monthly Desolatium Devlog - August - 31 August 2022
Hello cultists! Summer is already over and now it’s time to get back to normal. As you know from last devlog, this has been a crazy summer for us, as many important things happened and changed, and now we can finally tell: The Dutch Publisher SOEDESCO has bought us! Those who have brought us Kaze and the Wild Mask or Owlboy have seen something special in SUPERLUMEN and have totally acquired us: game and company. So… what about Desolatium? This will of course imply changes, since from now on it will be SOEDESCO and the great team behind it who will guide us, setting new times and dates for both the development and the publication of Desolatium. And this can only bring good things: now that we are 100% focused on DESOLATIUM, without any extra project and with SOEDESCO in charge, promise (and we will keep it) the best DESOLATIUM for you. Now that you know what changed these months, let’s m…
- Monthly Desolatium Devlog - July - 2 August 2022
Hello cultists! How is your summer going? For us, this has been probably one of the craziest months we’ve lived. Many important things happened and changed that we’re excited to tell, hope we can do it soon! About the development of Desolatium, we keep working on the final chapters and polishing things from the rest (this is actually what takes more time). Here are some graphic material to show: FIRE SCENE This location may sounds familiar to you, if you have played the demo. Well… mini spoiler: that wasn’t the only time you’ll be there. Something happened and this is how we managed to change the whole scene adding the fire (it wasn’t very easy tbh) 360 IMAGES Here is some exclusive material from chapter 6! When Carter gets here, everything starts to make sense... But you will have to find out by yourself! OBJECTS Some objects have been designed, here’s one that will become really usefu…
- Monthly Desolatium Devlog - June - 6 July 2022
Greetings Cultists! Summer is already here, so we hope you have plenty of time to discover new games and finally play the ones you have on your library! (Easier said than done ːsteammockingː ) For us, not much is changing this summer, we keep working on the development as we are approaching the final stretch! So here is our monthly update to provide you with inside information on what has been happening in the development of Desolatium: NEW OBJECTS We included new objects in some chapters, so we’re back there adding them! Here Christopher is investigating thoroughly… DIALOGUES All dialogues are ready! Even the ones from the big final chapter. Sorry for the blurry, but no spoilers are allowed here ;) ART One of the things our artist designer enjoys the most, is creating the posters of each chapter. Sometimes it’s really difficult to choose one, we honestly love all the designs se does. H…
- Desolatium: Prologue First Anniversary! - 23 June 2022
It's been a year since the release of Desolatium: Prologue! Thank you to everyone who played it and who is waiting for the final game to be launched, we can't wait to show you everything!! https://www.youtube.com/watch?v=nfF9ImzxHTA&t=22s&ab_channel=DESOLATIUM Also thank you to everyone who took their time to leave us a review, this is one of the best ways to support indie games 🙌 If you still haven't played, it's the time! It's free so there are no excuses ;) https://store.steampowered.com/app/1640540/Desolatium_Prologue/ And add Desolatium to your wishlist if you still haven't, you help us a lot! https://store.steampowered.com/app/1474900/Desolatium/ Thanks for being there and supporting us! Superlumen Team, Iä! Iä! Cthulhu fhtagn!
- Monthy Desolatium Devlog - May - 2 June 2022
“There are vocal qualities peculiar to men, and vocal qualities peculiar to beasts; and it is terrible to hear the one when the source should yield the other.” ― H.P. Lovecraft, Tales of the Cthulhu Mythos Hey there cultists! May is over and that means, new devlog to bring you closer to the development of Desolatium! 360 PHOTOS - DESIGN We keep focused on editing the 360 photos of the different locations, here are some of them. There are many little things to change: light, texture, elements that don’t fit the athmosphere and others that need to be added, or even replaced: First one is the original image, then we edited the colors making the scene at night, and adding some lights. Finally we replaced the name of the original bar by the bar in the game. We also changed the car number plate, hope you guess where the numbers and letters comes from when you play ;) This location looks like…
- Devlog April - Desolatium - 5 May 2022
Greeting cultists! Here is our monthly devlog to bring you closer to the development of Desolatium! We are making great progress in the development, we’re getting closer to the final chapters and we can’t be more excited! This are some of the highlights from the past month: We finally published the updated demo, with some changes and improvements, so if you still haven’t played it, it’s the perfect time! These are two of those changes, but there are many more! 360 PHOTOS - DESIGN We have been focused in editing the 360 photos of the different locations, here are some of them: This one up is a street in Murcia, our home town! Actually, it’s a street full of bars and pubs (people from Murcia will recognize it for sure) ;) This one down is “Cuevas de Nerja” - The Caves of Nerja are a series of caverns close to the town of Nerja in the Province of Málaga, Spain. These caves are visited for…
- DESOLATIUM DEMO UPDATE - Patch Notes v1.02 - 7 April 2022
Greeting cultists! We start the weekend with good news: New Desolatium Demo patch is now live! While we continue with the development of Desolatium, we have taken the time to make some improvements to the current demo: so update the game for the following Patch Notes We have replaced one of the NPCs with the definitive one. We have added the option to adjust the volume (music and voices), plus some new sounds. Fixed some transitions We have better integrated some notes in the scenes. You can check some of the improvements in our March devlog or by playing the demo (we recommend the second option ːsteammockingː). We want to hear your feedback, so please use the Steam comments to leave your impressions and help us improve the final game. Until then, we will keep working and praying to the Dark and Primeval Gods. https://store.steampowered.com/app/1474900/Desolatium/ "But remember that dar…
- Devlog March - Desolatium - 31 March 2022
Greeting cultists! As every month, here is our devlog! A way to bring you closer to the development of Desolatium. March has been great! We have made great progress in the development and we will show you some things to highlight from this past moth: 360 PHOTOS Some of the scenes were missing, such as the secret Theron Marks Society room. We still hadn’t found the perfect scenario for that location, but we finally did in Toledo, a small town close to Madrid, 4 hours away from our living city. Fun fact: we finally got to meet Isabel, the only one in our team who works remotely in another city: The one in charge of the Art in Desolatium! Here are some of the behind the scenes pics! (You will love this scene in the game, specially when you see the transformation) ART AND DESIGN We keep working on the detail views of the things you will need to find: notes, objets, clues… Here’s one of them…
- Dev Log – February - 2 March 2022
Greetings Cultists! Here is our monthly update to provide you with inside information on what has been happening in the development of Desolatium. February has been short but intense! So many new cultists here from The Big Adventure Event and Steam Next Event, so we want to thank you for your interest in Desolatium and bring you closer to its development. After all of your feedback, we decided to update the demo with things you suggested, so this month we continued with the development of next chapters, but also we’ve been fixing all the bugs and adding some features to the demo. So here are the main things to highlight from February: Design: - Designed the missing graphic material from chapter 6: pointers, hovers, and some objects. Chapter 6 is now ready! - Finished all the graphic material of the dialogues in chapter 7: texts, face images, titles... - Created and designed more differe…
- Dev live stream and new demo update for Steam Next Fest! - 23 February 2022
Dear cultists, As we told you in our last post, we’re happy to see that many of you have played and enjoyed the Desolatium demo. We’ve been watching you on Youtube and Twitch, hearing your suggestions and reading your comments and we have some good news: we will release another demo update soon. We’ve fixed some bugs and added features and tweaks that were suggested by those of you who gave the demo a try: Fixed some transitions between screens Added some sounds (such as steps or door sounds) and replaced others. Better integrated notes on the scene Fixed some sounds and voices: now you can adjuste the volumen! There are a few more small changes, but these are the highlights. Thank you for all of your feedback, it’s been invaluable! We will tell you more about the new updates in our live stream for Steam Next Fest friday 7pm CEST. But we won't be alone! Raziel317 will join us! He will b…