- Revised Chinese Localization & Sale - 23 March 2022
Hi, all! ːsteamhappyː Hope you guys doing well. Here are some changes that are recently done. 1. Revised Chinese Translations Since there were a few comments that the previous Chinese translations have some issues, we've been revising both Chinese with the great help of Paul Golf, Xiaochun Zhang, and Mallow Liu. What changed are below: English - Overall revision of grammatical & stylistic issues. - Some inappropriate words are changed. - Some terms are changed for consistency. Simplified Chinese - Overall revision of machine translation and stylistic issues. Traditional Chinese - Overall revision of stylistic issues. Thanks again for all help with this update and we'll keep correct furthermore informed issues. 2. Sale! We've started a 50% sale a week ago and a newly started sale of all the skin DLCs. Don't forget that you can custom your own skin when you have any skin DLC and feel free…
- Feature & System Update - 17 February 2022
New Feature Now you can check the information of Altar, Monster, Public Cards in the Wiki. You can also check the figure of each monster by hovering your mouse on the monster card. System 'Reload' keyword has been added on the Malus' 'Apple' card. The maximum amount of Poisoning is set by 100. 'Corruption' keyword gives Poisoning state by 50%(former 20%) of the dealt damage. 'Vampiric' keyword recovers every ally(former a random ally) by 50% of the dealt damage.
- PvP Mode(beta) & Custom Skin - 28 January 2022
Hi, all! ːsteamhappyː As we've mentioned in the latest note, the new big modes are updated. New Features 1. Arena (PvP mode) Arena mode is our newly introduced PvP mode. It's basically an auto-battler based on 3MH's systems with some convenient features. You can fight with other players, but you can take enough time to set strategies because battles' are not done in real-time. You can access arena mode from the main menu. In 'Ranked Battle' mode(center), you can fight with other players. And your rank and score change regarding the result of battles. In 'Casual Battle' mode(right), you can fight with other players but it doesn't affect your rank and score. We'll also update the real-time 'Friendly battle' mode later on. Currently, there are 20 original heroes are available in the Arena mode. Not like the original PvE play, the heroes only do their basic attack. (They do nothing if a her…
- Upcoming Updates & Spanish beta - 6 January 2022
Hi, all! ːsteamhappyː Hope you guys doing well. Today, we'll share some news and upcoming updates. News 1. Thanks for Taiwanese players A lot of Twitch Streamers and YouTubers have uploaded their gameplay videos. We really appreciate your interest and welcome all of you! ːsteamhappyː 2. Spanish beta Spanish will be added in 3 Minute Heroes. The translation is being worked on by Camilo J. Torres and updated as a beta today. The full version will be done in 1 ~ 2 months. Really appreciate J for the considerate worksːsteamthumbsupː Upcoming Updates 1. PvP Mode We are happy to announce that we're making PvP mode. PvP mode will be basically auto battler that fights against other players on mobile and PC. Players will place heroes and monsters in the field. Heroes will basically do basic attacks and can use a given card when their mana is full. Monsters will fight for you only in PvP mode. Th…
- Circus is coming to town & Meet new heroes! - 21 December 2021
Hi, all! ːsteamhappyː It's been a while since we released the full version of 3MH. We are back with the new play mode and new heroes. Take a look! Circus Mode Circus mode is a new play mode that you can play under a fixed play condition and heroes combination. You can acquire a bunch of clovers depending on the difficulty. On the main screen, you can determine the play conditions You can refresh conditions by spending 1,000 clovers. When you refresh it, 10 altars from 'The Great Invasion' of steps 1~10 appear. Also, the number of altars that will be shown in a single round is set too. Finally, the average difficulty of current conditions are set and 3 possible rewards are set too. In the next step, you can set the random combination of all heroes. In the circus mode, you can play locked heroes. Enjoy! 2 New Heroes https://store.steampowered.com/app/1851290/3_Minute_Heroes__Librarian__Dr…
- [Weekly Update 50] Full Release - 17 November 2021
Hi, all! After 50 weeks of weekly EA patches, 3 Minute Heroes is now in Full Release.ːsteamhappyː Updated contents in Early Access Total 20 Heroes (Sorcerer / Warrior / Hunter / Farmer / Paladin / Oracle / Barbarian / Inventor / Bartender / Priest Rogue / Alchemist / Gambler / Plague Doctor / Vampire / Treasure Hunter Fisher / Merchant / Zealot / Warlock) Total 6 Enemy Factions (Slime / Goblin / Ghost / Golem / Dragon / Demon) Total 18 Bosses (Bluebe / Strobe / Mosca / Avoca / Gua / Maracu / Toma / Peperon / Jalapa Brocol / Brassica / Olera / Pomegrane / Malus / Cerasus / Acumina / Comosus / Parmen) Hard mode Loots System Quest and Reward System Card Remodeling System Total 8 Languages Hero's book Automation System Mobile Version Hero Saga Ending Future Works Launching a full release version is not the end of improving our game. We keep noticing the plays of users and trying to balance…
- [Weekly Update 49] Skin DLC & Full Release Announcement - 11 November 2021
Hi, all! ːsteamhappyː It's been almost a year since we released the very first EA version. Time really flies. This week, we have some big news to announce. Take a look! Main Contents 1. Skin DLC Some of you might notice that our store page is rather crowded. Yes, we have opened all hero skin DLCs! You can buy each Skin separately or buy together by Original Skin Pack bundle. By the open sale, all skin is at a 10% discount and it's applied on the bundle too. Hope you guys enjoy the new look of heroes and always inform us of any bugs or inconveniences related to the DLC items through 3MH Discord Channel. 2. Full Release After 50 weeks of weekly patches, 3MH will be Full Released next week.ːsteamhappyː From small UI components to new systems, we've tried to make the game more enjoyable. We really appreciate all your supports and any opinions to improve 3MH. But announcing the full release…
- [Weekly Update 48] 2 Dragon Boss Monsters & Minor Updates - 4 November 2021
Hi, all! ːsteamhappyː This week, we've updated the last new bosses, Comosus and Parmen Also, there are some minor updates. Take a look! Main Contents 1. New Demon Boss Monsters Comosus Comosus is a defensive dragon monster yet also threatening. Comosus deals damage to the front tiles and gets stronger when any ally is hit. Also, he changes his form into a defensive stance which deactivates debuffs and reflects dealt damage. Parmen Parmen is an elder dragon summons dragon eggs. Parmen repeatedly summons dragon eggs which hatch random dragon monsters. At the same time, Parmen makes a row of burning tiles where a dragon egg is summoned. System 12 More resolution options are supported. House gets damaged after closed monsters perform their attack animation.
- [Weekly Update 47] Balance Patch & 2 Demon Boss Monsters - 28 October 2021
Hi, all! ːsteamhappyː This week, we've done some patches for balancing and added 2 demon boss monsters. Take a look! Main Contents 1. New Demon Boss Monsters Malus Malus is an incubus who discards a card from your deck and uses invincible power. His basic attack is to discard a card from your deck and deal as much as the cost of the discarded card. Also, he turns into invincible mode using a mana skill. You can deactivate it by using 'Apple' card which Malus has added to your deck. Cerasus Cerasus is a succubus who summons a random duplicate of a hero. Also, Cerasus heals herself as the same amount when any character is healed. 2. Balance Patch Paladin - Makes a tile he stands 'Shine' tiles when there's no enemy within his range. - The cost of 'Divine Power' is changed from 2 to 0. - The cool-off time of rerolling is changed from 20 sec to 15 sec. - 'Keyword : R.I.P' has been added to t…
- Meet new bosses - 22 October 2021
The video was recorded on the 22nd of October.
- [Weekly Update 46] 2 Golem Boss Monsters - 21 October 2021
Hi, All! It's getting colder here in South Korea. Hope you guys doing well.ːsteamhappyː This week, we've added 2 new golem boss monsters, 'Brassica' and 'Olera'. Main Contents 1. New Golem Boss Monsters Brassica Brassica is a solid monster who protects himself by surrounding wooden fences. He generates 2 types of fences. One recovers the house's durability and the other deals damage to the house. So it seems that he's kinda helping to repair our house. But when Brassica uses mana skill, he changes all fences into the latter ones. So when you deal with Brassica, it's important to attack him only and not to destroy the offensive fences. Olera Olera is an ice golem who summon an ice ball monster and hinders you from using cards. He uses a blizzard card as a basic attack and summons an ice ball monster that ignores the characters in the allied field and moves directly to the house. Olera's…
- [Weekly Update 45] 2 Ghost Boss Monsters - 14 October 2021
Hi, all! ːsteamhappyː This week, we have updated 2 new ghost boss monsters, Peperon, Jalapa. Take a look! Main Contents 1. New Ghost Boss Monsters Peperon Peperon is grim-reaper wearing a red robe and generates 'not selectable tiles' on the enemy field. He moves to the ally's tile when he attacks, so that's the time to use any cards on him. Peperon's mana skill is to using instant kill and summons a random ghost monster. So it'll be really picky to maintain the ally field and to deal with the boss at the same time. Jalapa Jalapa is a big green ghost with absorbing damage ability. He turns into the absorbing mode and accumulates taken damages. (Taken damages are counted and displayed on his clock) When he turns back to the normal mode, he throws a projectile that deals the same damage he has taken while absorbing mode. He also uses Haste buff when using mana skill so it can be difficult…
- [Weekly Update 44] 2 Golbin Boss Monsters - 7 October 2021
Hi, all! ːsteamhappyː This week, we have updated 2 new goblin boss monsters, Gua, Maracu. Take a look! Main Contents 1. New Goblin Boss Monsters Gua Gua is an elder shaman who summons totems and derives power from them. Gua casts a spell according to the remaining totem on the field. Following is the list of totems Gua summons. Gua uses 'Pillar of fire' when 'Pillar of Fire Totem' is on the field. Gua uses 'Thunderbolt' when 'Thunderbolt Totem' is on the field. Gua uses 'Recovery' himself when 'Recovery Totem' is on the field. As a mana skill, Gua summon destroyed totems. So make sure to keep destroy Gua's totem to suppress Gua's power! Maracu Maracu is a secret weapon of the Goblin army. It throws a big harpoon-like arrow in the middle row of the allied field. Also, it gathers units and heroes of the upper and lower row to the middle row. If Maracu gets negative states like burn, frost…
- [Weekly Update 43] New Boss Monsters - 30 September 2021
Hi, all! ːsteamhappyː We thought overall gameplay is rather stabilized. So we tried to update some more in-game content, the new boss monsters. Main Contents 1. New Boss Monsters We think one of the key features in 3MH is repeatability. So we decided to update more boss monsters to make diverse play experiences. Our update plan is to add 2 boss monsters for each faction. So in conclusion, there'll be 12 new boss monsters will be added. We've focused on making bosses appear to be impressive looking and performing actions that we've not made yet. So we hope upcoming boss monsters make your play more interesting. In this week, our new Slime boss monster, Strawbe and Mosca is joined the demon army. Strawbe Strawbe, actually Strawbes are twins slime monsters that jump into an allied field and deal damage. They also apply stun state, so can be a little bit hard to deal with. Furthermore, they…
- [Weekly Update 42] System Improvement - 23 September 2021
Hi, All! This week was the Chuseok holiday(Mid Autumn Festival, Tsukimi). Hope you guys in eastern Asia had a good time. Since the holiday, we couldn't do many things but did some system improvements requested from our newly opened Discord channel. We keep watching and discussing all the topics you informed us about and manage to solve them. Followings are done this week. System You can check the detailed information of the hero in the upgrade screen by clicking the hero. You can check the information of crown and flag in the statistics screen by hovering the mouse cursor. For now, our Discord channel has minimum channels for receipting issues about inconvenient localization and bug reports. But as our user pool is growing, we will prepare various ways to lessen your discomfort and to encourage your gameplay. So please don't hesitate to join us and share your stories!
- [Weekly Update 41] Localization (beta) & Discord Open - 16 September 2021
Hi, all! ːsteamhappyː Finally, we are ready to add localization works in 3MH. Japanese Chinese(Simplified, Traditional) German French Russian The work is done by the global localization company, PTW Co., ltd. Since there are lots of texts and features in the game, there can be some issues like bad localization, unnatural context, missing font letters, etc. Also, we've found that some texts are overflowed from textboxes and are hard to read in certain languages.ːsteamsadː We'll fix it soon. If you notice such issues or any inconvenience related to localization, please let us know through the newly opened 3 Minute Heroes Discord Channel There's not only a localization report channel but free chat, suggestion, bug report channels. So feel free to join us and share your stories. ːsteamhappyː
- [Weekly Update 40] Skin done & SFXs - 9 September 2021
Hi All! ːsteamhappyː Summer seems to fades away in South Korea. Hope you guys doing well. We're done with doing works related the Hero Skin and making UI for applying Skins in-game. We tried to emphasize each Hero's characteristics and concept making each skin. Main Contents 1. Completed Skins We've made 1 Skin item for each hero. Some skins are designed in the opposite way of the original hero, (ex. 'Snow Queen' Sorcerer) also, others emphasized their primary concept. (ex. 'Lifeguard' Paladin) Not only change heroes' outfits, but we have also changed the appearances of their main powers. For Example, you can build dark barricades using 'Black Knight' Warrior, and you can see 'Detective' Treasure Hunter makes manholes instead of digging grounds. We're planning to end EA before 2021. So skin items will be opened as the game is turned to full release. 2. Localization We're doing translati…
- [Weekly Update 39] 'Meet Heroes' & Minor Fixes - 2 September 2021
Hi, all! ːsteamhappyː Making hero skins and skinned units is almost done. We'll inform you when the skins are available to purchase. Until then, we'll fix known bugs and add some SFXs and VFXs. Main Contents 1. Meet Heroes Series We're making clips that introduce the basic information of heroes in 3MH. Each clip will be uploaded every Thursday in the 'Meet Heroes' playlist of Sinkhole Studio's official Youtube channel. Clips are made based on Korean, but we keep adding English subs for more users can watch them. Hope you guys enjoy it! System Fixed an issue related to upgrading heroes. Character Vampire - Added SFXs when Vampire uses Mana skill and of using bat cards and summoning bat cave unit.
- [Weekly Update 38] Working on : Hero Skin2 - 26 August 2021
Hi, all!ːsteamhappyː We're working on making hero skin following last week. 20 hero skin are almost done and now we're making effect and unit for each skin. For example, Barricades made by "Dark Knight" Warrior have dark colors, and chickens generated by "Scarecrow" Farmer turn their appearance as sparrows. In addition to the following works, we are also working on adding missing SFXs and revising card illustrations too. We'll work hard till these works are done properly. Thanks all!
- [Weekly Update 37] Working on : Hero Skin - 19 August 2021
Hi, All! Pandemic seems to be lasting really long and makes us depressed and tired. ːsteamsadː Hope you guys doing well and fine where you live. We are currently making skin items along waiting for the localization work which is probably ended in later September. Main Contents 1. Working on : Hero Skin We're making special skins for heroes. Applying a skin doesn't change the hero card's name or illustration. But it changes not only the outfit of each hero but changes the heroes' main effect. Also, When you combine and upgrade your hero to veteran or master, the outfit is gradually upgraded too. Skin items will be sold at a proper price and can be given as a reward for an event or in-game challenges. Hope this encourages your play experience. Not only this, we'll keep on improving and adding until the full release. Thanks a lot! ːsteamhappyː