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Far North

Far North Steam news

Legnd | To be announced | game

Coming Soon

GameSteam Store content

AdventureRPGSimulation

  • Steam app typegame
  • Steam App ID1476040
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperLegnd

Far North news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1476040
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperLegnd
  • PublisherLegnd
  • Parent gameNot available

Genres: Adventure, RPG, Simulation

Company pages: Developer: LegndPublisher: Legnd

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Far North Steam news

Far North news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • DevBlog #6 - 11 August 2022

    Hello Pioneers! This time around, we spent a lot of time working on cool new features that add a lot to the game. A lot of changes were focused on exploration so the player can explore more easily while not getting lost. Features: The player can now swim and go under water Ingame release notes Footstep sound fx change depending on what kind of ground you are stepping on World markers to track the last bed you slept in and other players BugFixes: Item eat interaction isn't always working Wild onion has no physics and just float in the air There is an interaction text when looking at uninteractble objects Item database does not load in build LODs where not used correctly Plant growth was not working as intended Improvements: Adjusted the time scale Force the time to be static in the main menu Got rid of some unwanted effects and sounds Automatically detect the correct player vertical spaw…

  • DevBlog #5 - 7 July 2022

    Hello Pioneers! It's been a while since the last blog but we've kept making a lot of invisible technical upgrades that makes the game play much better. Beyond that we now use a new and much more versitile weather system. We are still some ways off before reaching parity with the old version of the game but we're getting closer! Notification cards New animation system reached parity to the old one New weather system Experimented with vegetation coloring New sky Improved performance by about 60% Added new sound effects Bug fixing Here are some screenshots from the game As the weekend approaches we wish you all the best. Join our Discord: https://discord.gg/QBQPQjV9Rb Watch us on Twitch: focuslabstudios Follow us on Twitter: @FarNorthGame Follow us on Instagram: https://www.instagram.com/farnorthgame Like us on Facebook: https://www.facebook.com/FarNorthGame Wanna be extra super awesome? S…

  • DevBlog #4 - 20 May 2022

    Hello Pioneers! Todays post will be short and sweet but we still wanted to keep you all in the loop. For the past two weeks we've been making a lot of invisible progress such as fixing bugs, improving our networking solution and just really catching up on a lot of technical debt. Here is a list of some of the things we've been working on: Improved positioning of player status icons Made the hotbar scrollable and only selects occupied slots for faster equipping Players now sync properly in multiplayer Multiplayer now validates server versions Implemented a settings menu Added new sound effects Began using the new basic character model setup Beyond this we're still working on the new animation system but it is finally approaching feature parity with the old system. Screenshot of the new modular character, don't mind the lack of clothes for now! Once the new system is in we will do an inve…

  • DevBlog #3 - 3 May 2022

    Hello Pioneers! After releasing our second devlog and hearing everyones feedback we've decided to make an attempt to more frequently post updates on Steam for all our fans. Before this we mainly posted updates in our Discord but we recognize that far from all of our followers are present on Discord. That being said, since the second devlog we've been working on a lot of different stuff. New movement mechanics We've reworked the player movement mechanics as they felt sluggish during playtesting. Customizable Character We have been working for some time on a character that the player eventually can customize and that can show the various clothing they have equipped (we're still missing models for the clothes but the mechanics are in at least) New Player Animations Together with the new movement mechanics and the customizable character we've also been feeling that the animations of the cha…

  • Far North Dev Vlog 2 - 11 April 2022

    Oh boy, better late then never! Here comes the second dev vlog with a lot of new content. If you would like to stay up to date on the game and/or are interested in helping us test it eventually then join the discord, we love new members! https://discord.gg/QBQPQjV9Rb Watch us daily on Twitch: https://www.twitch.tv/focuslabstudios Follow us on Twitter: https://twitter.com/FarNorthGame Follow us on Instagram: https://www.instagram.com/farnorthgame Like us on Facebook: https://www.facebook.com/FarNorthGame Wanna be extra super awesome? Support us on Patreon: https://www.patreon.com/focuslabstudios

  • Far North Dev Vlog 1 - 17 August 2021

    Finally we have released our first devlog on YouTube. We will try to make new devlogs once a month or so, but we'll see how often it makes sense. If you would like to stay up to date on the game and/or are interested in helping us test it eventually then join the discord, we love new members! https://discord.com/invite/A3mxtUNDqJ Watch us daily on Twitch: https://www.twitch.tv/focuslabstudios Follow us on Twitter: https://twitter.com/FarNorthGame Follow us on Instagram: https://www.instagram.com/farnorthgame Like us on Facebook: https://www.facebook.com/FarNorthGame Wanna be extra super awesome? Support us on Patreon: https://www.patreon.com/focuslabstudios

  • Behind the scenes: Making of the Soundtrack - 20 May 2021

    Hi everyone, we are happy to share this behind the scenes look at how the soundtrack for Far North is being created. https://www.youtube.com/watch?v=KhVPjMFfY0I We plan on releasing devlogs on youtube as well, so please consider subscribing: Focus Lab Studios YouTube Channel Follow us on social media: Twitter: https://twitter.com/farnorthgame Instagram: https://instagram.com/farnorthgame Twitch: https://www.twitch.tv/focuslabstudios Facebook: https://www.facebook.com/farnorthgame Special thanks to Sleepy Hollows Studios!

  • DevBlog #2 - 10 May 2021

    Hello everyone! For the past month, we have worked very hard. A lot lot has been done, let's start with the new sky effects. We have worked a lot on procedural generation. Our main focus was to generate vegetation and ensure it is optimized to have good performance. Also notice the redesigned UI which is smoother for the eyes. The grass is now dynamic and is affected by physics such as the player's movement. We started modeling some new assets for the vegetation. Andrew has made a little sneak peek of how he made the chanterelle mushroom. Player animations have been completely reworked to be smoother and feel more realistic. We have our first OST for the winter theme. Finally a small test was done with some animals on stream earlier today to get a feeling for later when we properly implement them. What would you do if you ran across this bear? Everything is a work in progress and subjec…

  • DevBlog #1 - 12 April 2021

    Hi everyone ! Welcome to the first development blog for Far North. In the effort to be transparent with our growing community, we decided to start making these blog posts on a regular basis to let everyone know what we are working on and how the game is evolving. Before jumping into the current development, let me introduce the team and what has been done so far. The team The team is composed of three passionate game developers: Tim Role: Programmer, Designer Tim is the one who came up with the game idea. He is mainly working on pretty much everything you could see so far in our sneak peeks: Lighting, Sky, Level Design and some other core systems. It is thanks to him that the game looks gorgeous :) Andrew Role: 2D/3D Artist, Music Andrew has been working on the theme music for the game and also producing all the images we need for various platforms. Currently he is creating new 3D asset…

  • Far North Development Progression - 29 January 2021

    Hi everyone. We figured it might be a good time to give you some updates on the progression of the game! Since we launched the store page in late November we've accumulated over 5400 wishlists already and we would just like to say THANK YOU! The team has been a bit silent this past month externally in social media and on our discord server, but only because we've doubled down working on the game! We do however want to involve all of you as much as possible and will try to always keep you updated. Since we launched the page we've implemented a dynamic cooking system, player status, interactions, a build/placement system and much much more. Currently we are reworking the lighting + sky system and integrating it into our season system which will help us set the right tone for each season. We are also starting to finish up the equipment and hotbar system. Here is an in-game screenshot from…

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