- Release - 28 September 2024
The game has left early access for the final release!
- Update 18 - 14 September 2024
1. A new game mode has been added to the game, which can be selected at the start. Now, when creating a new game, two modes will be offered: 1) MM: The player's position is saved, very rare regeneration of locations (once every 10 hours of game time) 2) Diablo: The player's position is not saved: the next time you start the game, you will appear in the village. The location is saved while you are in it. Locations will be regenerate if you have not been there for more than 30 minutes of game time. 2. 3D models are added for loot (swords, axes, etc.). So now, for example, if there is no space in the inventory, the item will not disappear, but will drop as 3D loot. 3. Bosses now throw loot on the ground after death, and do not send it directly to the player's inventory. 4. Loot is added to the big rat, the spider queen and Crufilus . 5. A bug with barrels is fixed, now they are saved norma…
- Update 17 - 24 August 2024
1. Many new images have been added to the game 2. The starting scene has been redone. 3. New music trailer made 4. New art was made for the Steam store and library
- Update №16 - 13 October 2023
1. Save and load system were improved. 2. A newly created party is now immediately visible in the list of saved games. 3. Settings for selecting the graphics quality level have been added to the game. 4. A number of bugs have been fixed.
- Equipment update! - 30 August 2023
1. All characters have received a full display in the inventory! 2. Equipped items are displayed on the character in the inventory! 3. New items are added 4. Most items have been redrawn 5. The number of cells for items such as "sword", "staff" are changed 6. Unique items got a good value 7. The requirements for the parameters of some items are changed 8. Some items received gender requirements 9. A bug fixed in the garden
- Big graphic update! - 1 June 2023
1. Textures are replaced in all locations! 2. Graphics is updated in the interface: new hero panel, new inventory, new windows, new start menu, etc. 3. All art is replaced: when moving to locations, when dying, when victories, etc. 4. Pictures of character classes are updated. In addition, female pictures of character classes have been added. 5. The portraits of all the heroes are updated: now they are more in line with the adventurers of the Middle Ages. In addition, a random selection of character portraits at the start of the game has been added. 6. All the art on the page and in the game library on Steam is updated. 7. Also a small optimization of the game is done. 8. Some text elements in the game interface are fixed (they were not translated before).
- Ice update - 3 December 2022
1. New art is added for locations 2. New floor system is added for the dungeon map. Now only the current floor is displayed on the map, other floors are hidden. This will greatly facilitate orientation in the dungeons, because. floors on the map will no longer intersect. 3. An exit to the menu from the game is added. 4. Bugs are fixed with the healer (and his quests).
- French and German - 23 September 2022
1. French language was added 2. German language was added 3. Fixed bugs with the disappearance of monster corpses 4. Fixed bugs with pressing bosses
- Turn-based mode - 7 August 2022
1. Turn-based mode! A turn-based mode has been added to the game - the same as in the game Might & Magic 8. The mode is switched by the Enter key. 2. A new location is added - "Flower Garden". 3. An image of the hero class has been added to the inventory of each hero. 4. New multiple fire shots have been added to Magogs. 5. Enemy treants have received new abilities - healing, earthquake 6. Troglodyte movement speed increased 7. Slime received a new type of attack - spitting. And it is better not to step on the defeated slime - it will hurt. 8. Skeletons got a new ability: resurrection after 1 minute. 9. Evil flowers have received almost complete immunity to magic, but they have less health. They also received new abilitiy: healing. Mature flowers received splash damage. 10. Boss Ogre got 3 new abilities: hitting the ground (earthquake), hit with a stun (the whole team becomes and cannot…
- Hell update - 24 June 2022
1. Parameter requirements for items have been added. So now the heroes will not be able to equip all items as easily as before. Some items, for example, will require a lot of strength, while others will require a lot of other parameters. 2. Some items (especially unique items) have become available only to certain classes of heroes. Thus, now the style of play for different heroes will be even more different. For example, now only the archer can wield powerful bows (only the basic bow is available to other classes), only the knight can wear heavy armor, etc. 3. Individual sounds of attack, pain, death, delight have been added to all heroes 4. A lot of traps are added in different locations 5. Another opportunity to get to the location "Hell" is added. 6. Inventory overflow bug is fixed. 7. Difficulty warnings have been added on some levels. 8. The skeleton lord is weakened (he began to…
- Update #9 - 8 June 2022
1. New game save system! Locations are now saved after exiting the game. The location is regenerated if you have not entered it for more than 30 minutes of playing time. 2. A series of new quests in the Ice Temple. 3. Exclamation marks above characters now disappear and reappear according to quests. 4. Custom character portraits are added. 5. New location - Wine Cellar - is added 6. New secret location is added 7. Some locations have become permanent: they are no longer re-generated and unique items have been added to these locations, which can now be exactly found there. 8. A lot of new unique items are added. 9. Fixed the boss of the Fire Temple.
- Fire demon - 5 April 2022
1. New NPCs, new quests and dialogues are added in the Fire Temple 2. New location is added in the Fire Temple - "Fire Temple Library" 3. New location "Hell" is added 4. "Save" button is added (without having to exit the game) 5. Task log is added (button in the shape of a triangle) 6. Ice Golem is fixed. 7. Lord Derey is weakened.
- New music and quests - 29 January 2022
1. New music: all tracks have been replaced and a combat melody has been added. 2. Added new quests and new NPCs on each level of the Lost Temple (with new dialogues). 3. Added new quests and new NPCs in each level of the Earth Temple (with new dialogues). 4. Added sounds of walking, running 5. Added new mini-bosses (also with unique items). 6. Fixed a bug with getting stuck in the village. 7. The appearance of the Archangel Astrazel has been changed. 8. Training is changed (for first launch). 9. Fixed bugs of two identical classes 10. New Dryad's room has been added to the location "Women's Wing". 11. The last level of the Earth Temple has been changed: one more room has been added, the Ogre room has been changed. 12. Changed the behavior of Lord Derey (now it has become more difficult to deal with him).
- Joystick support - 23 October 2021
New in the game: 1. Added customizable joystick support to the game! 2. Added new mechanics for additional active spells. With the middle mouse button, you can select the next additional active spell. And right click to use it. 3. The map can now be opened by pressing the M key 4. Improved some textures in the starting village Bugs fixed: 1. Fixed saving of control settings 2. Fixed the last quest with Crystallis (sometimes Crystallis disappeared and it was impossible to take it).
- Ice golem - 15 October 2021
Update! New: 1. Added a new boss - Ice Golem 2. Added new achievements (achievements). Among them - a number of class achievements, achievable only by a certain class. 3. Added displayed melee weapon swings (sword, ax, hammer, staff). 4. Added a new mechanic - doors that can be closed and blocked by a trigger (used in the location with the Ice Golem to lock the doors of the room until you defeat the Golem). 5. Added tips and additional texts in dialogues with characters in the village. 6. Added another Air Key to the Ice Temple. Changes: 1. Recharge! The principle of "recharge" (cooldown) on the used abilities of the heroes is changed. Each ability now has its own independent cooldown. And a small overall cooldown (1 second) for using any ability. For example, the ability of the earth mage "Ent" has a rather long cooldown - 30 seconds. Previously, when summoning an ent, the earthmage wa…
- Small update №3.1 - 10 October 2021
The following bugs have been fixed: 1. Fixed a bug in the quest with Timmy. Now the Talisman of Life appears in the hero's inventory in the case of choosing a dialogue branch with the selection of an amulet. 2. Fixed a bug in the quest with the quartermaster: when we help John, the quartermaster gives us a reward - a box with supplies that can be used to treat rats. 3. Fixed animation of death on skeletons, magogs, goats. 4. Fixed bug of rats getting stuck in some passages in the Old Temple. Changes: 1. Prices for bottles have been slightly changed. 2. Changed the position of the chest in the assignment with the rope in the tutorial (now there is no need to do a bunch of jumps there). 3. Changed the location of Gloria's amulet (now it is in a different chest, and not on the roof, which is sometimes difficult to climb). 4. Changed the level requirement for the ability " Earth Master".
- Indie Cup Celebration - 8 October 2021
The game participates in the festival "Indie Cup Celebration". And the game is on sale now - 25%! Also the game got a new update with a lot of new features today!
- Update №3 - 7 October 2021
New 1. Added a new location: "Library" 2. Added a new location: "Woman Temple" 3. Added new characters and quests 4. Added new branches to existing dialogs 5. Added new secrets to most locations. 6. Added notes from the diaries of other heroes who have already visited the Lost Temple. 7. Maximum protection. New parameters have been added to both the hero and monsters: maximum armor and maximum resistances to elements, which bypass the restrictions on the base maximum defense. Thus, now in the game there may well be creatures and objects that are completely immune to some kind of attack. Also, for this, the parameters of the basic maximum defense and resistances to the elements of the player and monsters have been changed: now the basic possible maximum is 75% (but with the help of the new parameters of maximum defense, it can be 100%). New parameters of maximum protection can be found o…
- Update №2 - 12 September 2021
What's new? 1. New mechanic of quick use of bottles of health and mana. Icons of health and mana bottles and their total number have appeared on the command panel. With new hotkeys, you can quickly use these bottles. By default, Q is for quick healing, E is for quick mana replenishment. 2. New destructible objects (mainly walls and some large stones). Such objects usually lead to new secret places. 3. New mechanics of mana recovery from obelisks: next to obelisks (crystals), mana regeneration is significantly accelerated. 4. The barrel mechanic is now used not only in the starting location. A lot of barrels have been added to all locations (mostly in secret places). 5. A lot of new secrets were added. 6. Items can now be sold to the merchant by double-clicking (accelerating the sale). Bugs have been fixed: 1. A critical bug with loading a location in the temple of earth and the temple o…
- Bug fixing, skills and pets - 1 September 2021
The following bugs have been fixed: 1. Falling out through textures. This sometimes happened when killing a small enemy (such as a rat) underfoot with a melee weapon. Now you shouldn't accidentally fall through the floor. 2. Stacking things in the inventory. Occurred when transferring items from the chest with the right mouse button to the portrait of the hero. The thing was transferred to the inventory incorrectly and then caused overlaps on other things and the inability to correctly load next location. 3. Some locations were not loaded. It was an indirect consequence of the previous error. 4. Enemies shot at the hero and his pets (ents, skeleton, golem, bear, etc) through the walls. Now enemies can't do that! ) 5. Accumulation of parameters. With a long game, it was possible to notice that the heroes somehow have too many basic parameters: strength, body, intelligence, speed, luck. N…