- Arcane Board is out! - 27 March 2025
Collect magical tiles and deploy them strategically on your Arcane Board in this block sudoku and roguelike deckbuilder. Set up combos and unleash them at the right time—whether offensively, defensively, or to build your power. Master and learn the secrets of the board. Get it here: https://store.steampowered.com/app/3126090/Arcane_Board/ To celebrate, we are also setting our other games for discount. Hope you enjoy it!
- Druidwalker is out NOW! - 15 June 2023
Druidwalker is out on Steam NOW! It is the next peaceful game produced and published by Coldwild Games! Get the game here: https://store.steampowered.com/app/2231060/Druidwalker/?utm_source=announcement_steam Step into the role of a druid preparing the forest for winter. Delve into the heart of the mystical forest, explore its paths, and experience the beauty of nature. Druidwalker provides a peaceful roguelike adventure, where challenges offer opportunities for growth and reflection. Rest at the bonfire, rejuvenate, and continue your journey with renewed vigor. The game features traditional instrumental music, creating a peaceful and immersive experience. Watch the trailer here: youtu.be/-7Ho_vyXo80 It's a short experience, but a lot of love went into creating this one, so I hope you'll decide to give it a try! :) The game has been created by a multinational team of developers located…
- The Early Access release of Stories from the Outbreak is out NOW! - 27 March 2023
Attention all survivors! The Early Access release of Stories from the Outbreak is finally here! Embark on a turn-based roguelike zombie RPG with a shorter scenario that immerses players in the beginning of the zombie apocalypse. With 11 unique characters, more than 15 enemies, and three expansive maps, the gameplay is challenging, and permadeath adds to the intensity. Form a team of survivors, traverse the area maps in search of shelter and supplies, fight zombies, and decide the fate of your crew. The game explores the apocalyptic atmosphere through pixel art and characters that speak to each other, showing polarization in views. Will different opinions prevent them from reaching their goals? The game is available on Windows, macOS, and Linux. Join the fight for survival and make your own story in a world overrun by the undead! Get the game here: https://store.steampowered.com/app/1968…
- Lazy Galaxy 2 Patch 2.0.5 is now live! - 29 November 2022
We heard your feedback and we have a patch for you! This patch includes: You can now see obstacles before you place down a chunk When selecting a guild or league, you can now see how many times you've picked each of them before Improved performance for people with massive amounts of food Added a new song for the base Added a celebratory sound effect upon conquering the galaxy Strange Asteroids now announce their arrival with a strange sound; no upgrade purchase necessary, this one is on the house The "Space Observatories" effect is no longer lost when you close the game Added sounds for attaching chunks and gaining resources Added a setting to pan the base/map with left-click (for playing with touchscreen or tablet) Added an option to flip the energy display from "production/requirement" to "requirement/production" Saves are now backed up before each cataclysm to a "PreCataclysmBackups"…
- Announcing Stories from the Outbreak! - 1 June 2022
We are announcing our new game - Stories from the Outbreak! Stories from the Outbreak is a turn-based zombie RPG. Lead a group of survivors trying to escape a dying world. Check out the Steam page : https://store.steampowered.com/app/1968630/Stories_from_the_Outbreak?utm_source=announcement_steam And here is the trailer: https://youtu.be/LkVayy4U2Ag To celebrate the occasion, all of our finished games are discounted. Enjoy!
- Lazy Galaxy 2 Patch 2.0.4 is now live! - 31 May 2022
Thank you for your updates and feedback! The latest patch adjusts balancing and some bugreports. Research Lab now costs only 250 metal to build (upgrade costs are unaffected) Philosopher's Asteroid now gives 5 free upgrades instead of 1 Upgrades that give production per food cooked no longer have a cap Chunk quirks no longer count towards the achievement that requires 15 active synergies Strange Asteroids are considerably less likely to disappear when you pan the camera or change the zoom level Fixed planet names lingering on the map after a conquest The chance of getting lunchboxes from conquests in the same planet now decreases slower The file select menu now shows more information (Ascension and Cataclysm count) and is sorted to show most recently played campaigns at the top Fixed a crash at the 10th Cataclysm Fixed no longer being able to deselect buildings by clicking the ground Di…
- Hotfix 2.0.3 is live! - 25 April 2022
Hello, Thank you for your feedback regarding 2.0.2 update! We've fixed a few reported problems: Changed UI scaling so elements don't overflow anymore Fixed the queue/enemy power displays overlapping with the side buttons when the alternative UI mode is enabled If you have automatic health packs unlocked, they are also collected before going into the next battle Fixed scrolling UIs also changing the zoom level Added a space between numbers and some abbreviations in the normal notation mode
- Lazy Galaxy 2.0.2 Patch is Live! - 20 April 2022
Thank you so much for playing the game and providing more feedback on it. Thanks to your suggestions and reports, we've listed the immediate changes that we wanted to make. Here's the full list of fixes and adjustments: Added an Ascension upgrade to start with kitchens unlocked The insectoid chunk bonus now also works on energy-producing buildings Added some hotkeys: B to build, G/M to open map, U to open upgrades Added a stat for "time since last Ascension" Added a stat for Ascensions in the current Cataclysm Upgrade tooltips now show which achievement they require Doubled (roughly) the amount of visible blessing/curse choices for Cataclysm (the amount you pick stays the same, you just have more options) Ability cooldowns now reset between fights Changed synergy tooltips to clarify stacking Moved the building placement message so it doesn't block chunks Moved the "enemy power" and queu…
- Lazy Galaxy 2 - Patch v2.0.1 is live! - 25 March 2022
Thank you for your support and help during release! We've identified a list of improvements that we are working on. Here's a first batch of them: The map queue now has a "deploy" button Fixed the queue not disappearing when closed Cataclysm menu now plays the same music as the Ascension menu Added new shadow graphics for Academy and Kitchen buildings Added 2 new lore logs, for Tortoise and Plover ships Fixed the final achievement being unachievable Added an option to move the side buttons and energy display out of the way of the asteroid field The energy display is now hidden while viewing the map Fixed clicking effects not scaling properly with zoom Fixed some achievements have large empty lines in their descriptions We are proceeding with the work on other reported issues. Thank you so much for your patience and let us know if there is anything else! Best, Vladimir and Lazy Galaxy 2 t…
- Lazy Galaxy 2 blends together an idle / clicker with some RTS elements out now - 16 March 2022
Love your casual games? Lazy Galaxy 2 from Coldwild Games is out now with a Linux version and it's a wonderful idle / clicker game that also blends in some other strategy elements too. Read the full article here: https://www.gamingonlinux.com/2022/03/lazy-galaxy-2-blends-together-an-idle-clicker-with-some-rts-elements-out-now
- Lazy Galaxy 2 is Fully Released Today! - 15 March 2022
Hello there! Small announcement: LAZY GALAXY 2 IS OUT OF EARLY ACCESS! This comes together with a massive content and polish update – the game is now content complete and ready to be played as a finished product! The biggest changes in this behemoth of an update include modding support (more info on which you can find in the modding guide, under the “Mods” button of the main menu), an intro cutscene, automatic combat, 14 new secret foods, a massive heap of new late game content to extend the game for post-cataclysm players (including 70 new upgrades), new Strange Asteroids, significant rebalancing, and a ton of miscellaneous fixes and polish. Full changelog below! We’ll continue monitoring your feedback, there’s a few small additions, polish and fixes already planned. Expect fixes and polishing, but content-wise the game’s finished! We’re very excited for you to explore this new version…
- Lazy Galaxy 2 is Fully Released Today! - 15 March 2022
Our next game, Lazy Galaxy 2, is launching now! Lazy Galaxy 2 is an idle/clicker game with base-building and RTS elements. It stayed in early access for more than 6 months and on full release, you can experience these new features: - mod support - idle combat - late-game upgrades and improvements As well as other bug fixes/balancing and quality of life improvements. Get the game here: https://store.steampowered.com/app/1477950/Lazy_Galaxy_2/?utm_source=steam&utm_campaign=release_day And as we are celebrating the Full Release of Lazy Galaxy 2, we are announcing discounts for all of our games! Thanks for playing our games and supporting us! Hope you'll enjoy Lazy Galaxy 2 as much as we do! If you’d like to learn more about the game or want to hang out with devs and other Coldwild Games community members, you’re welcome to join us at: discord server. Want to help us out? Consider spreading…
- Lazy Galaxy 2 is set to launch on Mar 15, 2022! - 14 March 2022
Lazy Galaxy 2 is set to launch on Tuesday, Mar 15, 2022! Here's a new trailer to celebrate the occasion and show you the latest features of the game: https://www.youtube.com/watch?v=HIHHx1Ew7KM On full release, you can expect these major content changes: - mod support - idle combat - late-game upgrades and improvements As well as other bugfixes / balancing / quality of life improvements. Make sure to wishlist the game here and get notified on release: https://store.steampowered.com/app/1477950/Lazy_Galaxy_2/
- The 2022 Lunar New Year Sale has started! - 27 January 2022
Exciting news - The 2022 Lunar New Year Sale is starting now and runs until February 3rd. And we are participating too - some of our games have discounts!!! Grab them cheap while you can ;) Click here to see what games of ours are on sale: https://store.steampowered.com/franchise/ColdwildGames/list/35132 Thanks for playing our games and supporting us! Have a good weekend, Elizabete and all of our Coldwild Games crew.
- Lazy Galaxy 2 - Price increase - 5 January 2022
As we have hinted before, the game is nearing its full release, therefore the price increase of Lazy Galaxy 2 is coming and it is coming soon. The price is going to increase on January 10th to EUR 7.99 or Regional Equivalents. Here are three main reasons why: SO MUCH MORE CONTENT SO MUCH MORE CONTENT SO MUCH MORE CONTENT But all jokes aside, we've discussed it with the team and the game has truly grown in size since early access launch. On full release, you can expect more major improvements: mod support idle combat even more content We are planning to release the game somewhere in Q1, 2022. If you want to learn more about the updates and follow the journey of this game - check out our Youtube channel. Here's a latest devlog, outlining the expected changes on full game launch: https://www.youtube.com/watch?v=DyOLefCpVOU Best, Elizabete and the rest of the Lazy Galaxy 2 team.
- Lazy Galaxy 2 - Devlog 5 - A Look Into Final Release - 27 December 2021
Next entry of Lazy Galaxy 2 Devlog is live! Take a look at the 2.0 final release plans, happening early 2022! Learn more in the video below: The biggest changes will be : mod support new content idle combat Please note: since the game is getting much more content since its launch, the price is going to increase on January 10th to EUR 7.99 or Regional Equivalents. Happy holidays and all the best, Lazy Galaxy 2 Team
- The Winter Sale! - 22 December 2021
It is that time of the year again… WINTER SALE IS ON! The last and the biggest of game sales this year is live! Winter Sale starts now and runs until January 5, 2022. If you haven’t finished your Christmas shopping this year, Steam’s Winter Sale could help you get that list checked. ;) Have a fun 2 weeks! Click here to see what games of ours are on sale: https://store.steampowered.com/franchise/ColdwildGames/list/35132
- Update 1.3.2 is live! - 15 November 2021
Hey all! Here’s a small update with some improvements, fixes, and new lore logs. 4 new lore logs Multi-selecting buildings now allows you to equalise levels (if you have buildings of the same type, but varying levels, you can press a button to upgrade them all to the highest level) Bulk-opening lunchboxes now prioritises the foods you have the least of Doubled the production bonus from Cataclysm Buffed “Celestial Cornucopia” and “Spiteful Revival” Slightly turned down the threshold for when the game considers you “idle” Improved positioning for building panels Fix incorrect offline production calculations Fix a bug where players would receive 0 candy in late-game ascensions Fix Particle Generator building panel not showing up Fix “Transcendental memory” affecting the price of upgrades bought in previous cataclysms Slightly nerfed “Transcendental memory” Clearer descriptions for “Repeate…
- 1.3.1d - Ascension Hotfix - 30 October 2021
Ascension Bonuses should be working properly now. Let us know if anything else comes up!
- v1.3.1c hotfix - food bonuses and minor adjustments - 29 October 2021
Pushing a bugfix: - Ban guild/league innate perks from being kept between ascensions - Calculate food boosts on load as well (should be no more trouble with missing food bonuses) - ESC now properly closes expanded view in the achievement panel Thank you for your reports and let us know if something else comes up!