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Touhou Multi Scroll Shooting 2

Touhou Multi Scroll Shooting 2 Steam news

Skydash studio | Oct 26, 2021 | game

Released

0players observed · 24 September 2026 - 13:15:30 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Touhou Multi Scroll Shooting 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews24
  • Release dateOct 26, 2021
  • DeveloperSkydash studio
  • PublisherSkydash studio

Genres: Action

Company pages: Developer: Skydash studioPublisher: Skydash studio

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Touhou Multi Scroll Shooting 2 Steam news

Touhou Multi Scroll Shooting 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.04F is live now. - 4 January 2026

    Updates to Marisa model.Added more details to Marisa's ass.Adjusted body proportions.Added more hair strands and hair volume.Repainted textures.Completely remade animations.Refined hair physics simulation.Added more animations and physics simulation to Marisa's broom.Updates to cel-shading post process materials.Outlines are now properly occluded by foreground glow.Updates to Marisa's aiming behavior.Marisa turns her entire body towards the target enemy.Changed turn speed from 60 degree/second to 90 degree/second.Updates to visual effects for Marisa's shot.Added smoke visual effects at Marisa's missile launch points.Enhanced lighting effects for Marisa's laser shot.Added light wings to Marisa's broom. They activate while Marisa is casting Master Spark.Spoiler alertUpdates to the stage 5 boss battle.Added arm extension animations.Added charging effect.Changed the bullet sprite.Fixed an i…

  • Version 1.04E is live now. - 30 September 2025

    Changed the alignment of the symbol on Reimu's amulets. They align to the thrower.Fixed minor bugs.

  • Version 1.04D is live now! - 11 September 2025

    Updates to Reimu's amulets.Changed the symbol on amulets to "大入".Amulets fade in gradually.They have a motion trail effect and hit effects.Homing amulets bend to follow their turning direction.Updates to Reimu's skirt.Reimu's skirt has more polygons.Refined cloth physics simulation for the skirt.The skirt is now lifted slightly higher by drag force compared to the previous version.Updates to Fairy-class enemies.The fairy model and its animations were overhauled.A flower stem is slightly curved.They have better body proportions.Changed wings' sorting order.Increased hair volume, and more hair strands.Fallen enemies fall into Yukari's gap.In stages with water, fallen enemies sink underwater and create a water splash effect.They play different falling animations depending on their movement direction when they are shot down.They now have better cloth physics simulation and hair physics simu…

  • Version 1.04C is live now! - 11 June 2025

    Updates to stage 1 boss.Doremy's capelet (Chimera form) has more polygons.The capelet has smoother wrinkles.Its fabric pattern is now less distorted.Added missing teeth like pattern on her texture.Update to stage 3 bossRefined Utsuho model. Added more polygons to her ass. Changed some joint locations and alignments.Refined light settings and post-process settings. Increased shadow resolution scale of the directional light. There is less shadow popping when she move far away from the camera.Adjusted body proportions. Reduced shoulder width.Updates to stage 4 boss.Refined Chimata model. Adjusted body proportions. Reduced shoulder width. Added more polygons to her ass. Repainted textures. Changed some joint locations and alignments. Refined postures and animations.Implemented new eye and cornea textures.Refined light settings and post-process settings.Added more wink effect.Added more pose…

  • Version 1.04B is live now! - 17 February 2025

    Updates to Doremy boss battle. Enabled clothes physics simulation for her hat and cape. Enabled ass and thighs jiggle physics simulation. Overhauled hair meshes. Added more hair strands and more hair volume. Adjust proportions. Less shoulders width. Repainted textures. Changed patterns on her hat and cape. Improved postures. Added more turning animations. Added more spinning animations. Changed postures and animations for side-view camera mode. Changed postures and animations for sheep summon attack. She can aim at the player. New balloon pop effect. They are squishier. New trampoline ball dissolve effect. They are squishier. New huge balloon pop effect. They are squishier. New huge balloon fade-in effect. New release animation. Refined crawling animation. New huge balloon fade-in effect. New huge balloon pop effect. They are squishier. {S...

  • Version 1.04A is live now. - 26 January 2025

    - Fixed bugs player characters have wrong animation when they start from some check points. - Adjusted timing of Stage 6 boss battle. - Adjusted animation of Chimata as mid-boss in stage 6. - Fixed the bug that caused White Reimu displayed wrong textures at her collar. - Refined hair physics simulation for Reimu. Her hair strands should have less jerkiness. - The ball in Doremy's hand is now squishier. - Changed default Cel-shade weight from 0.5 to 0.9

  • Version 1.04 is live now. - 16 November 2024

    New cel-shade post process. Cel-shade setting is available in the option menu. You can choose how much cel-shading and default shading are mixed together. Improved lighting settings for all stages. Scenes now have more atmospheric colors. You can set outline intensity. Continue from the specific checkpoint. From the stages selection menu, players can now continue from any unlocked checkpoint. Texts in the pause menu widget have black border. Players can now resume from any unlocked checkpoint in the pause menu. After a game over, players can continue from any unlocked checkpoint. Updates to aiming behavior. The parameter "Focus turn speed" is now shown in the character selection menu. Reimu has higher Focus turn speed. Her Focus turn speed in previous game versions = 70 degrees/second. Now, her Focus turn speed = 120 degrees/seconds. Previously, in version 1.03B, Reimu would only turn h…

  • Version 1.03B is live now. - 13 March 2024

    Modified Utsuho model. Enabled physics simulation for hair strands, ribbons, breasts, collar and frills. Removed extra frills layers on her left shoe. Added more hair volume. Added more details on hair strands. Adjusted wings position. Re-painted hair textures, body textures, eye textures, clothes textures. Added head turning animation. She can turn her face toward a player. Adjusted timing of her boss battle. Removed magenta bullets from some rainbow bullets patterns. Actual rainbow does not have magenta. (Read more in the article "Magenta is made up" and article "Visible Spectrum" on Wikipedia. ) Refined physics simulation for Sakuya's skirt and apron. They would have less overlapping.

  • Version 1.03A. - 10 January 2024

    Gamepad directional pad character navigation now works.

  • Version 1.03 patch note. - 22 November 2023

    - Added more screen resolution setting. You can set up to 3840 x 2160. - Modified Sakuya model. - Improved physics simulation for hair, skirt, apron, ribbon, frills, breasts. - Reimu, Marisa, Sakuya had new eyes textures. - Ring around Utsuho's leg can change its spin speed during battle. - Stage 6 background had lower brightness. - Adjusted timing of stage 6 mid-boss 5 animation. - Adjusted timing of stage 6 boss battle. https://steamcommunity.com/sharedfiles/filedetails/?id=3092300081 - Fixed bug Stage 6 boss phase 5 play wrong animation. https://steamcommunity.com/sharedfiles/filedetails/?id=3092310980 - Changed stream shot angle of stage 6 boss phase 8. https://steamcommunity.com/sharedfiles/filedetails/?id=3092312759 - Stage 6 boss phase 12 had new patterns on Hard difficulty. https://steamcommunity.com/sharedfiles/filedetails/?id=3092320884 - Stage 6 boss phase 13 had new patterns…

  • Update version 1.02 - 13 August 2023

    Improved Reimu model and her animation. She has more hair strands. Her hair has more volume. Reimu has better hair physics simulation. Implemented physics simulation to Sakuya apron. Show gamepad button icons instead of default gamepad button names by Unreal Engine 4. You can choose gamepad buttons layout in key configuration and the tutorial stage. Xbox or Playstation. The tutorial stage show gamepad layout on the background. It emphasizes the buttons to press. Improved cloth physics simulation. Fixed minor bugs.

  • Version 1.01E patch note. - 6 January 2023

    Adjust characters scale. Marisa has a new braid. Her cheeks are smaller. Fixed cloth and body overlapping. Fixed postures of her animation. Sakuya has new braids. Her cheeks are smaller. Doremy's cheek are smaller. Fixed postures of her animation. Doremy's tail has more polygons. Improve her physics simulation. Nue's cheek are smaller. Fixed armpit bad deformation. Utsuho's cheeks are smaller. Chimata's cheek are smaller. Add more volume to her hair. See higher images resolution on Pixiv. https://www.pixiv.net/en/artworks/104303116 Improve hair and breast physics simulation for Reimu. Improve hair and breast physics simulation for Marisa. Improve hair and breast physics simulation for Sakuya.

  • Update to version 1.01D. - 20 September 2022

    Fixed bugs - fixed bgm volume setting for stage 6 boss. - modified some animation. https://steamcommunity.com/sharedfiles/filedetails/?id=2865593106 Change Chimata's hair of move down animation. See more in this video.

  • Update version 1.01C - 24 March 2022

    Fixed bug FPS limit in option menu is not correct.

  • Update version 1.01B - 13 December 2021

    Change main title song name to the correct name.

  • Update Version 1.01 - 7 December 2021

    Update tutorial Add more instruction about using focus movement and shot. Add more instruction about using bomb to cancel damage. Add frame rate limit setting in option menu.

  • Update version 1.00F - 17 November 2021

    Fixed bug : Stage 5 boss does not play correct animation in phase 2. Fixed glitch : Stage 6 mid-boss 4 turn around after she is dead.

  • Update version 1.00E - 6 November 2021

    Fixed aiming animation of 4th mid boss in stage 6. FIxed Particle effect of 5th mid boss in stage 6.

  • Update version 1.00D - 1 November 2021

    Fixed bug stage 3 boss does not start phase 7 if players do not destroy the Sun in phase 5 in time.

  • Update version 1.00C - 31 October 2021

    Lower opacity of glow dots effect in stage 1 and stage 2. Bug enemy widget does not disappear if a player does not destroy the sun should be fixed.

Patch notes and updates

S.noRelease datePatch nameGID number
130 September 2025Version 1.04E is live now.1811772772423533
226 January 2025Version 1.04A is live now.1789580505411051
310 January 2024Version 1.03A.5510783579246482198
422 November 2023Version 1.03 patch note.5382426458975050146
56 January 2023Version 1.01E patch note.5035620387692361392
620 September 2022Update to version 1.01D.6258337460562884714
724 March 2022Update version 1.01C4258723269507728069
813 December 2021Update version 1.01B4224936849663495832
97 December 2021Update Version 1.014224936215401316261
1017 November 2021Update version 1.00F4227186657136537911
116 November 2021Update version 1.00E4186652991117599899
121 November 2021Update version 1.00D4186652357036672091
1331 October 2021Update version 1.00C4186652357033010595
1429 October 2021Update version1.00B4186652357025850811
1527 October 2021Update version 1.00A4186652357019897448
1621 October 2021Update version 0.85D4103335143106858299
1720 October 2021Update version 0.85C4103335143102305062
1817 October 2021Update version 0.85B4698935641765637034
1912 October 2021Update version 0.85. Add Japanese and Chinese translation.4069556867223182894
203 August 2021Version0.84L is available4038025597329014369

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