SPSTEAMPULSELIVE ANALYTICS
Infinite Voyager

Infinite Voyager Steam metadata

cGh ONE | Feb 4, 2022 | game

Released

0players observed · 21 September 2026 - 21:10:11 UTC

ActionAdventureEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Infinite Voyager metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateFeb 4, 2022
  • DevelopercGh ONE
  • PublishercGh ONE

Genres: Action, Adventure, Early Access

Company pages: Developer: cGh ONEPublisher: cGh ONE

Top Steam chartsTop 100 gamesGame directorySteam Store page

Infinite Voyager Steam metadata

Infinite Voyager metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1482400/metadata
Steam Storehttps://store.steampowered.com/app/1482400/
Steam Communityhttps://steamcommunity.com/app/1482400
PCGamingWiki search
IGDB searchSearch IGDB for Infinite Voyager

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 4 February 2022

Latest Steam announcements

  • September 11 Hotfix - 12 September 2026

    Chris here with another small update that fixes some bugs.The updates are:Fixed audio glitch where mech walking will continue to play in the open world.Resets mechs when boarding starships.Returns players to space after starship combat between them and a hostile warship.That should do it for today's update. Game's on track for an October release.-Chris ProvidenceChief Spreadsheets Guy cGh ONESocial MediaWeb: https://cghone.com/Bluesky: @cghone.comYouTube: Discord: https://discord.gg/B5TEdTkEzkTwitter: N/A

  • September 6 Hotfix - 7 September 2026

    Hey, Chris here with some bug fixes that have been a long time coming. But before I get started, I need to point out that you'll need start a new save, too.Anyways, here we go:Reworked the sector loading to delete existing sectors when starting a new game or loading a game, so you can load the ones for that save/session.Steamlined and fixed the coordinates error for contracts.Replaced placeholder text for no contracts.Reworked faction colors.Fixed dropdown menu sprites.Fixed inventory screen.Fixed ship engagement trigger.Rebalanced planet scouting reward.Added mission descriptions for Contracts.Re-aligned inventory information popups.Yeah, that's about it for now. Development's coming along well, and I'm looking at an October launch, at the alters.-Chris ProvidenceBug fixer, Tester, and bug fixer again at cGh ONESocial MediaWeb: https://cghone.com/Bluesky: @cghone.comYouTube: Discord: h…

  • Infinite Voyager "Starfighter PIlot" Update is live - 8 August 2026

    It's good to be back. But do you know what's even better?A complete overhaul of air combat with new sprites, new fighters, new balancing, and a whole lot more you'll have to fight through if you want to take over a planet. New Fighter and Starfighter SpritesI've gone on record saying that I really don't want to use AI art. But at the same time, I've been mostly using placeholder assets. They're nice, but a bit too generic, if you ask me.With that said, I'm happy to announce that Infinite Voyager has new fighter and starfighter sprites from the great Vitaliy "Kruger" Ostaschenko.Seriously, this guy is awesome. You can find his Artstation here, and follow him on social media here.Additionally, the Scouting Drone sprite is getting reverted to a previous version I'd made a few years ago, to fully phase out the placeholder assets.New Enemy FightersAnother new chance coming to this update is…

  • Infinite Voyager "Starships of the Line" Update is live - 30 May 2026

    It's taken some time, but I'm happy to announce that Inifinite Voyager now has new sprites for all warships and a brand-new mechanic.New Warship SpritesLike I said before, I'm not much of an artist, but there is no way in Hell I am using AI Art.Which is why I'm happy to announce that the warships have brand new sprites by the great Vitaliy "Kruger" Ostaschenko. He's great, and you can find his Artstation here, and follow him on social media here.The new sprites are for the Dreadnought, Cruiser, and Frigate classes of warships.ContractsContracts are a new mechanic in Starships of a Line, where you'll be rewarded for completing specific tasks.To begin a contract, land on a planet and go to the Contract Broker. Here, you can view all available contracts on the planet, along with the objective, the target faction, and the reward. Click "Accept Contract" to add it to your list of active cont…

  • Infinite Voyager April 3 Hotfix - 3 April 2026

    Quick update that should fix the glitch where enemy mechs move towards the player before boarding combat begins.I'm also aware of the glitch where the galactic map is not resetting for the player when they start a new game after loading/starting a previous game and am working on it right ow.-Chris Providence

  • Infinite Voyager March 29 Hotfix - 29 March 2026

    Quick update on Ships Off The Line:Fixed the Runner not showing coming out of the stars and planets like the other ships.Yeah, that's pretty much it. Time for me to get back to work on writing the story out.-Chris Providence

  • Infinite Voyager March 23 Hotfix - 24 March 2026

    Quick update for some of the bugs and glitches that came with the update:Removed placeholder asset from targeting projectile in dogfightsRemoved cursor from screen during in-atmosphere dogfights.Actually updated it to say it is the 0.7.0 update in the data.-Chris Providence

  • Infinite Voyager Ships Off The Line Update Is Live - 23 March 2026

    It's been a while, hasn't it? Well, it's also the Steam Spring Sale, so let's cut to the chase.New Freighter SpritesWhile I do take pride in my work, the reality is that Infinite Voyager was started with a shoestring budget. I wouldn't say it's an "Asset Flip," but the reality is that my art skills basically consist of maps and funny photoshops I do to make people laugh. Starships are... Well, they're a lot more complicated.Which is why I went with these public-domain designs from Millionth Vector. They're good designs, but using somebody else's designs can be limiting.Also there is no way in Hell I am using AI Art.Which is why I'm happy to announce that Infinite Voyager has new freighter sprites, with new warship sprites in the works. These sprites were created by Kruger (link to social media here), a talented sci-fi concept artist I commissioned to design new freighter sprites (and is…

  • Infinite Voyager 0.6.2 Hotfix - 16 December 2025

    Put the wrong sprite in for the new Frigate, so it should be fixed now.-Chris

  • Infinite Voyager 0.6.1 Hotfix - 16 December 2025

    Quick update that should fix any issues with the tutorials, as well as updating the sprites for the Frigate, Cruiser, and Dreadnought.-Chris

  • Infinite Voyager Starship Boarding Update - 13 December 2025

    So, a few years ago, I showed off some concepts for a boarding mechanic.It was old, clunky, and still a proof of concept, but I put it on the backburner for a few years.Well, it's been a few years, and after some upgrades to the UI, traveling, and performance, I figured it was time to take another crack at boarding the ship.How Boarding WorksWell, the short answer is that there's a tutorial that covers it.So how this works is that when you weaken an enemy starship, get in close, and successfully board it, you'll now need to pilot a remote-controlled mech using the W, A, S, and D keys to move and your mouse to aim and fire. Then you'll have to move through the starship until you reach the control room.Also there are enemy mechs that will kill you with assault rifles, mech-sized marksman rifles that are giant M1 Garands, and M2 Browning heavy machine guns, and they will shoot you.Addition…

  • Infinite Voyager 0.5.2 Hotfix - 22 November 2025

    Quick update that should fix the menu issues. Turns out there might have been a few problems with the upload. Also added a backup measure where you can hit "Backspace" to go back in the menu. -Chris

  • Infinite Voyager 0.5.1 Hotfix - 9 November 2025

    Just a quick update to fix the in-game tutorial, a few hull upgrade glitches, and a make sure the menus work. -ChrisSocial Media Web: https://cghone.com/ Bluesky: @cghone.bsky.social‬ YouTube: https://www.youtube.com/@cGh_ONE Discord: https://discord.gg/B5TEdTkEzk Twitter: No.

  • Infinite Voyager's Relaunch is Live! - 30 October 2025

    Well, this re-launch is going to be a big one, so old saves might be incompatible. You'll want to start a new save. Now that that's out of the way, let’s get started with Infinite Voyager’s newest feature: Ship CustomizationShip CustomizationShip customization comes in the form of Upgrades that can come with a captured starship or be purchased at planetside Shipyards.These Upgrades provide all new advantages for your starship both in and out of combat, including:Drone HangarAllows your starship to carry an additional 2 drones that can be used for scouting or combat.Primary AmmoIncreases your primary weapon ammunition by 50%.Secondary AmmoIncreases the numbers of missiles you can fire (secondary weapon ammunition) by 50%.Tertiary AmmoIncreases your countermeasures and point-defense weapons (tertiary weapon ammunition) by 50%.Shield ChargerIncreases the rate at which your shield recharges…

  • Infinite Voyager 0.0.4.2 Update is Live - 2 September 2025

    Hey, just a few quick updates to the game. Pretty much just bug fixes.Removed Highlight, now that enemy starships are always on screen.Fixed loading glitch where multiple starships would spawn.Restored Frigate's missiles.Fixed saving glitch where it wouldn't return to the previous page.Anyways, that should be it. Hope you enjoy this small update!-ChrisResident Non-Dog Employee at cGh ONESocial MediaWeb: https://cghone.com/Bluesky: @cghone.bsky.social‬YouTube: Discord: https://discord.gg/B5TEdTkEzkTwitter: No.

  • Infinite Voyager's 0.0.4.1 Update is Live! - 20 August 2025

    So this one's going to be a little bit shorter, but I have two major updates for this one:Camera ReworkThe big one is that the camera in starship combat has had a full rework.Instead of centering around the player's starship, the camera will now zoom in and out to show both starships, allowing you to see your enemy at all times.As you move further away from the enemy starship (or vice-versa), the camera will zoom out. Move in closer, and it'll zoom in.Keep in mind that this only applies to starships. While I'm open to having it happen for drone combat, I'm partial to having it be more "up-close and personal" to add some variety to the game.Missile ReworkThe other major update is that the missiles for starships now have a lock-on mechanic, instead of auto-locking immediately.To lock on to a starship, hover your cursor over the starship until it reaches 100% and turns red. Once this happe…

  • Infinite Voyager's 0.0.4 Update is Live! - 8 August 2025

    It’s been a while, hasn’t it? Yeah, sorry about that.Turns out it’s a really bad idea to develop multiple games at once when you’re one guy with a dog. But with Tyrannis and the rest of my projects pretty much finished, I can now focus on Infinite Voyager.So, let’s get started with what’s new in this (very late) update.Bug FixesLet’s start with some bug fixes:Loaded saves will show the correct systems for previously-visited systems.The targeting reticule will no longer rotate for smaller ships with point-defense weapons.Cursors will show up when they’re supposed to during pause menus.The game will no longer crash when entering planets in previously-entered systems.Starship shields will now recharge during combat.The clock now functions normally instead of going through minutes every second.Combat BalancingThe big problem, now that I’ve had a chance to look at it, is that combat was just…

  • July Hotfix - 27 July 2024

    Hey, Chris here. Work's been picking up, but with Tyrannis finally finished, I can focus on some updates for Infinite Voyager. Big thing for this one is that the combat's been re-balanced and the glitch where you get sent to an empty solar system is fixed. Anyways, I have a meeting to attend, so I'll see you around. -Chris Still the one guy here

  • Infinite Voyager 0.0.3 Update - 6 February 2024

    So, um... Long time no see, huh? Okay, if I'm being honest, a big reason why this wasn't going to be updated was Starfield coming out in 2023. I was honestly scared that nobody would want to play this, since I would be competing against Bethesda (and promptly get my butt kicked because I can't beat them at their own game). Of course, there's some similarities: "Open-World Space Exploration Game," and all that, but I realized something. That's about where the similarities end. Infinite Voyager is its own game that is a love-letter to Sid Meier's Pirates! (except for that freaking dancing mechanic I don't like because I can't see the prompts). That, and my fundamental game design philosophy is to not compete with other companies by making something truly unique. That way, I don't have to try to beat bigger studios at their own game. It's that philosophy that helped me design Tyrannis and…

  • Infinite Voyager 2023 Overhaul Update - 19 March 2023

    Kept you waiting, huh? Yeah, sorry about that. Had a very hectic 2022, where I nearly died multiple times. I'm doing better now, though, which means it's time for an update of Infinite Voyager! Everything That's Been Updated True Open-World Gameplay. This time, you aren't going from system to system. Do you see that star over there? Go there and explore the planets. If you want, conquer it for the faction of your choice and come back to it later! Combat Interface Changed. One of the problems with combat is that players would have to keep looking away from their ship while they were fighting if they wanted to see if they ran out of ammo. Sure, that works in FPS games, but this is a roguelike space exploration game, not an FPS. Better to have all the info you need right next to your ship. UI Overhaul I'll be honest, this one is kind of for me. Sure, the old look wasn't bad, but man did it…

Patch notes and updates

S.noRelease datePatch nameGID number
17 September 2026September 6 Hotfix1842846814451966
23 April 2026Infinite Voyager April 3 Hotfix1828894815560000
329 March 2026Infinite Voyager March 29 Hotfix1828441623108135
424 March 2026Infinite Voyager March 23 Hotfix1827626365764910
516 December 2025Infinite Voyager 0.6.2 Hotfix1818752592135416
616 December 2025Infinite Voyager 0.6.1 Hotfix1818752592134795
722 November 2025Infinite Voyager 0.5.2 Hotfix1816849002016068
89 November 2025Infinite Voyager 0.5.1 Hotfix1815580768355580
92 September 2025Infinite Voyager 0.0.4.2 Update is Live1809235871741388
1027 July 2024July Hotfix5963413094356145647
116 February 2024Infinite Voyager 0.0.3 Update5582843074958723600
1212 February 2022February 11 Hotfix Notes6154735015620218025
138 February 2022February 8 Hotfix Notes4235074931864883240
146 February 2022February 5 Hotfix Notes4235074931857138061

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1482400
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateFeb 4, 2022
DevelopercGh ONE
PublishercGh ONE
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1482400/

Short description

Far from Earth, mankind hasn't changed in the centuries since we've reached the stars. Across this wide-open galaxy, you'll find merchants, builders, and explorers. The more adventurous are colonizers, conquerors, and even space pirates. And you, Voyager? What will you be?

About this game

Captain your ship across a procedurally-generated galaxy. Make your way by raiding ships for plunder, exploring uncharted planets, and building your own trade empire. Combat Experience fast-paced top-down ship-to-ship combat as you dogfight eight different classes of enemy spaceships. Choose between kinetic and pulse weapons as you engage enemy ships. Space Piracy Lower an enemy ship's shields and damage their hulls or engines enough to get in close and board them. Do that, and the ship and cargo's yours for the stealing, with all the notoriety that comes with it. Develop Planets Spend your hard-earned Taels to build up planets. Build your colony from the ground up to grow your trade empire, one region at a time. Just be sure to stay on the good side of the locals. Conquest Defeat a planet's defense fleet in ship-to-ship combat, and you'll have a whole planet's worth of wealth and influence... and a whole lot of goodwill from the planet's new owner. Exploration Travel to countless uncharted planets, send your fleet out to survey them, region-by-region. And claim them for the faction of your choosing, once you're finished. There's a whole galaxy out there for you to explore, Voyager. So where will you begin?

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Atos criminosos
steam germany6Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 21, 2026 to Sep 21, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Infinite Voyager's USD price history spans from Sep 21, 2026 to Sep 21, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Infinite Voyager's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 21, 2026 through Sep 21, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Infinite Voyager at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-21$4.99$4.99No discountSteam Store

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Schedule I11,87112 September 2026 - 23:19:01 UTC455,652297,022TVGS

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