SPSTEAMPULSELIVE ANALYTICS
Void Marauders

Void Marauders Steam metadata

Autarca | Nov 20, 2025 | game

Released

0players observed · 22 September 2026 - 02:56:34 UTC

IndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak22
  • Units sold (VGI)3,180
  • Revenue (VGI)$30,834
  • Review score78% positive

Void Marauders metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak22
  • Units sold (VGI)3,180
  • Revenue (VGI)$30,834
  • Review score78% positive
  • Total reviews105
  • Release dateNov 20, 2025
  • DeveloperAutarca
  • PublisherAutarca

Genres: Indie, Strategy

Company pages: Developer: AutarcaPublisher: Autarca

Top Steam chartsTop 100 gamesGame directorySteam Store page

Void Marauders Steam metadata

Void Marauders metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1482820/metadata
Steam Storehttps://store.steampowered.com/app/1482820/
Steam Communityhttps://steamcommunity.com/app/1482820
PCGamingWiki search
IGDB searchSearch IGDB for Void Marauders

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 82 positive, 23 negative

Price and discount

$13.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

16

Platform releases
  • Steam 29 March 2022

Latest Steam announcements

  • Patch Notes: 13-03-2026 - 14 March 2026

    For this patch I have a few fixes and minor changes: Modified user interface layout so panels like the market can work and look better in extra wide resolutions (tested with 3440x1440). Added minor xp gains to some actions that do no damage like spells and buffs. Edited many dialogues with an extra quotes issue. Fixed issue where main star map controls are still visible while checking the Ship Upgrades screen. Fixed lateral thrusters in player ships so they match better with the ship's movement. Added background comms beacon if engaging in space combat near one. Regards, Jorge

  • Augments and Fixes - 14 February 2026

    Hi,For this patch I wanted to give the players an option to improve their soldiers so they are stronger, especially in the late game. That's why now most of the space stations have an "Augments" service, just visit the medbay of Free Colonies, Alien Diaspora and Abandoned Systems (not Pirate Lairs) and you'll have the option to install augments which are basically new traits, some of them are Implants or Biomods to make them stronger, others are Neural Packages that can increase loyalty, XP or even "respec" a soldier.Here's a list of the current augments:Biomods:Adrenal Gland: unlocks action that gives 1 AP in combat in exchange of health.Xeno Filtering Symbiont: resistance to many status effects, increased Death's Door chance.Poisonous Glands: unlocks action that generates a poison cloud around a soldier, gives 100% resistance to poison.Xeno Chitin Glands: increased armor, death's door…

  • Patch Notes: 01-12-2025 - 2 December 2025

    Hi, For this week I have a few minor fixes and changes: - Changed the way the ships move in the Star Map so it's smoother. - Fixed some random cover and props appearing in wrong places in a few missions. - Increased player's starting money. - Fixed an issue where sometimes the boss "Grave" would still be visible after activating his cloaking skill. - Added loot to first main quest mission. - Added missing loot to Ka'Neroth's Trail mission. - Fixed an issue where enemy patrols in the star map can move through the star. - Fixed an issue where an invisible soldier wearing a loot backpack would return to visibility only partially. ------------------------------------------------------------------------------------------------ This is it for now. I've been reading your feedback, especially the comments related to the difficulty of the game and while I'm not planning to lower it, I would like…

  • Patch Notes: 24-11-2025 - 25 November 2025

    Hi, For today I have only a few fixes that couldn't wait to the end of the week: - Fixed a bug causing hybrid quests (space combat + boarding) to not be marked as complete (like the Rogue Scientist quest). - Fixed several spelling errors in several dialogues. Before this patch I also made another small patch but I didn't make a post with its details, the fixes in that patch were: - Added difficulty label to missions board panel. - Fixed a rare issue where a unit would stop one cell before its destination while moving. - Increased slightly chance of Cyber Warfare Module of appearing in civilian stores and late pirate stores. - Edited a few dialogues from the main quest. ---------------------------------------------------------------- That's it for now. I'm preparing other fixes so I expect to have another small patch pretty soon. Feel free to share your feedback, not just bug reports but…

  • Patch Notes: 03-10-2025 - 3 October 2025

    For this week's patch, a few fixes : Fixed bug where quest to fight an Alien Diaspora flotilla didn't start (also added more dialogue options). Fixed an issue where an empty hint appears during recruiting. Updated a few hints images. Fixed physics issue for web projectile (arachnoid enemy). Added slight delay to tooltips to avoid them staying visible when changing panels.Fixed a rare bug that stops the player from selecting a crew member for a ship subsystem even if they have soldiers with the required traits. Right now, I'm preparing the launch of the game but also trying to fix any last minute bugs so my next post will be a launch date or another small patch. Until then, thanks for your support and patience. Regards, Jorge. EDIT: if you are wondering why a big patch of around 1GB of size followed this small patch that's because I had to make an emergency patch since Unity (the engine…

  • New Quests and Skills! - 19 September 2025

    Hi,For this patch I added a good amount of content but also increased the level cap for all classes to 15 since I'm adding several new skills. Let's go in detail:New Quests and Encounters:Armed Cultists in the Station: wipe out an armed Void Cult inside an abandoned section of a Pirate Lair.Scav Crisis: deal with scavengers inside the hab sector of a crowded civilian station.Rogue Scientist: eliminate a rogue scientist that's escaping with valuable research. Be wary of his buyers.I also added a new encounter: Maelstrom. A trap for many ships can be an opportunity for pirates. Be wary of hull damage and desperate pirate hunters willing to board your ship.I also modified the quest where you hunt a traitor pirate and added a boarding section to it to make it more interesting than just a space skirmish (also an option to receive a bribe for letting him go).New Skills:Here's a table with all…

  • Misc. Content and Munitions - 14 August 2025

    Hi,I have some diverse content for this week's patch, from a new Arena challenge to new gear, random events and a big change for space combat: a munitions mechanic. Let's go in detail:Changes to Space Combat:Munitions:At first I wanted to add new torpedo launchers with different effects and damage for this patch but forcing the player to change their torpedo launchers in an hangar wasn't the most efficient option so I added a new type of item: Munitions.By munitions, I mean special torpedoes that you can use with an installed torpedo launcher and select the one you want to use at any moment (as long as you have them in inventory). By default, you have a basic torpedo type that's unlimited but you can buy or loot other special torpedoes with extra damage and additional effects like:Hellfire Torpedo: slightly stronger than a basic torpedo and can cause fires inside an enemy ship.Phase Tor…

  • Patch Notes: 22-07-2025 - 22 July 2025

    Hi, For this week I have a few fixes and improvements: - Tweaked AI patrol behaviour to slowly converge on player when a mission is taking too long to finish. - Fixed multiple issues in CDF ship interior map: cover rotation, wall path blocking and missing dialogues. - Added more cover and dialogue to Arena match, tweaked visual settings a bit. - Fixed an issue where the hull bars of enemy ships wouldn't show partial damage values. - Added minefield hazard to space combat encounters (activates when starting a space combat encounter while sharing cell with a minefield encounter in the Star Map). - Added visual indicators (arrows) for enemy ships outside screen in space combat. - Fixed a bit of z-fighting inside alien doors. - Tweaked visual settings (fog mostly) for several maps. - Added visual indicators for bridges and bosses in some maps. - Fixed some cover points in second map of the…

  • New Player Ship and Quests! - 12 July 2025

    Hi,For this patch I have some extra content and fixes, let's go in detail:New Content:New Player ship: Retrofitted Research Ship.This ship starts with low hull points and weak weapons but to compensate has a Shield Array and Advanced Scanner. It also has a Techno Sorcerer and a few mercenaries as its initial crew.New Quests and Encounters:I added 3 new quests to add a bit more variety:Infestation: deal with a Xenobeast infestation in a civilian station of the Abandoned Systems.Unruly Species: eliminate Krell'Sha rebels in an alien station of the Alien Diaspora.CDF Incursion: deal with an incursion of the Colonial Defense Force into pirate space.I also added 2 new random encounters:Civilian Starliner: deal with a civilian starliner's escort ships to get some quick cash.Minefield: explore a dangerous minefield to see what its guarding.Fixes and Minor Changes:Now walls and some big obstacl…

  • Patch Notes: 20-06-2025 - 21 June 2025

    Hi, I have a few fixes for this small patch that couldn't wait until the next content patch: - Fix to issue in Main Quest that allowed the player to skip a combat mission in the late game. - Fix to issue that didn't allow proper file saving while on the Cluster Map. - Fixed an issue where larvas spawned by egg traps wouldn't be revealed on spawn and therefore cannot be targeted unless a soldier moves. - Fixed an issue where the mid-boss of the last mission wouldn't be visible while his dialogue plays. - Improved patrol routes for enemies in some of the missions of the Main Quest. - Minor edits to some dialogues. - Added logo to main menu. See you next patch, I'm planning to add a few new maps and encounters that I didn't include in the previous big patch due to time. Regards, Jorge

  • New Sandbox Campaign! - 17 June 2025

    HiSorry for the long delay. At the end of this article I'll explain why this took so long but if you only care about what comes in this patch here it is:The Cluster Map:This big feature changes the linear format of the game for an open galaxy map that represents the star sector (or cluster) where the story of the game happens.You'll be able to pick a starting system and decide where to move based on the difficulty and wealth of the system (or if you have a pending quest in a specific system).New Main Quest:Other big change is the new main quest that expands the story and worldbuilding of the game. This campaign has several combat missions (boardings and space combat) where the player will learn more about The Omen, its purpose and value to the powers of the galaxy.The missions of the campaign are spread randomly across the new map. I won't spoil much but there's a good deal of new maps,…

  • Dev Diary #11: Major changes to the Campaign - 10 September 2024

    Hi I wanted to tell you about many big changes that are coming to the game in its last patches before launch and how this basically changes it into a new experience. Let's go in detail: Star Cluster Map: In order to ditch the current linear campaign, I'm making a sort of sandbox "galaxy" map where you can choose the star systems you want to visit. As you can see in the GIF, the interface will show you information of the neighbouring star systems like their wealth and danger, in this way you can choose the star you want to visit and map safer or riskier paths according to your current strength. This major change also allows me to add another new feature: faction reputation. The idea is that you'll gain or lose reputation with some factions depending of the missions and actions you take and this can affect stuff like market prices, mission rewards and even trigger some hostile encounters…

  • Achievements and New Content! - 24 May 2024

    Hi In this patch I added achievements, a new map and some changes. Let's go in detail: New Map: Added a new volcanic map where you need to hunt a rare Crimson Xenobeast. Be wary that the planet is infested so expect constant xenobeast reinforcements. New Xenobeasts: I wanted to add more variety to the xenobeast enemies so I added new variants: - Armored Xenobeast: this one is slower than the warriors but stronger and with 1 extra armor point. - Ghost Xenobeast: this one is faster and weaker than warriors. It has no Regeneration ability but compensates by having a "Cloak" ability that makes it invisible. Just like the Cloaking done by the assassins, this status ends when the unit makes an attack, receives damage or gets targeted by a Threat Detector or similar ability. - Crimson Xenobeast: this one only appears in the new map. It's evolved to survive in a volcanic world so expect your so…

  • Patch Notes: 19-03-2024 - 19 March 2024

    In this patch I add 2 new maps and a few fixes and changes: New Maps: Added a new snow planet mission where you can raid a CDF outpost. Be wary that CDF soldiers are tougher than your regular security guards. https://i.imgur.com/7ozRvGR.png Added a new jungle planet mission where you can kill a Krell'Sha Warchief for a bounty. https://i.imgur.com/kM7kyPf.png Both new missions have reinforcements and tough enemies so be careful. Fixes and Changes: Changed the way objectives are shown during raid missions. Now it will show how many loot containers are needed to fulfill the mission and how many are in the map. It will also update if loot containers are destroyed and highlight the Retreat button when you reach a minimum of containers. Fixed a bug that would cause sometimes enemy waves freezing in the arena. Fixed walls blocking pathfinding only partially in the Infested Pirate Ship mission…

  • Patch Notes: 20-02-2024 - 20 February 2024

    For this week I have more fixes but also new skills for Human and Void Spawn Mercenaries: Added new skill to Void Spawn: Suppressive Fire. Replaces Covering Fire for a barrage with a medium sized area of effect and manual aiming. Any targets inside the area will receive guaranteed minimum weapon damage and the "Suppressed" status effect. It also can destroy weak cover. Added new skill to Human Mercenaries: Spray And Pray. Replaces covering Fire for a small area of effect with manual aiming. Any targets inside the area receive guaranteed minimum damage. Barrage can also destroy weak cover. Added more voice lines when moving your soldiers (especially for the female ones). Fixed a bug where using the Vortex spell would only work in empty cells, now it can also directly target cells with obstacles or enemies in them. Added a "Forbidden" red cursor that will replace the AoE bubble (or skill…

  • Patch Notes: 14-02-2024 - 14 February 2024

    A few fixes for this week's patch: Fixed a bug where a soldier would get deselected after certain actions like reload. Fixed a bug where a soldier sometimes wouldn't be able to move after certain actions (usually Cloaking). Fixed a bug when opening the new Hangar UI that would keep the panel opened and unable to close. Fixed rockets not doing damage to destructible props. Fixed a bug where dron's projectiles would shoot from a different place instead of its gun. Configured more half cover props to be destructibles (small canisters and boxes). Fixed an issue where a soldier firing a rocket from an alien tower would slide vertically. Fixed station music not stopping after undocking. Fixed a small animation jitter when customizing techno sorcerers. Fixed an issue where drone corpses would fall through the ground. Fixed a pathing bug where sometimes enemy patrols wouldn't patrol or react to…

  • New Patch: Space Station Overhaul and New Missions! - 11 February 2024

    Hi, This patch replaces the old station menus for 3D environments with NPCs. It also adds new missions in new environments, new enemies and fixes. Let's go in detail: Space Station Overhaul: As I mentioned in a previous dev diary, the Space Station overhaul adds a new interface where you can see rooms of the station you are visiting and interact with NPCs instead of the old menus with placeholder portraits. The basic functions remain the same but with some new mechanics. Now you can see the recruits available in a station alongside their loadout and traits (in order to see the recruits you need to talk to the "Mercenary Agent" NPC that you'll find in a Bar): In the "Command Center" section of a station you'll be able to talk to a NPC that will show you the missions available there. I added a few extra and some of these new missions can be started directly from this menu instead of leavi…

  • Dev Diary #10: Space Station Overhaul - 14 November 2023

    Hi I'm hard at work making the next big content patch so I wanted to inform you of what's coming. The main idea behind this long promised "space station overhaul" is to replace the current space station user interface with small 3D environments and NPCs but not just a cosmetic change, in this way the stations can be different depending of the type of system you are visiting, for example: a pirate lair not only should look differently from a corporate space station but both should offer different services and missions. New Maps and Missions: Speaking of missions, I'm working in a new arena map where you'll be able to fight hostile pirates and alien creatures for money and reputation. With the overhaul, some missions like this one can be taken without leaving the station. The arena is almost ready but I'm also working in other environment assets like space station/pirate lair interiors. A…

  • Patch Notes: 18-10-2023 - 18 October 2023

    Hi This patch has some minor features and content that I'm releasing while I work in a bigger patch. Let's go in detail: Added explosive barrels to several maps. These barrels can only be targeted if there's enemies close to them. https://i.imgur.com/vwOTWTA.png Added new enemy: Corporate Mercenary. This is a foot soldier equipped with an auto-shotgun and capable of retaliating against ranged attacks. https://i.imgur.com/LseZunJ.png Modified list of target icons to show explosive barrels and yellow icons when a target has more than 50% chances of receiving critical damage. Target icons also show a tooltip with the hit chance now. Raised level cap to 12. Improved Scav Ship map, made it bigger and with more starting points. Improved Infested Pirate Ship map, made it bigger and with more starting points and egg traps. Improved Krell'Sha ship map, changed textures, added new Krell'Sha decor…

  • New Skills (and other stuff) - 22 September 2023

    Hi For this patch I have several new skills for the soldiers (and changes to some existing ones), some major fixes to combat using height and even changes to some existing maps to take advantage of these fixes. Let's go in detail: New Skills: - Cloaking: with this skill, an Assassin can become invisible to enemies for a few turns or until they shoot a target or receives damage. - Retaliation: this passive skill allows a Human Mercenary to respond with fire if they receive normal ranged fire (and there's ammo available). - Dodge Overwatch: this skill makes any Raider (human or Krell'Sha) immune to overwatch fire. - Melee Blocking : this skill makes any Raider (human or Krell'Sha) able to block melee attacks that come from the front. The blocking skill do not work against critical hits or flanking attacks. - Charge: this passive skills adds a critical chance bonus per every cell moved whe…

Patch notes and updates

S.noRelease datePatch nameGID number
114 March 2026Patch Notes: 13-03-20261826992588597162
22 December 2025Patch Notes: 01-12-20251817483467047006
325 November 2025Patch Notes: 24-11-20251816849002022106
43 October 2025Patch Notes: 03-10-20251811772772515859
522 July 2025Patch Notes: 22-07-20251805431065485662
621 June 2025Patch Notes: 20-06-20251802893906777887
719 March 2024Patch Notes: 19-03-20247309977427451771327
820 February 2024Patch Notes: 20-02-20245728086065176185895
914 February 2024Patch Notes: 14-02-20245750603429271495001
1018 October 2023Patch Notes: 18-10-20235218041989038044317
115 September 2023Patch Notes: 04-09-20235141476355674158022
1225 August 2023Patch Notes: 24-08-20235141475722328794180
1319 August 2023Patch Release Notes: 18-08-20235127964289178334423
1429 March 2023Keybindings and some fixes!5143714207945211802
1511 November 2022Patch Notes: 11-11-20226368680725426249073
1622 June 2022Patch Release Notes: June 214474904295724476172
1716 May 2022Minor Bug Fixes: Movement and XP5849624375834047729
1822 April 2022Minor Fixes: Krell'Sha ship encounter and Mission counter4348797798077020226
194 April 2022Some Urgent Fixes (and Autosave)4347669995473421164
202 April 2022New Patch! Double Movement and some Fixes4347669995466722682

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1482820
Live current players0
SteamPulse tracked peak22
Live count (today's peak floor)0
Price$13.99
Free to playNo
Discount0%
Original price USD$13.99
Current price USD$13.99
Release dateNov 20, 2025
DeveloperAutarca
PublisherAutarca
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent78%
Positive reviews82
Negative reviews23
Total reviews105
Steam recommendations106
Achievements16
Average playtime forever1,374 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1482820/

Short description

Lead a band of space pirates and loot and pillage your way across the stars in this turn based tactical game!

About this game

Void Marauders puts you in command of a pirate space ship and its crew. Recruit soldiers, arm them and lead them into tactical turn based battles against alien, robotic and human forces. Board or destroy ships, assault installations and colonies and loot your way across the stars to become the most infamous pirate of the sector. Loot and pillage enemy ships and installations, sell your well earned loot in space trading stations and improve your ship and equipment. Remember to save something for your soldiers though, pirates and mercenaries will be loyal to you as long as you pay them or you could risk desertion, a mutiny or being thrown through an airlock. FEATURES: Manage a ship and its crew. Recruit soldiers from different classes and species. Lead your soldiers in turn based tactical battles against human, alien and robotic enemies. Play a single player campaign in a procedural sandbox map. Loot and pillage enemy ships and installations. Trade your loot and buy new equipment and upgrades. Manage the loyalty, health and payment of your crew. Find and capture the legendary ship The Omen and uncover its sinister purpose.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Atos criminosos
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $13.99
  • Highest observed: $13.99

Void Marauders's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $13.99, the highest is $13.99, and the first visible tracked price is $13.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Void Marauders's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $13.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $13.99. The latest run records $13.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $13.99
  • Current list price: $13.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Void Marauders at $13.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$13.99$13.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $13.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$13.99$13.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $13.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$13.99$13.99No discountSteam Store

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4Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,271
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6下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637
7Dota 2502,47522 September 2026 - 10:10:34 UTC1,291,328
8月圆之夜 (Night of Full Moon)25122 September 2026 - 06:07:53 UTC1,501
9英魂之刃11422 September 2026 - 08:15:07 UTC406

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,67722 September 2026 - 10:11:44 UTC122,811467,999The Indie Stone
Terraria24,49922 September 2026 - 09:28:55 UTC486,9181,521,492Re-Logic

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2502,47522 September 2026 - 10:10:34 UTC1,291,3282,758,031Valve
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Black Desert17,94622 September 2026 - 08:45:29 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die17,03422 September 2026 - 08:46:56 UTC124,449398,822The Fun Pimps

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