SPSTEAMPULSELIVE ANALYTICS
Idle Research

Idle Research Steam metadata

Considera Games LLC | Jul 31, 2022 | game

Released

67players observed · 23 September 2026 - 07:45:14 UTC

AdventureCasualFree To PlayIndieSimulationSteam Store

  • Latest observed players67 · 23 September 2026 - 07:45:14 UTC
  • SteamPulse tracked peak248
  • Units sold (VGI)57,150
  • Revenue (VGI)No data available
  • Review score84% positive

Idle Research metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players67 · 23 September 2026 - 07:45:14 UTC
  • SteamPulse tracked peak248
  • Units sold (VGI)57,150
  • Revenue (VGI)No data available
  • Review score84% positive
  • Total reviews1,846
  • Release dateJul 31, 2022
  • DeveloperConsidera Games LLC
  • PublisherConsidera Core LLC

Genres: Adventure, Casual, Free To Play, Indie, Simulation

Company pages: Developer: Considera Games LLCPublisher: Considera Core LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Idle Research Steam metadata

Idle Research metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1482860/metadata
Steam Storehttps://store.steampowered.com/app/1482860/
Steam Communityhttps://steamcommunity.com/app/1482860
PCGamingWiki search
IGDB searchSearch IGDB for Idle Research

Reviews, pricing, and metadata

Review summary

Very Positive

84% positive, 1,555 positive, 291 negative

Price and discount

Free to play

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, In-App Purchases, Family Sharing

Achievements

99

Platform releases
  • Steam 31 July 2022

Latest Steam announcements

  • Idle Research 2 - Developer Standup Blog News - Episode 3 (XV-L) - 16 December 2025

    Hey everyone! I'm back with the largest set of developer standup blogs so far. Since the last post, I have finally graduated from college with a bachelors in Computer Science, and transitioned to full-time software development. I've done a pretty good job balancing work, life, and this game, and I'm very excited to see where this goes! You will again see a lot of small changes throughout the next 26 posts. Enjoy!This is probably the longest steam announcement ever, sorry if it lagsEpisode 3 - Posts XV-L5/20/25-12/14/25 Dev Standup 25.0: UI Refactoring from Polling to Reactive (Epic UI Optimization)5/20/25 - III.XVI spent the last few weeks celebrating my recent graduation and working on some IR2 refactoring... again! Visually, I only have this screenshot to show you of some Library UI tweaks. I am in a position where customizing UI is getting easier by the day, and I have complete contr…

  • Idle Research 2 - Developer Standup Blog News - Episode 2 (XI-XIV) - 30 April 2025

    Hey everyone! I'm back with another set of developer standup blogs from my discord. Posts have been less frequent because of College. I'm about 2 weeks away from graduating! Anyways, I present you the last 14 episodes! *Looking at the earlier posts now... wow, do I love to change shit all the time haha. Just let me cook :) Episode 2 - Posts XI-XIV1/30/25-4/29/25 Dev Standup 11.0: Boring Day - Water Pipeline Map Validation & New Water FeaturesNothing super exciting to show off... But I am writing unit tests in game development for the first time ever! Basically I have it set up to check for mistakes in the maps I make. In this case, I'm missing 3 drains that spawn on the map by default. Additionally, I have set up basic configurations for the new 12-13 water features, that's quite a bit :o Demo still not approved, not looking too good. On the bright side, I'm already on making the start…

  • Idle Research 2 - Developer Standup Blog News - Episode 1 (I-X) - 4 March 2025

    Starting today, I will be reposting 10 days of developer standup blogs that I write on my discord server. These will be delayed but highly detailed posts about what I have been working on for Idle Research 2. You will also see the progression of changes over time, so some things may come and go. Obviously, there still isn't a demo out... I missed the deadline for the Steam Idler Fest because of a failed Steam review and I decided to completely rework the entry feature. You will see the initial idea in Standup 10.0. Also I have been moving to a new apartment, so the past few weeks have been unproductive. Anyways, here are the first posts! The earlier ones are a bit rusty Episode 1 - Posts I-X 1/18/25-1/29/25 Dev Standup 1.0: First Me from the past few days... Building rule logic implemented (valid/invalid tile highlighting soon), Blocking building counts, QoL, and build confirmations (de…

  • Idle Research Further Development News - 15 January 2025

    You wake up from a time-activated cryogenic pod in 2070 on planet Mu Ra Tempel — after the devasting Earth-27 Mutually Assured Destruction incident. Steam Page At The Bottom Hey all, I have been able to get a lot more progress with Idle Research /2. I'd really like to provide at least a small demo during the Steam Idler Fest in February 3, 2025. Here are some screenshots to get you in the loop of what's coming: https://store.steampowered.com/app/3420280/Idle_Research_2/

  • Idle Research 2 - Optional Survey - 4 July 2024

    Hey friends! Happy 4th of July to my American players, and happy Thursday to everyone else! I hope everyone is having a great week. As decided on my discord, I have decided to begin development on a new version of Idle Research. There's a lot of things that need to be remade from scratch, specifically project infrastructure and basic game features (Research, Crafting, etc.). I personally feel like the game needs a more thoughtful approach to what I wanted Idle Research to be. I would really love if people filled out this Google Form survey, so I have a good idea on my player base's wants and needs for the best idle/incremental game experience. Here is the link: https://forms.gle/jUQ2jT9vWhH9XBhWA I'll provide more details on what will happen to the current Idle Research, but to keep it short: Game will be playable and live, not replaced by Idle Research 2. Cylinders will not be a thing,…

  • Idle Research: Black Ice Steam Achievement REMOVED - 30 June 2024

    Hi friends, I have finally removed the steam achievement for the Black Ice Flask. So now people should be able to 100% the game for now. This new update is still taking way longer than it should, and I again apologize for that. For those who don't know, I am a full-time computer science student who also is an intern at a software development company. On top of that, I've had a lot of personal/social obligations to focus on, and other side-projects unrelated to Idle Research. I'm doing my best to make progress, but it's just hard maintaining everything. Hopefully this achievement removal will help people! Thanks, Zach

  • Idle Research: New UI Sneakpeaks + Other Previews (Still No ETA) - 30 June 2023

    Hello everyone! As you may have noticed, it is definitely past the February or March goal I was hoping for. Unfortunately, there is no update ready still. Those who go to university and work full time may understand. It is currently summer break, and I am currently a full-stack software developer intern (ASP.NET + Angular for anyone who is interested). I do have more time to work on the game, but I have become such a better programmer over the past few months. This has led me to begin a rewrite project. The rewrite will consist: Brand new polished UI UI Themes! Removing the current tutorial system, replacing it with a task/chapter system. If the storyline is ever made, it'll be combined with this. (Hopefully In the future) modding support Brand new menu and settings system. Ability to have more than one playfab cloud and local account per device Major performance boosts Etc. Here are so…

  • Idle Research: Final Feature Preview for the Next Update (Still No ETA) - 27 January 2023

    Hello! I just wanted to provide the last major feature previews to provide more updates on where I am at in terms of the next major update THESE ARE JUST PREVIEWS, NOT AN ACTUAL UPDATE. THERE IS STILL NO ETA. I AM STILL FOCUSING ON COLLEGE AT THE MOMENT. My personal goal is end of February or March, and I will announce 1-2 weeks before. But who knows, take this with a grain of salt :) Anywho, here are some screenshot previews: Offline v2.0, from Research Tier 2: Corruption (Flasks Only): That'll be it, stay tuned for more information! Join the discord for more previews and announcements: https://discord.gg/9A9CjrSxeu. Thanks, Zach / CryptoGrounds

  • Idle Research: Next Update Preview (No ETA) - 22 November 2022

    Hi friends! Just felt like I should provide some updates on my progress with the next major update. THESE ARE JUST PREVIEWS, NOT AN ACTUAL UPDATE. THERE IS NO ETA. I AM STILL FOCUSING ON COLLEGE AT THE MOMENT :) Also spoiler warning... Anywho, here are some screenshot previews: So this is Research Tier 2, if you didn't see the previous post. It will contain random stuff like unlocking ice, prestige v2, mastery v2, etc. Tubes' Blue Energy will now boost Flasks' Green Energy. Adventure is being reworked by a lot (which is taking up a lot of time). You can no longer manually deploy, your army is just based on your current Tubes. QoL! Skill Shards are also no longer RNG. More information in the future. Flask Intruders in Tubes... more information in the future. Simulations Rework If there are special game breaking errors (most likely caused by crafting presets), you will now get error messa…

  • Idle Research: General Roadmap - 22 August 2022

    Hi everyone! Classes for college starts tomorrow... 😢 I wanted to give you guys a quick heads up on what I will be working on during this semester (and potentially next semester). There are lots more than what's being shown, but it's just the general list. Can't give any promises on ETAs sadly. But due to my sanity/mental health, I plan on doing my best to balance school life, social life, and game dev life. Hope y'all understand and are excited for what's to come! Thanks everyone

  • v0.21.7 Update - Offline Fix, Reworked Tutorial, Custom Preset Input, etc. - 14 August 2022

    Thank you very much for your patience to those who were affected by the Offline Progress issue. Should be good to go now! :^) (Accelerators) You can now hold on the little buttons on every accelerator. (Crafting) EXPERIMENTAL: Added a manual input for crafting presets. If you somehow add some weird string or something and it messes up the game, please get in contact with me! (Tutorial) During the tutorial, when you need to head to a certain location in navigation, the button will turn blue! (Research) Added the crafting cost in the description of current research. (Settings) Ability to toggle patch notes on game load. (Settings) When using Mixed Notation, you can now switch through a few numbers when you want it to switch to scientific. (Diamond Shop) If you feel generous and appreciate my work, you can now donate in the Diamond Shop. These do not change the game in any way, just donati…

  • v0.21.6 Patch - Balancing, Save System Rework, Diamond Upgrades Rework, etc.! - 11 August 2022

    (Crafting) Presets now have a custom preset input. (Solitaire) A setting to toggle Auto Win NOTE! A lot of the balancing related changes in this update are subject to change! (Saving!) Save System has been reworked. Flasks, Tubes, and Shared data has been merged! No more importing/exporting/managing multiple files! This should eliminate a lot of the save-related bugs. With this save system change, current backups have been wiped. You are still allowed to import previous saves with the following tags: “FLASKS>”, “TUBES>”, “SHARED>”. (Saving) You now have a maximum of 50 backup files. (Menu) Menu has gotten a touch up since the save system was reworked, so it should be less confusing now! (Research) Orange Flask Research Time: 120 => 60 Seconds (Research) Yellow Flask Research Time: 600 => 300 Seconds (Research) Yellow Flask Requirement: 250 => 100 Orange Flasks (Research) Blue Flask Time…

  • v0.21.5 Patch - Presets UI Rework + Save System Update - 8 August 2022

    Offline: For Tubes Adventure, you now gain kills offline! This only gives kills for the stage you are currently on. Settings: A setting to toggle the offline progress screen. Crafting: Presets have a new look and were heavily simplified. You can now toggle individual presets, rather than presets as a whole. Getting rid of the three buttons on the side allows the preset screen to look less cluttered and confusing. Settings: For PC, the fullscreen setting has been changed. It should work properly and work across all scenes. For the first time, it might load into borderless or windowed. Saving: If you load into a local save, it will only save locally automatically. You can manually save to the cloud if you want. However, if you load into a cloud save, it will automatically save locally and to the cloud. Saving: Attempted to fix the Save System for when you close the game or shut off your d…

  • v0.21.4 - Massive Solitaire QoL and bug patch! - 6 August 2022

    ⇐ v0.21.4 ⇒ Flask’s Assembly: Added shortcut buttons in Juice. You can now hold on the Sample Processor buttons. Mastery: (QoL) since there is a large phase where you only have 1 mastery slot, assigning another mastery slot will disable the already enabled one (assuming you have no slots left). Potions: You can now see tube expenditures at the top. Settings: Added a setting where the game can run in 10 fps if it’s out of focus. Misc: Added Skill Shards to the Skilling navigation button SOLITAIRE: YOU CAN NOW DOUBLE CLICK THE CARDS IF YOU WANT THEM TO GO TO ONE OF THE 4 FOUNDATION PILES (if it can) (WOOOOOO!!!) +5 Diamonds for winning! Game will also automatically end if you win. Solitaire cooldown has been reduced to 23 hours, so users don’t keep pushing it further and further into the night. AUTO WIN CONDITION HAS BEEN ADDED! No more needing to spam drag/click cards! You can now switch…

  • v0.21.3 - v0.21.3.2 Patches - 4 August 2022

    ⇐ v0.21.3 ⇒ Settings: Army Veteran Gamer has been added to the social media section in settings, thank you for making a series on the game! Intro Animation toggle Letter Notation, all notations after log notation have been shifted plus one. Your settings may change if you use any of those notations. Diamond Shop: Time Bender IAP now multiplies offline progress as well. Ice: Added a button where you can queue freeze mode on the next prestige. This is so you don’t have to disable auto prestige anymore! Guide: Added accelerator descriptions in the accelerator guide page. Crafting: In tubes layer, auto brewing potions now subtracts your crafting production display. Added a “Set Current Crafting Layout as Preset Layout” button”. The Map: Added the ability to load a cloud save in the Map. If you want full control on what you want to choose, it’s best to go to the main menu. Menu: An export sa…

  • v0.21.2.1 Patch - 3 August 2022

    - Lab now displays Flasks' boost as energy boosts, because that's technically what it was. So now it makes more sense. - Daily Solitaire: I heard ya. Stockpile now deals one card, instead of three. This will make games a bit easier to win! - Alright, solitaire will now bring you back to main menu again. There has been some saving issues when it brings you directly to the game. No idea why. If this happens to you again, please get in touch immediately, and don't close your game so I can obtain player log files. In case it does happen and you are a windows user: Go to C:\Users\USERNAME\AppData\LocalLow\CryptoGrounds\Idle Research\ and send me Player.log and Player-prev.log if you have it. Otherwise, you can do it from the main menu if you scroll down to "Report Bugs" Thanks!

  • v0.21.1.1 Patch - 2 August 2022

    - Change All buttons in mastery - Process juice button on all sample processors (Flask Assembly). - Mixed Scientific Notation, Scientific starts at 1e50 rather than 1e100 - Solitiare now sends you back to the game, instead of the menu - Minor UI Fixes - Fixed Ice Maker Steam Achievements (blue and up) - Fixed Crafting Presets being goofy - Fixed Steam iaps not buying - Fixed Playfab once again - Locked Crafting Slots, just to clean the interface and eliminate a bug. Other minor undocumented changes (silly me) Side Note: Very sorry for the amount of bugs related to solitaire and saving lately. Hopefully those are gone for good. For the Daily Solitaire, I plan on adding one or two more easier games, so you get to choose. I also will make Daily Solitaire 1 card draw instead of 3, which should increase the chances of winning. Thank you everyone for playing. If you enjoyed, be sure to leave…

  • v0.21.0.8 Patch - 2 August 2022

    - Minor UI Changes - Daily Solitaire reward now starts with a 5 Diamonds. This will allow you to skip playing solitaire and get the free Diamonds. - Daily Solitare and Diamond Shop now unlocks at 1e8. - Fixed the game being messed up for new people - And other undocumented bug fixes

  • v0.21.0.6 Patch - 1 August 2022

    - All accelerators now have a spend energy button on them. QoL - Added a crafting flask flashing setting - Added a fullscreen mode setting (experimental) - Current amount of fire flasks under the fire button - Prestige navigation text now displays the prestige gains when you are able to prestige. - Auto research now defaults to on - Reduced Diamond Shop and daily solitaire unlock to 1e10 energy - The boost in daily solitaire no longer drains - Fixed tutorial related bugs - Fixed Playfab related bugs - Other UI bugs

  • v0.21.0.5 Patch - 1 August 2022

    Fixes more minor ui bugs Disables Steam Cloud to prevent data issues Fixes IAP related issues

Patch notes and updates

S.noRelease datePatch nameGID number
111 August 2022v0.21.6 Patch - Balancing, Save System Rework, Diamond Upgrades Rework, etc.!4607764924150463415
28 August 2022v0.21.5 Patch - Presets UI Rework + Save System Update4598757090465339614
36 August 2022v0.21.4 - Massive Solitaire QoL and bug patch!4598757090457692336
43 August 2022v0.21.2.1 Patch4598757090445108456
52 August 2022v0.21.1.1 Patch4598757090444514602
62 August 2022v0.21.0.8 Patch4587497456697696773
71 August 2022v0.21.0.6 Patch4587497456696597179
81 August 2022v0.21.0.5 Patch4587497456695899733
91 August 2022v0.21.0.4 - Small Bug fixes4587497456694455802
105 October 2021Transferring Saves from Demo3938951840896678996

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1482860
Live current players67
SteamPulse tracked peak248
Live count (today's peak floor)67
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateJul 31, 2022
DeveloperConsidera Games LLC
PublisherConsidera Core LLC
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent84%
Positive reviews1,555
Negative reviews291
Total reviews1,846
Steam recommendationsNot available
Achievements99
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1482860/

Short description

Idle Research is an addictive, resource management, incremental game with both idle and active playstyles. Research and craft colorful Flasks and Tubes to earn as much Energy as possible! Big numbers guaranteed.

About this game

Join the Discord! Join the Discord to discuss the game with thousands of other players!! About the Game Idle Research is an addictive, resource management, incremental game with both idle and active playstyles. Research and Craft items (Flasks, Tubes, and Cylinders (in the future)) to earn as much of the 3 types of Energy as possible! The game can be played anywhere at anytime, no internet or constant attention is required (though it would speed up progress :D). Supports different platforms from Mobile and the Web version! Features We all love numbers right? How about big ones? That’s what this game is about! I designed the game to be a fun and addicting incremental. Fans of basic and complex incrementals will love this game. Research, the most important feature of the game, can unlock up to 18 different and colorful vital items! Craft researched items that will make you even more Energy and can be used in different features of the game! Progress through the game and complete 148 achievements! Currently there are 100 Steam achievements for you to collect :) Reset some progress, gain Golden items, and come back even faster! There are lots of different types of prestiges for you to unlock Fight enemy Tubes and steal their Energy! Explore through 7 different zones with a maximum of 500 stages each! Steal precious Skill Shards and level up 70 different skills! Become an alchemist and brew various types of potions! There's much more content for you to unlock, no more spoilers :^). 100s of hours guaranteed! The game can be speedruned for you speedrun addicts. The game is currently in Early Access, as you might have noticed from the tags and the banner at the top. Currently, there are two layers of content: Flasks and Tubes. My goal is to add a third and final layer of content, and add some holiday events! If you're curious, the third content layer will be larger than Flasks and Tubes, combined! There will be some form of educational material related to chemistry, physics, and math. Additionally, there will be some form of story or dialogue, if that's your kind of thing. If you want more previews and details, join the discord! I love to keep the community updated wit…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
35In-App Purchases
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Schimpfwörte
igrs13Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Idle Research's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Idle Research's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Idle Research at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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Counter-Strike 2642,11223 September 2026 - 08:13:58 UTC1,818,3689,826,471Valve
Dota 2425,15023 September 2026 - 08:13:58 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS315,55823 September 2026 - 08:13:58 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat149,83523 September 2026 - 06:06:43 UTC193,859108,446Marcel Zurawka, Julius Krüger
Apex Legends™101,94523 September 2026 - 06:13:08 UTC624,4731,047,228Respawn
Aniimo86,58523 September 2026 - 05:23:31 UTC111,475Not availablePawprint Studio
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Delta Force49,03223 September 2026 - 06:22:39 UTC246,418192,933Team Jade
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Overwatch®47,12023 September 2026 - 05:32:10 UTC164,636420,984Blizzard Entertainment, Inc.

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat149,83523 September 2026 - 06:06:43 UTC193,859108,446Marcel Zurawka, Julius Krüger
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley35,30223 September 2026 - 08:06:27 UTC236,6141,016,067ConcernedApe
Graveyard Keeper 230,70923 September 2026 - 00:02:26 UTC30,709Not availableLazy Bear Games
War Thunder30,28123 September 2026 - 03:14:30 UTC125,317781,076Gaijin Entertainment
RimWorld21,81523 September 2026 - 04:59:52 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
EA SPORTS FC™ 2617,18623 September 2026 - 07:28:22 UTC159,35063,186EA Canada, EA Romania
7 Days to Die15,75223 September 2026 - 04:06:45 UTC124,449398,822The Fun Pimps
Football Manager 2615,07123 September 2026 - 02:19:18 UTC82,75035,608Sports Interactive

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2425,15023 September 2026 - 08:13:58 UTC1,291,3282,758,031Valve
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Arena Breakout: Infinite27,28322 September 2026 - 22:35:17 UTC65,94478,112Morefun Studios
Baldur's Gate 324,83223 September 2026 - 07:48:16 UTC875,343836,282Larian Studios
RimWorld21,81523 September 2026 - 04:59:52 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI20,83623 September 2026 - 04:04:18 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Age of Empires II: Definitive Edition18,04923 September 2026 - 02:44:36 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Black Desert17,73823 September 2026 - 01:35:52 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III16,27223 September 2026 - 02:57:06 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die15,75223 September 2026 - 04:06:45 UTC124,449398,822The Fun Pimps

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS315,55823 September 2026 - 08:13:58 UTC3,236,0272,744,193PUBG Corporation
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Apex Legends™101,94523 September 2026 - 06:13:08 UTC624,4731,047,228Respawn
Aniimo86,58523 September 2026 - 05:23:31 UTC111,475Not availablePawprint Studio
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Delta Force49,03223 September 2026 - 06:22:39 UTC246,418192,933Team Jade
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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