SPSTEAMPULSELIVE ANALYTICS
Fight For Eden

Fight For Eden Steam news

Andonis Gaja | Dec 18, 2020 | game

Released

0players observed · 24 September 2026 - 11:38:13 UTC

ActionFree To PlayIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score59% positive

Fight For Eden news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score59% positive
  • Total reviews17
  • Release dateDec 18, 2020
  • DeveloperAndonis Gaja
  • PublisherAndonis Gaja

Genres: Action, Free To Play, Indie, RPG

Company pages: Developer: Andonis GajaPublisher: Andonis Gaja

Top Steam chartsTop 100 gamesGame directorySteam Store page

Fight For Eden Steam news

Fight For Eden news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 0.4.6 - 11 December 2022

    Bug fixes: - arena training collision when using melee weapons (goblin and orc not taking damage) - disable map locations when making the tour of the camp for the first time. - quest arrow when the target is very close.

  • Patch 0.4.5 - 6 December 2022

    - Drop the only one collider per character. - Add individual collider per each character's body part. - Missiles are now passing between character's body parts. - When a defeated enemy's body disappears, any javelin stuck in it will drop to the ground - Missiles stuck into a body part will move with the body part not with the character

  • Patch 0.4.4 - 29 November 2022

    Fix bug that prevents swapping non javelin weapons

  • Patch 0.4.3 - 28 November 2022

    New weapon added: Javelin is a versatile weapon that can be used in both melee and ranged combat. After the javelin hits an object or enemy, it can be picked up and used in combat by the player. There are two types of javelins: 1. The default javelin is larger and slower with increased damage, both ranged and melee, but with a lower attack speed. It has a quantity of one, so if the player throws it, it will return to the hand after a time, based on the attack speed. 2. The quick javelin is a stack of multiple javelins, smaller in size with lower but more compact damage and an increased attack speed. If the javelin is being thrown, after a delay, another one will spawn at the player's hand.

  • Patch 0.4.2 - 19 November 2022

    Patch includes: * Add a new weapon, Ranger Bow as a precise bow type. It has higher accuracy compared with the classic one by keeping the arrow on the right track regardless of the hand movement. It has a slightly slower reload. * Add open player menu binding as default for oculus touch controllers (button A). * Other small updates and fixes

  • Patch 0.4.1 - 14 November 2022

    Patch 0.4.1 includes small changes and fixes: Add exploration mode (travel to location from map). Cannot progress in story mode from exploration mode. Map travel is available also for locations that are not discovered in story mode, there are few exceptions. Regions are now connected to each other by portals. Player health and damage are increased based on character level. Allies health and damage are increased based on player level. Enemies health and damage are increased based on region.

  • Patch 0.4 - 6 November 2022

    The patch is introducing three main features: - Encounters: when exploring the half elves kingdom, you will find many adversaries ready to end your journey in forests, around houses or in the middle of the road. - Bounties: in several regions, heroes with special abilities are ready to give you a great fight. - Arena: a new region accessible from the main base. There you can train with your fellows or fight the fiercest enemies you encountered so far.

  • Patch 0.3.1 Notes - 10 February 2022

    - Fix bug where combatants AI stops after several actions

  • Patch 0.3.0 Notes - 9 February 2022

    Enemy interactions Enemy weapon can now be stopped or deviated by other weapons Player can grab enemy shield to create attack opportunities Enemy can be grabbed by the player and thrown away New AI Added a variety of new actions Threat based mechanism Opens for enemy complex strategies in future patches, especially for random encounters, champions encounters and arena fights https://www.youtube.com/watch?v=aXvLBjYBUkY

  • Small patch: Switch to Steam VR - 5 June 2021

    Switch from Oculus SDK to Steam VR. - added compatibility with Windows MR headsets - added partial compatibility with HTC Vive and Valve Index headsets - changed lighting from gamma to linear - disabled field of view capabilities

  • Switch to Steam VR - 5 June 2021

    Switch from Oculus SDK to Steam VR. - added compatibility with Windows MR headsets - added partial compatibility with HTC Vive and Valve Index headsets - changed lighting from gamma to linear - disabled field of view capabilities

  • Patch 0.2.0 - Character diversification - 19 April 2021

    Small visual improvements: - main menu environment changes - tutorial environment changes - enemy character look diversification

  • Update 0.1.1 - 25 January 2021

    Small patch that adds Range Training at the base camp. - range training area - multiple targets with different difficulties and reward points - high scores

  • Update 0.1 - 1 January 2021

    0.1 Major update containing 3 new additions 1. Material strength feature: This new feature enables objects or bodies based on their material to be pierced, stop or deflect arrows. As an example lets take a wooden shield, it can be pierced, stop or deflect wooden arrows, but an iron shield has a material stronger than wood, this type of shield would always stop the wooden arrows or deflect them. If an arrow is piercing an object or body it will continue forward damaging anything in it’s path until it will be stopped. A deflected arrow is also able to do further damage. Some type of objects cannot deflect arrows, for example flesh or cloth armor. Demo: 2. New shield - Iron Spiked Shield Being made from iron it will always block enemy wooden arrows by stopping or deflecting them. Demo: 3. Ffirst ranged weapon for player - Wooden Bow It is effective in short range and has a quick reload. It…

Patch notes and updates

S.noRelease datePatch nameGID number
111 December 2022Patch 0.4.64980448574121073806
26 December 2022Patch 0.4.54979322040033725519
329 November 2022Patch 0.4.44836332027673343406
428 November 2022Patch 0.4.34836332027670883271
519 November 2022Patch 0.4.24789043687482567386
614 November 2022Patch 0.4.16368680725433671333
710 February 2022Patch 0.3.1 Notes4235075565597171712
89 February 2022Patch 0.3.0 Notes4235075565596436719
95 June 2021Small patch: Switch to Steam VR4093189347050781516
105 June 2021Switch to Steam VR4093189347050766698
1119 April 2021Patch 0.2.0 - Character diversification4570566565004430145
1225 January 2021Update 0.1.14043637702562965680

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