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Debatto: Delivery Battle

Debatto: Delivery Battle Steam news

Jumagama | Mar 31, 2021 | game

Released

0players observed · 23 September 2026 - 05:21:20 UTC

CasualIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Debatto: Delivery Battle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews7
  • Release dateMar 31, 2021
  • DeveloperJumagama
  • PublisherJumagama

Genres: Casual, Indie, Simulation, Strategy

Company pages: Developer: JumagamaPublisher: Jumagama

Top Steam chartsTop 100 gamesGame directorySteam Store page

Debatto: Delivery Battle Steam news

Debatto: Delivery Battle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Debatto is now released! - 5 April 2021

    Debatto has successfully launched on 1st of April 2021. Our website has currently free keys contenst. To get a free copy of a game all You have to do is register Your email on debatto.online and You have a chance to win a key.

  • Visual Update - 2 February 2021

    Most of the 3D models went through changes and the best way to show it is a couple of images. Let's see what's changed: Resource buildings All of the models went trough a complete rework. I wanted them to look like either a factory or a shop. Videos of how those models were made, can be found on Debatto youtube channel. Buildings placeholders The idea behind this, is that buildings which aren't started yet, will look like blueprints. Enviroment Enviroment blocks now has bigger trees. It means that if You put them next to each other, they will cover adjacent block as well. Upcomming new systems There are a new systems upcoming. One is the ability to send cistern from HQ, which will refuel Your car. Second one is the car spoilage. You will have to send service car to repair the broken car. Headquarters building Old HQ was really simple. Now it looks like a modern building! Roads It might…

  • Updates 1.2.4 - 1.2.9 - 19 January 2021

    1.2.9 Fixed issue with bulldozer sound not playing Added discord, Youtube and website link to main menu When playing game, cursor is now locked to game (doesn't go to second monitor). When in Main Menu, cursor can move freely to other screens. Fixed issue in Play offline button, with places, where it didn't react to player cursor Fuel stations are now clickable objects, displaying selection circle Refuel now costs money. For now all of the cars has 100 coins max refuel. Payment is calculated from this maxium. Added sound for refuel In HQ picking Phase, HQ stays under cursor and has red transparent color so it's obvious that You can't place it at that spot. It gets colored only on placable positions. In exclusive picking Phase, added alpha effect on mouse over buildings which are my exclusive buildings. This will help recognize that player can deselect building. Changed orange player col…

  • Release 1.2.0 - Fuel System - 4 January 2021

    Christmas holidays stopped development so this is coming little bit later than expected. But here We are, new update is here and game has changed a lot. You interested what's new? A lot! First of all game now has discord channel where You can put Your ideas, find players or get free key. Join if You wish to be part of the community: https://discord.gg/sNW99eWdhy FUEL SYSTEM New Fuel System. Cars has floating fuel bar above them and You need to refuel them at Fuel Stations which are randomly generated around city. If You fail to refuel, car will have speed reduced to 15% and You will have to slowly drive to Fuel Station. Video from modeling: https://www.youtube.com/watch?v=-9FR0hIE6p8 NEW UI Completely new UI. All of the UI elements has been revisited and changed. Everything is now much smaller and takes less space so it doesn't disturb so much during gameplay. NEW MODEL Model for Dumper…

  • Big Buildings are Now Live - 20 December 2020

    As previously announced, "Big Buildings" are now live. Big buildings are bringing different type of buildings. First of all, they are BIG. Each tier of big building requires much more resources than standard buildings. Don't worry, money can't be stolen from You. Points and money are redistributed based on how much You helped to finish building. Each building requires much more resources but they will pay off in long term. Finished building will start global boost based on type of building. Final list of buildings and boosts: Bazaar: Cars are cheaper by 30%. Car Service: Cars can hold 50% more resources. City Hall: Buildings are giving 20% more money. Driving School: Cars are faster by 15%. Train Station: Buildings requires 30% less resources.

  • Upcoming: Big Buildings - 9 December 2020

    I would like to share that work has started on upcoming new feature called "big buildings". These buildings will cover land size of 3x3. They can be builded by all players and each player will get share of money and points depending on how much he contributed to current building tier. After completing the building all players will get global modifier. Currently there are six different buildings. They might still change but let's look at what modifiers they will give: Hospital: cars can't be broken Driving school: cars are faster by 15% Train station: all buildings requires less resources by 30% Car service: cars will carry 20% more resources City hall: buildings are giving 20% more money Car bazaar: cars are cheaper by 20% Each building will require much more resources than standard buildings and they will go through same 5 phases. Let's look at phases of Hospital:

  • Leaderboards - 8 December 2020

    Added Leaderboards Maximum exclusive buildings setting is now 5 seconds Maximum time to pick exclusive buildings setting is now 180 seconds Fixed issue with fields verification Doubleclick at car to select all cars of same type Bulldozers will ignore all road blocks now and destroy selected road block

  • Update 0.1.2 - Matchmaking and more - 29 November 2020

    Added Matchmaking button "QUICK MATCH" Added secret stats which will be counting towards secret achievements Added network region setting Added player kicking from room

  • Update 0.1.1 - Steam Stats and Achievements - 25 November 2020

    Localization finished. Games is now using language from Steam. Panel with flags isn't available when you are logged in to Steam. Added Steam Achievements and Stats. Created new menu for Statistics. Game doesn't require to set nickname when You are logged in to Steam. It's used automatically from Steam.

  • Upcoming features after release - 25 November 2020

    Some of these might or might not be implemented. Everything depends on feedback. Upcoming features: Cars will have fuel and there will be fuel stations around city. If You forget to fuel Your car, You will have to send "cistern car" from Your HQ. Possibility to build resource buildings. Big common massive buildings, covering multiple tiles instead of one. Random storms across city, which will cover that part and You will be unable to build there for a moment. Random fires on buildings, which will lower tier of building if not cleared. Random breakdowns of cars. Cars will be fixed by service car, sent from HQ. Air transport? All of these features aren't coming in any particular order.

Patch notes and updates

S.noRelease datePatch nameGID number
119 January 2021Updates 1.2.4 - 1.2.94483864038821353261

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