SPSTEAMPULSELIVE ANALYTICS
The Use of Life

The Use of Life Steam metadata

だらねこげーむず/Daraneko Games | Nov 26, 2025 | game

Released

4players observed · 22 September 2026 - 12:14:21 UTC

AdventureIndieRPGChoose Your Own AdventureCRPGSteam Store

  • Latest observed players4 · 22 September 2026 - 12:14:21 UTC
  • SteamPulse tracked peak106
  • Units sold (VGI)24,780
  • Revenue (VGI)$353,000
  • Review score90% positive

The Use of Life metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players4 · 22 September 2026 - 12:14:21 UTC
  • SteamPulse tracked peak106
  • Units sold (VGI)24,780
  • Revenue (VGI)$353,000
  • Review score90% positive
  • Total reviews743
  • Release dateNov 26, 2025
  • Developerだらねこげーむず/Daraneko Games
  • PublisherPLAYISM

Genres: Adventure, Indie, RPG

Company pages: Developer: だらねこげーむず/Daraneko GamesPublisher: PLAYISM

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Use of Life Steam metadata

The Use of Life metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1483370/metadata
Steam Storehttps://store.steampowered.com/app/1483370/
Steam Communityhttps://steamcommunity.com/app/1483370
PCGamingWiki search
IGDB searchSearch IGDB for The Use of Life

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 672 positive, 71 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Full controller support, Steam Cloud, Family Sharing

Achievements

35

Platform releases
  • Steam 21 May 2022

Latest Steam announcements

  • Update : Ver.1.0.13 - 29 May 2026

    Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.13. Here are the bug fixes and changes. ◆Bug FixesFixed a bug that occurred after changing accessories, where the equipment weight would be displayed as -1.We hope you continue to enjoy The Use of Life!

  • Update : Ver.1.0.12 - 28 May 2026

    Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.12, Here are the bug fixes and changes. ◆Bug Fixes Fixed an issue where the number of Reset Stats would not replenish when resting. We hope you continue to enjoy The Use of Life!

  • Update : Ver.1.0.11 - 27 May 2026

    Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.11, Here are the bug fixes and changes. ◆Text Fixes, Additions, and Skill Changes Fixed typos. Changed the description and effect of Unsheathe. ⇒Added a clarification that Unsheathe is not an attack and thus does not deal damage. ⇒Removed the CP cost of Unsheathe pre-enhancement, and added the CP recovery effect to it post-enhancement. Added tutorial text for stats and skills early in the game. ⇒Added explanations for mastering classes and advanced classes. ⇒Replaced related images for language-specific ones. ◆Bug Fixes: Battles Fixed an issue where losing to the final boss of Ending 4, restarting the chapter, and then fighting the final boss of Ending 3 would cause the background and icon of the Ending 4 boss to be displayed instead. Fixed a bug where the Blind effect of Bastard Blood and Abyss Gate…

  • Update : Ver.1.0.10 - 17 March 2026

    Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.10, Here are the bug fixes and changes. ◆Additional Features Added a text log feature Added a battle log feature Note: Following the addition of text/battle logs, new button guides have been added to the first jail cell area and the second turn of the tutorial battle. ◆Fixes and Adjustments Corrected certain typos and translation errors Improved visibility of enemy skill names in the bottom right of the battle screen When an enemy's sprite changes mid-battle, their icon in the actions list will now change as well Fixed an issue where the inn background was incorrectly shown when Goshe awakens in the Ending 4 route Fixed an issue with the effect placement of Draconic Ray when used against the wolf We hope you continue to enjoy The Use of Life!

  • Update : Ver.1.0.09 - 22 January 2026

    Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.09, Here are the bug fixes and changes. ◆ Bug Fixes Fixed an issue with item/equipment menus where pressing when the page is nearly full could cause all options to disappear. Fixed an issue where, when no weapon was equipped in the secondary weapon slot, the displayed weight for a weapon being selected for that slot was incorrectly added, making it appear much heavier. Fixed an issue in specific chapters where, after a Game Over, selecting a do-over would cause the area name to remain as the dungeon name instead of reverting to the village name. Fixed an issue on the equipment screen when selecting the and then cancelling would incorrectly trigger its MP cost reduction effect without actually having to equip the item. Fixed an issue where skipping the door event and entering the underground entrance f…

  • Update : Ver.1.0.08 - 16 January 2026

    Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.08, Here are the bug fixes and changes. ◆Presentation Adjustment Changed certain BGM tracks. ◆ System Adjustments Added better list functions to the shop, menu, and battle menus (items, Skills, etc.). ┗ Pressing up on the top option scrolls back to the bottom option. ┗ Pressing down on the bottom option scrolls back to the top option. We hope you continue to enjoy The Use of Life!

  • Update : Ver.1.0.07 - 26 December 2025

    Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.07, Here are the bug fixes and changes. ◆ Bug FixesFixed an issue where the OP doesn't trigger when saving without completing the required event point in Final Chapter B (i.e., when the next event point doesn't appear). Now, the OP will begin when examining the initial point.*This fix is specifically for players who saved from the menu after encountering the bug fixed in version 1.0.06, so it won't affect normal gameplay.*If progression is still blocked in this version, we'll continue to investigate the issue so please contact us via the support form for assistance.We hope you continue to enjoy The Use of Life!

  • Update : Ver.1.0.06 - 26 December 2025

    Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.06, Here are the bug fixes and changes. ◆ Bug FixesFixed an issue where game prevented progression after clearing the Everspring Forest in some save data. We hope you continue to enjoy The Use of Life!

  • Update : Ver.1.0.05 - 23 December 2025

    Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.05, Here are the bug fixes and changes. ◆ Bug FixesFixed an issue where the sound effect for \ could not be adjusted via in-game SE volume settings.Fixed an issue where if the game was closed during the event when traveling from Pala Village to the Desert, progression would continue with the Desert intro event skipped.Fixed an issue where quitting the game during certain chapter-opening events could cause the story to progress without the event being viewable. ┗ (Before the route splits)Start of Chapter 2, Start of Chapter 3A, and the Start of Final Chapter B.Addressed an issue where, during the avalanche event, the background could occasionally remain dark until the game was relaunched. ┗ Since the root of the issue hasn't been identified yet, this change is a temporary measure while we work on a fix…

  • Update : Ver.1.0.04 - 16 December 2025

    Hello everyone, Thank you playing The Use of Life! Fixed a bug where save data was being reset in version 1.0.03. We sincerely apologize for any inconvenience this may have caused. Customers who updated to version 1.0.03 and had their save data reset, please kindly contact us via the inquiry page below for restoration assistance. https://playism.com/en/contact/consumer/

  • Update : Ver.1.0.03 - 16 December 2025

    On December 16, we identified a bug where saved game data was being reset after updating to version 1.0.03, so we reverted to the previous version 1.0.02 at 6:00 PM on the same day. This issue was fixed in version 1.0.04 at 9:00 PM. We sincerely apologize for any inconvenience this may have caused. Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.03, Here are the bug fixes and changes. ◆ Event Adjustments Adjusted the event when viewing Mashu's memories. Adjusted the visual effects when using the Handmade Bomb EX ◆ Fixes Fixed an issue where the Path of a Demon achievement could be unlocked without meeting its completion requirements. Fixed an issue where switching from Windowed mode to Fullscreen would result in Fullscreen being applied at a low resolution. Fixed an issue where excesss HP or MP granted by Overflowing Mana/Life effects would be lost…

  • Update : Ver.1.0.02 - 12 December 2025

    Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.02, Here are the bug fixes and changes. ◆Additional Features Added a new Custom difficulty setting where players can adjust the difficulty level more freely. ┗ Enemy stats can be adjusted within the range of 50%~200%. ┗ Change the activation chance, charges, and healing amount of the Undying Curse. ┗ Choose between a fixed or random timing for perfect dodges. ┗ Removed the Test difficulty setting. Increased the number of save slots from 5 to 20. ◆ Balance Adjustments Reduced the maximum HP of Giekes and desert lizards. Lowered the flame requirements of certain dialogue choices in Chapter 1. Raised the stat boosts of the Hero King Garb and added the effect Max MP+25. Increased the Boost Gauge amount granted by the Booster item and added the effect Max HP+50. Lowered the defense of Warding Armor. ◆ Fixe…

  • Update : Ver.1.0.01 - 2 December 2025

    Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.01, Here are the bug fixes and changes. ◆ Fixes Fixed various typos Corrected several localization issues Fixed an issue where some items displayed translations belonging to different items Fixed missing battle background asset that appears while crossing the Dragon Skeleton in The Promised Land Fixed missing village image when choosing the route toward the village at Dawn Hill Fixed an issue where Cursed Briars applied its effect for 3 turns instead of 1 Fixed an issue where the Berserker Bone was not applying its +1 CP effect properly Fixed an issue where the QTE bar would stop moving if an enemy's Speed stat was reduced to 0 Fixed an issue where the "Change Weapon" function was not available from the start Fixed an issue where equipment modifiers for Max HP/MP would disappear when stats increased d…

  • Full Release Out Now! - 26 November 2025

    The multi-ending adventure book style RPG, The Use of Life, has completed its Early Access period and is now officially released! With this full release update, all endings and achievements have been implemented, allowing players to enjoy the complete experience. After updating to the official release, story-related achievements will automatically be granted accordingly based on the endings you have already completed. However, achievements related to extra challenges will require players to meet the conditions after the update, so we encourage players interested in fully 100% clearing the game to actively play and explore. Over the three and a half years of Early Access Development, we refined and updated the game with the support and feedback from all of you. This allowed us to create a game that delivers challenging choices, tense combat, and satisfying moments of accomplishments. We…

  • About the status of development as of November (The Final Update) - 6 November 2025

    It’s November. We've finally come to the last status report... As announced a few days ago, the full-release date has been set: November 26. https://steamcommunity.com/games/1483370/announcements/detail/751664371579486253?snr=2___ Ahhh, it's hard not to get emotional... Taking a trip down memory lane, the first status report was released back in October 2022, roughly about three years ago. For the past three years, I’ve been posting monthly status reports like this one but now it's coming to an end. There’s still some work left such as balancing the final boss, implementing Steam achievements, etc but I’ll keep going full speed ahead so we can release on time. I’d also like to express my gratitude to everyone who’s been following these monthly updates over the years. I’ve read every single comment left by you all, and they were a huge source of encouragement. Maintaining motivation is c…

  • Full Release Coming November 26! - 31 October 2025

    Hello everyone, We're excited to announce that The Use of Life is finally coming out of Early Access and is ready for a full 1.0 release coming November 26, 2025! The full release couldn't have been done without the supportive feedback from everyone. The dev team was able to refine, balance, and update the game to make it the best experience possible. We hope you all feel a sense of accomplishment and satisfaction after you play through the full game. (There's plenty of rewarding post-game content too so we can't wait to share that with you all) Please note that the price will be updated to $19.99 USD upon full release. If you've been keeping an eye on the game, we recommend getting the game during Early Access to take advantage of the lower price! (Think of this like a wishlist announcement) Visit the Playism Website

  • Status Development Update as of October - 8 October 2025

    We've received another status update from Daraneko. Please give it a read. ================================= " It's October." The end of the year is right around the corner. Personally, it still feels like we’re only halfway through... but anyway, here’s a progress report. ----------------- In September, I worked on features for the final boss battle, events that take place during the fight, and some post-game bonus content. I really enjoy making final boss battles. You don’t have to worry about what comes after, so you can just go wild with ideas. I plan to make the other two final battles feel equally special, so please stay tuned! As for the post-game bonus, I created things like an illustration gallery and character profiles. The gallery only includes illustrations that appear in events, so there aren’t any battle backgrounds, but even so, it ended up being around 60 images. While p…

  • Developer Status Report: September - 8 September 2025

    We've received another status update from Daraneko. Please give it a read. ================================= It's September. Here's the status report for the past month. Chapter 3 adjustments have come to a close and Chapter 4 field events are now fully implemented. Which means...there are no more "we HAVE to make this" events left! (Of course, there will still be some minor adjustments and new illustrations added as they come in). Phew, that took a while...a long while... Writing, implementing, and directing the massive amount of branching text took up about 70% of the entire development timeline. Without this process, the game would have been finished much earlier. When I finally saw the end of this work in sight, I was super restless and when it was over, I just sat there in a daze. Like everything...came to an end... The rest of the finishing touches are as follows: Implement new me…

  • Update : Ver.0.6.03 - 13 August 2025

    Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.0.6.03, Here are the bug fixes and changes. ◆ Fixes Fixed a bug where if the player decided not to join the fist fighting event in the city, it would reappear after the end of Kohaku's event as if the player had already finished the event. Fixed a bug where Iai War Dance would trigger enemy counter stances. ◆ Adjustments Nerfed all equipment obtained in Route B Chapter 3. Slightly reduced the speed penalty for heavy equipment. Buffed the attack of the large ice sprite. When in a counter stance, enemies will now only counter attacks once per turn. - Elmaise's hints have been adjusted to reflect this change. Enemies will no longer enter a counter stance immediately after the last counter stance has expired. The Teacher will now use a new move while in the Snow White Stance. We hope you continue to enjoy The…

  • About the status of development as of August - 1 August 2025

    We've received another status update from Daraneko. Please give it a read. ================================= It's August. Here's the status report for the past month. ◆ Report for July For the past month... Preparation for Chapter 3's release Chapter 3's release Bug fixes for Chapter 3 Made slight progress on Chapter 4's text I think that about covers it. Oh, and I gave a lecture on game design at CEDEC 2025. ◆ Unreproducible Bugs Currently unsure how to handle several bugs that have been reported. We haven't been able to reproduce them on our end... (For example, reports where the screen stays dark after being buried in an avalanche and escaping) I'd really like to fix this issue but there's no code related to screen brightness in that area, and without knowing how to reproduce the issue, there's just no way to proceed with a fix..... If anybody manages to figure out and reproduce this…

Patch notes and updates

S.noRelease datePatch nameGID number
129 May 2026Update : Ver.1.0.131833968530890282
228 May 2026Update : Ver.1.0.121833968530886943
327 May 2026Update : Ver.1.0.111833968530884883
417 March 2026Update : Ver.1.0.101826992588603280
522 January 2026Update : Ver.1.0.091822556746158157
616 January 2026Update : Ver.1.0.081821922921815382
726 December 2025Update : Ver.1.0.071819386365108930
826 December 2025Update : Ver.1.0.061819386365108662
923 December 2025Update : Ver.1.0.051819386365103227
1016 December 2025Update : Ver.1.0.041818752592135529
1116 December 2025Update : Ver.1.0.031818752592134988
1212 December 2025Update : Ver.1.0.021818752592126180
132 December 2025Update : Ver.1.0.011817483467047419
1413 August 2025Update : Ver.0.6.031807966710810400
151 August 2025Update : Ver.0.6.021806698490702128
1622 July 2025Update : Ver.0.6.011805431065482597
1717 October 2024Update : Ver.0.5.106212244583174212612
1830 September 2024Update : Ver.0.5.096339469370196614802
1925 June 2024Update : Ver.0.5.085759622039992546777
2011 June 2024Update : Ver.0.5.075746109972565416996

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1483370
Live current players4
SteamPulse tracked peak106
Live count (today's peak floor)4
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateNov 26, 2025
Developerだらねこげーむず/Daraneko Games
PublisherPLAYISM
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent90%
Positive reviews672
Negative reviews71
Total reviews743
Steam recommendations765
Achievements35
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1483370/

Short description

The Use of Life is a multi-ending adventure book style JRPG. The main character’s various attachments change in accordance with the choices the player makes, and the ending changes depending on “the use of life” you choose through your journey.

About this game

Development Progress After three and a half years in Early Access, the journey is over and the game has now officially fully released! ※ Please note that the combat system may not suit everyone's preferences so we recommend trying the demo before purchasing the full game. ※ Save data from the demo can be carried over to the full version. About the Game The Use of Life is a multi-ending adventure book style RPG. A Story Influenced by Your Use of Life In this game, your choices as the player will influence Goshe, the main character, as well as his thoughts and various attachments in life, represented by flames. Whether Goshe uses his life for his own selfish purposes or sacrifices himself to help others is entirely up to you. The endings of this game are simply the conclusions of the various ways of life, and there are no "Good" or "Bad" endings. Tense Battles that Balance Stasis and Action The Use of Life features unique battles that combine the strategy of a turn-based battle system with the quick reflexes and action of a QTE system. Each turn, both you and your enemy get to choose 3 actions, which you then take turns to perform. How will you deal with the enemy's upcoming flurry of attacks? How will you time your own attacks to deal the most damage? Your skill and strategy will determine the outcome of battle. Even if you can't defeat an enemy, the game is designed so that you will gradually figure out how to deal with them and win. Boss battles are especially tense, where you frequently have to toe the line between life and death, and we strive to deliver the highest satisfaction you can possibly get after defeating a strong enemy. Adventure Book Style Events Events in this game are narrated in an adventure book style, and some events come with TRPG-esque dice rolls that determine the event's outcome. The same event will play out differently depending on your choices and the dice roll results. You can choose to proceed cautiously and choose the safest options, or bravely throw yourself into every opportunity for battle you come across—it's all up to you, and your actions will affect Goshe's personality. Customization Goshe, the main character, obtains incred…

Supported languages

Japanese, Simplified Chinese, Traditional Chinese, English

Steam categories

Category IDCategory
2Single-player
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema Linguagem imprópria Atos criminosos
steam germany16Drastische Gewalt Alkohol / Tabak Derbe Sprache
igrs18Kekerasan Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

The Use of Life's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Use of Life's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Use of Life at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

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Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust92,77922 September 2026 - 14:25:47 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,38622 September 2026 - 13:05:16 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Warframe57,12522 September 2026 - 13:05:09 UTC181,509676,031Digital Extremes
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
Baldur's Gate 344,96822 September 2026 - 13:46:08 UTC875,343836,282Larian Studios
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Path of Exile 240,75422 September 2026 - 13:05:08 UTC578,562209,717Grinding Gear Games

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