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Tracks of Thought

Tracks of Thought Steam news

Tidbits Play | Jun 8, 2024 | game

Released

0players observed · 6 October 2026 - 08:45:05 UTC

AdventureCasualIndieRPGSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score41% positive

Tracks of Thought news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score41% positive
  • Total reviews32
  • Release dateJun 8, 2024
  • DeveloperTidbits Play
  • Publisherindie.io

Genres: Adventure, Casual, Indie, RPG, Simulation

Company pages: Developer: Tidbits PlayPublisher: indie.io

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tracks of Thought Steam news

Tracks of Thought news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Post-Launch Announcement - 13 June 2024

    I want to start by thanking everyone for their support so far. 🐝💜 We are incredibly lucky to have such a wonderful community and we appreciate all of you. Over the last couple of days we have received reports from players about issues preventing progression and other little bugs and we wanted to make sure to take some time to address them. We put out a small patch to fix the most pressing one. Changelog Tracks of Thought_RELEASE_v17.1.5.12 The door to the Diner car (car #2) no longer opens before intended, which caused a myriad of other issues like: Missing interaction popups Dialogue not loading in or dialogue trying to run all at once Dialogue boxes appearing small and far into the distance Players can now only access it once they have a personality and rival assigned by finishing the Starry Night car (car #1) storyline. This sadly does require starting a new save file if you've sli…

  • Tracks of Thought is Available Now! - 8 June 2024

    TRACKS OF THOUGHT IS OUT!!! Hi everyone! The wait is over, the train has finally reached its destination!!🐞🎉🎉 Right now we’ve got a launch discount of 20% off for the next week so be sure to grab that before it’s gone! We’re most excited for you to see: The narrative, which is unique to your very own personality type The card battles, where you have to work together with your opponent to reach a consensus The beautiful art and attention to visual detail throughout the game! Thank you all SO MUCH for supporting us during development. Our road to release has been quite rocky, and it means the world to see all the people that are excited for this game to come out - through showcases in person and offline, through fan art, through excited tweets - all of it has lifted our spirits when times were hard. So, from the bottom of our hearts, thank you. ❤️🐞❤️We’ve done our very best to make a…

  • May Dev Update - 12 May 2023

    DEAR PASSENGERS 🐞📣 It’s been a while since we’ve updated y’all on what we’ve been up to! We promise we’re still here and still doing our best. Some of our team members have been struggling with physical health issues, but we’re all okay and health(ier) now! These months have been filled with so many new things - especially for us developers! We've been working hard on our bug puns, polishing the train cars with fun trinkets and adding some pep in the step of our characters. 🎁 collectibles 🛍️ We added over 50 items in the game to collect, snack on or use in quests. What do you think these are for? Let us know in the comments 👀 🐕 battle barks 🐩 We updated the Battle Barks in the card battles. This is flavor dialogue where the characters "bark" at you after each turn. Before these lines were only determined by which card type the opponent HATES or LOVES, but players like you told us…

  • February Update + Backerkit! - 17 February 2023

    DEAR PASSENGERS 🐞📣 It’s been a while since we’ve updated y’all on what we’ve been up to, so let’s dive right in. These months have been filled with so many new things - especially for us developers! We’ve been working on a lot of back-end things that sometimes don’t always come across visually, like bug fixes, troubleshooting, and this! 🔟 controller support 🔢 We’ve been working on controller support! We want everyone to be able to play, regardless of what you’re comfortable with. Xbox and Playstation controllers are now compatible! You can find all these settings and more in the Settings menu in the final game. 🖼️ accessibility updates 🖼️ Right now, we’re working on some extra accessibility features. Just like with controller support, we want everyone to be able to play, so we’ve added some things like disabling certain visual effects and adding a dyslexia-friendly font as an opti…

  • New Year? New Updates + Backerkit! - 6 January 2023

    DEAR PASSENGERS 🐞📣 It’s been a while since we’ve updated y’all on what we’ve been up to, so let’s dive right in. These months have been filled with so many new things - especially for us developers! We’ve been working on a lot of back-end things that sometimes don’t always come across visually, like bug fixes, troubleshooting, and this! 🔟 spreadsheet shenanigans 🔢 This is a spreadsheet integration we’ve been working on! The integration automatically updates the cards’ text and dialogue. This allows our writer to make quick edits without touching the game engine, making importing assets very easy. Now on to things that you as the player can see! 🖼️ GUI updates 🖼️ We’ve updated some of our menus and buttons. Check out our new save select screen! Each card is a different player profile and also keeps track of which personality you were assigned. We’ve added a Journal and Quest log to…

  • Tracks of Thought in Wholesome Direct + DEMO - 11 June 2022

    🎵DEAR PASSENGERS🎵 It's almost time for the Wholesome Direct Showcase today and Tracks of Thought is gonna be there with a shiny new trailer. We can't wait to show you what we've been working on! if y'all could screem BUG in chat when we're on that would be appreciated 🐞💜 When > June 11 2022 - 12:30pm ET | 6:30pm CET Where > Youtube & Twitch ⭐DEMO DROP⭐ Ready to confront yourself? We're bringing back our DEMO this week, which got a bit of a glow-up compared to last year! Explore the first train car and discover which bug will be your mortal enemy unlikely ally in the full game 👀 if you have any thoughts, feedbacks or bugs (the wrong kind) feel free to call us out in this form or say hi in our Discord server!

  • Dev Update #1 - Exciting events and Social things! - 3 June 2022

    Hi everyone! 😃 For our developer update, we've had so much awesome stuff happen/about to happen to share with you all. We hope you’re just as excited as we are! For starters, this month, we’re participating in the Wholesome Direct showcase on June 11th - click that link to see their official tweet about it and to learn more. In other exciting events, we were a part of Paperverse Direct: We also hosted Turn-based Thursday on Twitter. If you aren’t familiar with it, essentially we hosted a thread for other turn-based games to join in and showcase their game! We love getting to meet and network with other devs in our genre. If you are a turn-based fan, like us, check out the thread and maybe you’ll find some other awesome games to look forward to or even play that are already out! While our animator was away on vacation, we ended up having our first viral TikTok. Thank you to everyone who…

  • Publisher Announce + Discord launch!! - 16 March 2022

    Hi everyone 😃 🎉We have some very exciting news to share with you all today! 🎉 First up, we are happy to announce today that we have officially signed with Freedom Games ( https://www.freedom.gg/ ) as our publisher! For those of you who may not know, a game publisher helps take care of a lot of the business and marketing side of releasing a game. That includes managing our store page, marketing and advertising the game, helping showcase the game at both digital and live events, PR, and a lot more. It really lets us totally focus on working to make the game the best it can be, and provides us with the resources to do so. Our second exciting announcement for the day is that we have officially launched our Discord server! If you had joined previously, you may have noticed we were still under construction. Well, thanks to the help of our publisher, we have finally finished all of that con…

  • Demo launch - 12 June 2021

    *update! We've extended the availability of our demo since we had some issues with the download button. So you can still play over the weekend. We're very excited to announce the first public demo of Tracks of Thought! You can play it from June 12-20. We've worked very hard on this build so we hope you'll enjoy it. Here's a little preview which debuted during the Wholesome Direct earlier today. If you want to recieve regular updates on the development bee 🐝 sure to check out our socials below. Twitter twitter.com/tracksofthought Instagram instagram.com/tracksofthought Tiktok tiktok.com/@tracksofthought Join our Discord bit.ly/ToTDiscord Some bugs might have slipped through our radar! Please let us know about it by... Posting in our community hub Filling out this feedback form Sending an email to [email protected]

Patch notes and updates

S.noRelease datePatch nameGID number
113 June 2024Post-Launch Announcement6890025005350005949

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