Football Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players9 · 5 October 2026 - 20:12:33 UTC
- SteamPulse tracked peak181
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews918
- Release dateJun 8, 2022
- DeveloperRefactor Games
- PublisherRefactor Games
Genres: Action, Sports, Early Access
Company pages: Developer: Refactor GamesPublisher: Refactor Games
Football Simulator Steam news
Football Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Notes v0.5 Early Access - 29 August 2025
Features: Online Multiplayer - Prototype feature. Current version is from 7.7.2025. Hotfixes incoming. New Season Mode Sports Complex Game Feel / Tuning: AI improvements Game feel improvements Performance: Multiple stadiums optimized Significantly reduced loading times Improvements: Fantasy Draft Improvements Stat tracking improvements
- Patch Notes v0.4hr5 Early Access - 1 May 2025
Improvements: Less launching when jumping and getting hit.
- Patch Notes v0.4hr4 Early Access - 24 April 2025
Improvements: Better downfield pass accuracy Fixed pass reception issue that was in the beta build
- Patch Notes v0.4hr3 Early Access - 14 April 2025
Improvements: Improved catching variables Improved AI tackle angle before and after catch Disabled head IK when diving with ball
- Patch Notes v0.4hr2 Early Access - 9 April 2025
Improvements: Improved catching variables Catching failsafe that uses fingertip position instead of wrist position. Bug Fixes: Hotfix for some season mode bugs.
- Patch Notes v0.4hr1 Early Access - 2 April 2025
Improvements: Improved tackling AI Bug Fixes: Minor fixes
- Patch Notes v0.4h Early Access - 29 March 2025
New Features: In-game achievements. Player Spotlight interactive cinematic. Improvements: Better catching system. Stadium improvements across the board including improved lighting and effects. Increase in replay performance. New improved sideline characters including coaches and security. Grass during gameplay now on by default. Can be turned off in settings. Hands close correctly when grabbing. QBs no longer throw out of bounds. They now throw to the boundary. Overall gameplay turning for more competitive games against AI. Animation improvements to strafing. Improvements to huddle cinematic. Bug Fixes: Fixes to snow and rain systems. Net only on during field goals. Crowd now claps and cheers appropriately. Fixed jumbotrons in multiple stadiums. Fixes to mod.io interface. Known Issues: Power meter fails to fill in some season mode games. Issue persists after match. Beta Branch: Multipla…
- Patch Notes v0.4g Early Access - 15 February 2025
Improvements: New game feel. Playing very nicely. General physics feel is (finally) locked in. Huddle cinematic added. Physics based field goal nets added. Ongoing stadium improvements. Ongoing lighting improvements. Ongoing optimizations. Moddable football texture (work in progress). Bug Fixes: Fixed “Default” physics not updating. Now it will update every time game loads. Play on “Default” to ensure the best experience. Other physics settings may be removed. Fixed intro music not loading. Multiple season mode fixes. Known Issues: Field goal nets not visible in build. :( Some minor gameplay issues to iron out. Behind The Scenes: Multiplayer is in progress.
- PC Gamer's simulated Super Bowl 2025 predicts Eagles victory, player getting hit so hard he flies out of the stadium and into the parking lot - 7 February 2025
Welcome to the annual (except that one year I forgot) PC Gamer computer simulation of the Super Bowl! This year I used the early access physics-driven Football Simulator (using CPU-controlled teams) to perfectly predict the outcome of this Sunday's game between the Kansas City Chiefs and the Philadelphia Eagles... Read more.
- PC Gamer's simulated Super Bowl 2025 live coverage: featuring Football Simulator's ridiculous physics - 7 February 2025
Welcome to the annual (except that one year I forgot) PC Gamer computer simulation of the Super Bowl! Today I'm using the early access physics-driven Football Simulator to predict the outcome of this Sunday's game between the Kansas City Chiefs and the Philadelphia Eagles... Read more.
- Patch Notes v0.4f Early Access - 6 February 2025
Bug Fixes: Fixed most launching issues with Dive, Jump and other moves. Fixed punter animation issues Fixed throw target gfx issue Fixed dive inconsistency issues Fixed videos on Steam Deck Season mode UI fixes Fix for in-game keyboard not having shift button Fixed tipped pass targeting (throw target) Fixed WR targeting issues Fixed some Mod.io issues Improvements: Game tuned for tackling, post catch tackling and catch ball feel. AI throw lead tuned. Known Issues: Need to fix out of bounds max pass issues. AI misses FGs Need to fix AI QB stepping out of bounds instead of throwing it away or throwing it deep
- Patch Notes v0.4e Early Access - 25 January 2025
Features: Experimental new feature: Keyboard support. Look in Settings menu. How To Play with keyboard coming soon. Improvements: Tackling AI variable overhaul with numerous fixes. Players take pursuit angles correctly now and generally make their tackles appropriately. Defensive players make plays. Gameplay overall is much more realistic. Blockers hold the edge. AI QB can march down the field. AI coach calls more pass than run plays now, for a better overall experience. CPU optimizations Memory optimizations Fixed numerous crash bugs Minor season mode and playoffs improvements and fixes Numerous bug fixes Fixed fog during snow Known Issues: Music manager stutters and has other issues Post catch tackle angles could be tuned. Need to add runPursuit_clutch and other vars for that. Players can still be launched in certain situations. Need to add new physics gameplay settings vars to menu.…
- Patch Notes v0.4d Early Access - 18 January 2025
Improvements: Best gameplay yet. Lots of tuning across the board for improved gameplay feel for Default physics. Heavily recommended you use this physics. Others will need tuning. Improved Catching System: Catching now using regular continuous collision not continuous speculative, allowing for more complex catches. Clutch Tackle System: Players dive tackle at different angles after catches, in the end zone and when a QB is winding up for a pass. In-season practice mode now is your team vs itself in your home stadium. Added more gameplay footage to background video Under the hood optimizations in CPU and GPU across the board. Players fall down more realistically. Better blocking with blockers that seal the edges. Better tackling targeting. Coverage defenders who cover a blocker will go back into zone coverage. Better tipped passes. Beginning stadium renovations and optimizations. Seats o…
- Patch Notes v0.4c Early Access - 5 January 2025
Improvements: How To Play (controls) page added to Main Menu Big head for referees, cheerleaders, and other NPCs Improvements to Season Mode free agent signings and trades Added option to disable auto-subs in settings menu Better jump animations on defense and without ball but not in air Bug Fixes: Season mode standing and schedule fixes Fix for tipped pass issues with WRs Fix for some menu sounds and animations Fix for scroll bar not reaching the bottom on team stats, player stats, roster and depth chart screens
- Patch Notes v0.4b Early Access - 28 December 2024
Features: Added Coach Mode (experimental) Improvements: Outside city now has snow Faster loading Improved jump animation in some cases Better erratic passing when planting foot and hitting when throwing. Erratic passing numbers are now tweakable in json. Still need to be in menu. Bug Fixes: Fixed QB pump throw Fix for visor menu issue Fixed free agents not being available in season mode Fix for AI RB teleporting Fixed Stats UI positioning when and of quarter. Fix for getting hit while jumping and catching the ball sending you flying. Added slerpCapsule logic that should fix some physics issues with knocking the ball loose. Kickoff stance orientation fixed
- Patch Notes v0.4a Early Access - 12 December 2024
Hotfix
- Patch Notes v0.4 Early Access - 12 December 2024
Features: Upgraded to Unity 2021. New input system which should fix Steam Input controller issues Improvements: Improved menus and user interface. Configurable delay in grab tackling for more realism. New physics tuning playing very realistically. Game CPU and GPU Optimizations Adding game tips in loading screens Improved build size Better implementation of team and player stats in season mode Improved in-game user interface for diegetic indicators Bug Fixes: Fixes to throwing animation and throw platform system Correct bus color in season mode Tons of fixes required by the upgrade and input system refactor Changes: Default Mod files are now stored in StreamingAssets folder
- Patch Notes v0.3r1 Early Access - 9 November 2024
Features: Added max distance and fade distance in settings. Improvements: Better depth of field. Minor optimizations. Discord button on main menu. Improved Ambient Occlusion Modern helmets in playoffs screen Better night time lighting. Bug Fixes: Fix for all-star teams missing endzone textures. Fix for cheerleaders not ragdolling in season mode.
- Patch Notes v0.3b Early Access - 8 November 2024
Features: QB throw platform system with proper QB throw animation (finally). Hold R1 to do running throws, which have 50% power reduction. Not holding R1 and releasing sets your feet to throw. More animations to come. Added Ratings to Data: Stamina, Durability, ThrowAccuracyShort, ThrowAccuracyMedium, ThrowAccuracyDeep, ThrowOnTheRun, BreakTackle, LeadBlock, ImpactBlocking, SpectacularCatch, CatchInTraffic, ShortRouteRunning, MediumRouteRunning, DeepRouteRunning, Tackle. Implemented Ratings into gameplay: Stamina, ThrowOnTheRun, BreakTackle, StiffArm, Tackle. Improvements: Significant gameplay improvements. Removed contextual muscleSpring and muscleDamper overrides which weren’t even implemented properly. Gameplay is very nice now. Everyone does their assignment. Hard hits. Minimal glitches. No random falling down. Significant performance improvements including CPU, GPU, memory and disk…
- Patch Notes v0.3ar1 Early Access - 22 October 2024
Bug Fixes: Removed in-development non-working Multiplayer button. Performance: Minor loading optimization.
Patch notes and updates
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