SPSTEAMPULSELIVE ANALYTICS
Physics Cake

Physics Cake Steam metadata

Merriman Games | Aug 22, 2021 | game

Released

0players observed · 22 September 2026 - 11:50:52 UTC

CasualIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)450
  • Revenue (VGI)$317
  • Review score80% positive

Physics Cake metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)450
  • Revenue (VGI)$317
  • Review score80% positive
  • Total reviews15
  • Release dateAug 22, 2021
  • DeveloperMerriman Games
  • PublisherMerriman Games

Genres: Casual, Indie, Simulation

Company pages: Developer: Merriman GamesPublisher: Merriman Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Physics Cake Steam metadata

Physics Cake metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1488670/metadata
Steam Storehttps://store.steampowered.com/app/1488670/
Steam Communityhttps://steamcommunity.com/app/1488670
PCGamingWiki search
IGDB searchSearch IGDB for Physics Cake

Reviews, pricing, and metadata

Review summary

Positive

80% positive, 12 positive, 3 negative

Price and discount

$1.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

99

Platform releases
  • Steam 22 December 2020

Latest Steam announcements

  • Bug Fixes and Mini Content Update - 6 July 2026

    sandbox 4 added h101 objects now get removed by the void rocks no longer fall through burning wood sparkster now properly ignites all objects fire added to sandbox 3 issues with the music playing multiple times if the music note is clicked has been fixed music now properly loops when switching between songs

  • New sandbox update and music update - 5 October 2025

    See the full notes in the discussion thread, but tl;dr (too long didn't read) is a new sandbox with new objects, stability adjustments, and a full music soundtrack.

  • Bug fixes - 10 August 2025

    Yes the game is still getting updates, I am also thinking about a large content update currently. This one is just bug fixes. fixed a bug that would trigger blob without the blob being on screen fixed a bug that would prevent water from turning into ice fixed a bug that would turn any objects interacting with the electron objects into the wrong object general stability updates

  • Hot Fix for achivements and physics improvements - 1 August 2024

    Minor physics improvements and a fix for achievements

  • Bug fixes and new steam sdk - 13 August 2022

    Fixed a minor bug and updated to a newer steam SDK. Thanks to user Ham Sandwich for making me aware of the bug. The build took a long time to release and fix as Game Maker 2 which physics cake is made in, released an update that broke all the integrated steam functions and forced you to update to using a new extension. This took a bit to implement as they removed the old way of doing things and just broke my game from compiling. Everything is fixed now and updates will resume. There was also an issue with the ice object making water turn into the blob for no reason, which has since been fixed.

  • Build 35 Update - 8 February 2022

    I added the ability to pause physics at any time, you can do it while building things, before, or during. It is fun and allows for more creativity.

  • Build 34 out of early access - 23 August 2021

    Build 34 - Added lava - Game is mostly stable and will be taken out of early access (there will still be more content updates here and there in the future)

  • Beta Build 33 - Tutorial - 3 June 2021

    Build 33 - Added a tutorial room - Fixed the cake on the title screen bouncing through the title screen buttons

  • Build 32 - 28 May 2021

    - heating up the ball makes it bounce up and get red hot. - electrons now die upon hitting grass, this seems fitting. - starting the game now gives you a selection menu to load the main sandbox or the debug room. - added sandbox 2 - added the cake object to sandbox 2 - added ash (generated through object interactions) - added nanites object to sandbox 2 - added salt object to sandbox 2 - added rainbow fire for fire on salt collision - added salty water and salty jello - added rusted nanite - made gold a pickable spawnable object for sandbox 2 - made gold meltable - made the cake squishable by gold - added interactions for cake and whipped cream (squished cake object) with the stick figure - added interactions for the gold and liquid gold objects with the stick figure object - gold can now coat whipped cream and cake in a layer of gold which will change the cakes/whipped creams interacti…

  • MASSIVE coming update - 11 May 2021

    Since the Mac version was scrapped due to issues with Apple's code signing requirements and issues with running the game on the newest macs with the M1 chips, we have been planning on where to take the current version of the game. I am excited to announce that currently in development there is now a selection room with different sandboxes full of new and different objects to choose from. This does not mean the current mostly finished sandbox 1 (the current main physics environment) will stop getting updates and more object interactions as I am actively working on those and there will be new ones in the next update. This also means that there will probably be some of the previous objects that were scrapped for not fitting in with the mostly organic theme of the first physics environment. So things that were never released will probably be repurposed. The debug room will also be easier to…

  • Mac Version Cancelled - 23 April 2021

    We were able to build a mac version, but due to their policies on code signing and the fact you have to have certain mac hardware to build for mac, we have decided to cancel our mac build of the game due to us being uncertain with how developing for mac will look in the future and differences for mac based on their new m1 chip. We are going to see what we can take from the mac version to make the current windows build of the game even better.

  • Update Build 31 - 6 April 2021

    Build 31 - fixed a bug where gold would not change into the blob. - fixed a bug where the pulley object would not change into the blob. - fixed a bug where the weight objects generated by the pulley would not save. - text is now shown when the save function executes and goes away when it finishes saving. - text is now shown when the load function executes and goes away when it finishes loading. - updated the spawner code to allow spawners to spawn faster. spawners also delete properly now instead of being laggy when trying to delete them.

  • Build 30 update - 3 April 2021

    Build 30 - Fixed an issue with the sticky object not being able to be dragged upwards. - Added a secret object, THE BLOB - Added a secret object, GOLD - Added an alt sprite for the ball object

  • Update Progress - 19 March 2021

    The current update has been delayed as I did not like one of the new features I had a plan on adding that took several weeks to implement. I decided it was not up to my standards. I may try to rework it. I also scrapped 3 different new objects as they just did not fit well with the other current in-game objects. Also, we recently got a mac for our development office and are hard at work getting things set up for a mac build of the game. We apologize for the lack of new content and still being in early access, however, we are doing our best to make sure we maintain quality and listen to everyone's feedback.

  • Build 29 Update - 24 February 2021

    - made achievements for initial object creation less spammy. Each object now requires more than one to be spawned. (still a very low number, in this case, it is 25 for water and 5 for the water spawner), but semi-random across objects in order to cut down on how many achievements are triggered in rapid succession. All achievements are still easy to unlock this way and fast to unlock, to satisfy achievement hunters, but not annoy first-time users as much. - made the drag-up object no longer use physics so it still functions the same but no longer takes up a physics slot. made the upwards drag more fluid and less jerky. - Revised the achievements on steams side to show which ones trigger via the debug room. - added the workout, juggle, vomit, eat jello, shocking, frozen, burned, and drowned achievements for the stick figure. - None of the spawners take up physics slots now and are all non…

  • Update Progress - 21 February 2021

    So previous updates have been a lot faster to come out. This one has been about a month since the last large update. I wanted to let everyone know I am working on it. It is taking a long time as I am making adjustments to the physics engine itself and that is making the game a lot more stable and that means more objects can be on screen at once with less lag, and I will be able to add more objects and interactions into the game. I also was addressing some of the comments in negative reviews, as criticism is an opportunity for growth. One of the things I hear a lot is the achievements triggering so often can be annoying. So in the coming update, I made them less spammy, but making the minimum object sawn counts higher. This way people who are achievement hunters can still get all their achievements quickly, but users who don't care about achievements as much will not be bothered by them.…

  • Happy Lunar New Year - 11 February 2021

    Growing up there was nothing better than Steam Sales on games! I remember getting tons of awesome indie games for cents. So I am VERY pleased to be part of the Steam Lunar New Year sale!

  • Build 28 minor fix - 7 February 2021

    - added the where did it go achievement to auto-trigger on going to the debug room since some people's computers might be so good that the lag protection won't kick in. This actually was a problem for more than one user and thus stopped them from getting the achievement.

  • Minor patch and content updates - 1 February 2021

    - Added a ball juggling animation for when the stick figure collides with the ball object or clacker ball object. - Fixed a bug where if you drag away from the stick figure while dragging him and move your mouse away quickly, he can be picked back up, or won't just hang there when you release the right mouse button. - The stick figure man will now die and get sucked up by the void object. - The stick figure man will now use portals.

  • Build 27 MAJOR Updates - 10 January 2021

    build 27 - The lag protection now triggers if frames are under 4 fps for a prolonged period of time, instead of 5 fps as the physics engine has been improved a lot. Lag protection code has been slightly improved as well. - The jello objects for states 2 and 3 have been merged into one object. They just swap different sprites but use the same collision group and collision box now as they were very close in size, to begin with. This maintains the same expansion effects but reduces the amount of overhead and collision checking needed. - The jello objects for states 5 and 6 have been merged into one object. They just swap different sprites but use the same collision group and collision box now as they were very close in size, to begin with. This maintains the same expansion effects but reduces the amount of overhead and collision checking needed. - The jello objects for states 10 and 12 hav…

Patch notes and updates

S.noRelease datePatch nameGID number
16 July 2026Bug Fixes and Mini Content Update1836506165576907
25 October 2025New sandbox update and music update1811772772586440
310 August 2025Bug fixes1807332909652617
41 August 2024Hot Fix for achivements and physics improvements5963413728334285228
513 August 2022Bug fixes and new steam sdk4607764924158029177
68 February 2022Build 35 Update4235074931863540133
73 June 2021Beta Build 33 - Tutorial4093189347041212861
823 April 2021Mac Version Cancelled4074045244006566427
93 April 2021Build 30 update4023377846280883510
107 February 2021Build 28 minor fix4051520458178834264
111 February 2021Minor patch and content updates4050393736353784909
1229 December 2020Beta Build 25 (hotfix)3917534300090552526
1323 December 2020Build 223917534300068191992
1423 December 2020Build 21 - Added fps unlock option3917534300067702552
1521 December 2020Beta Build 194090922416508761857
1619 December 2020Beta Build 17 - Steam Cloud Tests4090922416500520252
1717 December 2020Build 16 Update4090922416494174794
1816 December 2020Build 15 - Tiny update3886008544062644265
1910 December 2020Achievements Updates3879252510629489999

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1488670
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$1.99
Free to playNo
Discount0%
Original price USD$1.99
Current price USD$1.99
Release dateAug 22, 2021
DeveloperMerriman Games
PublisherMerriman Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent80%
Positive reviews12
Negative reviews3
Total reviews15
Steam recommendationsNot available
Achievements99
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1488670/

Short description

Physics Cake is a 2-D physics simulation game where you can draw containers, objects, or anything you want really and put whatever chosen physical object you want inside of it.

About this game

Physics Cake is a 2-D physics simulation game where you can draw containers, objects, or anything you want really and put whatever chosen physical object you want inside of it. All the objects have different interactions that are designed to be fun and entertaining. Physics Cake is similar to old “sand-like” games you would find online many years ago. Physics Cake is designed to be fun and entertaining, like paint, but with basic physics. You can also save your creations and simulations. You can easily share your simulations with anyone else by sharing your saved text files with them. Physics Cake supports steam cloud, so anything you have saved will be backed up to steam automatically when you exit the game. This way you can keep your creations across devices. The game is easy to start and has built-in help descriptions for all the objects and basic functions by clicking the ? Or ?2 buttons in the game. Physics Cake is always open to add user suggestions so if you pick up a copy please feel free to create a discussion thread with your input. Our general goal was to make a fun open 2-D simulation game that can be entertaining for minutes or for hours. Physics cake has had multiple content updates since its release and we plan to come back to it occasionally and add even more content. Physics cake is also steam deck compatible with steam inputs. Below is a list of all the objects currently in the game (objects are able to be re-arranged after spawning by right-clicking and dragging the object as wanted): None: nothing spawned on click (default) Delete: A red crossed through circle that deletes anything you touch with it. Line: A solid line to draw things with, or make containers. Water: A liquid ball of water. Oil: A liquid glob of oil. Steam: Quick rising steam that evaporates. Fire: It burns things, duh! Wood: Woodblocks that act similarly to the line (wood can be affected by other objects life fire). Jello: Wiggly, jiggly jelly, bouncy, and expandable. Spinner-R: Spins to the right like a singular fan blade. Spinner-L: Spins to the left like a singular fan blade Void: A tiny black hole, anything sucked into it is deleted automatically. Clac…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $1.99
  • Highest observed: $1.99

Physics Cake's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.99, the highest is $1.99, and the first visible tracked price is $1.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Physics Cake's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $1.99. The latest run records $1.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.99
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Physics Cake at $1.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.99$1.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.99$1.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$1.99$1.99No discountSteam Store

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