SPSTEAMPULSELIVE ANALYTICS
Recon Control

Recon Control Steam metadata

Dmitry Kozlov | Nov 4, 2021 | game

Released

0players observed · 6 October 2026 - 06:23:55 UTC

IndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak22
  • Units sold (VGI)4,380
  • Revenue (VGI)$25,230
  • Review score84% positive

Recon Control metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak22
  • Units sold (VGI)4,380
  • Revenue (VGI)$25,230
  • Review score84% positive
  • Total reviews134
  • Release dateNov 4, 2021
  • DeveloperDmitry Kozlov
  • PublisherGrabTheGames

Genres: Indie, Simulation, Strategy

Company pages: Developer: Dmitry KozlovPublisher: GrabTheGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Recon Control Steam metadata

Recon Control metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1491510/metadata
Steam Storehttps://store.steampowered.com/app/1491510/
Steam Communityhttps://steamcommunity.com/app/1491510
PCGamingWiki search
IGDB searchSearch IGDB for Recon Control

Reviews, pricing, and metadata

Review summary

Very Positive

84% positive, 112 positive, 22 negative

Price and discount

$0.89 (91% off from $9.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

35

Platform releases
  • Steam 4 November 2021

Latest Steam announcements

  • Operation Crossfire Release - 20 May 2022

    Hey people! The Operation Crossfire is out now! https://store.steampowered.com/app/1881220/Recon_Control__Operation_Crossfire As promised before it introduces a new campaign: And some new weapons and equipment: So let's dive in to the action now!

  • Patch 1.2.6 Marathon Mode Achievements - 5 April 2022

    Minor fix related to the Marathon mode achievements. If you have already finished the game in this mode and haven't got achievements, then please update and reload your game. Big thanks to @omg for pointing out this problem!

  • The Marathon Mode And Field Commanders - 28 March 2022

    Hey guys! Today's major update brings two new features into the game. The Marathon Mode In this new mode, you can play through all campaigns consequently as one big game. Your squad members and earned resources will stay with you until the very end. There were many complaints about switching the squad at the end of each campaign. So I hope people who didn't like how things work will appreciate playing the game in the marathon mode. As for the experienced players, this mode could be a more easy way to get all of the achievements and have more fun along the way. Field Commanders Now, when you finish a campaign, you will be able to promote one of your squad members to the field commander. You can have up to 4 field commanders and will be able to bring one of them to your fresh squad when starting a new campaign. I want to give a big shout-out to Chronoloco for suggesting these ideas! That…

  • Patch 1.1.5 AI Improvements - 28 February 2022

    Hey guys! Today's patch 1.1.5 includes the following: Enemy patrols at the late game now don't follow the player's squad and stick to their rally points unless your fighters attract their attention. Enemies now avoid initially locked doors until those doors are in their line of sight. Improved AI behavior when chasing fighters climbing walls. Previously, enemies would get stuck in place because they couldn't find a path. Fixed melee attack animation when a fighter is climbing a wall. Thank you for your feedback and for pointing out these problems!

  • Tutorial And Missions Overhaul - 27 January 2022

    Hey people! Here comes the first major update. Tutorial screen There is a help screen that includes a few pages with essential tips. I hope it will help new players get into the game smoothly. Missions overhaul Watching how streamers and YouTubers play, I've got a few ideas on how to improve the level design. I've added additional passages, rooms, and new random enemy positions on almost every mission. Also, fixed a bunch of level design bugs, and tweaked AI scripts a little. Other stuff Sell all equipment button Ability to switch soldiers with the TAB key Bugs: Few fixes in Chinese translation Fixed tooltips in windowed mode Fixed inventory items duplication on resupply Fixed bug caused an infinite stun effect Ambush now triggering only when the target is inside level bounds Enemies now can't stay on cells with obstacles Balance: Firearms noise rebalanced (more powerful weapons attract…

  • Operation Crossfire Wishlist Now - 20 January 2022

    Hey guys! As some of you already might know, I'm working on new content in a form of the free DLC. The new operation Crossfire will bring 9 challenging missions along with new weapons and equipment. More screenshots are available on the DLC store page here: https://store.steampowered.com/app/1881220/Recon_Control__Operation_Crossfire It's very important for me that you guys wishlist and follow the DLC page. Also, it would be cool if you could spread the word across social media (for example, Reddit). Of course, only if you like the base game. All of this will be a great help for the project. Thank you all for posting in the community, leaving reviews, and your good words! And for a reasonable criticism as well =) Cheers

  • Patch 1.0.4 And Future Plans - 19 November 2021

    Hey people! I'm reading reviews and community discussions, so no one will be left unheard. However, not everything is possible to implement, especially in a short time. Currently, I'm mostly working on a Tutorial feature. But I'll try to bring a little by little minor stuff which you've asked for. Along with that, I've already started work on new content. I'll give you more info when the time comes. But please don't expect it too soon. Today's patch 1.0.4 includes the following: The Japanese localization fix. Big thanks to Tukiyo from the community! Fixed a couple of Russian localization typos. Thanks to Дифрактор! Added ability to reset save data. Added ability to close pause menu with the ESC button. The design of the first missions (Safehouse, Warehouse, Stash, Extraction) has been tweaked a little bit to smooth out the difficulty for new players.

  • Patch 1.0.3 Game Balance - 10 November 2021

    Hey, guys! I see a lot of feedback related to the game difficulty. So I've prepared one more balance patch. The experience rewards have been increased (campaign restart is required). But keep in mind that you won't be able to open all skills for one fighter. You anyway need to choose a specialization. This is by design and will stay so. Starting missions for each campaign were redesigned a little. This should smooth the difficulty spikes at the start. The accuracy bonus from taking the high-ground has changed. Each cell gives +5% (cap at 30%). I'll take a break for a while. But will continue reading your feedback and taking notes for future updates.

  • Patch 1.0.2 AI, UI, Balance - 9 November 2021

    Hey, guys! Here is the next patch. I hope it will make your play-through smoother. Balance: The equipment tier of enemy patrols was reduced for the first campaign. Most of them now wield pistols or SMGs. But some still have AKs. AI: Added more variety in behavior across enemy factions. Thugs are much easier now to flush out of their positions. Army and Spec Ops tend to hold their ground more and use their "dirty tricks" often. When you make noise (shots, explosions, door interaction, and etc.) you'll see instantly "alert" or "suspicious" bubbles on enemies. This must give you a better idea of how noise works. Fixed bug when enemies ignored some suspicious events completely. But keep in mind they can sometimes still ignore it by design. UI: You can now move the camera with arrow keys (along with WASD and mouse). All weapons are visible from the start even if the skill is required. When h…

  • Patch 1.0.1 Custom Operator Names - 5 November 2021

    Hey, fighters! Based on your precious feedback I've managed to assemble the first quick patch. Features: You can now give custom names to your operators. For that, you need to open the loadout menu and press the edit button (top right corner). Balance: Increased amount of money given on campaign start. 1500$ for Normal mode and 3000$ when playing Ironman. Reduced amount of enemy patrols for "Heat" and "Raid" missions. Melee accuracy bonus when attacking from behind increased from 30% to 50%. UI: Weapon tooltips are improved. Added additional info. Description of the game rules is improved (only English, Russian). Description of the "Ambush" ability is improved (only English, Russian). I'll continue to monitor your feedback. Have a nice weekend!

  • Recon Control Is Now Available! - 4 November 2021

    Hey everyone! Glad to inform you the day has finally come! The 3 years of development journey have almost passed. And I would like to thank everyone who has helped me on that bumpy path! Let's jump into some turn-based combat! Your reviews and feedback are also much appreciated. Have a nice weekend!

  • Partnership with the GrabTheGames - 3 September 2021

    Hey people! I would like to announce the partnership of Recon Control with the publisher GrabTheGames. We are planning to bring translations for these languages: Chinese (Simplified) Czech German French Italian Japanese Polish Portuguese Spanish Turkish Along with that, I've got additional time to improve the game quality. Besides bug fixing, minor AI improvements, and game balance, I've made an effort to improve the sound. Been added more than 30 new sounds and changed some old stuff that I didn't really like. The exact release date is yet uncertain. But the project is alive and will be released anyway. So please be patient and stay tuned. Meanwhile, I'll continue polishing the final version and start working on new content.

  • Dev Log #04 - 13 April 2021

    Hey people! I'm going to release a demo for the Steam games fest. And a full game release will be a few weeks later after the event. In the meantime, let me shed some light on the current development state. Last month I was mainly into two things which are UI and AI improvements. Loadout and skills menus now have team member's cards. And there is a list of the top 3 skills on every card. All of this should make the process of managing your squad a little more convenient. Also, I've spent a lot of time writing mission descriptions. Added transition animations for every screen. And made a ton of other little improvements here and there. As for AI changes, you may have already seen my Twitter posts. There are now speech bubbles for every character. With the help of those, you can see how enemies exchange information, call for help, and going out of an alarming state. I've taught NPCs a few…

  • Dev Log #03 - 28 February 2021

    Hey people! Last month I've taken one week aside from actual development to work on a game trailer. Because it needs to be done anyway to release a game. Check it out if you haven't seen it yet. The second thing I've put time into is level design details. Now there are some new interior and roof tiles. After that, I had to pass through all levels again and make little improvements here and there. And the last thing to mention there is a flying Chinook. It's a nice-looking bird in real life, so I was dreaming for a while to have it in my game. I've drawn and animated a helicopter, spiced it with particles and sound. Taught it to fly around the map and now it appears in some missions. Of course, there are more little things and polishing which I've put time into. But it would be boring to list them here. So that's it for now. Cheers

  • Dev Log #02 - 28 January 2021

    Hey people! Want to give you some insight into the progress I've made since the last dev log. Skill tree Added 6 more secret skills you can learn during a combat mission. Once you learn one you will be able to see information about it permanently (during the next playthroughs). "Carry weight" branch has been renamed into "Strength". Previously this branch provided only more carry weight capacity and in my opinion, it was not worth the required skill points. A brand new "Strength" branch provides a few things at once: carry weight capacity, melee damage bonus, and increased grenades throwing distance. Also, there are 3 new tasty skills: "Medical reuse" for a medic branch. Allows you to reuse bandages and medkits. "Throw through the door" for a grenadier branch. Allows you to throw grenades behind a door when you standing right next to one. "Heavy weapons" for a strength branch. Gives an…

  • Dev Log #01 - 17 December 2020

    Hey everyone! I'm a solo indie developer and for the last two years, I've been working on my game called Recon Control. It is a turn-based tactics and 2D platformer hybrid. https://store.steampowered.com/app/1491510/Recon_Control/ I've recently created a Steam page and want to share with you some related materials. Hope you find that interesting. And if you have any thoughts or criticism on it feel free to leave a comment. Soundtrack Listen to the game soundtrack available on Soundcloud. Now there are only three tracks but I'm working on more. #1 Main Theme #2 Radio Interference #3 Streets Echo Level design timelapse Animations Here are some new animations I've added recently into the game. That is all for now. Regards, Dmitry

Patch notes and updates

S.noRelease datePatch nameGID number
15 April 2022Patch 1.2.6 Marathon Mode Achievements4347669995479336168
29 November 2021Patch 1.0.2 AI, UI, Balance4186653398787846215
35 November 2021Patch 1.0.1 Custom Operator Names4186652991112717092

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1491510
Live current players0
SteamPulse tracked peak22
Live count (today's peak floor)0
Price$0.89 (91% off from $9.99)
Free to playNo
Discount91%
Original price USD$9.99
Current price USD$0.89
Release dateNov 4, 2021
DeveloperDmitry Kozlov
PublisherGrabTheGames
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent84%
Positive reviews112
Negative reviews22
Total reviews134
Steam recommendationsNot available
Achievements35
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1491510/

Short description

Recon Control is a turn-based strategy and 2D platformer hybrid focused on combat. Lead your special operations squad through a set of challenging and deadly missions.

About this game

Recon Control is a turn-based strategy and 2D platformer hybrid focused on combat. You play as a commander of the small special operations unit. Choose the right fighters for specific tasks, train them, buy equipment, and lead your unit through a set of missions to the final. Key features: Hardcore turn-based battles with plenty of interconnected game mechanics. 25 missions which are divided into 3 separate campaigns. Skill tree with 50 abilities. Active, passive, and secret abilities can shape your fighters for your desired play style. 57 equipment items to choose from. Weapons, armor, explosives, picklocks, and more. Ironman mode for experienced players or additional challenge during the second playthrough.

Supported languages

English * , Russian * , French * , Italian * , Spanish - Spain * , Czech * , Japanese * , Korean * , Polish * , Portuguese - Portugal * , Simplified Chinese * , Turkish * , German * , Portuguese - Brazil * , Spanish - Latin America * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $0.89
  • Highest observed: $0.89

Recon Control's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.89, the highest is $0.89, and the first visible tracked price is $0.89. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -91%
  • Latest sale window: Oct 6, 2026 to Oct 6, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -91%, with a lowest recorded final price of $0.89 during rows named Steam sale. The latest recorded window starts Oct 6, 2026 and ends Oct 6, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.89, from Oct 6, 2026 through Oct 6, 2026. The latest run records $0.89 for 1 day of uninterrupted daily tracking with a listed discount from $9.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.89
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Recon Control at $0.89 in USD, with a listed base price of $9.99 and a -91% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.89$9.9991%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.89.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.89$0.89No change91% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.89.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$0.89$9.9991% (Steam sale)Steam Store - Steam sale

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