SPSTEAMPULSELIVE ANALYTICS
Towards The Stars

Towards The Stars Steam metadata

Peter Tkačov | Mar 4, 2021 | game

Released

0players observed · 23 September 2026 - 10:10:53 UTC

ActionAdventureIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)390
  • Revenue (VGI)$2,928
  • Review score46% positive

Towards The Stars metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)390
  • Revenue (VGI)$2,928
  • Review score46% positive
  • Total reviews13
  • Release dateMar 4, 2021
  • DeveloperPeter Tkačov
  • PublisherPeter Tkačov

Genres: Action, Adventure, Indie, Simulation

Company pages: Developer: Peter TkačovPublisher: Peter Tkačov

Top Steam chartsTop 100 gamesGame directorySteam Store page

Towards The Stars Steam metadata

Towards The Stars metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1491980/metadata
Steam Storehttps://store.steampowered.com/app/1491980/
Steam Communityhttps://steamcommunity.com/app/1491980
PCGamingWiki search
IGDB searchSearch IGDB for Towards The Stars

Reviews, pricing, and metadata

Review summary

Mixed

46% positive, 6 positive, 7 negative

Price and discount

$4.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Shared/Split Screen, Steam Achievements

Achievements

21

Platform releases
  • Steam 4 March 2021

Latest Steam announcements

  • Patch 1.7 - 29 April 2024

    After a long time, I'm thrilled to announce a new patch! I've incorporated all the valuable feedback you've provided. The camera behavior has been improved to feel more dynamic and engaging. The early stages of the game have been adjusted to offer a gentler learning experience for new players. The in-game text has been carefully reviewed and refined for better clarity and flow. As always, your feedback and bug reports are highly appreciated! Feel free to share them on the forums. Version 1.7 Updated unity to fix scrolling issues for linux version. Improved camera for singleplayer. In settings you can now set camera rotation, camera zoom and move depending on ship speed. Polished most of the texts for missions and tutorial. Correction module is now build into the ship. Decreased price of the correction module. Medium and hard difficulty now have FTL failure event at the end of the first…

  • Patch 1.6 - 5 August 2021

    Version 1.6 - Fixed camera shuttering for multiplayer games.

  • Patch 1.5 - 16 March 2021

    Version 1.5 - Crew members with immortality special upgrade can now have children at any age (as if they were 20 years old)

  • Patch 1.4 - 13 March 2021

    Version 1.4 - Fixed dying from old age with immortality special upgrade

  • Patch 1.3 - 10 March 2021

    Hello guys. Because of your useful feedback, I am happy to announce newest patch with many changes to make your adventure trough the space more enjoyable. Thanks for everyone's feedback and feel free to write to the forums anytime you encounter an issue or bug. It really helps to improve the game. Version 1.3 Added manual landing gear options to bridge module, default hotkey set to E. Lowered jets power down to 1 while the landing gear is opened to discourage flying with opened landing gear all the time, this change will also help more precise ship rotation correction while landing. Lowered mass of the massive asteroid mission from 100 to 90 to help taking off with non-upgraded engines. Fixed ships lift off bug where the ship would lost its connection during mission resource collection. Mass of the black hole lowered from 5000 to 3000 to decrease difficulty of landing on the base astero…

  • Patch 1.2 - 7 March 2021

    Controls screen in settings is now recreated to allow players configure their controls for singleplayer mouse and keyboard. PS: Except mouse wheel for trigger switch. Mouse wheel does not want to listen. I tried to talk to him. I really did.

  • Patch 1.1 - 6 March 2021

    Version 1.1 - Added possibility to switch off camera rotation for singleplayer in settings. - Fixed bug where you could found story that couldn't be taken.

  • Release date - 19 February 2021

    I am happy to announce, that after two ears of development, I am finally ready to launch my first game. Towards The Stars is coming out on March 4th. I would like to thanks everybody who helped with the game development. You are remembered in the credits of the game.

  • Upgrades - 12 February 2021

    You already now about ship modules and crew management. Today I'd like to show you how to upgrade them. Only way to get upgrades for your ship is to research specimens you'll find during mining or as a reward for finishing the quests. So how do you upgrade your ship? First you have to find a specimen. Mining it will create a new research possibility in your science section. Depending on amount of time to complete the research and work speed of a assigned scientist, the research will take some time to finish. Working crew members consumes double the life support so I would recommend to always assign fastest one. After the research is finished, a new upgrade possibility for your ship modules or your crew members will appear in your engineering section. From there, to build the upgrade, you need to mine the resources, assign engineer or medic for a job (depending on type of an upgrade) and…

  • Ship systems - 5 February 2021

    Last time for singleplayer I was writing about your crew management. Today I would like to write something about managing your ship systems. There are three main ship systems. Fuel, energy and life support. Most of the fuel is used on engines and jets, but some of the fuel is also necessary for secondary modules to work. Main producer of fuel is the refinery. This module is responsible for producing fuel from oil resource that you can gather mining asteroids. If you run out of fuel your engines and jets stop working and you may find yourself stranded in space waiting to run out of resources. The next main system is energy. Most of the modules are using energy either continually or on trigger. If the energy levels are depleted, modules dependent on energy will stop working. Some of the modules that use energy continually are responsible to keep your life support levels up so make sure yo…

  • Multiplayer - Weapons - 29 January 2021

    "Free for all" and "Deathmatch" multiplayer modes are full of action, and for that you will need weapons and defense systems. Let's learn about them in this article. Difference between these two modes is that in FFA you may respawn right after your death where in deathmatch or team deathmatch it is last ship/team standing. Minigun Good old minigun should not miss in on any battle ship and it doesn't change in space either. It is very versatile gun. It has medium projectile speed and medium damage with high cadency. This weapon can be fired just by holding it, but it will overheat very quickly so be careful or you'll have to wait for the weapon to cool down. Laser Laser is similar to the minigun, but it will hit instantly. Its damage is a bit lower, but it will take to overheat a bit longer. It is a best weapon for shutting down projectile weapons like missiles and canon shells. Because…

  • Multiplayer - Race mode - 22 January 2021

    Even thought singleplayer campaign is main part of the game and I spent majority of time developing it, you may have noticed that there is also the local multiplayer part. That means that you can play it with your friends only locally on one computer. If the multiplayer part will be popular enough, it may get an online patch in future. If you are locked down alone in your house, there is also multiplayer mode that you can practice by yourself. Race mode. Every good race game should have a ghost mode. That means that you can race against your own best time. This way practice by your own is much more fun and it will help you to beat your friends next time you meet. And last but not least, the replay feature shouldn't be missing as well. Here is the gameplay video featuring me racing against my ghost from a months ago. It took me some time to beat it.

  • Sleep or stay awake? - 15 January 2021

    One of the problems you encounter on your journey trough space is that your crew is getting older every interstellar jump. Even thought you are flying much faster then light, every 1000 light years will take your engine to make in one year. You can notice that your crew has tree parameters. One of them is age. Every time you come out of the ftl your crew gets older. So how to prevent your crew to die out before you find your new home? In your first level you will find the cryogenics module. Using it, you can put your crew members to sleep. Sleeping crew members will not age during travel and they do not consume any life support. But someone will always needs to stay awake to manage the ship. There is a second option. In a bridge you can allow your crew to make children while traveling. How many children will be born depends on the number of awake crew members, their age, gender balance,…

  • Achievements - 8 January 2021

    In many games, you probably encountered steam achievements to be something like finish the first level or complete the main story quest. Achievements that you will receive just by playing a game. So when steam recommended to me that I should have achievements in my game, I didn't want to have these kind of achievements. I made a decision to made them a little bit more fun. There is one achievement for every level. They are more of a playful challenges. For example, in one of the levels you jump out of the hyperdrive right next to an unstable star that is producing solar flares. The first one hits you very soon, so you have to run. After the flare is over, you should return to nearby base and recover the necessary technology. You may try to land on the base and discover the technology before the first flare hits you. In this case, most probably you will not have enough time to get out an…

Patch notes and updates

S.noRelease datePatch nameGID number
15 August 2021Patch 1.64032396530939726827
216 March 2021Patch 1.55556851879153307055
313 March 2021Patch 1.45556851879141116803
47 March 2021Patch 1.24057152305724086638
56 March 2021Patch 1.14057152305719245506

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1491980
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateMar 4, 2021
DeveloperPeter Tkačov
PublisherPeter Tkačov
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent46%
Positive reviews6
Negative reviews7
Total reviews13
Steam recommendationsNot available
Achievements21
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1491980/

Short description

You are the captain of a mining ship watching your home world being destroyed by a large asteroid. Your only hope is to gather resources, create new technologies and set off on a long journey into the deep space to search for a new home.

About this game

You are the captain of a mining ship watching your home world being destroyed by a large asteroid. Your only hope is to gather resources, create new technologies and set off on a long journey into the deep space to search for a new home. Features Resource mining: Mine asteroids to gather common and rare resources. Find the rare specimens and upgrade your ship. Ship management: Manage your crew and ship modules to ensure long term crew survival. You have tree main systems. Fuel, energy and life support. If anyone of them drops to zero, your are in a big trouble. Galaxy exploration: Travel across the galaxy, explore the star systems, find and research new technologies and avoid danger. Zero gravity simulation handling: In a space there is no drag and no gravity so flying is dangerous and difficult, it will take some practice to master. Local multiplayer: Match your piloting skills with your friends playing on one computer using gamepads in tree multiplayer modes. Free for all, deathmatch or team deathmatch and race.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
24Shared/Split Screen
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Towards The Stars's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Towards The Stars's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Towards The Stars at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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Adventure

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Indie

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Simulation

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