- 2025.10.11 : Ver. 2.0.4 Update Information - 11 October 2025
Addressed Unity’s security vulnerability You can now see outside from inside the wardrobe (finally) Slightly increased breathing sound volume when frightened Slightly increased movement speed when frightened ]Enemy light now turns off when the enemy is defeated Other minor adjustments
- 2023.11.13 : Ver 2.0.3 Update Information - 13 November 2023
Reduced the sound of breathing during fear a little. Change default brightness to slightly darker. Changed the resolution of the large map a little higher. Changed the memo against rare enemies to be easier to understand. Limit the direction in which you can sprint to forward only. Fixed a translation error in the escape memo in English mode. Fixed a bug that caused the fear value to be counted in the real scene after escape. Other minor adjustments.
- 2023.05.24 : Update Information - 24 May 2023
Adjusted the overall map display system (mainly for the Switch's TV mode, so the appearance will not change). Increased a little the amount of cloth that can be taken from a large piece of fabric. Changed the girl to randomly appear as either Ver.1 or Ver.2 type. Changed "Examine Slowly" to "Stretch Hand" (Zoom + Interact distance increase + LookAround speed 1/8). Added how to kill a nightmare to Notes and Loading Tips. Changed the "Developer Task" achievement to be unlockable only in Normal or Hard mode. Added English to some parts of MASAYUME. Other minor adjustments.
- Major updates, including addition of custom mode - 20 April 2023
Update for the Nintendo Switch version release: denoted as 2.0.1 from this ver. I am pleased to announce that I have ported "44 Minutes in Nightmare" to Nintendo Switch! With this port, the program has been completely redesigned and all elements have been revised in order to make the processing common between the PC and Switch versions. The Nintendo Switch version will be available one week later, on April 27, 2023! (Switch version store) This is not a remake, but a rewrite, so I am rewriting, fixing, adjusting, and adding new elements to the game without changing the gameplay, etc. However, the game has been updated with new elements and new features, so it's a pretty big update. Existing players can enjoy the new mode, and overall, the difficulty level has been slightly lowered to make the update easier for many players to play. I've also made the game significantly lighter to accommo…
- Advance notice - 18 February 2023
I am currently preparing a major update. I will be adding 8 more Achievements to the game, so they are currently pre-listed in the store. Please wait for the update as you will not be able to unlock them in the current version.
- 44 Minutes in Nightmare Live Streaming Test - 24 December 2022
Live Streaming Test
- 2022.03.27 : Update Information - 27 March 2022
Once you have entered an escape room you have found, the icons for that escape room will now appear in the order in which you found them. Changed so that if an enemy opens the wardrobe, the amount of damage received inside the wardrobe is halved. Fixed a situation in which the message "You have maximum health" was superimposed on the bottom of the mini-map when it was displayed. Fixed a situation where only the mini-map was in front of the black semi-transparent overlay when opening a memo. Fixed a problem in which objects overlapped when a window and a wine cellar were generated in the middle of a staircase. Changed the sound of opening the minimap to be a little louder. Other minor adjustments. - After the update, the settings may revert to the default values, so please check to make sure.
- 2022.02.23 : Update Information - 23 February 2022
Addressed the issue of FPS drop due to map implementation. Changed the activation time of the passive item ""Ghost"" from 30 seconds to 15 seconds. Slightly reduced the transfer noise of the transporter. Added a button to return to the main menu at the bad ending. Other minor adjustments. - After the update, the settings may revert to the default values, so please check to make sure.
- 2022.02.21 : Update Information - 21 February 2022
Changed the position of the mini map to the upper left.(Because comments often flow to the right in video streaming.) Changed so that the toilet, doll room, and secret room cannot be determined on the map until they are opened. Changed so that a door is always generated in the voodoo room. Deleted some objects. Slightly reduced capacity. Changed the way some handheld items are held. Added a notation to the bad ending to indicate that it is a bad ending. Slightly reduced the sound of puppy toys. Other minor adjustments. - After the update, the settings may revert to the default values, so please check to make sure.
- 2022.02.10 : Update Information - 10 February 2022
Added the item "Mini Map". - It's on the same shelf that contains the key to the starting room. - Use items to open and close the Mini Map. - If it's in your inventory, you can use other items while the Mini Map is open. - While useful, it will overwhelm your inventory, so it's up to you to use it. - Automatically closes when discarded, but be careful not to lose it as there is only one in the dungeon. - The upper and lower floors are judged, and the close range of the same level can be checked. - The key room will only appear on the map when you enter it. - The girl will only appear on the map when you talk to her, and she will follow you within the area of the Mini Map. - Enemies are not displayed, so you need to be careful, but you can see doors opening and closing, lights, etc., so you can detect danger before it happens. It is now possible to check the "Whole Map" on TVs that appea…
- 2021.12.25 : Update Information - 25 December 2021
The music box has been changed so that when the music box is broken, it becomes flattened. Slightly adjusted the explanation text when selecting difficulty level. Slightly adjusted the hint time on the load screen. Slightly adjusted the text of the memo. Add & adjust MASAYUME text. Changed the color of some text in the end roll. Other minor adjustments. - After the update, the settings may revert to the default values, so please check to make sure.
- 2021.12.02 : Update Information - 1 December 2021
Fixed a mistake in the flashlight bug countermeasure. Fixed a bug that allowed you to keep running even with reduced stamina under certain conditions. Other minor adjustments. - After the update, the settings may revert to the default values, so please check to make sure.
- 2021.11.30 : Update Information - 30 November 2021
Fix the flashlight bug. Fine-tuned the position and size of handheld items. Slightly improved processing. Other minor adjustments. - After the update, the settings may revert to the default values, so please check to make sure.
- 2021.10.21 : Update Information - 21 October 2021
Night vision color changed back to green.(Gentle on the eyes.) Lowered the sound when using powder. A table light was added to the first room so that users would be aware that they could also turn on the table light. Reduced the number of times the normal mode rest point can be used by 1. Adjusted the behavior of puppy toys. Adjusted the position of the stuffed animal in the handheld state. Fixed a potential bug with getting a necklace when player have a flashlight. Adjusted the position and shape of some objects. Other minor adjustments. - After the update, the settings may revert to the default values, so please check to make sure.
- 2021.09.19 : Update Information - 19 September 2021
Adjusted the depth of field so that distant areas were blurred and not clearly visible. Changed the color of the text on mouse-over, since it was difficult to read the item name in the light of a flashlight. In case you lose or drop your light, you can see it dimly at close range. Changed so that when the music box finishes playing, enemies that haven't arrived there yet will stop and enter look-around mode. Changed so that items held in hands do not cast shadows on the floor or walls. Fixed a very slight interruption in the loop sound when being tracked. Player damage sound has been reduced. Reduced sound when attacking hand of dead. Tweaked the text. Other minor adjustments. - After the update, the settings may revert to the default values, so please check to make sure.
- 2021.08.13 : Update Information - 12 August 2021
Live content "NightLive" added to "MASAYUME" Memories. Adrenaline is now available for use in "MASAYUME".(Achievement "Secret Base" must be unlocked.) Fixed a rare fixed-viewpoint bug that would occur if the player was right next to the door when it was broken by an enemy. The knife has been resized just slightly larger. Other minor adjustments. - After the update, the settings may revert to the default values, so please check to make sure.
- 2021.08.08 : Update Information - 7 August 2021
Changed so that the light of the laughing doll turns red when the laughing doll finds you. Changed the attack power of rare enemies to 160. - After the update, the settings may revert to the default values, so please check to make sure.
- 2021.07.26 : Update Information - 25 July 2021
Added special content "MASAYUME". - This is a game-like reading content. - You need to clear the normal mode at least once to view it. # Currently, only Japanese is supported.
- 2021.07.16 : Update Information - 15 July 2021
Reduced the chance of finding a first aid kit in a locked room. Reduced the number of rest points in short mode by one. Slightly adjusted the number of items in short mode. Added guidance text when switching between keyboard and controller. Changed the handling when an enemy gets stuck. Other minor adjustments. - After the update, the settings may revert to the default values, so please check to make sure.
- 2021.07.07 : Update Information - 7 July 2021
Changed the number of times rest points can be used for each difficulty level. Slightly reduced the contact range of rest point. Changed the blue area to a smaller size to make the rest point contact range easier to see. Greatly reduced the probability that enemies will change their destination on a whim. Adjusted the process of stopping the movement of enemies when reading notes or talking to the girl. Changed a little bit the handling when an enemy or a girl gets stuck. Fixed the rarely occurring stack bug of the man in black. Fixed the problem of the lights in the large room being weirdly bright. Eliminated the noise on/off setting when being chased by enemies (not sure if it will be reimplemented in the future). Other minor adjustments. - After the update, the settings may revert to the default values, so please check to make sure.