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Moonshot - The Great Espionage

Moonshot - The Great Espionage Steam news

NimbleBeasts | Jul 30, 2021 | game

Released

0players observed · 25 September 2026 - 20:19:55 UTC

ActionCasualFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

Moonshot - The Great Espionage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews25
  • Release dateJul 30, 2021
  • DeveloperNimbleBeasts
  • PublisherNimbleBeasts

Genres: Action, Casual, Free To Play

Company pages: Developer: NimbleBeastsPublisher: NimbleBeasts

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Moonshot - The Great Espionage Steam news

Moonshot - The Great Espionage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Get your country to be the first to the moon in Moonshot - The Great Espionage - 4 August 2021

    Back when the space race was at its peak, the USA and Russia were trying to be first but what about if there was another behind the scenes trying to get the crown? Read the full article here: https://www.gamingonlinux.com/2021/08/get-your-country-to-be-the-first-to-the-moon-in-moonshot-the-great-espionage

  • Release: Moonshot - The Great Espionage! 17% Off Launch Discount. - 30 July 2021

    We're very happy to announce that Moonshot - The Great Espionage is now available. It's been a real roller coaster ride for us since we started in December. While we are incredibly good at creating good games for Game Jams in a short period of time, a longer-term project was a new challenge that we took on. We are very happy to have now reached an important milestone on our journey into unknown territory, namely the release of "Moonshot - The Great Espionage". We hope that you can spend a few enjoyable hours with our game. Thank you very much for everyone who has accompanied us on our journey so far. Thank you for all the feedback and constructive criticism. And of course, thank you if you buy our game.

  • Stealth puzzle-platformer Moonshot - The Great Espionage looks like it could be amusing - 19 April 2021

    Moonshot - The Great Espionage from developer NimbleBeasts is looking good, and it's coming to Steam in June along with full Linux support built with Godot Engine. Read the full article here: https://www.gamingonlinux.com/2021/04/stealth-puzzle-platformer-moonshot-the-great-espionage-looks-like-it-could-be-amusing

  • Devlog: Beta 1 - 17 April 2021

    Hello, good news everyone! We haven't posted in a while, but there's a reason for that: Beta 1 is now available. Unfortunately we had to deal with the loss of one of our level designers, so many tasks were pushed back and forth in order not to endanger the planned release. But enough "bad" news. We are pretty much feature complete now. The only slightly bigger chunk will be the localizations and the implementation of the choices that decide the outcome of the story. Currently we have 10 of 32 levels in a good beta state. The graphics are largely implemented and will be polished further. The sounds and music are still missing a few small things. Participate in Beta and Win! The really good news is that we have finished our Beta 1 and are still looking for testers. Those who play through the levels and answer a small questionnaire can also participate in the giveaway of 3x Amazon vouchers…

  • Devlog: This Week on Moonshot #3 - 6 February 2021

    In this issue of the Devlog we want to give you some insights into our level design process as well as talk about world design in general. World Design Moonshot is set in three different cultures. Besides the music, this should also be reflected in the level designs. A simple way to do this are the skyboxes, which represent the different cultures. The rural Ustria, the bluish US metropolis and the red Soviet metropolis. The color mood together with the music, the western and eastern guards and the objects distributed over the level, some of which are unique, should hide the fact that the same textures are often used. In addition to the cultural groups, the lighting design plays a big role not only in the visuals. The visibility of the player has an influence on whether he is seen by the security cameras or guards. For this purpose, a distinction is made between 3 visibility levels: Full…

  • Devlog: This Week on Moonshot #2 - 16 January 2021

    Welcome to our second devlog post. Due to the holidays and the associated vacation, our new DevLog post was delayed. We hope you had some nice days with your families and a good start into the new year. Mission Objectives Currently, we are planning five different mission objectives in addition to the information gathering missions (safe-cracking and photo missions) already known from the Game Jam version, as well as sabotage, kidnapping and theft missions. This way we want to make sure that the levels are more varied. To keep the whole storyline less linear, there are certain degrees of freedom in the higher levels which have an impact on the Space Race. Leading to different game endings. Body Hiding Guards and also surveillance cameras now react to stunned guards and civilians and sound the alarm. That is why in some situations it is necessary to carry tased people and hide the bodies…

  • Devlog: This Week on Moonshot #1 - 19 December 2020

    Welcome to our first devlog entry! Our goal is to report to you once a week about the current status of the project and fundamental game design changes. This was the first week we could actually start working. In the weeks before we mainly took care of the game design document and contractual things that are needed for the collaborative work. Besides the already known team, we were able to win Sehgel, a level designer, who will take care of the new missions together with Kodkuce. Each team member comes from a different country from four different continents. New Guards To make the level design more varied, we decided to add new guards. Besides the elite guard, which cannot be tased, there is also the guard dog. Of course, the guard dog can't be tased either, we are animal lovers. Instead, he can be bribed with treats. Updating the Dialogue System During GameJam, the Dialogue System also…

  • Welcome to the Moon Race! - 10 December 2020

    We are really happy to announce our new game "Moonshot - The Great Espionage" on Steam. This will be our first full commercial game. Roots It all started with the Github GameOff Jam 2020. We wanted to participate in the jam and decided to do it together. So we formed a multicultural team that spans the globe from the USA to India. Already during the Game Jam it was clear to us that we absolutely want to continue this game after the jam is over. In the meantime a little more than a week has passed and we decided to make Moonshot a full game including going on Steam. Content is King! We believe that high quality content will always prevail. That's why the full version will not just be a simple port for Steam. Our goal is to have at least 20, but rather 30, varied and versatile levels. The aim of the level design is also to offer more than one solutions for the player to make the game less…

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