A Token War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews18
- Release dateApr 28, 2021
- DeveloperUpRoom Games
- PublisherUpRoom Games
Genres: Casual, Indie, Strategy
Company pages: Developer: UpRoom GamesPublisher: UpRoom Games
A Token War Steam news
A Token War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Unity Security Update - 6 October 2025
This update applies the security patch recommended by Unity to address CVE-2025-59489. According to Unity there is no evidence of current impact to users, but this update proactively addresses the issue.
- Gameplay Update 6/26/23 - 26 June 2023
We've made an update to the standard difficulty of A Token War in an effort to better embrace the more puzzle oriented nature of a lot of the battles. Previously: losing any battle would consume 1 White Flag. Once you run out of white flags, the next loss resets your progress to the last checkpoint. After this update: You can only lose a maximum of 1 White Flag per battle, meaning that the FIRST time you lose a particular battle you will use up a White Flag, but unsuccessful subsequent attempts will not. This change does not impact True Strategist difficulty. **This change will only take effect after the next loss on a battle for current campaigns, previous losses were not tracked so any in-progress campaigns can still lose one flag on a battle they have been stuck on. The primary goal of this change is to allow players to spend time trying to figure out how to take on a given challenge…
- Small stabilization patch - 20 June 2022
Bug fixes for potential inconsistency in saving and loading, updating data scheme.
- A Token War - Versus Mode Patch - 8/2/2021 - 2 August 2021
A small patch for versus mode focused on bug fixing. 1.) Players can no longer place more that one Stronghold when in a versus match. Previously this would result in an invalid setup state, however, passing the turn could lock the invalid state and cause a whole host of problems. 2.) Fixed a bug where spells in versus matches would sometimes think they belonged to the opposite player, either preventing them from being cast at all or only showing valid targets for the opponent.
- New Tokens! - 19 July 2021
With this update we're introducing a powerful new Structure and Stronghold upgrade to help with your conquest. New Structure Medical Tent - A powerful Structure which will help your Units outlast the opponent New Upgrade Slapdash - For those who may suffer more damage than they wish in battle, Slapdash can help by repairing your Stronghold for 2 health after every victory.
- A Token War - Balance Update 7-5-2021 - 5 July 2021
Balance Update As part of our ongoing effort to address game balance, this update focuses on making the early game more approachable and forgiving. Changed Stronghold type from "Manor House" to "Homestead" on the "Funnel of Doom" level. Removed enemy Unit space from "The Hill Fort." Increased player power limit on "The Forest Gates." Added additional checkpoints to the middle of Zones 2, 3, and 4. Player now receives repairs after completing intermediate checkpoints.
- A Token War - Patch Notes 6/21/2021 - 21 June 2021
Includes minor bug fixes and a larger change to utilize GPU based particle systems in some cases. This change should increase rendering performance significantly on some devices, as well as visual fidelity.
- Balance Update - 5/19/21 - 19 May 2021
A new update for A token War is now live! This patch focuses on small balance changes as we continue to respond to player feedback about the difficulty of the game, as well as minor bug fixes. Balance Changes Added extra Iconic Battle to the end of Zone 1. This change will only take effect for new games, existing campaigns will not be reset to this Iconic Battle on a loss due to how the checkpointing system works. Players now earn a White Flag upon completion of a zone. This should give a little more room for mistakes White flag cost reduction from 300 to 250. Often choosing to buy an extra White Flag never quite seemed worth it, this price reduction should help enable players to feel more comfortable purchasing extra flags when needed Excess white flags now saved after Iconic Battles. Instead of always restarting from an Iconic Battle with 3 White Flags, players will now restart with e…
- A Token War - Features + Optimization - 5/12/21 - 12 May 2021
This patch includes a couple changes in response to community suggestions for feature enhancements, as well as an optimization pass to increase performance and framerate. New Features When hovering over rewards, keywords will now have explanations pop up after a few seconds, just like in battle. This change is a direct result of community suggestions on the Community Hub. The Settings menu now includes a toggle for displaying tips. When turned on, the game plays as before, when this toggle is unchecked there will be no how to play tips displayed in game except in the Training Grounds. This change speeds up the process of starting a new game for experienced players. Story text is still displayed. Optimization Small general optimization to increase framerate in all scenarios. More targeted optimization pass to significantly improve performance in battle, should give noticeable performance…
- A Token War - Patch Notes 5/3/21 - 3 May 2021
This update contains small balance and quality of life changes for A Token War based on early player feedback. Notes: A Token War is designed to be challenging, however a number of players were finding the early levels more challenging than intended. The balance changes are designed to make the first two zones a bit less difficult while still maintaining a decent challenge level overall. Balance Slightly reduced enemy power level on Hill Fort (zone 1, battle 5) by replacing the Big Grunt in that battle with a Court Wizard. Reduced overall AI power level on several battles in zone 2. This should bring the average power of enemy configurations down to a slightly more manageable level. Quality of Life Changed dynamic text scaling and panel size of Upgrades to player Stronghold for readability. Added more drop shadows to some elements for better contrast and visibility.
- A Token War is Out Now! - 28 April 2021
We are extremely excited to announce that A Token War is now fully released and available on our Steam page! It’s been a long journey to get here and we couldn’t be more happy with the result. We wanted to again thank everyone who helped us get here and we hope you enjoy playing A Token War as much as we enjoyed making it! Here are a few things we wanted to address with the launch - Resources Check out our getting started video series for tips on strategy and building your collection. You can also read our getting started guide in the Community Hub! Why no early access? It’s a fairly common practice these days to have a somewhat extended early access phase for new games, rather than a full release. We decided to forego early access primarily because we believe that after a closed beta, A Token War is ready! For games on a larger scale, early access can help iron out a lot of details. Fo…
- A Token War - Full Release April 28th - 23 April 2021
We're excited to announce that A Token War will be launching on April 28th! We can't wait to share the game with you and we hope you love it. We also want to thank everyone who helped make this release possible, we couldn't have brought A Token War to life without the support of our Beta testers and early reviewers. Join Us on Discord We have set up a Discord server for A Token War where you can hang out and talk about the game, asks some questions or just lurk. We plan to run community events largely through the Discord server so please stop by and say hi! Share Your Content On April 28th, if you play A Token War and you have a good experience you can help us out a lot by leaving a review on the store page. We greatly appreciate it and you can help others find the game if they're interested. You can also share your screenshots or other game related content on our Steam Community Page.…
- A Token War - Beta Update - 29 January 2021
Features: -Added more Iconic Battles in the main Campaign -Added a new "True Strategist" game mode after completing the normal campaign for an added challenge -Bug fixes all around!
- A Token War - Update - 1 January 2021
Patch Notes: - Fixed an issue where rewards and purchases could be duplicated under certain conditions which could lead to undefined behavior - Made Versus mode available once the first zone has been completed rather than once the campaign has been completed. - Miscellaneous graphical fixes for certain shader models.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 October 2025 | Unity Security Update | 1811772772609523 |
| 2 | 20 June 2022 | Small stabilization patch | 6214419350719923119 |
| 3 | 2 August 2021 | A Token War - Versus Mode Patch - 8/2/2021 | 4038025597326787541 |
| 4 | 19 July 2021 | New Tokens! | 4204657340180267031 |
| 5 | 5 July 2021 | A Token War - Balance Update 7-5-2021 | 4032392655104395194 |
| 6 | 21 June 2021 | A Token War - Patch Notes 6/21/2021 | 4056035920070075076 |
| 7 | 19 May 2021 | Balance Update - 5/19/21 | 4069544181424935878 |
| 8 | 12 May 2021 | A Token War - Features + Optimization - 5/12/21 | 4105572344344351531 |
| 9 | 3 May 2021 | A Token War - Patch Notes 5/3/21 | 4074045878087608156 |
| 10 | 29 January 2021 | A Token War - Beta Update | 4050393736343019822 |
| 11 | 1 January 2021 | A Token War - Update | 3917534300103096569 |
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