- 🩸 Hexadome Update - 22 September 2026
Your strategies just got more flexible—and the Champions are celebrating! Check out what's new. ✨ New Features - Custom games turn timer is now customizable. Choose No timer, 1 minute, or 2 minutes from a new dropdown in the lobby. Your preference is saved, so you'll get the same pace next time you play. - Fresh ranked quest available: Play a ranked match to earn 500 XP. You'll see it right on the Play page. - Champions now have a celebration moment when they score, complete with sound design and flashy VFX to commemorate the victory. ⚖️ Balance Adjustments - Hexx3r and Vade Retro can no longer be cast if there's no valid target to displace. No more wasting AP on failed casts! 🐛 Fixes - Fixed an issue where Major Lunah couldn't eliminate data in Tutorial 2. 🔊 Audio Improvements - Celebration sounds fully mixed and polished, with an improved overall mix. - Music now plays in the locker…
- New map for Ranked match and balancing - 15 September 2026
Hexadome Update Haqqislam is now playable in 3 zones, and enters the Ranked rotation Haqqislam is no longer a 7 zone only arena. Its center has been rebuilt from the ground up so the arena works in both 3 zone and 7 zone matches. Haqqislam has joined the Ranked rotation. Ranked matches now pick their arena at random, so expect to fight in Haqqislam as often as in PanOceania. Haqqislam in 3 zones is also available in Custom games. Balancing Dizzied reworked. A Dizzied champion now deals 1 less damage with their attacks and Overwatch, instead of taking 1 more damage. The -1 Agility and -1 Brawn penalty is unchanged. Hannibal, Ultimate now draws 2 tactic cards in addition to its existing effect. Hexxer, Gotcha! no longer applies extra Movement Reduction to opponents around the target. Miyamoto Musashi, Kibi Do is now a Debuff. It targets an opponent at range 1 to 3 and Silences them, and i…
- Less RNG, better Control - 26 August 2026
Tacticians, you asked, and we listened. Over the past weeks, we’ve gathered your feedback through Community Roundtables, voice chats, surveys, interviews, and direct conversations with players. Many of your requests are now implemented in the game. Thank you for helping us improve Infinity: HexaDome Tactics before its September 10 release.The biggest change: the dice are gone. Combat is now fully deterministic. Attacks always hit, critical rolls are gone, and what the preview shows is exactly what will happen. We also: Reworked Cover and DisengagingRetuned every Champion for deterministic combatAdded guaranteed conditions to Champion attacks instead of random criticalsReworked multiple Tactics, States, Marked, Focus, Dizzy, and JokersUpdated Gata with a brand-new modelAdded new VFX, animations, audio, and general polishIf you played before, this is a very different version of the HexaDo…
- HexaDome Tactics playtest is reopening! - 11 August 2026
Tacticians, you asked, we listened.By popular demand from new players, we’re reopening the Infinity: HexaDome Tactics playtest for one more week. This will be your last chance to try the game before release. But this is not just another run of the same playtest.This version features a brand-new Haqqislam map: a beautiful, dangerous battlefield from the Infinity universe, and 8 playable champions, even more than in the current tournament build.Click the green “Try Playtest” button, and enter the HexaDome while you still can.The playtest will be live for 7 days only. After that, the next stop is release.
- Playtest is Live! - 21 July 2026
Tacticians, this one is for everyone who has been following us on social media, Steam, and from the sidelines of the HexaDome.A new version of the Infinity: HexaDome Tactics demo is here. This build brings 8 playable characters, each with their own role, style, and tactical tricks to master. Try different team combinations, experiment with abilities, and start finding the strategies that fit the way you play.But this update is not only about battles. The new PvE missions will also let you uncover a small but important part of the Infinity universe: its conflicts, characters, and the stories behind the spectacle of the HexaDome.Thank you for following the project, wishlisting the game, joining our community, and helping us shape the road to release. Enter the HexaDome, try the new demo, and tell us what you think.
- Join The Arena! - 14 July 2026
Tacticians, playtest sign-ups are now open for Infinity: HexaDome Tactics, as part of our marketing campaign.The playtest features 8 playable characters and story-driven PvE missions. A great chance to explore the HexaDome, try different character combinations, and help us bring more players into the arena before release.We'll be opening it up in a week. For now, hit the Request Access button above so you're first in line when it goes live.
- Infinity: HexaDome Tactics is coming to Steam this September! - 11 June 2026
Build your roster of champions, capture zones, complete sponsor objectives, and turn the crowd in your favor to outplay your opponent.Join our Discord to try the demo and get ready for the show before release: https://discord.gg/gPjt8UCsNP
- Demo Update - 11 March 2026
Hi everyone! We’ve just pushed a small update to the HexaDome demo.New: Champion Play OrderYou can now choose the order in which your champions will act during the deployment phase. Use the buttons or keyboard shortcuts to move them earlier or later in the turn order before the match starts.Balance Change8-BallDefense reduced by 1Attack damage reduced by 1Tactic CardsThe “Adamantine” and “Go On!” tactic cards have now been fully removed from teams that still had them after their removal from Maximus and 8-Ball’s tactic rosters.Spectator ModeWe’ve added a spectator mode in Duel Mode. This will mainly be used for upcoming tournaments.Thanks again to everyone playing the demo and sending feedback, it really helps us improve the game! 🙌
- Tournament of the Strongest! - 4 March 2026
We’re excited to announce a tournament featuring the top 15 players from the Infinity: HexaDome Tactics demo! The top-ranked competitors will battle for the championship title and attractive prizes.If you’re in the top-15 leaderboard right now, you also can take part. All you have to do is go to our Discord and send a private message to @blindspot_cm. Tournament format• Classic single-elimination bracket (Olympic system)• 1v1 matches Date and broadcast📅 March 7, 2026⏰ The full schedule will be published on the game's Discord channel.The entire event will be broadcast live also on Discord. Don't miss it! Participant requirements• Must be 16 years of age or older• Your Steam account must be linked to your Discord account Prize pool (Steam gift cards)🥇 1st place — $100🥈 2nd place — $50🥉 3rd place — $25 Jump into the Tournament and fight for awesome prizes!Join our Discord right now so…
- Next Fest Demo Update - 23 February 2026
Hey everyone!Hexadome Tactics is participating in the Steam Next Fest, and since the last major update, we also made some minor changes. We polished the gameplay, fixed bugs and improved UI.Please, support us in this Next Fest and play the demo ❤️⚠️ THE LEADERBOARD IS RESET FOR THE UPCOMING TOURNAMENT ⚠️See more info about it on our DiscordHere's the list of changes:UI Updated All Character PortraitsSponsor page update with New Tactic Cards VisualsDuel page UI has been updated. Player team is now displayed in the background.Campaign dialog UI has been updated.Timeline Visuals have been updated. Timeline is now displayed in the top left.Champions' skills are now separated from Champion's card. They appear at the bottom center of the screen.Timer Visual has been updated.Event Log is now more discreet.Tweaked Tactics size and position (in game).Ultimate Cards Visuals have been updated.Game…
- BIG UPDATE LIVE NOW - 18 February 2026
Hey, everyone!The demo update is live, and you can now test all the changes we made. We already listed them in the previous devs diary post, but we also prepared a little summary of everything that’s new. Here are the main changes we've implemented:Games now typically last 15–25 minutes according to playtestsSimplified scoring rule: control a zone by having more champions in it than the opponentIf neither side has the majority, fighting continues in the same zoneMatch ends when one player controls 2 zones, or after 5 rounds (whichever comes first)Arena Reduced to 3 zones (previously 7)Map size decreased, so champions spawn closer to the objectivesLess travel time, combat starts soonerTutorial integrated into the Campaign and mechanics introduced gradually during Act 1Tutorial reworked. Now it's challenge-based with clear short-term goals and less textSeveral mechanics simplified to be m…
- 🚀 Huge update since the demo release - 6 February 2026
Hello, everyone!We worked hard to gather feedback about the demo from you, friends. We analyzed the statistics and thought about how we could improve the gaming experience. After all the analysis and experimentation, we are ready to talk about what will change in the game in the near future and what we have been working on.Game ModeGame mode has been simplified. Instead of multiple ways of scoring, the rule is now much simpler: to secure a zone, you need to collect more champions than your opponent. If no one has the advantage, players continue to fight for the same zone, otherwise they move on to the next ones. The game ends when one of the players secures 2 zones, or at the end of the 5th round.The goal is easier to understand. Matches are tight from the 1st round. It also removes the feeling that a game is lost after 2 rounds but you have to continue playing for 15 minutes. Playtests…
- The Demo Is Live! - 10 December 2025
Hey, guys!We are incredibly happy to finally share the Demo with you. A huge THANK YOU to every single one of you who has been following our journey and patiently waiting for this moment. You have kept us motivated. Now, it's your turn to dive in!If you encounter any bugs, please report them in our official Discord channel or directly in the Steam Discussions. Your reports help us make the game better. Also, we welcome all your thoughts and suggestions! Please feel free to share them too.🔥 In this demo, you’ll be able to experience:The first tutorial matchSolo matches against the AIA list of challengesOnline play: ranked matches or custom games Your play time isn’t limited, so take your time and enjoy the demo as much as you like! You have access to four Champions and two Sponsors with the ability to customize your tactics and play in the Training Arena or on Neoterra. 🔥 Compared to l…
- Playtest is over! - 18 September 2025
Hey, Coaches!Thanks to every one of you for participating in this playtest!We're very thankful for all the bugs you reported, feedback you sent, for your survey answers and just for logging into the game. We got a ton of useful data, that will shape the development moving forward.Now we'll focus on improving the game for the Demo release. This is going to be the next stage for Hexadome Tactics.We will announce the date of the Demo release later, so check in from time to time to not miss it :)How can you support us in this brief calm period:Wishlist the game if you haven't already 👀Tell your friends about us.Participate in events on Discord (yes, we're preparing some for you guys) or just chat with us, show your pets or share fun stories. Don't be shy, we would love to know you better ❤️See you later, Coaches!
- Playtest has started! - 11 September 2025
Hi, Coaches! Exciting news: new playtest version is now live!It is available to everyone. This includes players who joined previous playtests, requested access to it before, and new players requesting it now. Just click the request button. You’ll get in right away! Here’s what awaits you:Mini gameplay changeStates received during a Champion's turn will now stay until this Champion's next turnVisualMiyamoto Mushashi and Laxmee's model have ben updatedVisualNew Visuals for Tactic cardsLots of updated UI elements, VFX, SFX and animations We would greatly appreciate any feedback you might have, so don’t hesitate to post it in the discussions.Alternatively, you can join our Discord and share your thoughts there. Your opinions shape the development and lead us to the right direction. Thanks for your support, and see you in the game!
- Closed Beta #5 - NOW! - 24 July 2025
Attention please, coaches! 📢Starting today (July 24th), the HexaDome opens its gates once more for a limited-time Closed Beta playtest! 🏟️What's new ?Come join us in the newly remodeled PanOceania arena to play with the streamlined gameplay mechanics!All twelve champions are now fully modeled, animated, and voiced! Come see the new Miyamoto Mushashi, Señor Massacre, Hannibal, and Valkyrie!Get your spot in the playtest on Steam! Head on over to the HexaDome Tactics Steam page to the “Join the Infinity: HexaDome Tactics Playtest” section and click that “Request Access” button:If you’ve already registered to a previous playtest, you’re already set—no need to sign up again!Once you’ve gained access, feel free to share your Steam Playtest invites with your friends!See you in the arena! 🤩
- Hexadome Tactics Closed Beta Returns July 24th - 15 July 2025
You asked for it. It’s happening.Hexadome Tactics throws the gates open for a brand new Closed Beta on July 24th.Think your tactics are sharp? Ready to outmaneuver real players in ruthless, turn-based PvP?There’s no tutorial, no hand-holding—just you, your wits, and a whole arena full of trouble.New: Invite Your Friends!This Closed Beta brings Steam's new Friend Invite feature. Get in, and you can invite friends to join you in the Hexadome—no waiting, no randomness. Anyone you invite gets immediate access, and they can keep the chain going. Build your crew and take control.How to Get InSmash that Request Access button on the Steam page of the game.More info soon. For now—get ready, sharpen up, and prepare for carnage.See you in the Hexadome.
- Quebec Game Celebration is A-GO! Are YOU Ready to Shine? - 18 February 2025
Hey hey hey, HexaDome hopefuls! It’s your favourite high-speed superstar, Gata, and I’m here to bring you some electrifying news! The lights are on, the cameras are rolling, and the spotlight is fixed on the Quebec Game Celebration 2025, and guess what? HexaDome is throwing its full support behind this incredible event! Quebec isn’t just about hockey and poutine, as awesome as they both are, it's also home to over 300 game studios, and the HexaDome devs are proud to be a part of this amazing gaming scene! What’s HexaDome All About? What’s this? You’ve discovered HexaDome recently and want a cheat sheet on what we’re all about? Well, you’re in luck! 1v1, Player versus Player! Build your dream team to outwit, outmanoeuvre, and outclass your rivals! Class-Based Combat Ranged, control, melee, support - which role fits your playstyle? The Dynamic HexaDome Arena Dodge, dive and dominate! With…
- Happy New Year! - 31 December 2024
Coaches! Happy 2025! 🎉 We wish you success in all your adventures this year! Stay healthy, strong, and face challenges head-on. Be ready for new opportunities and surprises! The HexaDome team believes that 2025 will bring something special and unexpected into your life. Let this year be filled with positivity, joy, and meaningful connections. Happy New Year!
- Cheer Points and how to use them - 30 December 2024
🏟️ Did you know that Cheer Points are your key to unlocking extra skills in the game? You can earn Cheer Points during a match by performing attacks, defeating opponents, scoring points, using Hype skills, or receiving buffs from designated hexes. 🏟️ With Cheer Points, you can: 🦸 Improve your skills 📈 Boost your stats 💰 Buy consumables 🚀 Trigger your Ultimate skill What do you think is the best tactical way to spend Cheer points in the game?