SPSTEAMPULSELIVE ANALYTICS
Echoes of Mayhem®

Echoes of Mayhem® Steam metadata

Charging Llama | Feb 20, 2023 | game

Released

0players observed · 21 September 2026 - 23:39:02 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)540
  • Revenue (VGI)$5,862
  • Review score89% positive

Echoes of Mayhem® metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)540
  • Revenue (VGI)$5,862
  • Review score89% positive
  • Total reviews18
  • Release dateFeb 20, 2023
  • DeveloperCharging Llama
  • PublisherCharging Llama

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Charging LlamaPublisher: Charging Llama

Top Steam chartsTop 100 gamesGame directorySteam Store page

Echoes of Mayhem® Steam metadata

Echoes of Mayhem® metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1499770/metadata
Steam Storehttps://store.steampowered.com/app/1499770/
Steam Communityhttps://steamcommunity.com/app/1499770
PCGamingWiki search
IGDB searchSearch IGDB for Echoes of Mayhem®

Reviews, pricing, and metadata

Review summary

Positive

89% positive, 16 positive, 2 negative

Price and discount

$9.99

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

29

Platform releases
  • Steam 20 February 2023

Latest Steam announcements

  • 0.7.x - Linux Build! - 6 July 2026

    Todays update brings a new test branch for Linux users! This build is a test, I have not thoroughly run through it as of yet but I have the new Depot and Linux build loaded and published. Native linux users should be able to install and run this but be warned that I have not fully tested it. I will get my Linux box back up on the bench tomorrow and try to run through as much content as I can. Until then proceed with caution! :D If you Linux folks find any issues or problems please let me know.Thanks! I appreciate everyone who has bought copies of Echoes over the last couple of weeks, as a solo developer it really means a lot. Thanks everyone! Strom

  • 0.6.40 - Confirmation Boxes! - 27 May 2026

    I got a report from Boulean over on Twitch: that he was having fun then accidentally hit the return to town button and ended his run. I went through and added a confirmation dialog for the following options menu items: -Return to Town -Quit to Desktop -Quit to Main Menu You'll be prompted to cancel or confirm when you pick one of those three things, should help folks out to not accidentally end a run. Sorry Boulean! Strom

  • 0.6.39 - Graphics, Post Processing, and Visuals! - 3 March 2026

    Todays update brings a graphics pass on making the game look better. Today I've gone through and added some post processing effects, white balance, tone mapping, color grading, and some SSAO, the game looks quite a bit better. It looks less flat and has more depth, I'm pretty happy with the improvements. I'll be doing some more updates as well, so stay tuned!

  • 0.6.38 - Updates and Fixes - 9 February 2026

    Todays update brings some fixes and a few changes.Fixed Dashing through the "hidden" waterfall area would toss you up into the air like 500ft.Fixed Colosseum UI entrance panel showing up when trying to exit the colosseumDisabled the Fire Island arch, this was left in on accident, I am currently working on finishing the fire island.Added in Elemental Arches for the other elemental island, these are also disabled but will teleport to the future remaining islands.Thanks for sticking with me in this solo dev adventure that I call Echoes of Mayhem! Strom

  • 0.6.36 - Target FPS Option - 12 January 2026

    Hey folks! Sorry this feature has been missing so long. I didn't realize until a few months ago that people asking why their GPU was going max fans was. I always run with Vsync on so after some testing with a few people I found out that most people don't run with Vsync on, and the game was running at absolutely full speed on their GPU. -New Target FPS option in the Graphics section of the Options panel. If you run with Vsync off you can now specify target framerates of 30, 60, 75, 120, 144, 240, 360, and Unlimited speeds. This should help anyone whos systems went full GPU load and their fans spun up like crazy.

  • 0.6.35 - Unity Engine Fix - 6 October 2025

    Today's build is just a rebuild using the latest version of Unity for Echoes, they released a few security patches that needed to be integrated.

  • 0.6.33 - Tier 1 Boss Fixes - 9 July 2025

    In the process of building the new fire island I seem to have put the water plane on top of where the tier 1 boss room was, I've moved things around and it should be fixed now. I also fixed an extra dungeon blocker on his room from being there. Thanks to MadChirpy for streaming and play testing today so I could find those bugs.

  • 0.6.30 - Shield blocking fix - 28 May 2025

    Not sure how long shield blocking has been broken, but I just fixed it. It should no longer cancel as soon as you hold down your RMB.

  • 0.6.28 - Projectile Fix - 21 May 2025

    Fixed an issue with projectiles not correctly triggering when hitting non world objects, breakables, or buildings in town and the dungeons.

  • Still here! - 5 February 2025

    I just pushed up a build that fixes two achievement issues and an item with one particular wand not working like it should. I still don't have access to an artist but I have managed to purchase some assets that will allow me to hopefully populate the town island with some more stuff, and also finish out the fire island. Things are being worked on, its just a bit slow as I'm a programmer with very little eye for art. :D Thank you for sticking with me and I'm hoping to have something here in the near future! Thanks!

  • Spring 2024 Sale and Status Update - 14 March 2024

    We've got a nice discount on the game coming up for the Spring 2024 Sale. I am still actively developing Echoes of Mayhem, I just had to move past the Fire Island update since it needs models, artwork, and animation work, which I myself can't do since we lost our artist last year. I am still working on securing someone to help with all of that, hopefully have something ironed out here by summer. I have tons of plans and things I want in so bear with me please! I'm a solo dev and a programmer by trade so I can't do the artsty stuff. If you have any questions or comments please post on the forums or email me directly: [email protected] Thank you to everyone whos stuck with me, it means everything! Strom

  • State of the Game - Fall 2023 - 7 November 2023

    Hi Everyone! Its been crazy since the Early Access launch back in February and just wanted to update everyone as to what's been going on. I lost our artist to his real job back in June, our launch numbers were nowhere near what we had expected, and in turn it was not enough to support him working on the game full time, let alone part time so he stepped away from the project back to his fulltime job. I've been trying to pick up the pieces since then and I just don't have the skills to do the modelling, art, and world design currently. The good news is that I have been working on a pitch deck and I'm putting things into motion to get some Publishers to see the game and to see about securing some funding to bring on a few people to help work on the game. I've also had some personal stuff come up in the last year and that's slowed me down as well, but that's not an excuse and I apologize fo…

  • Fire Island Update - 13 July 2023

    Work on the Fire Island continues, my artist has had to step away from the project for an indefinite period of time so things have been a bit slow since I'm wearing all the hats now (coding, design, art, modelling, etc). I have all of the props and designs for the island finished, its just a matter of putting things together and designing the new boss fights and mechanics. On a side note, I wanted to share with everyone a sneak peek at the new Hammer and Great Hammers that will be coming out in the Fire Island update. There will be five one handed hammers, and five two handed hammers, these will fit in nicely with the swords and axes and give us a blunt weapon type for really putting the hurt on those undead. (They take bonus damage from blunt weapons!). I hope to have things finished up this month and I'm working as fast as I can I just ask everyone to be patient with me as I'm solo on…

  • Fire Island Work in progress - 8 May 2023

    Work on the first elemental island is progressing pretty well. Today I wanted to talk about the design idea and what you can expect from the first iteration of our first open world area. On each corner of the main island there are mysterious broken shores that are linked to the new elemental islands, below is a glimpse of what the portal will look like to the fire island once it has been restored and activated. The portal will require an amount of resources, I haven't decided what tier yet, but probably T3 stone. In addition the final T3 boss in the starter dungeon will drop elemental shards that are needed to restore the fire crystal and activate the portal. This is a WIP sketch of the fire island as its being worked on now below. This island will be roughly three times as large as the main town island and may be smaller or larger in the final version but this is the idea so far. There…

  • Minor Colosseum Fixes - 2 May 2023

    Fixed colosseum walls not being set to level, would cause casting issues with wands sometimes. Fixed colosseum entrance and exit warps while dashing, could result in an out of bounds issue. Moved PoI in colosseum entrance to a sign. Was weird having a dead guy talk to you. :) Added more resources to T1 reward chest, and chances for trinkets to drop Moved all speech bubbles to be closer to NPC's / Dialog spots. Updated Unity version to 2021.3.24f1

  • Fixes, First Elemental Island status, and Multiplayer Status Updates - 26 April 2023

    This patch has a few minor fixes and some work on our multiplayer code that is coming along nicely. We have had multiplayer support in since day one of the game, I just made the decision to pull it on our Early Access launch as the new dungeon system that I designed did not play well with the older multiplayer design. This patch is the first pass on making the current dungeon system multiplayer friendly. There will be several more updates coming out and I'm hoping to have multiplayer live sometime during summer. We also are hoping to have our first of four elemental island updates in towards the end of May. Dungeon Blockers (purple walls) in dungeons now allow one way travel into active rooms, this change is in preparation for multiplayer going live this summer. This will allow players to run into rooms others have activated, or even players that manage to dash out before the wave activ…

  • External Language Files Update - 16 April 2023

    This is an update focused on the start of some localization work. I have exported all of the supported languages to a folder called "Localization Tables". If anyone wants to help localize any of the language files it would be greatly appreciated and I will add you to our credits as well. We have a full french localization (by Zelpix, thanks!) but need help with the other languages. Localization FIles ending in: (E.g....Exported XLIFF_en.xlf = English) de - German en - English es-ES - Spanish fr - French it - Italian ja - Japanese ko - Korean pl - Polish pt-BR - Portuguese (Brazilian) zh - Chinese (Simplified)

  • Small T3 Level Fix for Wands - 10 April 2023

    This should fix wands from not casting in the proper direction on one particular T3 dungeon.

  • Combo System, Colosseum & Parry Update - 7 April 2023

    Sorry for the delay on this update, its been a hectic couple of weeks. This update includes the first iteration of the Colosseum and Parry mechanic and a handful of tweaks and fixes. Combo System The new combo system is live. The biggest change players will see is higher rarity items will now do a higher amount of combo damage on the third hit, it now scales with rarity levels. I'm also going to be adding in some more combos with debuffs, and buffs to help players out a bit. Parry This new mechanic will allow players to parry a downward attack from enemies once per enemy attack cycle, you will see a white flash showing when the parry window opens up attacking with a melee weapon during that time will trigger a parry. Parrying an enemy will immediately cancel that attack and stagger the enemy. This is a work in progress and I'm looking for feedback from players on how it feels, timing, a…

  • Early Access - One Month Update : Combo System Improvements and Colosseum Soon! - 22 March 2023

    It's been a crazy busy month since the Early Access launch on February 20th! We appreciate everyone's support and feedback during this time. We've been hard at work on our first group of roadmap changes. A few things we've been working on include combo system improvements, a colosseum, and new dungeon layouts. I hope to have an update out next week with the Colosseum and combo changes, and Dungeons will follow after that with a few other things as well. Here's a sneak peak at some internal scriptable object screens of what some of the new things that Combos can do: Here you can see that combos have a duration for a few different things, in addition to a damage value, some combo triggers, effects, and rarity multipliers. This lets the more rare items do more damage now and trigger spells (procs) on targets like poison, or burn effects. Plus a few more extra things below. Combos also allo…

Patch notes and updates

S.noRelease datePatch nameGID number
127 May 20260.6.40 - Confirmation Boxes!1833968530886475
23 March 20260.6.39 - Graphics, Post Processing, and Visuals!1825727806719147
39 February 20260.6.38 - Updates and Fixes1823825466506619
412 January 20260.6.36 - Target FPS Option1821288646586936
56 October 20250.6.35 - Unity Engine Fix1811772772618378
69 July 20250.6.33 - Tier 1 Boss Fixes1803527891942464
728 May 20250.6.30 - Shield blocking fix1800991756290999
821 May 20250.6.28 - Projectile Fix1800357164378826
95 February 2025Still here!1790848102588365
102 May 2023Minor Colosseum Fixes5133583642670348339
1126 April 2023Fixes, First Elemental Island status, and Multiplayer Status Updates5133583642648366125
1216 April 2023External Language Files Update6539831519497321825
1310 April 2023Small T3 Level Fix for Wands5121196841303643021
144 March 2023First update of March, French Localization!5070528176570796230
1528 February 2023Small Update - 0.6.175059268543376484812
1626 February 2023Quick T1 Boss Tweak5059268543368806791
1724 February 2023Graphics Weirdness Update5059268543361262423
1823 February 2023Small Update - 0.6.135059268543357896962
1922 February 2023Small fixes!5059268543354415228
2021 February 2023Some mechanics changes, and some minor fixes5059268099256002487

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1499770
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateFeb 20, 2023
DeveloperCharging Llama
PublisherCharging Llama
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent89%
Positive reviews16
Negative reviews2
Total reviews18
Steam recommendationsNot available
Achievements29
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1499770/

Short description

Echoes of Mayhem is an arpg roguelite soulslike. You'll fight through a randomized dungeon of monsters and bosses in an attempt to reforge the world. You'll score loot along the way and gather resources to upgrade your town and choose your own path with random dungeon perks.

About this game

Echoes of Mayhem is an arpg roguelite soulslike. You'll fight through a randomized dungeon of monsters and bosses in an attempt to reforge the world. You'll score loot along the way and gather resources to upgrade your town and choose your own path with random dungeon perks. EXPLORE A BROKEN WORLD The world has been ripped apart by a chaotic force. Make your way through dungeons in a quest to repair the shattered elemental islands. Then explore the restored pieces of these islands to finally confront the forces of Mayhem. CHOOSE YOUR DESTINY Choose how you want to play with unique items and abilities. As you progress through the levels you will be given choices of powers called "Echoes" that will provide a unique experience with each playthrough and let you build your character how you want to play. You can opt to slash your enemies with a giant sword, torch groups of skeletons with fireballs, or pull out a shield and wade through tons of enemies. There's even a full weapon combo system that rewards you with self buffs, damage to enemies, and target debuffs when the correct combo of weapon attacks is used. PUSH BACK THE FORCES OF MAYHEM Make your way through randomized dungeons fighting packs of enemies and mini-bosses. At the end of each dungeon run you'll encounter a final level boss. Defeat them and you have a chance to bring back some elemental shards to restore the shattered islands. (Coming Soon) Features Town Upgrades – Bring those resources back and upgrade the town for stat boosts, unlock new tiers of guild traits and abilities. Echo System - Special character stat upgrades that you get to pick from to build your character how you want to play. Combo System - Attacking with certain weapon combinations will either do damage, debuffs, self buffs, or all three if you find a powerful enough weapon! Three unique dungeons to explore, each with unique layouts, resources, monsters, and bosses. Classless system - Abilities are based off your choices from a variety of items you can equip and use; you pick how you want to play. Minigames - Fishing, Mining, Chopping, and Enchanting to get those extra resources for your Guild upgrades.

Supported languages

English * , French * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Echoes of Mayhem®'s USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Echoes of Mayhem®'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Echoes of Mayhem® at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine96,02022 September 2026 - 13:05:15 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust82,98722 September 2026 - 13:05:09 UTC259,6461,359,516Facepunch Studios
Slay the Spire 280,52322 September 2026 - 13:05:15 UTC574,638199,438Mega Crit
Palworld67,38622 September 2026 - 13:05:16 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid44,83422 September 2026 - 13:05:08 UTC122,811467,999The Indie Stone
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Terraria39,04822 September 2026 - 13:05:08 UTC486,9181,521,492Re-Logic

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust82,98722 September 2026 - 13:05:09 UTC259,6461,359,516Facepunch Studios
Palworld67,38622 September 2026 - 13:05:16 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Warframe57,12522 September 2026 - 13:05:09 UTC181,509676,031Digital Extremes
Monster Hunter Wilds49,61622 September 2026 - 13:05:08 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid44,83422 September 2026 - 13:05:08 UTC122,811467,999The Indie Stone
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Baldur's Gate 341,12622 September 2026 - 13:05:15 UTC875,343836,282Larian Studios
Path of Exile 240,75422 September 2026 - 13:05:08 UTC578,562209,717Grinding Gear Games

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Slay the Spire 280,52322 September 2026 - 13:05:15 UTC574,638199,438Mega Crit
Palworld67,38622 September 2026 - 13:05:16 UTC2,101,535451,088Pocketpair
Project Zomboid44,83422 September 2026 - 13:05:08 UTC122,811467,999The Indie Stone
VRChat44,26022 September 2026 - 13:05:16 UTC74,217261,953VRChat Inc.
Path of Exile 240,75422 September 2026 - 13:05:08 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle16,43522 September 2026 - 12:01:37 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds12,72422 September 2026 - 12:42:25 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
R.E.P.O.10,03022 September 2026 - 11:20:41 UTC266,908420,693semiwork

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