- Alpha 9.0 Update - 7 December 2025
Update Alpha 9.0 is available for download.List of changes:A large-scale rebalancing and redesign of the generation of location content (goods, mercenaries, quests, garrison, crawlers for sale) has been carried out. The redesign aims to make the gameplay more diverse and unpredictable, as well as increase the value of mercenaries and crawlers in the game. Now each settlement on the global map lives more dynamically - the location update period has been significantly reduced (from 1 to 12 game hours). The update process itself has also been improved. Products are updated more frequently and in more variety. Mercenaries and crawlers are updated frequently, but with a lower chance. The garrison of the location is replenished with a more complex method the earlier - the more free places for the garrison, the greater the chance of a new soldier appearing.The time spent on visiting the local…
- Alpha 8.0 Update - 25 December 2024
Update Alpha 8.0 is available for download. List of changes: A system of multiple events has been added. Now the simultaneous number of random events on the global map can be from 1 to 4. Improved AI of ground NPCs. When an NPC drops a loot box in the exit area, it is automatically transferred to the player's accessible area. The shadows of the scenery have been improved. The ruins of the Forerunners have been renamed the Mausoleum of the Forerunners. A new visited structure has been added – the City of the Forerunners, which can be randomly encountered in the wastelands. Added illumination of the object that the player is currently interacting with. The backlight appears when you press the hint display button (X by default). Added a button to hide the interface on the local map (F2 by default). Added slave trading mechanics. The player can capture wounded enemies, as well as members of…
- Alpha 7.0 Update - 16 March 2024
Update Alpha 7.0 is available for download. List of changes: Added tooltips for small icons (player resource icons, settlement faction icons). A new resource has been added – water. Added the need for characters to quench their thirst. Water is generated using water generators installed on the crawlers, therefore, each crawler produces a certain amount of water over time. A new playable race has been added – Anunags. Added the ability to rename characters in the player's team. Added mechanics for getting/completing quests. The mechanics of delivering items to settlements have been removed from the game, and item delivery quests have been added instead. The Sandstorm event now has a limited time and the amount of flying debris decreases over time. The player has added the ability to capture some settlements (block-post, settlement, town) for the faction to which the player belongs. After…
- Alpha 6.0 update - 17 April 2023
Update Alpha 6.0 is available for download. List of changes: Redesigned character card. Added a character morality system. The morale indicator is displayed in the character card in a blue square. Various factors such as hunger or injury affect the character's morale. New item: Bullet. A new type of ammunition used by characters when shooting firearms. Added bandolier for characters. Each game character has a bandolier with a capacity of 12 pieces, for storing bullets. The bandolier is automatically replenished when the player enters the local map or after boarding, if there are bullets in the player's inventory. The bandolier can also be replenished or emptied by clicking on its icon. During boarding, an attacking character with a firearm spends a bullet from the bandolier. All crawlers and cannon turrets have added embrasures for shooting firearms at enemies. Each shot spends a bullet…
- Alpha 5.0 update - 14 November 2022
Update Alpha 5.0 is available for download. List of changes: Added abandoned crawlers. When visiting random locations, there is a small chance to find abandoned crawler. Player can transfer to it or disassemble it for spare parts. Added the ability to repair the crawler in the player characteristics menu using repair kits. Repair restores 40 hit points and consumes 1 repair kit. Repairs are carried out only in a stationary state and have a recharge time. The price for the repair of the crawler has been increased by 2 times. Slightly changed the type of location Diesel pump. Added customization of the appearance of the characters – Torso. Increased the size of the global map. Added random auto-generation of the global map landscape. Added a new playable race – Svinork. Added the possibility of a player joining a faction and choosing a faction at the game start. The chosen faction determi…
- Alpha 4.0 update - 8 May 2022
Update Alpha 4.0 is available for download. List of changes: Updated global map generation. Now, with each new game, the number and type of static, visited locations are randomly generated. Added a target label on the global map where the player is moving. Added the feature to change the map scale (zoom out and zoom in with the mouse wheel). Added a screen visibility indicator on the minimap. Added the feature to accelerate the movement of the camera on the map by pressing the left Shift key. Added a time flow indicator. Added generation of dangerous (yellow) and especially dangerous (red) zones on the global map. The chance of random encounters in these zones is increased, as well as these zones have their own chances for each type of random encounter. For example: the meetings "sandstorm" and "ruins of the forerunners" are most often found in particularly dangerous areas. A new type o…
- Alpha 3.0 update - 11 December 2021
Update Alpha 3.0 is available for download. List of changes: The menu for crafting items is now available on any crawler in the inventory menu. Added a new stat for crawlers - production level. A new faction has been added - Medercurizators. Added automatic generation of prices for items, depending on the crafting recipe. Added the sound of studying construction and production schemes. Fixed a bug of scrolling the dialog menu when pressing a movement key. Now, when buying a new crawler, the amount that will be paid for the sale of the player's current crawler is taken into account. Added a new music track. Music tracks will now not be replayed until all available ones have been played during one start of the game. Now, when an NPC is destroyed, its indicator on the minimap disappears. New random structure - Big dump. New random structure - Scrap Dump. New random structure - Station. New…
- Update Alpha 2.2 - 10 July 2021
List of changes: Generation of the structure "Destroyed houses" was reworked and replaced with "Settlements ruins". Ruins are now generated more complex and varied. The larger the size of the ruins, the more enemies and loot can be generated in them. Changed the chance of crates spawning at one location. Reduced the chance of spawning, but increased the maximum possible amount from 3 to 10. Changed the chance of generating structures at one location. The maximum possible number has been increased. The flag of the Neutral faction has been changed. Fix the movement of the Gobrs. Added the possibility of injury to crew members during boarding. The wounded character does not die, but stops participating in the battle. Added a button to quickly equip crew members.
- Alpha 2.0 update - 24 June 2021
Update Alpha 2.0 is available for download. List of changes: Added the ability to build and upgrade your own bases on the global map. At his base, the player can build buildings, store items, leave the crew, create items, build crawlers. Added a system for crafting items and crawlers. Added selection of the game difficulty level. Can be changed during the game in the settings. Added pop-up text tips for interface buttons that appear when you hover the cursor over the button. Added a minimap of the global map, with the display of settlements and the location of the player. Added a new visual effect - Smoke. Added a new playable race - Goblitrop. Added a new playable race - Megaseverets. Added display of damage to the player and NPC. Red - damage to ground NPCs, blue - to structural NPCs (can be disabled in the settings). The display of the exit zone from the local map has been improved.…
- Crafting, difficulty levels, AI improvements in Alpha 2.0. - 21 April 2021
News about new changes in version Alpha 2.0. 1) Crafting system. Crafting items, opens after the player builds a factory at his base. By analogy with the building construction system, crafting items will also require the necessary resources in warehouse and a studied blueprint, but in addition, some items will require the presence of built buildings at the base. Crafting recipes, like most other items, will be randomly found in the Wasteland as loot or sold by merchants. The received recipes, when they are studied, will immediately open several items for crafting, similar in production. For example, when studying the "Textile Industry" blueprint, the player will discover recipes for crafting textile clothing (pants, hoods, bandanas, cloth shoes), as well as the production of the main resource for this clothing - fabric. 2) Improved intelligence of NPCs and imitation of life near cities.…
- Building a base in version Alpha 2.0 - 13 March 2021
Some news on the development of the Alpha 2.0 update. In the new update, the player will have the opportunity to build his own base. The construction of buildings will require the availability of the necessary resources, as well as the blueprints studied by the player. The number of places for the construction of buildings will be limited. Each building will benefit the player, for example, a built warehouse will increase the allowable amount of storage of items, residential buildings will allow you to increase the garrison of the base, and factories and production buildings will give you the opportunity to craft items and the mining of resources. In order to prevent the base from being robbed, the player will have to strengthen its defense in every possible way: build gun turrets, hire and arm guards. With a successful defense, the player will be able to collect some resources from the…