SPSTEAMPULSELIVE ANALYTICS
Venice 2089

Venice 2089 Steam metadata

Safe Place Studio | Oct 14, 2022 | game

Released

1players observed · 23 September 2026 - 06:30:07 UTC

AdventureCasualIndieSteam Store

  • Latest observed players1 · 23 September 2026 - 06:30:07 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)660
  • Revenue (VGI)$6,024
  • Review score91% positive

Venice 2089 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 23 September 2026 - 06:30:07 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)660
  • Revenue (VGI)$6,024
  • Review score91% positive
  • Total reviews22
  • Release dateOct 14, 2022
  • DeveloperSafe Place Studio
  • PublisherSafe Place Studio

Genres: Adventure, Casual, Indie

Company pages: Developer: Safe Place StudioPublisher: Safe Place Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Venice 2089 Steam metadata

Venice 2089 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1508000/metadata
Steam Storehttps://store.steampowered.com/app/1508000/
Steam Communityhttps://steamcommunity.com/app/1508000
PCGamingWiki search
IGDB searchSearch IGDB for Venice 2089

Reviews, pricing, and metadata

Review summary

Positive

91% positive, 20 positive, 2 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Family Sharing

Achievements

15

Platform releases
  • Steam 14 October 2022
  • Xbox 20 July 2023
  • PlayStation 27 July 2023

Latest Steam announcements

  • Patch 1.3 - 20 July 2023

    Hello friends Today is an important day for Venice 2089, because not only we have released our new price, along with our Digital Artbook and Original Soundtrack, but also because we are now available on Xbox One and series X|S. In the coming days I'll write a proper devlog where I'll also talk about everything that happened until now, but first things first, WE HAVE A NEW UPDATE! It's been teased for a long time, and now it's here! Our programmer has been hard at work smashing bugs and tweaking files, and we hope that will ensure a calm and bug-free experience of Venice 2089. If not, feel free to reach out to us. CHANGELOG: ADDED - added a tutorial that explains the Hoverboard and Vibes Systems in the plaza near Nova's House, in Day 1. FIXED - fixed a bug that caused infinite loading screen during the transition between Day 4 and Night; - fixed a bug that caused Nova to teleport under t…

  • Nova's Diary #20 Still around - 8 June 2023

    Hello friends! Here we are, a new Nova's Diary. It's been a long while. You're probably wondering why we're here now. You're also probably wondering where we've been these past few months, and what we plan to do. But before we delve into that, I would like to give a huge thanks to user Sekoree on behalf of Safe Place, for developing a solution for the infinite loading bug in the meanwhile. It shouldn't have been your duty to try and fix our game, but we were glad to see this act of initiative and selflessness. Now, allow me to give you a little bit of a rundown from where we left off... After the release of Venice 2089 back in October, we were admittedly pretty much done. We had been working on the game for three years with little to no pause, so when it finally released, all we wanted to do was lie down, rest and find something to do next. And so, while we were snooping around for oppo…

  • Patch 1.2 - 26 October 2022

    Heyo friends! We managed to find the source of the black screen / infinite loading screen bug, and should now be fixed. Unfortunately, we did not find a way to prevent saves to be irremediably corrupted. Players will have to start on a new save. For more information about our handling of bug reports, please read our latest devlog (that should be already up and running if all goes well) Thanks for playing Venice 2089, and for reporting bugs and issues.

  • Nova's Diary #19 ...What now? - 26 October 2022

    HEYO FRIENDS! 💜 It's been a while, hasn't it? It feels like ages since I last wrote a devlog. And man did I miss writing Nova's Diary. For those out of the loop, I intented to release this devlog much sooner, but due to illness (that I'm still recovering from) I had to postpone it by a week, which I honestly am a little sad about, considering that we've been silent for a whole week, and the release week at that! But hey, it is what it is. Soo yeah, we did it. We actually released our first title ever. Boy do I remember being all anxious on Discord (we couldn't organize a release party in-person, sadly), running all kinds of thoughts in my head to see if we did everything correctly and didn't miss anything. And as much as I would have loved to be the guy that pressed the big green button that released the game, that honour went to one of our Programmers, Roberto, who is also the third p…

  • A note for you, friends - 20 October 2022

    Hey peeps! 💜 Sorry for going off-radar the last few days. I got sick (What a way to celebrate huh?) and am slowly recovering. I am currently writing a rather chonky devlog where I'll talk all about Venice's release and share our plans for a post-launch support. I'm doing all I can to have it out by tomorrow, but I believe it'll be coming somewhere next week, October 26th max. In the meantime, I'd like to give a HUGE thank you to all those who bought Venice 2089, as well as those who didn't waste any second reporting use bugs and issues. We see you, and we are already working on fixing the most worrying ones (mainly the ones regarding corrupted saves/infinite loading screens) Will most likely include a Known Bugs list up on the Troubleshooting discussion too. Keep those reports coming!

  • Venice 2089 x Steam NEXT FEST (again!) - 7 October 2022

    Hear hear, everybody! 📢 As part of this edition of NEXT FEST, we are holding a livestream tonight! Join us this evening in our chill stream, where we'll talk about games, Venice, and SEE YOU THERE!

  • Nova's Diary #18 (The Pisa Special) - 27 July 2022

    Hello my peeps, how are y'all?! 👋 Welcome back to Nova's Diary, issue number 18! Hey, do you happen to remember issue 16, May's devlog? That little rant I did about how hot it was around here at the time? Oh, how clueless I was... Our sound designer in Milan says that the city regularly reaches 40° Celsius, there are literally milder temperatures in the southern regions of Italy!! Oh well, I've already done my rant about temperatures, how about we take a look at what adventures July brought us. Aaaah yes, indubitably the best part of July. For anyone wondering, The First Playable was an event organized by IIDEA (The Italian Interactive Digital Entertainment Association) and the Toscana Film Commission, along with a long list of partners, sponsor and supporters from the game industry and the italian government. It took place in Pisa, the day after the Italian Video Game Awards (maybe we…

  • Nova's Diary #17 (The Not-Devlog Special) - 28 June 2022

    Hey hey friends! 💜 Welcome back to Nova's Diary, issue number 17. And man what a month it has been! (ah-ha, it rhymed!) Let's get right into the heart of the matter: our release plan. For the few of you who escaped my incessant spam (for which I congratulate you), back in June 15th we released a new trailer, thanks to our participation in the Shacknews' E6 event. The trailer itself was a lot more narrative focused than the previous ones, who leaned more into the gameplay and the game's strong points (the 2D/3D, the chill soundtrack and yadda yadda...); but that's not the most important piece: Venice 2089 will release in OCTOBER 2022 here on Steam and on Epic Games Store. Here's the trailer if you missed it, I promise it's the last time I spam it Now, as much as we all are hyped for this, I cannot help but feel like there might be some genuine questions that you might have, and one in p…

  • VENICE 2089 IS RELEASING IN OCTOBER 2022! - 15 June 2022

    Heyo friends, great news! We just premiered our latest trailer, and guess what? WE HAVE A RELEASE DATE! Or rather, a release month... OCTOBER 2022! I'll be talking rather extensively about this in June's "Nova's Diary" in about a week, so if you have any question/feedback/praise/"constructive critisism", your best bet will be then! On behalf of the team I'd like to thank Shacknews' E6 2022 for premiering our trailer among other wonderful titles on the indie industry Now now I've talked too much, please enjoy our new trailer!

  • Nova's Diary #16 - 26 May 2022

    Hey friends, welcome back! How are you guys doing? Hopefully good. Temperatures are starting to rise here in Italy, and in these last 2 weeks it seemed like we were already in summer! Do you prefer summer or winter? Honestly, I'm much more of a cold person, which means that I've been literally dying because of these hot temperatures recently, and I cannot stress how much I want a full-blown blizzard to cool me off. Nice, now that I've done my little rant about temperatures, let's dive into May's Devlog. If you follow our Twitter page (otherwise, please do) you may have noticed something peculiar: the lack of content, aka THE BIG EMPTY. As Community Manager I take full responsibility, yadda yadda and all the rest. As to why this happened, it's thanks to a particularly big designer task of mine: COMPLETING. EVERY. DIALOGUE. Luckily a good chuck of 'em were already done due to both being f…

  • Nova's Diary #15 - 26 April 2022

    Heya friends! 💜 How has been April for you? I hope it's been good We got a lot to show you this month, and I'll be doing this devlog in a slightly different way, (y'know, to spice things up a little bit). So any particular feedback about the format is hugely appreciated! Let's begin! Now, I could tell you all about the things we designers did this month, like updating the level design or writing EVEN MORE dialogue lines and blah blah blah... But why do that when sooo much of April's effort were put into developing our main man GIUSTINO! So buckle your hoverboards, cause we have a lot to say! So, a little recap for those who missed his story so far: Giustino started as a placeholder NPC back in 2019, where we used him while testing the first iteration of our camera rotation. After being ridiculed into oblivion due to his funny appearance for a period, he gained so much popularity among…

  • Nova's Diary #14 - 28 March 2022

    Heyo friends! 💜 Welcome once again to Nova's Diary, issue number... *check notes* 14 already?!? Spring has arrived! No better time to jump on the myriad of things we've done this month! Given that it's springtime, this naturally means it's time for spring cleaning! Now, before you comprehensibly come at me with torches and pitchforks for YET another month of "design updates", let me lull you by saying that it's not just bugsmashing that we've done this month: A whole plethora of design subjects have been discussed, changed and improved, and I'm going to show you the best bits! Ta-Dah! A brand new image of the final Area, named Punta della Dogana. Unlike Santa Marta and Inner Dorsoduro, Punta della Dogana is much cleaner and well taken care of, considering it houses some of the more important administrative buildings of the city, as well as some of the few remaining monuments and landma…

  • Nova's Diary #13 - 28 February 2022

    Hey friends, Welcome back to Nova's Diary! Time is sure flying, so let's just dive right into it! This month's design section is a little stuffier than usual, rejoice! As always, one big chunk of our work has been in updating our level design with the latest from both 2D and 3D. As we're approaching release, we're finishing up one last area of Venice, one that is decisively cleaner than the previous ones, which will make a great transition from Dorsoduro. Oh, and did I mention that it's going to include some well-known venetian landmarks? Here're the latest images! Honestly, huge props if you recognize this particular monument! Yeah we like our new metal barriers, how could you tell? Another big breaktrough that is happening here in Design Central is fine tuning our night scene (that we teased like what, 3 devlogs ago?), specifically the lightning. Because it turns out that Unity can be…

  • Nova's Diary #11+12 - 27 January 2022

    Hello friends 💜 Welcome back, been a long while hasn't it? (I'll cut out with the jokes, dw) Yesterday we reminisced the past of Venice 2089 and our accomplishments, today we are going to have a little more in depth look on what we've been working on these last two months. Well now, let's jump straight into it. Prepare to be disappointed, 'cause there isn't much to show you.... BUT, do you happen to know how two months full of meddling with Unity look like? Trust me, they're especially exhausting. We spent two whole months mainly on optimization, trying out or tuning different methods to make the game run better on mid-end and low-end rigs, while also finishing up some world design stuff we left behind in the previous months. For that we started developing internal builds more often, to better focus on our schedule and group together the stream of progress made by other departments. Oh…

  • Nova's Diary #?? - 1 YEAR SPECIAL - 26 January 2022

    Hello friends 💜 Happy (super-late) New Year!!! Here's to a 2022 full of great things and good vibes! Now, this is not our usual devlog (it never is but anyway), because today it has been EXACTLY a year since our demo release here on Steam, and I think some celebreations are due :) It's crazy to think that just about two years ago, Venice 2089 was already on route to become something bigger than just a school project; true, we had a fairly solid demo release on Itch.io and GameJolt and our spirits were high and we were eager to continue development, yet it took just a couple of months of work to substantially enhance that demo and release it on Steam, where the real journey started. And honestly, what a journey it has been so far... We participated in wonderful events such as 2021's LudoNarraCon (something that we really hoped to do) and NowPlayThis and DreamHack Beyond, where we had th…

  • THE BIG ADVENTURE EVENT x VENICE 2089 - 20 January 2022

    Heyo friends! 💜 We are taking part in this year's Big Adventure Event (AKA BAE) powered by Hitcents. There are going to be many wonderful titles to browse and play, including ours! (duh) OH AND DID I MENTION THAT WE'RE GONNA STREAM TOO?? Tune in on our Steam page on Monday 24th, 4 PM GMT and join us in showcasing this wonderful event!

  • THANK YOU! - 13 December 2021

    Hello friends, Our Kickstarter campaign is now over. Sadly we didn't reach our intended goal, but that's okay. We wanted to take this opportunity to thank all of our backers for their support. Thank you for believing in us! 💜 Also, we want to make clear that Venice 2089's development won't stop here. As always, more content to come here and in our social platforms! See you soon!

  • Nova's Diary #10 - 26 November 2021

    Hello friends 💚 November's almost over, so it's time for a new issue of Nova's Diary! (getting closer and closer to issue 12...) And a special issue at that, because today we'll be talking a looot about our ongoing Kickstarter campaign! *shill mode engaged* Please consider supporting the campaign by pledging, but just sharing it helps a lot nonetheless! 🤗 https://www.kickstarter.com/projects/safeplacestudio/venice-2089 *shill mode disengaged* Ready for a wall of text? Honestly, November wasn't much of a "design" month, at least not on the game itself. The reasons why you can already tell... We can't stress enough how hard YET rewarding was working on our Kickstarter page, from pricing and reward-design to shaping the page piece by piece with our artists' quirky and colorful images. And yeah, we finally launched the campaign. We put the mistakes we made back in June behind us and can n…

  • Venice 2089 on Kickstarter! 💚 - 13 November 2021

    Hello friends 💚 WE. ARE. LIVE! We finally opened our Kickstarter campaign! Consider supporting the game if you're interested, but even just sharing it with friends helps a whole lot! Here's the page: https://www.kickstarter.com/projects/safeplacestudio/venice-2089 Thank you for your support!

  • Nova's Diary #9 - 26 October 2021

    Hello friends! 💜 IT'S SPOOKY MONTH! Better be ready to go trick or treating, winter's just behind the corner! Speaking of treats, we got some real ones for you in this devlog, so without further ado let's get into the content. (also we're reworking on something veeeery important, expect news in the coming weeks 👀) While some of us have been working on the aforementioned "Secret Stuff", the rest of the team continued working on refining the world design, adding elements and some UI tweaks, and cooperating with programmers on fixing some Unity-related issues. On the bright side, I personally finished writing the dialogue lines for the main quests of the game. There's still a ton to go and I'm sure that I'll have to fix the same amount after initial proofreading, but it's a huge task that we can finally tick off the list! Oh by the way, here's a sneak-peek of our new night scene! (very m…

Patch notes and updates

S.noRelease datePatch nameGID number
120 July 2023Patch 1.35124584051970418423
226 October 2022Patch 1.24706851091169994437

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1508000
Live current players1
SteamPulse tracked peak3
Live count (today's peak floor)1
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateOct 14, 2022
DeveloperSafe Place Studio
PublisherSafe Place Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent91%
Positive reviews20
Negative reviews2
Total reviews22
Steam recommendationsNot available
Achievements15
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1508000/

Short description

Explore a future Venice struggling with the effects of rising water slowly destroying the city as a bored teenager, with your hoverboard and your trusty drone.

About this game

The city of Venice, once a significant tourism destination but now almost uninhabited, is struggling with the unpredictable behaviour of tides. Some of the most important monuments are being taken away, among the complaints of the citizens, and the lower part of the city becomes inaccessible more often than not. In Venice 2089, you'll explore the city through the eyes of Nova, a bored teenager who has no clue about what to do in life and just wants to relax from the stress of their usual routine. Yet tides change for everyone without exception... Navigate the streets of the city in a unique 2.5D artstyle. Explore numerous points of interest from Nova's Boat-house in Santa Marta to the cleaner calli of Punta della Dogana. And watch out for the rising tides, they'll change the way you move throughout Venice! Meet a diverse cast of characters scattered throughout the city. Know their personalities, learn their points of view and help them in different quests. Fill your house-boat with important objects, and remember the experiences you made. Use your hoverboard to navigate Venice, perform tricks and create a dynamic soundtrack that'll match your mood. Interact with the world using your drone, collect objects out of your reach and solve some puzzles.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Atos criminosos
steam germany12Verbrechen Alkohol / Tabak
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Venice 2089's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Venice 2089's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Venice 2089 at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$6.99$6.99No discountSteam Store

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Diablo® IV27,05422 September 2026 - 22:50:51 UTC64,51869,242Blizzard Entertainment, Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
IdleOn14,16522 September 2026 - 18:42:07 UTC21,01828,570Lavaflame2
The Sims™ 413,45923 September 2026 - 06:37:11 UTC96,185193,399Maxis
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
How to Fish11,69123 September 2026 - 02:40:23 UTC373,97110,040Dazed Games
Garry's Mod11,26323 September 2026 - 06:26:50 UTC73,7501,258,308Facepunch Studios
Unturned11,17223 September 2026 - 04:38:37 UTC112,648564,603Smartly Dressed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat149,83523 September 2026 - 06:06:43 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Wallpaper Engine63,51423 September 2026 - 06:11:57 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley36,02523 September 2026 - 04:22:15 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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