- The game has been updated to Version 0.10.17! - 19 March 2026
🌸 Update Announcement | System Improvements & Content Update 🌸📌 English Version Notice Please select English from the third option on the title screen. If you still see Chinese text in the UI, please restart the game to ensure the language change takes effect.Hello, Advisors! The game has been updated to Version 0.10.17.This update brings a variety of improvements and additions to both gameplay systems and content. Details are as follows:✨ Features & System UpdatesCursor Improvements Added multiple cursor variations corresponding to different combat states for clearer visual feedback.Tutorial System Implemented Basic tutorial content has been added to battles in the Prologue. More tutorials will be introduced gradually to help players better understand the game mechanics.🌍 English Localization UpdatesChapter 4 English Localization Added English text for Chapter 4 has now been implem…
- Version 0.10.7 is now live! - 5 October 2025
Dear Counsellors,Version 0.10.7 is now live!This is a relatively stable build — all previously known black screen and crash issues should now be resolved.🔧 UpdatesFixed several script-related issues⚠️ Known IssuesDongxuan’s skill “Ignite” may cause the game to crashSome fonts may still display incorrectlyCertain skills, accessories, and buff/debuff effects are not yet functioning as intended💡 NoteIf you encounter a black screen after launching the game, please manually delete all files under:C:\\Users\\(Your Username)\\AppData\\LocalLow\\SweetPotatoStudio(Remember to back up your saves beforehand!)We’ll continue working to fix the remaining issues as soon as possible. Thank you for your support! 💛
- Version 0.10.5 is now live! - 3 October 2025
Dear Counsellors, Version 0.10.5 is now live! Update Notes: Fixed an issue where some characters’ 4th and 5th equipped skills would be automatically unequipped Fixed black screen issues when entering certain side stories or Hangouts Fixed an issue where allocated Growth Points had no effect Fixed an issue where the Armor Bar displayed incorrectly on the in-battle detail panel Known Issues: Some fonts may display incorrectly Dongxuan’s skill “Ignite” may cause the game to crash Certain equipment or skills may not function properly We’ll address these known issues as soon as possible. Thank you for your continued support!
- Ver 0.10.4 is live! - 1 October 2025
Hi counsellors! Here’s a small update with new BGM and a few important fixes. Thank you for your continued support and patience as we keep improving the game. Update Notes: Fixed an issue where equipment could be lost. Added new BGM. Fixed several script errors and missing text descriptions. Known Issues Entering certain side stories or hang locations may cause the game to freeze. Some characters may have their fourth or fifth skill automatically unequipped. We are working our best to fix the issues mentioned above right now.
- Chapter IV: “Liminal Shadows” of Elysium Above has been released. - 30 September 2025
⚠️⚠️The English localization of Chapter IV is still in progress, and thus the English version is NOT yet available. Please kindly allow us another one to two months to complete it — we sincerely appreciate your patience and understanding.⚠️⚠️Dear Counsellors,This is Ainro, the creator of Elysium Above. It’s been a long time.First of all, I owe you an apology — we’ve kept you waiting far too long. As a small team of only 2–3 members, our resources, energy, and production capacity have always been limited. Over the past two years, we’ve endured multiple shutdowns and restarts, facing challenge after challenge.But let’s leave those troubles for the end — After countless struggles, persistence, and hard choices, we’re finally back — with a brand-new chapter and an (almost) brand-new game. We sincerely hope that this largest-scale update (and very likely, the largest we will ever make) can r…
- Minor UI Enhancements (Ver0.8.11) Now Live - 12 November 2023
Dear Strategists, The 0.8.11 version update is now live, and we have implemented the following improvements: Fixed a bug where items were lost when saving or loading on the world map. Added location labels on the map. Introduced a time prompt display when entering the world map. Added a top-down view feature during combat. Fixed script errors in the main storyline, specifically in the "Leyou Pavilion" section of the first chapter. Fixed layout errors in the save interface and Esc menu. We are aware that there are still many issues for improvement in UI and user experience, and we are currently working on a major UI redesign/update. We encourage all strategists to continue providing valuable feedback and suggestions. We appreciate the ongoing support from our Strategists.
- Elysium Above is now with Steam Strategy Fest 2023! - 28 August 2023
Dear Advisors, With the arrival of early autumn, we have gradually completed our exhibition-related tasks. About half a month ago, the development team resumed their work on updating the game's content. Simultaneously, a brand-new mid-term player testing group was established recently and is currently in the process of testing the latest enhancements and fixes. Once we have conducted thorough checks and refined these changes in collaboration with the testing group, we will officially release the update. Our primary focus in the upcoming period is to enhance the UI/UX. To start, we will focusing the interface of the world map for the dialogue section. Additionally, we will be working in tandem on the creation of new chapters, as well as adjustments and rebalancing of the combat content. We deeply appreciate your continued support! May you find enjoyable experiences within the world of Wa…
- 战斗内语音(Ver0.8.5)已经更新 - 22 July 2023
Greetings, Advisors! We are pleased to announce the release of Version 0.8.5, which includes the following improvements: Added Character Voice-over in battle - Allied Characters will now use voice lines when their turns begin, use skills or receive damage. Made some minor UI adjustments. The Voice-over part still need some adjustments. We'll update it when we're ready. Our Early Access discount is ending in 1 hour! Thank you for your continued support, Advisors!
- Version 0.8.4 update is now live! - 20 July 2023
Dear Advisors, We are excited to announce the implementation of version 0.8.4. We've made the following improvements: You can now reset the allocation of skill points and attribute points. A system menu button has been added to the dialogue box. We've introduced a bulletin board on the game's homepage. Various game mechanics and text errors have been corrected. Minor adjustments have been made to certain battle designs. Upcoming updates: We have identified the issue of items disappearing and it related to saving/loading on the world map screen. As part of the next update, we will address this problem when the world map functionality is updated. The implementation of in-battle voice is in-progress. Thank you, Advisors, for your continued support.
- Version 0.8.3 update is now live! - 18 July 2023
Dear Advisors, Version 0.8.3 update is now live, and we've made the following improvements: Fixed the issue where some actions could be performed during non-player unit turns. Removed the long-press acceleration function. Added an auto-acceleration mode button. Increased the acceleration rate. Victory conditions information is now permanently displayed during the preparation phase. Fixed the problem where learning a new skill would automatically deactivate the skill tree. Added Tranditional Chinese Supportive. We have also received some related feedback and are actively working on finding solutions for the following issues: Under certain unknown conditions, saving in the world map or adjusting equipment for "Xiaoyun" may cause all items in the backpack to disappear. To avoid encountering these situations, please refrain from saving in the world map or adjusting "Xiaoyun"'s equipment for…
- Ver 0.8.2 is live now! - 17 July 2023
Attention, Advisors, Version 0.8.2 update is now live, and we've made the following improvements: Correctly display the world map status while loading. Enhanced save screenshot quality. Removed the display of Favorability for player units. Fixed volume control during battles. Optimized text display for English Version. Improved skill descriptions for English Version. Currently, we are aware of the following issues and actively working on fixes: Battle speed is a bit of slow. In the dialogue interface, you can only access the main menu using the ESC key. Battles don't pause when playing plot events. Skills are automatically unequipped after leveling up or unlocking. We have also received valuable feedback and are looking into the following concerns: Adjusting and refining the battle camera controls. Addressing issues with viewing victory and defeat conditions during battles. Evaluating d…
- Version 0.8.1's update is now live - 15 July 2023
Dear Advisors, Version 0.8.1's update is now live, and we've made the following improvements: Added English localization for character leveling instructions Adjusted the victory conditions of some battles to reduce difficulty Modified the stage of some battles to make them less challenging Provided English localization for the title page Increased the size of terrain description labels for better readability Made minor adjustments to the layout of the battle results screen Thank you for your continued support, Advisors.
- Early Access Has Been Launched - 15 July 2023
After nearly five years of tumultuous development, the strategy-based game Elysium Above is finally meeting everyone in the form of an Early Access version, with the support of our dedicated team. We want to express our heartfelt gratitude to all our supporters who have been with us for such a long time (really, a very long time!). We are still far from achieving perfection, but we have taken the most challenging first step. Despite its many shortcomings, we hope that even in this nascent work, there will be aspects that make you feel it's worth the long wait and continuous support. Thank you all for your patience. We're back! Here are our plans going forward: In the first one to two weeks after release, we will closely monitor feedback from all sources and promptly address any major bugs that significantly impact the game experience. During this period, we will have rapid and frequent…