SPSTEAMPULSELIVE ANALYTICS
Tower of Doom

Tower of Doom Steam news

Finn Lichtenberg | Jul 29, 2021 | game

Released

0players observed ยท 23 September 2026 - 11:38:15 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Tower of Doom news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews14
  • Release dateJul 29, 2021
  • DeveloperFinn Lichtenberg
  • PublisherFinn Lichtenberg

Genres: Action

Company pages: Developer: Finn LichtenbergPublisher: Finn Lichtenberg

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Tower of Doom Steam news

Tower of Doom news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Halloween Update - 28 October 2021

    Happy Halloween everyone have a great time! Content Updates 2 new maps 4 new enemys One new Gun Effect Your controllers will now vibrate, while shooting for more haptic feedback Hits on Enemies now have different sound, when hit normal or critical Some enemies now have a armor values and getting less Damage Some enemies now have a resistance to different extra damage Types There Spawn much more enemies earlier on the higher difficultys Enemies give more points when they are destroyed further away from you Optimizations and Bugfixes The endboss gets stronger, when you find him a second time You now have a flying companion in the tutorial Level Arrows will show you the right direction on the shooting ranges Cooldowns on guns are now shorter

  • New Content Available - 6 September 2021

    Optimizations and Bugfixes Your turrets now work in the bossfight New foliage shader Content Updates New map New flying enemy New interactable objects inside of some levels

  • Optimizations and Bugfixes - 30 August 2021

    Optimizations and Bugfixes The game now takes up 50% less memory space The music no longer restarts when shooting too fast with two guns The level loads while the elevator is stopped to avoid lags

  • New Tutorial / New Guntype - 24 August 2021

    New Tutorial There is a completely new tutorial and some changes have been made to the first level so that new players can get into the game more easily. Also, the steps on each level are explained. So hopefully all the main functions are now clearly understandable. New Guntype There are now three different types of guns Pistols Assaultrifles Shotguns (more will come soon)

  • Revision of the main menu / a new gun type / update for the arcade mode - 10 August 2021

    Revision of the main menu You can now choose directly between the normal and arcade mode There is now a small screen with details about each mode Switches now give audio feedback Changes within the arcade mode All 11 maps from the normal mode are now playable in the arcade mode The new gun type: Vampire Steals life from the enemy on critical hits

Patch notes and updates

S.noRelease datePatch nameGID number
130 August 2021Optimizations and Bugfixes4018887653993556001
224 August 2021New Tutorial / New Guntype4022264629327744063
310 August 2021Revision of the main menu / a new gun type / update for the arcade mode4032396530957527500

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