- Patch 1.0.0.6 - 31 May 2025
Hello heroes! We’ve made the following bug fixes and balance updates to Slime Heroes today. We’ve also done a lot more Multiplayer sync fixes between players. Balance Notes Lowered flathead enemies’ attacks by 10% Equalized battle dungeon enemies bonus health and damage to 140% Single Player Player couldn’t rotate sometimes after using skills The player couldn’t move sometimes after leaving the Orion Menu Humming sound effects constantly playing Removed an invisible barrier in the Decoy Dungeon The level-up system would not allow an upgrade when the shard count is exactly equal to the cost Lots of localization fixes for text Online Multiplayer Second-player jitters when using basic and heavy attacks All enemy health bars appear on first player's screen when the second player joins Slime jump causes unintended jittering forthe second player when double jump is enabled Enemies are falling…
- Patch 1.0.0.5 - 18 April 2025
Hello heroes! We’ve made the following bug fixes and balance updates to Slime Heroes today. We’ve also done a big performance pass on online multiplayer. Balance Notes Lux damage increase Lux bullet speed 10% faster Lux health decreased Polished illusion materials to be more legible in swamp biome Single Player Corrumpo swamp arena sticking around after dying Completionist achievement should be obtainable Online Multiplayer Player falling through the world A big performance pass on online multiplayer See more bugs? Game updates and bug fixes are ongoing, and we’re actively checking bug reports on Bug Report Form Feel free to join our Discord for more communication and updates!
- Patch 1.0.0.4 - 5 April 2025
Hello heroes! We’ve made the following bug fixes and balance updates to Slime Heroes today. Including some new features New Features Multiplier numbers are visible for the scale sliders in the player difficulty menu Added bug reporting button on the main menu that goes to the Slime Heroes bug reporting page Added a button option for opening directly to the player menu map page Balance Notes Falling into lava applies fire damage Ignis attacks hit more frequently The projectile/whirlwind skill combo now spawns two projectiles Lowered invulnerable window after player receives damage from 0.8 to 0.7 Whale enemy in desert will more frequently attack The spawn skill dungeon's last couple of puzzles had a polish pass Getting to full run speed for player character reduced by 1 second Lower energy gain from all weapons by 10% Increase the damage on fist weapon by 15% Single Player Frigis sometim…
- Patch 1.0.0.3 - 28 March 2025
Hello heroes! We’ve made the following bug fixes and balance updates to Slime Heroes today. Including some new features New Features Controller Vibration toggle in player settings Balance Notes Damage should be more reliable from all enemies Increased invulnerability after taking damage from 0.4 seconds to 0.8 seconds Single Player: Ignis is defeating themselves in the boss dungeon by falling through the lava floor Ignis does not give ultimate skill when defeated in the battle dungeon The floor of Ignis's arena disappears on victory Players can get stuck in and repeatedly take damage when falling into water Switching UI for console buttons should stay permanently when leaving and joining the game Enemy behavior is more reliable with enemy switches The game crash in the Barrier puzzle dungeon is fixed Pillars from Ignis's attacks are left in the arena after the player dies Online Multipl…
- Patch 1.0.0.2 - 14 March 2025
Hello heroes! We’ve made the following bug fixes and some balance updates to the game today. Including some new features New Features Weapon combo customization for basic and heavy attacks Graphic level settings in the settings menu Resolution scaling in settings menu In solo play, players will take damage from falling rather than killing them outright if they have enough health WASD support inside controller input settings menu Added a short guard rail for running off the ledge accidentally Balance Notes Remove the launch of bigger enemies with Hammer Increase Health gain from defeating enemies Hat Performance pass Jumping and landing being more reliable Decrease Slows effect on bosses Bug Fixes Single Player: Energy pillar in dungeon refills consistently Frigis dungeon door boss moving out of the arena and getting stuck outside the dungeon HUD skill buttons don't update if changed in…
- Patch 1.0.0.1 - 8 March 2025
Hello heroes! We’ve made the following bug fixes and some balance updates to the game today. Including some big fixes in online multiplayer like: Second player getting into a permanent slow state after dodging mid attack Second player input freezing while in the pause menu when the other player opens a door Second player not accurately showing how many battle dungeons are cleared Second player input getting lost after completing certain puzzles in Decoy dungeon Second player can collect duplicate tomes collected in previous playthroughs Second player obtaining extra hearts when collecting them at the same time as the first player Balance Notes 30% health increase for bosses in boss dungeons 50% damage increase for bosses in boss dungeons Can only heal every .2 seconds from the same enemy using skills Reduce skill Familiar/Meteor spawns by 1 Increased the giant snow enemies' health by 20…
- Slime Heroes is OUT NOW! - 6 March 2025
We're excited to announce the release of Slime Heroes for all to enjoy. Play solo or with a friend as you adventure through six different areas, collect and mix new abilities, and restore the world from corruption along the way. If you happen across any bugs and would like to help us squash them in their tracks, we'd love if you could report them here: Bug Report Form We want to sincerely thank all of our fans for your support these past three years as we've developed the game. Your enthusiasm and excitement have made the hard days brighter and we couldn't have done it without you. Thank you from our small indie team. 💙 Now go on and save the Guardians and save the world!!! 🥞 Pancake Games Team
- Slime Heroes (PC) Review - 6 March 2025
I was initially intrigued by Slime Heroes because it feels like recently—due in large part to games like Dragon Quest —the public perception of Slimes has definitely shifted. When once they were only seen as gelatinous cubes that would dissolve any adventurer foolish enough to cross paths with them, now they are adorable companions and sometimes even heroes. Slime Heroes certainly had a solid premise behind it, and I was gearing up for a game that put the lovable blobs front and center. However, the game never really lives up to its potential in a lot of different ways and comes off as a fairly bog standard ARPG. It’s not really bad, but, like the Slime it’s based on, it could’ve been so much more. Slime Heroes starts fairly simple. Players take on the role of a Slime, living in a quiet valley with their friend, who is an incredibly powerful dragon. However, things quickly take a turn w…
- Update - New Release Date for Slime Heroes Announced - 12 February 2025
We regret to announce that Slime Heroes’ launch on Steam, originally scheduled for February 13, has been unavoidably delayed until Thursday, March 6, 2025. We know how excited everyone was about its planned Thursday release, however, in the interest of ensuring that players have the best possible experience, a decision was made to take some extra time to make sure this happens. We understand the disappointment this news may cause, and we sincerely apologize for any inconvenience this delay may bring to our fans, supporters, and partners. We are doing our best to keep the delay period to a minimum. We truly appreciate your continued support, patience, and understanding. For further updates, be sure to drop Slime Heroes a wishlist and follow the game on Steam, our social channels including Twitter, Facebook, Instagram, and TikTok, and by joining our official Discord server.
- Release Window and Steam Next Fest - 14 October 2024
We're excited to finally announce a release window for Slime Heroes! Prepare your hero for their adventure coming Q1 2025! To celebrate there will be a "Race to defeat Silva" competition on Friday October 18, starting around 1:30 PM - 6:00 PM EDT on the Whitethorn Twitch and the Slime Heroes Steam Page - it will be 3 back -to-back playthroughs where creators will compete for the fastest time to beat Silva without any modifiers! We will also be live during Steam Next Fest from October 14 - 21st with a new demo update: 👀 Get a look at the first area of the game 🧢 Equip some cool hats with bonus buffs 🧩 Uncover a puzzle room ⚔️ Test your skills against a powerful boss 🎮 Try out couch co-op mode That's all for now. Slime on, heroes!
- Beta Testers Wanted! - 20 June 2024
We need beta testers! We are looking for beta testers to play through all of Slime Heroes over the course of two weeks. Some information about the game and your time commitment as a tester: Estimated playthrough time: 14 hours Beta Test length: 2 weeks Tester Age: 18 or older Embargo/NDA: Must be willing to sign an NDA, game's contents are confidential Must report bugs and feedback to the designated Beta Tester Discord Channels If you are interested in signing up for the opportunity to Beta Test, please fill out our interest form here: Slime Heroes Beta Tester Form Sign ups will close next Friday, June 28th, 2024! We look forward to your playtesting and feedback. :D Slime On, Heroes!
- Slime Heroes Demo is LIVE until June 19th! - 6 June 2024
Get ready to play as an adorable slime and save the world! Just revealed during the Guerilla Collective, the first Steam demo for Slime Heroes is out now! Customize your slime Gain abilities & change them on the fly Play solo or co-op Explore an expansive world Please leave any bugs and feedback in in our Discord Server!! Slime on, heroes!
- Check out Slime Heroes at PAX East 2024 - 29 February 2024
Hi everyone! Tomas here with an exciting announcement! If you’re headed to PAX East this year, you’ll be able to check out an updated demo for Slime Heroes! Drop by the Whitethorn Games booth — booth 18037, located on the show floor of the Boston Convention and Exhibition Center — from March 21st through the 24th to meet with the Whitethorn Games team and check it out! We hope to see you there! We’ll have a lot more to share this year, so be sure to wishlist Slime Heroes to make sure you catch the news as it happens! - Tomas and the Pancake Games Team Want to keep up to date with the latest news? Follow Slime Heroes on Twitter, TikTok and join the Slime Heroes Discord Server!
- Whitethorn Games Announces Publishing Partnership With Pancake Games - 8 February 2024
Hey Heroes! Tomas here, founder and CEO of Pancake Games. The team and I are excited to announce that Pancake Games has partnered with publisher Whitethorn Games to bring Slime Heroes to launch! We’ve been doing a lot of work behind the scenes this year, and we’re really excited to give you a peek at some of the things we’re cooking up for the game at launch. As part of the showcase, we revealed a new trailer for Slime Heroes featuring one of the many bosses you’ll encounter in the game. You can watch that below: Throughout the game, you and your slime will get to explore a wide, open world with distinct regions that come with their own puzzles and challenges for you to overcome. In the new trailer, we’re showing off the fiery volcanic region with winding, rocky paths surrounded by molten pits filled with lava that must be avoided at all costs. Only the most resilient, corrupted monster…