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Astrokicker

Astrokicker Steam news

Quadrivo Software, LLC | Jan 29, 2021 | game

Released

0players observed · 6 October 2026 - 14:01:30 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Astrokicker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateJan 29, 2021
  • DeveloperQuadrivo Software, LLC
  • PublisherQuadrivo Software, LLC

Genres: Action, Indie, Early Access

Company pages: Developer: Quadrivo Software, LLCPublisher: Quadrivo Software, LLC

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Astrokicker Steam news

Astrokicker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • A quick little graphics update - 24 June 2021

    We updated the projectile graphics with some nicer visuals More coming, please leave us some feedback in the discussion forums and let us know what sort of things you'd like to see!

  • A quick update with nicer graphics - 24 June 2021

    Updated projectile graphics More coming, please leave us some feedback in the discussion forums and let us know what sort of things you'd like to see!

  • Massive update to allow customized controls, add mouse/keyboard and flightstick - 4 March 2021

    Massive Controls update - Replaced internal controls system Support now available for keyboard/mouse Support now available for joysticks (or other input systems) - tested with Logitech Extreme 3D Flight Stick Faster loading times Increased 'spread' speed of spray shot patterns

  • Monitor, Video Mode, and Rumble Update - 12 February 2021

    Bringing back the rumble, and also providing a means to change monitor and video mode in options. It is probably best just to leave the video mode and monitor, but for users who need to change this, it is now possible. We also changed the way we do force feedback... some controllers are not supported, but hopefully it won't crash now even if enabled. We still do not know which controllers were causing the problem, so if you did have this issue, let us know. If you have any odd controller issues, please tell us, and we'll acquire the same model controller to test. Added title to scanner map in modern Added Monitor and Video Mode selection Added "-safemode" startup option to revert video and monitor settings to default Fixed bug in highest level completed data saved Added an option to enable and disable Force Feedback Changed the way force feedback is set, using Unity's new Input System t…

  • Incremental improvements - 31 January 2021

    Refactored some of the way resources were loaded Added loading screen Increased the height of the healthbars Audio adjustments New blaster shot audio in Modern

  • Mitigation update - 30 January 2021

    Crashes may be the result of issues with our native input module (for gamepad force feedback), so we are disabling the module for the time being. It will return as a configurable item in the near future. Disabled native input module Made intro slightly less annoying Mitigation changes to resource loading

Patch notes and updates

S.noRelease datePatch nameGID number
124 June 2021A quick little graphics update4032392655062255475
224 June 2021A quick update with nicer graphics4032392655062229948
34 March 2021Massive update to allow customized controls, add mouse/keyboard and flightstick4057152305711269726
412 February 2021Monitor, Video Mode, and Rumble Update4703417046201593932
531 January 2021Incremental improvements4050393736347709231
630 January 2021Mitigation update4050393736344133027

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