- Trailer for SGS Battle for Shanghai - 24 July 2024
Here is a new trailer for the upcoming new wargame in the SGS Battles series, on the topic of the important battle of Shanghai, in 1937: SGS Battle for Shanghai. Coming soon on Steam. https://www.youtube.com/watch?v=LL-EIODn-XE https://store.steampowered.com/app/2595230/SGS_Battle_For_Shanghai/
- Future SGS Taipings developments - 5 June 2024
Some important news for you Loyalty This Summer SGS Taipings will receive a major update, with the most important Loyalty system (which already works in SGS We The People) part of its design. The loyalty system is a major change in gameplay, as you no longer just go through a region and take it for you: if the region is loyal to the other side, you need to maintain military presence over time to "rule" it, otherwise it will return to its original owner. Disloyal regions will allow your opponent to build units, so you cannot leave them unguarded. Also, retreat in regions loyal to you will be allowed, even if just captured by the enemy. Loyalty will also affect income (a region 50% loyal to you will bring only half income), and fog of war: you can see all details of enemy forces in regions that are stringly loyal to you... This will come with two dozens of extra cards, and many more event…
- Trailer for SGS Battle for Dien Bien Phu - 11 April 2024
Here is a new trailer for this future wargame in the SGS Battle series, on the topic of the emblematic siege battle of Dien Bien Phu that ended French rule over Indochina in 1954. https://www.youtube.com/watch?v=K2KnY_6kRqg https://store.steampowered.com/app/2595220/SGS_Battle_For_Dien_Bien_Phu/
- Best selling SGS game so far ? - 13 January 2024
Here is a quick post to answer an interesting question from one player on Facebook : "What has been the best selling SGS game so far?" So, if you consider from the start of the serie, since SGS Winter War, then the four best sellers in term of quantities are : SGS Taipings, SGS Korean War, SGS Afrika Korps and SGS Winter War. It changes a bit if you consider the fastest selling SGS titles, so in term of time since their release, then it is currently : SGS Taipings, SGS Nato's Nightmare, SGS Korean War and SGS Afrika Korps. In a way we can say that so far our top 3 would be : SGS Taipings, SGS Korean War and SGS Afrika Korps.
- SGS Arena - 3 January 2024
We're opening a new group as we did recently on Facebook, see here, for gamers who prefers using Steam to search and find opponents for multiplayer games : SGS Arena Enjoy !
- Havana Entry - 14 July 2023
Entry restrictions to Havana harbor lifted for Mexican frigates.
- SGS Nato’s Nightmare : teasers - 3 May 2023
Here are three new short videos for the upcoming SGS Nato’s Nightmare. The release of the game is planned for May 4th, 2023. Enjoy ! See also our article SGS Nato’s Nightmare Concepts and Presentation for more details about the game. https://www.youtube.com/watch?v=ciOaPHQJwFA https://www.youtube.com/watch?v=I8NWawBylHc https://www.youtube.com/watch?v=Rv3-HTCkwI4 https://store.steampowered.com/app/1849360/SGS_NATOs_Nightmare/
- Publisher Weekend Sale - 20 April 2023
-50% to -60% off on many games from Avalon Digital. April 20-24 2023.
- Steam Spring sale 2023 - 17 March 2023
Up to -50% off on most of our titles. Till March 23rd, 2023. (SGS Taipings is at -25%, and SGS Korean War is at -30%).
- SGS MAJOR UPDATE 2022 - 16 December 2022
IMPROVEMENTS (Scenario Selection) We now display the number of turns to play. (Event list) The size of the pop up is now limited and a scroll bar has been added so that all events are visible. Most recent events are now displayed at the top instead of the bottom. (PBEM) The game can now send and read a save made when the game's outcome is known. (Map) Selecting a stack now makes it move to the top so that it is completely visible. (Map) Improved readability of current stacking value indications on the Map. (Mini Map) Fixed for scenarios with limited board area. The camera indicator is now updated during camera movements, not only when they are over. (UI) Added button allowing to browse allied stacks in the region of the currently selected stack. (UI) Phase list and event list is now open by clicking instead of hovering with mouse pointer to avoid unwanted obscuring of the map. (UI) All…
- AVALON DIGITAL PUBLISHER WEEKEND - 25 March 2022
https://store.steampowered.com/news/group/36173274/view/5983600760817194145
- Minor fixes - 25 November 2021
Various events checks and minor corrections
- MAJOR UPDATE FALL 2021 - 9 September 2021
RULES We have decided to put the SGS manual online, on the SGS website. This will allow for easier consultation and faster update when we make changes. You can access them here: Rules CODE Code related to Air Rules is present but obviously not used in this game due to the game context and time period. - (Air Movement and Stacking) Added scenario-level air stacking limit, with some special terrain-level exceptions, complete with move alerts and on-map display and filter button in minimap - (Supply) Supply units now take one hit when used instead of being killed directly - (Stacking) Damaged units with a base stacking value different from 0 now cannot have a 0 stacking value because of rounding (-1 or 1 instead) - (Unit Context Info) Now the current base of origin (airfield) is displayed for air units, whether they are in it or not - (Map) Added automatic focus on regions to select (reinf…
- MAJOR UPDATE FALL 2021 - 9 September 2021
RULES We have decided to put the SGS manual online, on the SGS website. This will allow for easier consultation and faster update when we make changes. You can access them here: Rules CODE Code related to Air Rules is present but obviously not used in this game due to the game context and time period. - (Air Movement and Stacking) Added scenario-level air stacking limit, with some special terrain-level exceptions, complete with move alerts and on-map display and filter button in minimap - (Supply) Supply units now take one hit when used instead of being killed directly - (Stacking) Damaged units with a base stacking value different from 0 now cannot have a 0 stacking value because of rounding (-1 or 1 instead) - (Unit Context Info) Now the current base of origin (airfield) is displayed for air units, whether they are in it or not - (Map) Added automatic focus on regions to select (reinf…
- Minor Update - 2 August 2021
Update of some city captures on TI in main campaign, design notes added to the Grand Campaign scenario description. Some card changes
- Minor Data Fixes - 7 July 2021
Minor fixes on VP values (US units eliminated, some victory cities) and card fixes
- Minor Data Fix - 10 June 2021
A few sets of data were outdated in the game (mostly regarding naval units) and were fixed. This mostly impacted naval battles where the US Navy was not able to fire. Some minor text fixes in the localization too.
- News Widget - 27 May 2021
Added a News widget on the game's main menu to keep players informed of SGS series news.
- Halls of Montezuma is releasing today - 20 May 2021
The latest game from Strategy Game Studio is now ready for launch. Play the war that oppose two major nations of North America. As the US, you must conquer Mexico and ensure victory before domestic politics hamper the President's efforts. As the Mexicans, resist the best you can to the American onslaught and obtain a favorable peace, either on the field or through your play on the latent antiwar sentiment of some of the US citizens. Fight from 1846 to 1848, and from California and Texas to the heart of Mexico. The Strategy Game Studio