- 0.10.7 Bug Fixes - 2 November 2021
Bug Fixes Fix an issue causing Icicle not removed after combat against Ultimate Frostbiter. Fix an issue causing incorrect Cover stacks gained from Dark Hunter's Quiver. Fix an issue causing mage’s staff cannot be enchanted correctly by Heated and Rock Armor. Fix a rare issue causing archer’s quiver displays incorrect arrow numbers. Fix an issue causing skill panel doesn’t display correctly after changing helmets. Fix an issue causing Images are loaded incorrectly in certain languages. Fix some typos or language problem in events. Others Better format of description of some skills, equipment, and events.
- 0.10.6 Balance Update - 25 October 2021
Archer Skill:Concentrate: Before: Every time you loot 3 Arrows, gain 1 stack of Aim. After: Every time you loot 5 Arrows, gain 1 stack of Aim. Skill:Final Gamble: Before: Convert all your Armor to equivalent points of Empowered Shot. After: Gain 1 point of Empowered Shot for every 2 Armor you have, then your Armor points will be reset to 0. Skill:Resilient String: Before: Tighten the String now discards only your off-hand cards. Gain 3 points of Empowered Shot for each discarded card. After: Tighten the String now discards only your off-hand cards. Gain 2 points of Empowered Shot for each discarded card. Mage Skill:Waterbolt Before: Attack once for each main-hand card you have. Every attack deals 3 points of damage. After: Attack once for each main-hand card you have. Every attack deals 2 points of damage. The damage is boosted by your Magic Empowerment. Changed mana cost of some skills…
- Major Update: Sword & Magic is released - 21 October 2021
We are glad to share our majoy update: Sword & Magic. In this update, we remade a lot of contents so the current saved data will not work on the new version. Your old saved data will be deleted automatically. We understand that may be a disaster for players who have already spent hours on the game. We sincerely apologize for that. But please believe us, it is worth trying a brand new adventure. If you encounter problems and bugs, or if you have any suggestions, please let us know in the community. We appreciate for your feedback. It could be easy to connect with us by join our discord. Here is the discord link: https://discord.gg/mShNHJ49V8 Remake of Skill System Each class now has their own skill tree. Upon Leveling up in dungeon, you will not pick a skill from 3 random ones, but get a skill point instead. Skills can be learned as you like by spending the skill points in the skill tree…
- Pre-Patch Announcement -"Sword and Magic" - 19 July 2021
Hello everyone! How are you doing? It has been 2 months since we last released a major update. We have been working on skills and equipments heavily during this period. The next majoy update "Sword and Magic" will focus on two core systems of the game: skills and equipments. In the meantime, Some changes on Paladin character will be available in this update to make him easy to play but hard to master. Skills More RPG-like: Upon leveling up, instead of picking from random 3 skills, Every Character will learn skills from the character's unique skill tree. You will be free to learn skills as you like and choose you own play style. Besides, passive skills will be added to the skill trees to create more different combat styles for you. Equipments Equipments can be exchanged into a new currency, which is used to level up the existing equipments. You may focus more on equipment builds rather t…
- Hotfix V0.9.1 - Changelog - 29 May 2021
Because v0.9 makes a lot of changes on utility cards, we are sorry that we have to remove you current rebirth progress to make sure everything going correctly. Fix an issue caused by review your rebirth history. Fix an issue casuing Knight Squire's Coward functions uncorrectly.
- V0.9.0 GameUpdate - 28 May 2021
V0.9.0 is Available! In this update, we make huge changes in utility cards. New Mechanism Consumable cards: Disappear permanently after playing. These cards are extremely powerful but can only be used once. Use them smart. Minion cards: Cannot be played actively. They will be played automatically at end of turn. The goblins finally get their own self-awareness, and no longer subject to your control. These cards cost no action points, but are only played at the end turn automaticall. They will make your game easier. However, you need to balance carefully between your own power and the minions. Card shop now has no limit on how many cards you can buy. Change on Utility Cards Iron Fist Before: AP: 1. Deal 2 damage. +2 damage every time you play this card. After: AP: 0. Apply 2 stacks of Vulnerable. Sap Before: AP: 0. Deal 2 damage. Apply 1 stack of Concussed. After: AP: 0. Apply 1 stack of…
- V0.8.3 Game Update - 21 May 2021
Optimize the VFX of Wounded. Rework on the artwork of stage 3-3 and stage 4-2. Optimize the UX of deck-building panel. Optimize the SFX of Healing. Optimize the SFX of playing cards. Add a new piece of music for combats in stage 4-X. Fix an issue causing Phantom Outfit functions not as described. Fix an issue causing Disintegration not functions correctly. Fix an issue causing weapon damage different with described. Fix an issue casuing Lava Guard still functions even unequipped. Fix an issue causing refresh button (high rift level) hidden in card shop. Fix an issue causing Powder Keg exhausted. Fix an issue causing card draw failed in off-hand in some cases. Fix an issue causing Bear Potion shows wrong key words tooltips. Fix an issue causing Shrine To The God Thief not spawned. Fix an issue causing Overwatch not functions as described. Fix an issue causing Crown of the Fool not functi…
- V0.8.0 Game Update - 14 May 2021
After the V0.7 Update being published, we received tons of feedbacks from you. We really appreciate for your suggestions. You help us a lot. This update stresses on the remake of bleed debuff and poison debuff. The main problem of old mechanism of bleed and poison is lack of strategy against them. We don’t want to see players suffering from them. So we make changes to the 2 debuffs and their related cards, skills, equipments and enemies. Deeper Rift New Rift Effect: Ordinary Family Ordinary Family - Lose passive skill of the character. New Rift Effect: Prank Box A new enemy: prank box. Defeating it rewards you a lot. Balance tweak Buff Remake of Poison Before: At start of each turn, lose health equal to stack number. After: At start of each turn, lose health equal to stack number. Then -1 stack. Remake bleed and rename it to wounded Before: At start of each turn, lose health equal to st…
- Hotfix V0.7.16 - Changelog - 11 May 2021
Add a fetching BGM for Stage 4-X. Add an illustration for Event:Chemist. Slightly optimize UI of some panels. Optimze the SFX of Reflecting. Optimze the SFX of Guardian Aura. Optimze the SFX of Charged Shot. Fix an issue causing Soul of Warrior shows improperly in gallery. ]Fix an issue causing Spirit Of The Paladin and Will Of The Paladin show improperly in gallery. Reduce max health of Icicle from 40 to 30. Fix an issue cauing data-saving problem at Fairy Of Life event. Fix an issue causing wrong description of card-Blossom. Fix an issue causing window of Witch’s house and Shop may overlap with other events’ panels. Fix an issue causing card-Core of the Earth draws no cards. Fix an issue causing the intentions of doomsdragon’s claws show improperly. Fix an issue causing utility card-Emergency Defender is not counted into total numbers of hand cards. Correct some text errors.
- Hotfix V0.7.15 - Changelog - 9 May 2021
Price of treasure box from goblin merchant is reduced from 150 to 120. Price of chest from 300 to 200. Price of treasure of Scroll Merchant is reduced from 150 to 120. Max health of Viper Arcanist is reduced from 120 to 100. Max health of Èlementalist is reduced from 260 to 240. His armor is reduced from 100 to 60. Max health of Putrid Monster is reduced from 120 to 80. Max health of Ultimate Smasher is reduced from 900 to 700. Armor of Ultimate Ghostfighter is reduced from 200 to 100. Max health of Ultimate Frostbiter is reduced from 400 to 350. Reduce the enemy numbers of Screaming Imp, Whispering Imp, Moarning Imp and Roaring Imp. Fix wrong descriptions of some equipments. Increase several weapon damage of weapons: Sword of Tyrant:6→9 Justice:5→10 Long Sword:6→7 Marching Knight's Sword:6→8 Guardian Knight's Half-Sword:4→6 Falling Knigh't Rapier:5→8 Templar's Long Sword:6→8 Vow Keeper…
- Hotfix V0.7.14 - Changelog - 8 May 2021
Fix an issue that my cause MacOS Big Sur not running this game. Reduce max health of Terror Wolf King from 70 to 60. Reduce max health of Terror Wolf Queen from 50 to 40. Reduce max health of Mutant Chemist from 150 to 120. Reduce max health of Explosive Expert from 120 to 100. Reduce max health of Powder Keg from 30 to 20. Reduce the numbers of Terror World summonned by the Terror Wolf Queen. Reduce max health of DoomsDragon from 2000 to 1200. Reduce max health of its claws from 600 to 300. "Drug Toxicology Test Report" can now be found in the early stages. Mage can be unlocked more easily. Optimize the SFX of Ultimate Smasher’s attack. Optimize the SFX of Card-Blood Locust. Optimize the SFX of Ghost Staff. Fix an issue that causing Harassing Fire cost 1 arrow instead of 2. Fix an issue that causing Paladin cannot rise shield after drinking Leopard Potion.
- Devlog: Game Update RoadMap before Q3 - 8 May 2021
After V0.7 major update, we are going to work on small updates&tweaks constantly. Tweaks cover time rift, more prophecy tasks, game balance. Some issues are known to us and we will work on these in the following updates: 1. A single run takes too long It takes averagely 2 hours to finish a run, which is obviously too long. We already have a plan to make it shorter but smoother and more intense. 2.Balance Tweaks Monsters are too strong? Equipments matter too much? These are known issues of current update.Improvements of the experience are our foucs in the following updates. 3.Simplify the Combat We are very happy that players accept out “different” combat rules and have fun in it. Breaking too many common rules in card games was a very risky move for us. But in the EA period, we found a lot of problems in this mechanism. For example, the interesting synergetic effects among skills are ha…
- Mage & V0.7 Game Update - 7 May 2021
The first major update is released now! We have been collected the suggestions and working on the improvements and new contents since the EA release. We are sorry we have been offline for so long. But we will do better in maintaining community in the future. For the full list of updates, see belows: A brand new character: Mage Of course there are tons of new contents related to her for you to explore: Equipment Skills Cards Events She will bring completely different strategies in her unique play style. You may need to find a key item to unlock the character. New game mode: Time Rift With time rift, there comes new dangers and new rewards! There are countless lost souls in time rift. Take the challenges to save them and level up the rift. More time shards rewards and more secrets hide in higher rift level. Remake: Prophecy System New prophecy system: Whenever you get the tome of propheci…
- Major update: Mage - 17 April 2021
It has been more than 2 months since Kyvir: Rebirth "Early Assces" was released. As a small indie game studio, It is very lucky for us to have you like our games and provide tons of suggestions. In this passed months, we focused on improving the game UX, and a brand new character: mage! ·Coming soon update: - New character: Mage - 20 new cards of the character - 60 new equipments of the character - 45 new skills of the character - The advanced game mode: Time rift - Balance tweaks - UI/UX improvement The new update is on the way. To minimize the flaws of the new version, we are currently in a closed beta test. Please be a little bit more patient. It will be launched on steam ASAP :) We also look forward to more of your suggestions and comments. Every piece of advices from you is valuable for us!
- MacOS Big Sur 11 Problem - 19 February 2021
Hi Big Sur 11 users, We just found that the game crashes frequently on MacOS Big Sur 11. We are sorry for that. We will try our best to fix it but it may take some time. During this period, please let us know if you encounter the same problem. We will find a way to reimburse you for your payment.
- Roadmap - 8 February 2021
Hi Brave heroes: Thank you for playing our game. We will keep updating Kyvir: Rebirth in the future. Here is our plan:
- Mac and Win 32bits support now - 5 February 2021
Mac and 32bits Win machines are now supported. If you still encounter problems when playing this game using Mac or Win 32bits, please let us know. Fix a bug that caused 'Restore health to full' option for 'Statue Of Evil God' effects uncorrectly. Optimize the tooltip for equipments. Optimize the tooltip for shop items. Optimize the profile artwork of the archer.
- Patch Note 0.6.15 - 3 February 2021
Fix a bug that caused players may get same types of curse. Fix a bug that 'Phantom Gloves' effect uncorrectly. Fix a bug that 'Phantom Ranger' set effects uncorrectly. Fix a bug that caused no path out to portal in the maze. Fix the uncorrect description of 'Shooter in the Bog' set. Fix a display issue in gallery. Fix an issure 'Knee Strike' effects uncorrectly. Fix an issue that caused cards fail to display correctly. Fix some uncorrect items description. Fix some misspellings.
- Patch note 0.6.14 - 2 February 2021
Fixed a bug that caused game crash when stepping into the next level. Fixed a bug that caused game crash when clicking continue game. Fixed an issue that caused the equipment 'Quiver of Wraith' effected uncorrectly. Fixed an issue that caused the equipment 'Wind of NightMare' effected uncorrectly. Fixed an issure that caused 'Summary panel' failed to display correctly after finishing a run. Fixed an issure that caused by the game window losing focus. Optimize the ai behavior of 'Putrid Monster'.
- Patch Notes 0.6.12 - 1 February 2021
Fix a bug that causes the wrong consequence of the 'Fairy of Life' event. Fix a bug that causes the skill 'Target the Head' fails to apply 'Aim'. Fix a bug that causes game crash if you chop a claw of the doomsdragon. Buff of the Double-faced bird is now shown more clearly. Add VFX for summoned minions. Fix some misspelling problems.