Manic Archers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score86% positive
- Total reviews7
- Release dateMar 3, 2021
- DeveloperAncient Most High Games
- PublisherAncient Most High Games
Company pages: Developer: Ancient Most High GamesPublisher: Ancient Most High Games
Manic Archers Steam news
Manic Archers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Calibration for unknown controllers etc. - 27 September 2026
Unknown controllers will now be calibrated on startup and via settingsHot-plugging controllers now works as wellDemo-Videos replaced with real gameplayVisual improvementsHigher performance overall - should run much faster on slow machines
- Performance and resolution optimisation - 24 September 2026
Improved performance, framerate should be about 30% higher nowOptimised for resolutions above HD, so it scales perfectly to multiples of the original resolution or displays black borders around the maximum resolution (no messy scaling of pixels anymore)
- Graphics update - 22 December 2024
Quite some graphics and effects were replaced with better animations and images One gameplay change: Players can now again have minus points. This prevents players with 0 points to suicide and get full health with that. Other than that just minor changes and fixes
- Update - Controller issues fixed - 14 December 2024
Some mentioned controller problems have been fixed - there was a problem with the controller-configuration which had to be removed for the while being - you control per default layout now. (You might need to configure your controllers in the Steam controller settings.) - other than that small changes and fixes like for example minor teamplay-damage issues and small graphical and gameplay details.
- Update 3.10.1 - 26 May 2024
Fixed some minor bugs resulting from the port to the latest Unity version.
- Update to latest Unity version - 1 January 2024
Manic Archers was updated to the latest Unity version which means it should run faster and more stable on most machines.
- Bugfix part #2 - 30 December 2023
The last bugfix did still include some XControl libraries which under certain cirmcumstances still led to memory leaks on Windows machines. These libraries are now completely removed and the game should run much more stable on Windows. Minor gameplay improvements were made as well like slightly larger hitboxes for arrows and powerups, making collecting them easier.
- Windows Update - Bugfix - 21 December 2023
This update fixes a bug which made the game crash under certain circumstances when using X-Box controllers (or compatibles) in the Windows version. The crashes were happening often and are fixed with this update.
- Fixes - 3.9.3 - 30 November 2023
This update contains bug-fixes: Many potential causes for crashes have been fixed, Manic Archers should run much more stable now Issues with sound volume settings were fixed, attract videos and some single sounds now play at the correct volume
- Small fix - 20 June 2023
Fixed ice spikes freezing the owner Reduced wolf health so the powerup becomes less dominant
- Polishing - 4 June 2023
Further performance improvements and polishing.
- Big update - performance etc. - 7 May 2023
First big update after release - major performance improvement Some powerups now cause a much higher combo count Ultra health mode - this mode is lifting Manic Archers out of the one-hit-kill zone Beginner mode with only 5 powerups - this mode changes gameplay drastically The amount of health is now configurable in settings Slowmotion is also configurable in settings Arrows stuck in dead player can now be collected Framerate for animations has been raised, making the game much more fluid Projectiles now have an actual height and go farther when shot while jumping Projectiles can now hit other projectiles and will deflect Several new sprites More decals Sudden death is gone Stability fixes and many more improvements
- Update 3.8.14 - Fixes for crashes - 11 April 2023
A lot of reasons for crashes have been routed out after long-term testing Controllers being plugged in or out during the game should be fine now Bonus: Big catapult arrows now stay on the field and are destroyable
- Patch 3.8.13 - 26 March 2023
Fixes of several bugs surfacing after long-term testing which occasionally could lead to crashes. The game should be much more stable now especially in matches over several hours.
- Update 3.8.10 - 25 February 2023
Fixing the last fixes... should be final by now. Especially updated the combo-system and display Powerups are now only collectible when on ground Fixed powerups not disappearing on collection in some cases Many more fixes & improvements
- Update 3.8.6 - final on probation - 14 February 2023
If there are no more bugs popping up in the extended testing phase, this might be the final version to publish. New intro animation Fixed "Catch the chicken"-mode, scoring works again now Added attract mode videos to the intro screen Many smaller fixes & improvements
- Update 3.8.4 - new intro - 28 January 2023
The last bugs are fixed, new intro screen, everything polished. This might be it and we are well in time. Nevertheless this version will be tested for a while until the variants for consoles (PS5, Xbox and Switch) will be built. New game intro, randomly day or night mode Tendrils can now catch fire Player indicators are now on by default Tons of small fixes and improvements
- Update 3.8.3 - last few fixes - 12 January 2023
Manic Archers is in the last testing phase and many smaller issues were found and fixed. There might be a few more smaller updates delivering fixes that might pop up. Keyboard input for Join Game Menu fixed Teams can be set again for AI players New player indicators (toggle via settings) New Logo animation Fixed combo display Many fixes and improvements
- Current status - almost finished - 2 January 2023
We are currently testing the game intensively to locate and eventually fix the last bugs. The game should be finalized very soon and after another testing phase official publishing should take place. Apart from that we are planning to do some more artworks to support more intense marketing.
- Update 3.8.2 - 26 October 2022
Updated the startscreen image Collecting the ray- and fireballshot-powerup twice now prolongs the time The playerfireball-powerup is now collectable if player is shooting rays and ends the rays Added more debris on toss-collisions Many more fixes and improvements
Patch notes and updates
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