- A new skin for [Transiruby]'s Siruby has been added to "Post Apocalypse Microbe" - 8 May 2026
Hello there!”Post Apocalypse Microbe Lab” updated,A new skin for Siruby, the main character of \, has been added!!We also have great bundle packs available that include \, SKIPMORE products.https://store.steampowered.com/bundlelist/3780030/Have fun in the post-apocalyptic world...
- “Post Apocalypse Microbe Lab” has launched! The latest title of SKIPMORE - 9 April 2026
The latest title under development by SKIPMORE, the creators of "Picontier", "Fairune" , "KAMIKO" and "Transiruby,""Post Apocalypse Microbe Lab" is now available for download as of today (April 9, 2026).Check out our great bundle packs here!https://store.steampowered.com/bundlelist/3780030/
- Presenting "Apocalypse Microbe Lab" by Skipmore! - 17 November 2025
From the studio that created "Kamiko", "Fairune", "Transiruby" and "Picontier","Apocalypse Microbe Lab" is an idle game with the simple objective to collect microbes in a world where humans are extinct.Leave the window open on your desktop and watch Lyse work in a post-apocalyptic world.More details here! ↓
- SKIPMORE's latest work "Fairune: Fragment Isles" , the creator column! - 16 February 2024
SKIPMORE's latest work "Fairune: Fragment Isles" The creator column has been published! https://store.steampowered.com/app/2557740/ Please take a look!
- Transiruby now supports Portuguese, Polish, and Turkish - 17 January 2024
Transiruby now supports Portuguese, Polish, and Turkish!
- Transiruby now supports Spanish, German, and French - 14 December 2023
Transiruby now supports Spanish, German, and French!
- Ver 1.0.7 released! - 3 August 2022
Bug fixes ・Fixed a bug in the map preventing game progress under certain conditions
- Ver 1.0.6 released! - 31 May 2022
Bug fixes ・Fixed play time and time attack counter ・Fixed time attack UI text ・Fixed map discrepancy ・Minor adjustments made in gameplay
- 【Transiruby #6】Developer Interview Conclusion - Staff Q&A - 30 May 2022
Hello, everyone. It's KOU from Flyhigh Works. We talked and asked Transiruby creator KIMURA of SKIPMORE various questions to commemorate the release. This is a two-part interview. The first part will be presented by me, Kou as the interviewer, and the second part will focus on questions by the Flyhigh Works staff. This is「Conclusion」. Please feel free to check it out if you're interested. Interview(Conclusion) FHW Staff It seems Siruby's outfit has an Aila-like face on it. Is there a secret to it? (No way! Does it speak like Dokonjō Gaeru?) KIMURA There's no deep meaning behind the design, but the idea was to have a gentle kaomoji on the clothes that will give the impression that『Transiruby』is not a heavy realistic world a digital fun game world instead. FHW Staff Regarding the background, is there a specific place that inspired the motif? There seem to be some Japanese-style elements,…
- 【Transiruby #5】Developer Interview - Reflecting on the first part of development - 8 May 2022
Hello, everyone. It's KOU from Flyhigh Works. We talked and asked Transiruby creator KIMURA of SKIPMORE various questions to commemorate the release. This is a two-part interview. The first part will be presented by me, Kou as the interviewer, and the second part will focus on questions by the Flyhigh Works staff. Please feel free to check them out if you're interested. Interview KOU 「Transiruby」is scheduled to be released. Thank you so much for the hard work! KIMURA Thank you too for your hard work. KOU First off, how do you now feel looking back on the development period? KIMURA At the beginning of the project, it was planned to be completed within 2 years, but it actually took twice as long. This was my first time creating a side-view game, so I misjudged the perspective of the complete workload. I did not expect to work for 2 years on only level design... KOU I see. That's precisely…
- 【Transiruby #4】Directly heard from the developer ! Presentation on the game mech - 1 May 2022
We will listen to KIMURA of SKIPMORE discuss the distinctive game mechanics in 『Transiruby』this time! Let's collect Tranchips! Tranchips are scattered throughout the map. Collecting 50 Tranchips opens the gate and allows transfer to the next area. The exact location of Tranchips can be verified on the map radar. KIMURA Dot eater games such as『Head On』,『Pacman』, etc. inspired the Tranchips collecting mechanics. However, collecting all Tranchips does not clear the game, so it's not sure if it's similar to dot eater type of games like『Lode Runner』, etc. Multipurpose Weapon: Element Shot! Element Shot can freeze enemies (enemies can be used as platforms) or start countdown switches and lifts. There is a restriction on how many times the Element Shot can be used due to the EP being depleted each time it's used, but the EP can be replenished after destroying enemies that leave some EP behind.…
- 【Transiruby #3】People who are bad at action games should have fun! - 18 April 2022
There is a perception of exploration-type action games as being too hard. The design concept behind Transiruby was「Less Difficulty, More Fun」 so the action in the game is not too difficult, and you do not get stuck. Some people may have been interested in this genre but have avoided it because it seems too tricky, so Transiruby may be a good choice for making your exploration-type action game debut. Small fry enemies can be completely frozen! Siruby's weapon, "Element Shot," can solidify and neutralize all small fry enemies except bosses. Furthermore, the frozen solidified small fry enemies can be used as platforms for moving around. When small fry enemies are defeated, there is a 30% chance that an item will appear that restores their health. Destroy enemies with a downward thrust! Downward thrust with Siruby's sword is a super-powerful attack that can destroy small fry enemies with on…
- 【Transiruby #1】Unravel the mysteries of a dimensional continent! Introducing - 11 April 2022
This title is an exploration-type action game. These days, it's more convenient to call this genre "Metroidvania." The primary weapons are the sword and an elemental shot that can freeze enemies. Also, other power-up items such as double jump, underwater movement, motorbike transformation, etc., are obtainable. The story begins, a dimensional continent appears! A massive dimensional fall occurs near Siruby's spaceship, then a colossal continent appears. This dimensional continent is rich in an abundance of unknown matter and data. Of course, there's no way Siruby could remain silent when such a mountain of treasure is seen before her eyes. Siruby sets out to explore the dimensional continent without a moment's delay. 角色介绍 Translation: シルビィ(SIRUBY) ネーコム(NECOM) CYBORG GIRL SIRUBYー The protagonist of this title. She runs about the dimensional continent while entirely using the sword and sh…
- 【Transiruby #2】Nostalgic but new! Introducing beautifully drawn pixel art! - 11 April 2022
The graphics of 『Transiruby』have number of vibrant colors, and pixel art gives it a retro vibe. Still, the gradation and light effects are adequate, collectively making it nostalgic but not so old-fashioned taste to it. In this article, we will introduce the opening stage of the game. Dimensional Continent Surface This is the first area Siruby begins their search. The crumbling steel beam and the overgrown grass on the ground make the setting stand out and feel like it's obsolete, but the massive structure in the background appears to be still operatable. Underground Forest Area In contrast to the ground surface, big trees are naturally aligned and cover the area. Signs of an ancient civilization are scattered around with the steel beams and pipes blending with the stone statue, stone pillars, etc. Gigantic Elevator In Transiruby, many top-to-bottom movements and means of transportation…
- Transiruby’s Secret Content #4 - 30 March 2022
日本語原文はこちら:https://skipmore.fanbox.cc/posts/3459093 Secrets of the Backgrounds and Terrains The first step for level design for Transiruby was to make sure that the terrain was noticeable and easy to grasp, so adjustments were applied to the art style. Trusting the terrain is essential in exploration games. However, isn’t it pretty stressful to miss a jump and slip or fall from not stepping on an object that doesn’t look like it’s able to be stepped on…? That’s what I thought in this case. Pseudo Diffusion Filter The background textures (interior background) and foreground (stepable terrain) are changed effectively to make the terrain easier to see. In Transiruby, the pseudo diffusion filter used in the background displays sharp pixels and gives the images a sense of different textures with depth. ●フィルターなし Without Filter The pixels look sharp but lack depth. ●単純なぼかし Simple Gradation The…
- Transiruby MP3 File Record Distribution - 21 February 2022
日本語原文はこちら:https://skipmore.fanbox.cc/posts/3428214 ♫The Illusion of a Submerged City This track is called “The Illusion of a Submerged City” from Area 4 in Transiruby. Since the track is used in the PV (Promo Video), I decided to release the entire track publicly. Download(6MB)"The Illusion of a Submerged City" Anyway, the concept was to compose a “ refreshing BGM (background music) that fits an all-directional side-scrolling shooter…!” As with Area 3, I thought it would be nice if it were a vocal track while composing a melody. When I was a kid, many games I played often had a final stage with eerie backgrounds and BGM (for example, a built-in stage with an H.R. Giger-like designed castle while purple mists float by...), so I thought, “It would be nice to have a refreshing game with a final stage that has blue skies and grassy fields or something like that.” This track has the concept…
- Ver 1.0.3 released! - 10 February 2022
Bug fixes -Fixed some tranchips in area 3 kept appearing on the map. -Fixed some English words. -Fixed some Russian words. -Fixed the bullets in flying mode in area 4 disappear in the air. -Fixed sometimes the operation explanation of the flight form does not disappear. -Fixed sometimes SE volume of EP acquisition may not be normal. -Fixed sometimes the numbers and titles of achievements overlap in Russian.
- Secrets of the mysterious alphabet letters in the background - 1 February 2022
日本語原文はこちら:https://skipmore.fanbox.cc/posts/3341040 Mysterious alphabet letters in the background that looks readable but are unreadable In Transiruby’s background, there are a lot of places that have writings in the background that look like alphabet letters. "謎の文字" : Mysterious Letters As a matter of fact, I made the pixel art fonts regular-shaped alphabet letters for my personal use, and I planned to make them readable somehow…. \The resolution is lacking, so I gave up/ In this situation, guessing the previous/following alphabet letters and their context can barely be done with just 3x3 pixels. However, the fonts are more visible at a simpler level with 3x5 pixels, so I wondered if that would be hard to read. Then I considered if I wanted to use decorative 6x6 pixels. By the way, evidence of my attempt to make the decorative pixel art fonts remains in Area 1 ▲Evidence of the alphabet…
- Ver 1.0.1 released! - 28 January 2022
Addition of supported languages -The following languages have been added. Korean Traditional Russian Vietnamese Enhanced performance -Added some character movement in the epilogue, such as passing IDs -Added staging of items in shooting mode Bug fixes -Fixed terrain in some areas (Area2, Area4) that caused clogging. -Fixed an area where it was possible to skip sequences. (Area2) -Added support for keyboard UI in some actions. -Fixed a bug that caused enemies to disappear in rare cases. -Fixed an unintended terrain behavior (water surface judgment) -Some changes to the way bosses are attacked
- FLYHIGH EXPRESS 2021.12.09 is coming! - 8 December 2021
FLYHIGH EXPRESS 2021.12.09 is coming! (JPT 21:00) https://www.youtube.com/watch?v=zcefcH9kmf8 maybe there will be some information about Transiruby...? Stay tune, and remember to turn on the subtitle!