- Stargate: Timekeepers | Console version announcement - 9 December 2025
To celebrate Slitherine Next 25, we are excited to share really important news about Stargate: Timekeepers. Stargate: Timekeepers Comes to ConsolesThe real-time tactics title Stargate: Timekeepers—originally released only on PC in 2024—arrives on Xbox and PlayStation. Players lead a team of specialists through a story-driven campaign in the SG-1 universe, using stealth, coordination, and unique hero abilities to break a timeloop and defeat the Goa’uld.
- Stargate: Timekeepers | Part 2 out now - 23 October 2024
We are very excited to announce that Stargate: Timekeepers - Part 2 is out now. The wait is finally over, as Season One Part Two has officially launched, adding seven new episodes that are full single player missions to the story-driven campaign. Players who already own Season One, Part One will receive this major update at no additional cost, with the new episodes automatically unlocked in their game. For newcomers, Stargate: Timekeepers is available for $29.99, which includes access to both Part One and Part Two of Season One. To celebrate the launch, a 25% discount is being offered to newcomers from 5.00pm GMT on 23rd October until 30th October. Part Two introduces fresh content, including new locations and an exciting new character, Xugga, who will join the team and add new tactical options to the game. These new episodes sets new challenges for players, offering deeper exploration…
- Stargate: Timekeepers - Face 2 Face with Eva McCain - 28 August 2024
Discover the story behind the characters of Stargate: Timekeepers with the new series "Face 2 Face". Here the first episode about Eva McCain, the Team Commander. Name: Eva McCain Role: Team Commander Personality: Perfectionist, strong moral code, leader. Background: Graduated the officer school with excellent scores. After years of service, she was promoted to lead one of the SG teams. She had a short romance with Max Bolton. She finds it very difficult to believe in the timeloop. She would be willing to sacrifice anything to save as many lives as possible. Her redemption story is only possible due to the timeloop, where Max Bolton finally develops enough leadership skills to convince her that the timeloop is real and he can handle it with her help. You can download Eva's artwork here. Skills & Accessories: Tactical binoculars: Showcases weak points on an enemy, removing stun immunities…
- Stargate: Timekeepers - Stealth Talks Episode 5 "Storytelling" - 7 August 2024
Hello! I’m Robert Brown, narrative designer of Stargate: Timekeepers. I wanted to take a break from our hard work on Part 2 to share some of my reflections on helping craft the game’s narrative. Writing for a beloved franchise like Stargate – which we devs also love – is a privilege that comes with opportunities and challenges. In creating Stargate: Timekeepers, we wanted to tell a Stargate story that would delight fans and newcomers alike; this meant making something that felt true to the spirit and legacy of the franchise, drawing upon its vast lore in a fun and respectful way. For my part, I can say that working on Stargate: Timekeepers has been a blast. It was important for us and for MGM that the narrative matched the tone and canon of the franchise, and trying to write in a way that honors Stargate SG-1 – with its thrills, its humor, and its warmth – has never been dull. I had par…
- Stargate: Timekeepers - Part 2 beta sign-up - 4 July 2024
Welcome back time travellers, We are very excited to announce that the beta for Stargate: Timekeepers - Season 1 Part 2 is now open for sign-ups. Do not miss the chance to jump through the Stargate and help us test the new episodes of the second part of the game. If you're ready to fight the Goa'uld threat, sign up now. JOIN THE BETA HERE https://store.steampowered.com/app/1523650/Stargate_Timekeepers/
- Stargate: Timekeeper - Stealth Talks: Episode 4 "Level desing in stealth" - 21 June 2024
Hello, my name is Eryk Przepiórzyński, I work as a Level Designer for Stargate: Timekeepers. Today I wanted to tell you about the Level Design in Stargate: Timekeepers, and more specifically about the two main topics. The process of prototyping levels and designing the puzzle arenas. Before we start building a new episode, we analyze what it will be about, what its goals will be, its course, and what additional content it might contain. Afterwards we are gathering the references of the environment, objects and events from the series or the real world. Knowing what the goals of the mission will be, and the overall flow of the mission, I can proceed to what is most important, and most rewarding for me in Stargate, as well as in the work of a Level Designer, which is level blockmeshing. There is no clear term for the process of creating the map, it can be blockout, blockmeshing, whiteboxin…
- Stargate: Timekeepers - Team Interview - 13 June 2024
Welcome back time travellers, Do not miss the chance to meet the team behind Stargate: Timekeepers and discover all the details of the creation of the stealth video game of one of the most loved tv series. We would like to thank all the fans who have been supporting Stargate: Timekeepers since its launch. The team has been working relentlessy to deliver you the best possible gaming experience and please let us know what you think of the game. Your feedback is essential to keep improving the game. https://store.steampowered.com/app/1523650/Stargate_Timekeepers/
- Stargate: Timekeepers - Patch Notes - 1.00.44 - 7 June 2024
Hi everyone, First of all we would like to thank all the fans who have been supporting Stargate: Timekeepers Season 1 Part 1 since its launch. The team has been working relentlessy to deliver you the best possible gaming experience and please let us know what you think of the list of changes. Your feedback is essential to keep improving the game. (Pre-production concept image) Here below the detailed changelog is available for you: Fixing an issue related to achievements that some users might have experienced. https://store.steampowered.com/app/1523650/Stargate_Timekeepers/
- Stargate: Timekeepers - Stealth Talks: Episode 3 - "Skills & Characters" - 31 May 2024
Hi! I’m Patryk Nosek, Game Director for Stargate: Timekeepers. Today I wanted to share with you our approach about Stargate: Timekeepers skills and characters. In the development, one of our core design philosophies was to ensure flexibility in how missions can be approached and completed. We wanted to avoid dictating a 'correct' way to play, instead empowering players to utilize the diverse skill sets of their team members in ways that suit their personal play style. To achieve this, we crafted each character with a unique set of abilities that could be effective in various situations. Whether players prefer stealth or a more direct confrontation, they can find characters whose skills align with these strategies. For example, if a player favors a stealthy approach, they might lean heavily on Ata's climbing skills to bypass enemy lines, or use Derek’s gadgets to create distractions and…
- Stargate: Timekeepers - Patch Notes - 1.00.34 - 19 April 2024
Hi everyone, First of all we would like to thank all the fans who have been supporting Stargate: Timekeepers Season 1 Part 1 since its launch. The team has been working relentlessy to deliver you the best possible gaming experience and please let us know what you think of the list of changes. Your feedback is essential to keep improving the game. (Pre-production concept image) Here below the detailed changelog is available for you: QoL features: We have added a feature that, when enabled in the settings, causes the character to approach the nearest possible location if the target of the skill is out of range at the time of selection, in order to place themselves within range. By holding down the LMB button for an extended period, you can now place an Enemy Vision marker to check which of the opponents is observing the designated location in real-time. Voice overs: We have added new voic…
- Stargate: Timekeepers - Stealth Talks: Episode 2 "Trial and error" - 12 April 2024
Hi! I’m Patryk Nosek, Game Director for Stargate: Timekeepers. Today I wanted to share with you our approach about Stargate: Timekeepers trial and error mechanics. Achieving a sense of fun in a game that heavily relies on a trial and error approach presents a unique set of challenges. This game design philosophy, while engaging, runs the risk of frustrating players if not carefully balanced. The key lies in designing a gameplay experience that encourages experimentation and learning without leading to excessive repetition or discouragement. To mitigate potential frustrations in our game, we aimed to encourage experimentation within the gameplay. We understood that providing players with multiple solutions to problems and equipping them with a variety of tools and techniques to tackle challenges was essential. We wanted players to feel they had the agency to try different strategies and…
- Stargate: Timekeepers - Stealth Talks: Episode 1 "Intro - Our goal in stealth" - 5 April 2024
Stealth Talks is a series of articles, written by the developers of Stargate: Timekeepers, which focuses on various stealth aspects of the game. Every article will cover a specific topic. Let us know what you think about the articles and if there are any other topics about the game you would like us to cover in the future. Hi! I’m Patryk Nosek, Game Director for Stargate: Timekeepers. Today I wanted to share with you some thoughts about Stargate: Timekeepers stealth. During the design of Stargate: Timekeepers, our ambition was to create a game that functions like a sophisticated puzzle, where the key to success is not only finding the solution but also the thought process leading to that "Eureka!" moment. We wanted players to derive pleasure from every stage of gameplay, starting from observation and analysis, to applying characters' abilities in practice. The foundation of this enjoyme…
- Stargate: Timekeepers - Patch Notes - 1.00.25 - 20 February 2024
Hi everyone, First of all we would like to thank all the fans who have supported the launch of Stargate: Timekeepers Season 1 Part 1. The team has been working relentlessy to deliver you the best possible gaming experience and please let us know what you think of the list of changes. Your feedback is essential to keep improving the game. (Pre-production concept image) The new update includes improvements and fixes across all areas of the game. Here below the detailed changelog is available for you: General fixes Tactical Mode should now execute properly on Alternative Controls Achievement involving opportunities should be unlockable now (If you are sure that you discovered all opportunities, click on opportunity in Mission 1 again) In specific cases resolution will be set to native one to prevent bug with vertical resolution from happening Characters and enemies behavior Sam should not…
- Stargate: Timekeepers out now - 23 January 2024
Today, we launch part one of Stargate: Timekeepers. The game is divided into two parts, each containing seven Episodes that are full single-player missions set in the Stargate SG-1 universe. This real-time tactics game propels you into the heart of a new storyline where time is in short supply and every choice matters as you try to thwart the power-hungry Goa’uld. You will need to use a combination of stealth, skills, and combat prowess to succeed on the battlefield. Characters take center stage in Stargate: Timekeepers, with each bringing their special skill set to overcome obstacles, foes, and in-game puzzles. Each Episode needs careful planning and expert use of skills, including “Tactical Mode,” which allows for actions to unfold simultaneously. Stargate: Timekeepers features a host of different environments, from the lush jungles of "The Resistance” episode to the snowy highlands o…
- Stargate: Timekeepers - Special live event recap - 27 October 2023
A free Episode One of Season One of Stargate: Timekeepers deployed on Steam. Stargate: Timekeepers will be released on December 12th. You can pre-order the game on Steam. Stargate: Timekeepers propels players into the heart of the Stargate SG-1 universe, where they will lead a team of specialists through a riveting campaign filled with story and adventure. Episode One plunges players into the heart-pounding chaos of the Battle of Antarctica, with valiant Eva McCain being teamed up to navigate treacherous challenges in an attempt to stop the deadly Kull warriors. A Real-Time Tactical Odyssey In a celebration of the Episode One release, Slitherine invited Martin Wood, director and producer of Stargate SG-1, Michael Shanks, actor of Stargate SG-1, Darren Sumner, owner and managing editor of GateWorlds.net and Robert Brown, writer of Stargate: Timekeepers, for a Twitch live show yesterday.…
- Stargate: Timekeepers - Special live event announcement - 20 October 2023
Welcome back time travellers, To celebrate the 29th anniversary of the launch of the Stargate movie, we want to celebrate the Stargate franchise and its legacy with a special live streaming events for all the fans. Join us, at 06.00pm UK time on October 26th, for a live stream event where we will talk and celebrate the Stargate Universe and we will unveil really important news regarding the upcoming Stargate: Timekeepers. Special guests will join our live, such as: Martin Wood, director and producer of Stargate SG-1, Darren Sumner, owner and managing editor of GateWorld.net and Robert Brown, writer of Stargate: Timekeepers. You don't want to miss that, so get a reminder here Be ready, the Gate is about to open. https://store.steampowered.com/app/1523650/Stargate_Timekeepers/
- Stargate: Timekeepers - Live event announcement - 20 July 2023
Welcome back time travellers, The wait is finally over. The first season of Stargate: Timekeepers is about to begin. To celebrate the 26th birthday of the launch of Stargate SG-1, we want to give you an exclusive sneak peek of the game. Join us, after Tea Time on July 27th, for a live stream event where we will show you new gameplay, trailers, exclusive contents and much more. Get a reminder here. Be ready, the gate is almost open. https://store.steampowered.com/app/1523650/Stargate_Timekeepers/
- Next? Slitherine - 21 November 2022
Slitherine Next, the spiritual successor of our Home of Wargamers events, is coming soon. Save the date: December 13th at 4 pm GMT on Twitch It'll be the perfect occasion to learn more about upcoming games and get an insight directly from the developers. It will be 100% live: there will be no pre-recorded segments and we'll have a level of interaction with the players like never before. You'll be able to ask us anything and be answered directly by the developers. Stay tuned for the full schedule!
- Home of Wargamers 2022: Schedule announcement - 6 May 2022
May 10th has almost arrived, and we are ready to share the Event Schedule with you all. Join us on www.twitch.tv/slitherinetv from 14 pm BST, and prepare to discover many interesting things! #HOWlive2022
- HoW Live 2022 is coming - 26 April 2022
The time has finally come, and we can tell you more about our next Home of Wargamers, which will take place, as you already know, in beautiful Venice on May 10th. It will be a great chance to be updated on our already announced games and discover new, exciting, upcoming releases. In the following weeks, we will announce the official schedule of the live event, but you will also get more information on our social channels and newsletter. Stay Tuned and activate the reminder on our Twitch channel.