- Threads of Destiny DLC is out now! + Patch 2.0 - 19 December 2024
Hello, everyone! We are very happy to announce that the third DLC for Heads Will Roll: Reforged — Threads of Destiny — is out and is available for purchase with 15% discount! https://store.steampowered.com/app/3172940/Heads_Will_Roll_Reforged__Threads_of_Destiny/ The base game - Heads Will Roll: Reforged - is also available for purchase with a 55% discount for a limited time. https://store.steampowered.com/app/687800/Heads_Will_Roll_Reforged/ About "Threads of Destiny" Threads of Destiny massively increases the game's scope with three additional expansions. The first one of them is the long-awaited French Campaign - an epic adventure of gargantuan proportions that will take the player on a journey across the entire kingdom of France with 5 new chapters of story content. It is by far the largest campaign in the game and it is filled to the brim with new characters to meet, foes to defeat…
- Not A Hero DLC for Heads Will Roll: Reforged is out now + Patch 1.5 - 31 May 2024
Hello, everyone! We are very happy to announce that the second DLC for Heads Will Roll: Reforged — Not a Hero — is out and is available for purchase with 15% discount! This DLC brings three additional story branches with a total of 7 brand new chapters that will see the player go on all kinds of unexpected adventures. On top of that the DLC also contains the much-awaited squad system rework that includes new visual models for allies, full customization of their equipment as well as an ability to give them orders in battle. The DLC includes 8 new endings and 14 new achievements. To celebrate the release of the DLC, the base game - Heads Will Roll: Reforged - will also be available for purchase with a 50% discount for a limited time. In order to complete your bundle you can also purchase "Happily Ever After" DLC with a 35% discount. All information about the new DLC and more is here We ho…
- Patch 1.03, OST and Trading Cards - 6 October 2023
Hi everyone, The release of Heads Will Roll: Reforged is booming: we are proud to hold the line on the Steam Popular & Trending tab, boasting an impressive 90% Positive Review Score! If you haven't already, now is the perfect time to grab your copy. We're offering a fantastic 15% discount on the game, exclusively on Steam. PURCHASE NOW https://store.steampowered.com/app/687800/Heads_Will_Roll_Reforged/ But that's not all! We have some exciting news that we can't wait to share with you: Patch 1.03 is live! Fixed a bug that occurred if you sided with bandits against the knight in a random encounter and prevented the battle from ending. Fixed a bug that made some of the cambrai quests accessible from rennes. Fixed a bug that prevented vettori from crafting a crossbow string from belts. Fixed a bug that made various rennes quests to be available in the following chapters. Fixed a bug that p…
- Heads Will Roll: Reforged has been released! - 5 October 2023
Hello everyone! We're incredibly happy to announce that Heads Will Roll: Reforged has now officially been released. We have been working on the project for an unbelieveably long time and poured all of our heart and soul into it. The original HWR had a very unique vision behind it, a vision that — for a variety of reasons — we were not able to fully accomplish at the time. Reforged is everything that we envisioned the original HWR to be. Hopefully you will enjoy playing this game just as much as we've enjoyed making it. Sincerely yours, Nikita Rusakov and Christina Khalmuratova aka 1917 Studios Our Discord: https://discord.gg/V8WHnQSq2m Our Boosty: https://boosty.to/1917studios https://store.steampowered.com/app/687800/Heads_Will_Roll_Reforged/ https://store.steampowered.com/bundle/33756/Loyal_Veteran_Bundle/
- HWR News: Downfall's release, upcoming patch and crowdfunding campaign - 27 October 2022
Hello guys! I wanted to do a quick announcement in case some of you missed our latest news. Heads Will Roll: Downfall — a free-to-play prologue for HWR: Reforged — is already out and you can play it right now! https://store.steampowered.com/app/1903060/Heads_Will_Roll_Downfall/ At the moment we're working on a big patch for the game that is going to add a bunch of QoL features and also do a major balance shift. You can read more about the upcoming patch here: https://steamcommunity.com/games/1903060/announcements/detail/3409813763404182281 And last but not least we wanted to announce that we're lauching a Boosty page (an equivalent of Patreon since Patreon doesn't work with Russian citizens) where anyone (from any country), who has a desire to do so, can offer us some financial support for a bunch of rewards. This is strictly voluntarily so please don't feel pressured to do so. But, if…
- Weapons and Combat Mechanics - 11 May 2022
Hello. In this blogpost we'd like to share some news about weapons and combat system of both HWR: Reforged and HWR: Downfall. In our opinion, the original Heads Will Roll both had a pretty respectable arsenal of weapons and did a decent job highlighting the strengths and weaknesses of different weapon types. In Reforged and Downfall we decided to expand the overall arsenal while, at the same time, increasing and preserving the uniqueness of each weapon. At this point in development there're 56 different melee weapons in the game including several ones that fall into completely new categories like 'curved swords' and 'throwing spears' that were not present in the original game. Both of these are an interesting addition mainly because they allow us to introduce new attacks and mechanics that, in turn, enable the player to create more unique playstyles. So, for example, curved swords have…
- HWR News — New armor system overview - 4 April 2022
Hello. As was promised, today I'm bringing you another blogpost with more information about new features that will be introduced in Reforged and Downfall. This time we will discuss armor. First of all, let's talk numbers. The overall amount of available armor items has been increased dramatically. At this point the work-in-progress build of the game has 21 body armors, 21 helmets, 20 gorgets\bracers\greaves and several helmet attachments. This is a considerable improvement over the original game and this number is very likely to increase even more as the work is not yet done. Having this many types of defensive equipment will allow the player to deeply customize his character's loadout in order to suit the chosen playstyle or address any particular issue. New slots This is also helped by the fact that there will be 3 new equipment slots for gorgets (neck armor), bracers and greaves (lim…
- A response to criticism and feature overview - 28 March 2022
Hello. About a week ago we've made an official announcement of HWR: Reforged and HWR: Downfall that received some criticism from the community. In my eyes the main reasons for that are misunderstanding and miscommunication that might've taken place. So, with this blogpost, I would like to clarify what exactly are HWR: Reforged and HWR: Downfall. HWR: Reforged — What will be new? 1. Story Reforged will properly conclude both English and French storylines adding several new chapters to each of them, introducing a lot of new characters (including girls) and making the game at least twice as big in terms of story content. On top of that, some of the existing chapters (like Dartford for example) will be overhauled, the number of random quests and events will be increased. 2. New artstyle Reforged will have a new (way superior in our opinion) artstyle for girls, dialogue character models and…
- An official announcement and some big news - 22 March 2022
Hello guys! Today we're coming at you with some very big news regarding the ongoing development and the future of Heads Will Roll. First of all, we're happy to announce our partnership with Valkyrie Initiative - a publisher that will be helping us in the development of the game. They, among other things, will be taking care of the proper English and Chinese localization and the QA process. Instead of splitting future content into severall DLCs, we decided that the best thing would be to re-release the whole game, but this time - in a complete state. With fully finished storylines, all the characters available and without bugs. This re-released version will be named Heads Will Roll: Reforged and will, on top of everything already mentioned, include huge amounts of new content, new gameplay mechanics, improved visuals, a roguelike mode and much more. https://store.steampowered.com/app/687…
- The Best Is Yet To Come - 11 January 2022
Hello! As all of you probably know, we're hard at work at our big story DLC and intend to release it somewhere around late February - mid March. The official announcement with more details and Steam page should come later this month. But new story chapters is not the only thing to look forward to. Together with the release of the DLC, the base game is going to receive another huge free update - 1.6. Here's just a glimpse of what's coming: 1. Scabbards and in-battle weapon swapping. 2. Roguelike mode (player's score at the end of each run is converted into gold that can be used to level up stats and purchase various equipment at the start of a new run, allowing you to start the game with highly customized character). 3. Ironman mode (a mode with permanent death and no ability to freely save\load). 4. Dedicated slots for gorgets and bracers (and also a lot more of them). 5. An obtainable…
- Heads Will Roll available on Mac! - 2 January 2022
We're happy to inform you that Heads Will Roll is now available on Windows, Linux and MacOS! The most recent game update also includes a couple of bugfixes: -fixed a bug when player was not able to equip posion after using it once -fixed a bug when the game would crash if you open the description of 'Dressed to kill' quest If you would like to know more about the development of the DLC and discuss various upcoming mechanics - then consider joining our Discord: https://discord.gg/6y2NjEpXWv If you encounter any bugs or technical issues - you can also get in touch with me there. Hope you're all enjoying your holidays!
- Update 1.5 is out! - 26 December 2021
Hello, guys! First of all - merry X-mas and happy holidays to all of you! We're a little late to the party (as always) but better late than never, right? Update 1.5 is finally out. It brigns along lots of new gameplay features and also a bunch of new quests and mechanics. Unfortunately, due to the lack of time, we have not been able to do everything we wanted (like add more quests for the Blacksmith or partial item repair option etc.) but we'll continue to work and these things will come in the future. Our next stop will be big story DLC that should be arriving around the end February 2022. There will be about 5 to 7 new chapters, lots of new quests, characters, girls, important choices etc. Along with that the base game will be rebalanced and some of the stuff will also be expanded. This base game update will be free and will come in the form of another update (together with the releas…
- Regarding Update 1.5 - 19 December 2021
Hello! First of all I'd like to apologize as I promised to release Update 1.5 some time ago but was unable to do that. However there's good news - the update is now in its final stages and should be coming very soon. I will not be giving a precise deadline so I won't blow it again but it is very close to being done. Update 1.5 is shaping to be absolutely massive. Here is an incomplete changelog with just the main changes: 1. Antidote rework - it now can apply a 'Poison Shield' effect that negates incoming poison damage. It also can be comsumed before battle. 2. New weapon type - throwing daggers. 3. New attacks (including some unique ones) for Justice Sword, Executioner's Axe, Estoc, Noble sword, Warhammer, Great Warhammer, Bastard sword, Mercenary's companion. 4. Shield can be dropped in battle. You can pick it back up during looting phase (some of the shot crossbow bolts and thrown da…
- Coming next week - Update 1.5 - 4 December 2021
Hello! We definitely did not expect this, but "small" update 1.5 is somehow shaping up to be even bigger than 1.3 with tons of new features. Here's a glimpse of what's coming: 1. Antidote rework. If applied before being poisoned it will give character a Poison Shield that will absorb incoming poison damage, negating its effect. 2. Change of crafting mechanics for poison. One bottle of poison can now be used on up to three bolts, losing 1 charge after every use. 3. Armor, helmets and shields now can be repaired. This service will be provided by a new character with new quests. 4. New attacks for Executioner's Axe, Justice Sword, Warhammer, Great Warhammer, Estoc, Mercenary's Companion. Including some with unique mechanics (Culling Strike, Smite). 5. Shield now can be dropped in battle. 6. Player's passiveness in combat will now have a scaling reputation\virtue penalty - starting relative…
- Update 1.4 - 29 November 2021
Hello guys! Several hours ago we released update 1.4 with several very important changes and improvements. What's new? 1. Infinite loop error has been fixed. 2. The Sergeant now can assist you in finding the gear you want. After the player proved himself to Sergeant, he will offer you his help in getting decent weapons and equipment. A lot of players have previously complained about the trade system and the fact that they cannot reliably find the items they want (like armor, shields or specific weapons). This feature is supposed to help remedy this situation. 3. New attack types for Maces (Bone Crusher) and Spears (Pierce) with high injury chance. 4. New ominous musical theme for the Warden and new visual model for the Sergeant. 5. AI fixes and improvements. 6. As per popular request, easy mode has been made even more easier - player will now have additional chances to hit and additiona…
- Update 1.3 is live! - 17 November 2021
Hello guys! We're glad to announce that update 1.3 is finally live. It is a little bit late but hopefully it will be worth the wait. So, what's new? 1. Steam achievements. 2. Top scores board and proper score calculation at the end of each playthrough. 3. Strength is now responsible for inventory size. 4. Poison rework. Poison now can be applied to your weapon before combat. It can also be taken into combat without activation and then applied to your weapon at any moment. After it was applied an indicator above player's weapon will show what type of poison has been used and how long will it last. 5. New types of attacks for Spears (Feint Strike) and Halberds (Leg Sweep). 6. Enemies now will spawn with and use various consumable items. 7. AI has been improved and should now be more aggressive. 8. Cecilia will now sell player crafting recipes and give some of them for free. 9. Sheriff's m…
- Update 1.3 — Coming this weekend - 12 November 2021
Hey guys! Just a quick news regarding the status of Update 1.3. We've been working very hard for the last couple of weeks and, if all goes according to plan, it should be released at the end of this weekend (late night on Sunday Vladivostok time). Here's a preview of some of the new stuff that's coming in 1.3: 1. Steam achievements 2. Top scores and proper score calculation at the end of each run 3. Strength becomes responsible for inventory size 4. New unique attacks for Spears and Halberds 5. Enemies can spawn with and use various consumable items 6. Poison rework 7. Several new missions\encounters 8. AI improvements 9. A lot of bugfixes Due to the huge amount of stuff that's coming with 1.3, we have to do a lot of testing and, if we do not manage to complete it on time, the patch might be delayed by several days. Thanks for being patient and understanding. Stay tuned! 1917 Studious
- Update 1.2b - 27 October 2021
Hey guys. This week we're uploading an update with balance and bugfixes. Changelog: 1. Weapon skill and Agility have been slightly rebalanced. Now weapon skill is primarily resposible for offense, while agility - for defense. When you're attacking an enemy, your agility will give only a slight bonus, while weapon skill will give a major one and when you're trying to dodge an enemy attack it will work the other way around. For enemies it works the same way. 2. Added a new type of training - training with coach. It will allow you to level your weapon skill significantly faster, but only for a price. Fatigue cost of other types of training have been slightly decreased. 3. Lowered the agility penalty for all shields. 4. Increased stamina cost for all two handed weapons. 5. Lowered damage of overhead strike. 6. Fixed a lot of small bugs and errors in localization. Originally we also wanted t…
- Update 1.2 is live! - 24 October 2021
It has been a long time coming. Hey guys! We're glad to announce that the update 1.2 is finally here. With it comes a complete Russian localization of the game, a number of important bugfixes and several balance changes. The balance changes are primarily aimed at making the game more challenging in a fun way — nerfing overpowered weapons and builds while buffing less favoured weapons and gameplay strategies. We undestand that at this point the balance is still significantly flawed and have a lot of ideas about how to fix this. With the Russian localization out of the way we will have a lot more time to implement these ideas, as well as finally releasing some new content. Why did this update take so long? Originally we promised to release 1.2 by the end of September but eneded up doing it almost a month late. This mainly happened due to us underestimating the amount of work that is requi…
- Coming this week — Update 1.2 - 28 September 2021
Hello guys! Update 1.2 is just around the corner and (if all goes well) it should be coming this weekend (most likely Sunday night). This update will bring Russian localization and a number of very important gameplay changes. Here are some of them: 1. Crossbows have been slightly reworked: now they require less skill points to be used effectively and have a higher chance of inflicting injuries. Coupled with all the pouches now having an extra slot (as of patch 1.1) they should become a considerably more viable option as a secondary or maybe even a primary weapon. 2. Crossbows' Aimed Shot attack now can target limbs and inflict proper limbs-related injuries. 3. Killed enemies will no longer drop bolts as loot and now have an increased chance to drop more valuable items (such as trinkets, armor/helmets and weapons). 4. Weapon Skill has been slightly reworked; it still increases damage but…