- Dino Time Raiders coming October 8th - 28 August 2026
Hello Friends! We are pleased to announce that Dino Time Raiders, the newest game from Webbysoft, will be releasing on October 8th! We can't wait to see what you capture and how you safely display your Dinos for all park visitors to see! Dino Time Raiders will be $3.99 (or regional equivalent) with a 25% launch discount and a number of bundles for up to 15% more off!We expect game completion to be about 2 hours, while 100% will be closer to 3 hours.Wishlist please and thank you!See you soon! Don't forget to feed your T-Rex!-Webbysoft & Armor Games
- Bilkins Folly Chinese localisation/中文本地化: - 3 August 2026
A big thanks to Piyoneko and their team creating a Chinese translated version of Bilkins. I've made this available in the game options, just select 'properties>game versions and betas' and select 'Chinese_localised'.Please note, as this is a community project, I can't offer official support for this version.非常感谢 Piyoneko 及其团队制作了 Bilkins 的中文翻译版本。我已经将其添加到游戏选项中,只需选择“属性 > 游戏版本和测试版”,然后选择“Chinese_localised”即可。请注意,由于这是一个社区项目,我无法为该版本提供官方支持。From Piyoneko:说明:此汉化包体为民间自主制作。除少数硬编码文本和参数无法修改外,整体汉化程度已达95%以上(一个极难汉化的英语字谜不得不保留😭)。汉化成员❤️翻译:嘤猫,筑紫技术:筑紫,嘤猫,拉提哈斯校对:嘤猫,筑紫测试:春秋分,蟑螂,台,嘤猫,筑紫特别感谢:稼轩,拉提蛤斯,七七,Aiden,台杂项主要翻译工作由我一人承担,耗时约三周,高强度完成。已尽力贴近原作加勒比海地区的语言风格。包体发布后,我会长期收集修改意见和反馈,并据此持续更新。🫡🫡这是我第一次参与本地化工作,欢迎大家理性指正,我也希望能不留遗憾。🤔😌❤️免费汉化补丁仅供学习和交流,请不要进行任何形式的商用行为😡👆
- 1.0.52 - 7 June 2026
- Achievements will now unlock retroactively. - Fixed a misaligned solid that was preventing access to the platform at the top of Crabb Island. - Fixed Burt's (the Crabb Island shopkeeper) voice.
- 1.0.51 - 31 May 2026
Oops, that last build disabled achievements. I've updated Bilkins to run on NWjs 0.94 which should fix the previous issues AND allow acheivements :)
- Winston's diary - Pixel font size adjustment - 26 May 2026
A couple of players noted that some of the text in Winston's diary was cut off when using pixel fonts (regular fonts was fine). This patch fixes that issue :)
- Bilkins' Folly Steam Deck is here! - 30 June 2024
Hey there treasure hunters! It's been a while since the last update, so I'm excited to announce the official launch of a Steam Deck version of Bilkins' Folly - just in time for the Steam Summer Sale! To all of you who have been holding out for the Steam Deck build, thank you for your incredible patience and support. I planned to get this done sooner, but Valve doesn't sell the Deck in my country, and it proved challenging to track one down. We got there in the end though 😁 A big thanks to everyone who's already had a crack at Bilkins, and if you haven't yet, now is a great time to pick it up... 👀 Also, thanks to everyone who's left a review of the game. I can't express how much enjoyment I get from reading comments from players, it's truly a wonderful experience (Big congrats to those players who solved 100% of the puzzles too!). Reviews are a fantastic way to help spread the word and…
- Bat temple key hotfix - 3 January 2024
Fixed an issue where players could unlock the same lock twice, using up an extra key.
- a decently-sized update - 11 December 2023
Thanks to everyone who's helped spot these! dialogue addition: (ending spoiler) - La Moina will now acknowledge if you've spoken to Winston Fixed bug where it was possible to bring up map tools while out of journal Added Numberly Rocks quest icons to local map Cecil - changed "it's" to "its" Bug fix - icon text would appear on screen after local map had been dismissed if hovering over icon Fixed - 'Paused' text would not clear from screen in certain situations Changed a line in the journal - 'save from their fate' to 'leave to their fate' Blum's diary - fixed a typo Crabb Island - fixed missing water tile Big Catch trophy now appears in Percy's cabin fixed bug where carrying Drayton into water that quickly gets deep could warp Percy to different locations Fixed bug where carrying Drayton into water after a leap of faith would create two Draytons Fixed issue with ordering Drayton to pull…
- 1.0.39 - ultrawide clues hotfix - 15 November 2023
Fixed a rare bug that could lead to disappearing clues, possibly only affected ultrawide monitors.
- A tiny update - 12 November 2023
Turned windowed mode back on Added a secret room that allows players to bypass the timed minecart puzzle
- A nicely-sized update - 11 November 2023
A lot of smaller fixes in this update. A big thanks to everyone across the Steam forum and Discord who helped report these. Without that info, none of these patches would exist. There's also a couple of retroactive Steam achievements that will be unlocked if you completed certain tasks but didn't meet all requirements - previously, giving Gail all the fish without having a high or low relationship with her would not trigger the achievement. so if you launch the game and one of these achievements suddenly unlocks, that's why. Can no longer fast travel on local map when holding ruler, eraser or pins Crabb Island - map tools adjustment, pins were off by a few pixels The Tot4C map wasn't always unlocking in the journal treasure tab - Retroactively fixed. Achievement 'marital bliss' now unlocks no matter what when you give Gail all the fish. Achievement 'marital bliss' will retroactively unl…
- Hotfix - Pirate Perfectionist achievement - 19 October 2023
Hotfix - I miscounted the total number of treasures in game so it was possible that the 'Pirate Perfectionist' achievement wasn't unlocking for some players :/
- The Bilkins' Folly demo now Available! - 19 October 2023
Hi all. Have you been thinking about getting Bilkins' Folly but weren't sure if it was the game for you? Wonder no longer, for the Bilkins' Folly demo is now available on Steam! To celebrate this milestone, I'll be giving away a couple of game keys to anyone who can solve the Secret of Crab Claw Island!!! To enter: - Play the demo and complete the Secret of Crab Claw quest. Then, screenshot your Steam name when it's on screen (don't worry if you miss it the first time. You can make it reappear as many times as you like). - Either reply to this announcement with a link to your screenshot (imgur might be best for this)... or jump on over to the BF Discord and post it there: https://discord.gg/bF8gJkCBjg - Winners can pick a PC, PS4/5 or Switch key... - One entry per user! - The comp will draw in 1 week. I'll collect all the user names across Steam, Discord and X and add them to a hat, dra…
- A medium-sized update :) - 19 October 2023
Jake Grubb will now give a hint on his diaries in normal mode Minecart puzzle - adjusted timer to be more forgiving Remy's Lott - slight adjustment to distillery map icon keysmith achievement would not always unlock Remy's Lott - final Flo's Hunt token, made sensor for this more forgiving Fixed a rare bug where the player would get stuck looking out to sea on the ship increasing Drayton's sniffing ability could remove sniffing sensor Fixed softlock in skull dungeon if entering the same wheel code twice. Removed unneeded graphic in tutorial menu Blum's puzzle could be inadvertedly solved by spamming the 'esc' key Switch icons - should reflect reversed a/b now Made Cecil's step puzzle more forgiving Fixed bug where player could run outside of the bounds of a cutscene before it triggered after getting map off Cynthia If player skipped that cutscene, it will now trigger on reloading Crabb I…
- A small update - 9 October 2023
1.0.25 Fixed - Bron's position after cutscene Fixed - Drayton could level up during inappropriate moments Changed - Lost in translation map
- Leeky Harbor chest hotfix - 8 October 2023
Bug fix - the chest in the Leeky Harbor church could be used to spawn every item in the level.
- Cid's hideout hotfix - 8 October 2023
bug fix - Cid's anchor cutscene would sometimes not play correctly. This is now fixed and will also patch out the bush for player's who discovered this bug. bug fix - Fish hook showed wrong move
- telescope bug hotfix - 6 October 2023
This build fixes a serious bug with the telescope
- ...and we're under way! - 5 October 2023
Phew, what a mind-boggling few days! Bilkins' Folly is out at sea. I've been pretty busy these last couple of days listening to players with their feedback and questions, and this first patch is aimed at targeting some of the more regular items that kept being mentioned, whether it's a particular puzzle that was catching out a lot of players, or a bug (oops!) that might've popped up. Thanks to everyone who's jumped on the Steam forum or over on the Discord and helped with all the feedback - super appreciated! Some of the changes are quite subtle, such as redrawing a map as players were finding it a bit too difficult to understand, while others are bit more obvious (like Drayton being a bit too 'bark-crazy' when you leave him alone) Finally, if you've been playing, I'd love for you to leave a Steam review. It's a HUGE help in getting the game out there and visible across Steam's platform…
- CAPTAIN'S LOG: Reflections - 26 September 2023
With the release of Bilkins' Folly fast approaching, I wanted to take a bit of time to sit back and reflect on some of the early design and art decisions that led to this point. Why pixel art? I originally came into game dev from an illustration perspective, transitioning over to pixelart on the first game I worked on - Wildfire. From an artistic point of view, the choice of pixel art is something that happens super early on. In fact, the graphics were decided even before I'd started working on Bilkins' Folly as a conceptual game. Not long after completing work on Wildfire, I was playing around with different styles and just generally trying to improve my artistic ability. I'd found a colour palette that struck me, and decided to try drawing a few different scenes using those colours. One of the throwaway images that I created was of a boy standing on a cliff with his dog, overlooking t…