SPSTEAMPULSELIVE ANALYTICS
Gladio and Glory

Gladio and Glory Steam metadata

Adi Zhavo | Mar 16, 2021 | game

Released

3players observed · 25 September 2026 - 20:25:23 UTC

ActionFree To PlayIndieSimulationStrategySteam Store

  • Latest observed players3 · 25 September 2026 - 20:25:23 UTC
  • SteamPulse tracked peak26
  • Units sold (VGI)126,000
  • Revenue (VGI)No data available
  • Review score91% positive

Gladio and Glory metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players3 · 25 September 2026 - 20:25:23 UTC
  • SteamPulse tracked peak26
  • Units sold (VGI)126,000
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews4,169
  • Release dateMar 16, 2021
  • DeveloperAdi Zhavo
  • PublisherAdi Zhavo

Genres: Action, Free To Play, Indie, Simulation, Strategy

Company pages: Developer: Adi ZhavoPublisher: Adi Zhavo

Top Steam chartsTop 100 gamesGame directorySteam Store page

Gladio and Glory Steam metadata

Gladio and Glory metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1527910/metadata
Steam Storehttps://store.steampowered.com/app/1527910/
Steam Communityhttps://steamcommunity.com/app/1527910
PCGamingWiki search
IGDB searchSearch IGDB for Gladio and Glory

Reviews, pricing, and metadata

Review summary

Very Positive

91% positive, 3,785 positive, 384 negative

Price and discount

Free to play

Platforms

Windows, Mac

Categories

Single-player, Multi-player, PvP, Online PvP, Steam Leaderboards, Family Sharing

Achievements

Not available

Platform releases
  • Steam 16 March 2021

Latest Steam announcements

  • A new Gladiator game just Launched - 14 November 2022

    Hello Gladiators, I just wanted to let you all know that a dear fellow solo developer, Jordy, has just launched his game which has been working on it for 7 years! It's a roguelike arena based gladiator games with physics and directional combat... It looks awesome and it's very fun to play. Here are a few words from Jordy : The excitement for the game has been overwhelming - especially this last week - everyone who has left feedback, wishlisted, played the demo, entered the arena, fought and died gloriously - THANK YOU! With much love, I am happy to say: after 7 years of solo development We Who Are About To Die is OUT NOW! Fight & strategize your way through spectacles and arenas -- rise from lowly slave to Grand Champion and earn your freedom. Or... die trying. This Gladiator RPG Roguelite features in-depth career management and a unique physics simulated combat system. To those who are…

  • Piratopia is back! - 26 May 2022

    Hello Friends! First of all, thank you for sticking around and supporting me even during the period when there were no updates… I have BIG EXCITING NEWS!!! I’m ecstatic to announce that I’ve partnered with a global publisher, Project 99 https://project99.gg/ to expand and launch Piratopia 2.0, one of my personal games! Project 99 is a brand new publisher and, after getting to know the team in the past months, I’m impressed by how much they love Piratopia and the extensive experience they have in building games! We share the same vision of making the most badass pirate game with a focus on the community and inclusive feedback to shape the game’s roadmap. There is a lot of exciting stuff we’re planning already, from improved graphics to more content and bosses! Join the dedicated Discord server to take part in polls, peek at what we’ll be working on, and even score some freebies for Pirat…

  • 200.000 Organic Downloads - 5 November 2021

    Hi Gladiators, I'm ecstatic to reveal that the game has just passed 200.000 organic downloads! That's like filling almost 2 of the largest stadiums of the world... I never thought the game would achieve this as a solo developer with no marketing budget, and it's all thanks to you all, I'm very grateful to cross this milestone together! I know a lot of you have been wondering why there haven't been updates or what's the future of the game, so I'll try to clarify it. Currently, as a solo developer, I think I've reached the best I can do and I need people with stronger knowledge in areas I can't cover to deliver the game I have in mind and implement your suggestions. Until that happens, unfortunately, the game will remain in standby and in EA stage, obviously free for you to enjoy. At the same time, as a solo developer that enjoys the creative process of making games, I need to switch cont…

  • Important Milestone! - 8 May 2021

    Hello Gladiators, Important Milestone!!! The game just reached 100.000 downloads in less than 2 months with more than 2.000 people playing the game every day, with zero marketing! Just... wow, I never expected this to happen and I thank every single one of you for this experience! About the patch, it contains : Added verticality to the gladiatorium with high grounds. This should hopefully make the singleplayer more fun and experience even more goofy ragdoll moments. Losing a leg is not lethal anymore. You can still hop around with 1 leg but losing both is an insta death. Increase stamina cost when throwing weapons in multiplayer. The MP became more about throwing weapons and less sword-fights. Fix spawning position for the ballista and cannon in the endless mode. Something you've always asked is how to support me and show appreciation for this game. So far I've always rejected any finan…

  • Wishlist a new Gladiator Game! - 4 May 2021

    Hi Gladiators, I want you to spend 2 minutes of your time to Wishlist this new physics based gladiator game! https://store.steampowered.com/app/973230/We_Who_Are_About_To_Die/ Why ? It looks amazing, it's plays very well, it has tons of depth and It's made by a solo developer that has worked on it for the last 5 years, that's something I can relate to. I love physics and I love gladiators that's why I need your help to make this game a success! Trust me, it's a game you'll enjoy and it'll help the development more than you might think. Just do it, go Wishlist it!

  • PvP and Stamina! - 28 April 2021

    Hello Gladiators, This patch reworks the stamina specifically for pvp and removes it from the single player modes. The single player modes needs to remain fun and 'spammy' so people can enjoy the silly rag-dolls moments. PvP on the other hand doesn't have too many tactical decisions and it just isn't fun for players that want to get competitive or optimise movements and their decisions. This patch contains : Disable the Stamina in Singleplayer modes. New Stamina in PvP which aims to reduce spam attacks and give op movements, such as grab / push, a bigger risk / reward factor. Ability to set the stamina on/off in custom lobbies. Introduce NPCs in the custom lobby. Several bug fixes. Let me know how this patch feels, join our discord to share ideas and suggestions https://discord.gg/AFePFjQCsw Thank you, Gladiators!

  • Community Milestone! - 26 April 2021

    Hello Gladiators, Building PvP was an experience that took so much of my attention to the point that I forgot that we've hit an important milestone in our community. Our Discord server has grown to almost 1,200 individuals, every single one of them helping me to make the game better. It means a lot to me and I can't thank you enough for this! Join here https://discord.gg/AFePFjQCsw , it's free and filled with friendly gladiators. Thank you all for sticking around and helping making the game better every day! Keep slaying, Gladiators!

  • Balance and Stamina! - 25 April 2021

    Hi Gladiators, This new update tries to improve the stamina system especially for PvP. The old stamina system was slowing your hits and you were recovering it only at the end of the animation. Also certain weapons and certain attacks were easily exploitable as there was not stamina punishment. The new stamina system is similar to the old one, but you recover stamina all the time, even during attacks, effecting your animations. Also certain weapons (2 handed) have a different stamina cost for the light attack and the overhead one. This should make the overhead attack a more tactical choice. The patch contains : Nerf goblin health. They are generally too strong and too many, now they should be more of one-shottable. Nerf the fire rate of elephant archers. Make arrows not pickable from the player. Stamina mini-rework and rebalance. Rebalance some of the stamina costs of equipments. Increas…

  • New Enemies! - 24 April 2021

    Hi Gladiators, Todays patch introduces two new enemies and a combo. Archers. Unfortunately at the moment you can't equip their bow. Elephants. Archers on Elephants as a boss level. Cap fps to 90 as a good balance between framerate and not over-stressing your gpu. Lower the requirements to unlock the arena pet. Balance tweaks on the weapons drop in pvp. Grant pvp victory if the opponent disconnects after losing at least 1 round. Minor fixes on pvp. Please join our community if you haven't to get involved in the development of patches and suggest changes or improvements. https://discord.gg/AFePFjQCsw I hope you guys enjoy this patch. Keep slaying, Gladiators!

  • PvP is Live! Now! - 21 April 2021

    Hi Gladiators! I'm super excited to announce that the first multiplayer features are live now! All for FREE! Join our discord to connect and maybe join custom matches or future tournaments. https://discord.gg/AFePFjQCsw This what the multiplayer contains : 1v1 Duels with ranks. Win duels to win trophies, lose duels to lose trophies. Unlock unique perks with trophies. Custom lobby. Host your own private or public lobby with up to 10 people or join a random one. New maps for the 1v1 and custom lobby. Voice chat in the multiplayer modes. You can turn this off in the settings. I personally can't wait to see fight you guys in the arena but multiplayer wasn't the only addition, here are some more : Add camera rotation assist. A lot of you complained, now the camera will assist your rotation when fighting enemies. Add an arena pets which you unlock through multiplayer. Add aura VFX which you u…

  • PvP Status Update! - 13 April 2021

    Hi Gladiators, I know there has been some lack of updates but that's because all my effort have shifted to PvP. Currently PvP is in beta testing and you can access it by joining our Discord server. https://discord.gg/AFePFjQCsw The multiplayer currently has : 1v1 duels with a rank / leaderboard. You go up or down the leaderboard if you lose or win duels. 1v1 duels have 5 arenas, each has a different play-style and some of them have new traps / hazards. New visual effects to customise your gladiator based on the 1v1 rank. A new arena pet that will help you in the singleplayer modes that unlocks based on the 1v1 rank. Rebalance (nerf) of the unlock rate of armour. Unlocking armour should feel a more important achievemen to show off in a 1v1. More settings like audio control, voice chat, AZERTY keyboard for our french players, camera assist etc.. Minor bugfixes and improvements. What needs…

  • Patch and PvP Update - 4 April 2021

    Hi Gladiators, this patch comes with a buff to the Grab/Push mechanic with the following changes You can grab while running. As long as you are aligned correctly at the right distance, you can grab and yeet an opponent while sprinting. You can run after executing a Grab. You are not forced to stay hard-locked into the walking stance while holding someone. Why these buffs ? Since the last grab change, the mechanic got nerfed considerably, making it almost useless... as one of the most fun mechanics, this is an attempt to bring it back especially for high rank players, but without being too overpowered. It's also a balance needed for PvP... ... speaking of PvP, recently we've been running internal tests and the results are very promising! The framework and network code is ready and the game plays smoothly. The first version of PvP will be in beta in, hopefully, a week! And of course, this…

  • Better Checkpoint System! - 1 April 2021

    Hello Gladiators, This patch is a chunky one, so bare with me #Better Checkpoint System Added the ability to have a checkpoint every 10 Glory levels... yes, not just a one time checkpoint. I know people will be screaming against this, so I've added an option to turn it off... also there are 2 leaderboards, one for the checkpoint progress and another for the hardcore players! #Weapons Add 3 new weapons, two one-handed and one two-handed. Nerf the stickiness of the one and two handed swords. Fix the Flare. Nerf the AI damage when yielding weapons. #Misc Buff the Roll, it should give you more space to evade enemy chained attacks. Introduce two "Environment Weapons", the Ballista and Cannon... can't wait to see you guys use them. You can practice them in the Practice level. Cap the max power to 200%. Performance Improvements Let me know how this patch plays, have fun Gladiators!

  • Thank you Gladiators! - 31 March 2021

    Hi Gladiators, It's been quite a ride the past few weeks, seeing the game growing and more people joining our community, playing the game every day for hours on end. The game has officially passed 500 reviews with 40.000+ downloads and the community has grown with more than 500 members in just a couple of weeks. It's overwhelming and very supportive, and this couldn't have happened without you, Gladiators. I just wanted to take a few minutes of your time to thank you... please review the game if you haven't and share it with your friends. Every single positive review helps the game growing and becoming better every day! Next Step ? Going multiplayer, it'll add the most value and that's what I've been working on these days, stay tuned for more updates! Join our community for more updates https://discord.gg/AFePFjQCsw Keep slaying and stay Glorious, Gladiators!

  • New Game Mode! - 29 March 2021

    Hello Gladiators, This patch comes with and new mode with it's own Leaderboard! There are also some quality of like improvements. #1 New Mode - Endless Glory! Fight in the streets of Rome against endless waves of enemies, a new map with ever increasing difficulty. The more kills, the more health you'll gain, helping you stay alive longer. Climb the new leaderboard and claim the glory you deserve at the top! #2 Quality of life fixes Improve the Grab/Push. A spam protection was introduced to prevent exploits but a lot of you hated it, so in this patch pressing F the second time simply releases the opponent, with enough swing force you can throw him away. Add option to turn on/off the checkpoint at glory 10! A lot of you wanted the raw, difficult experience that the game offers, now you have the option to toggle it on/off. Increase dismemberment thresholds, this means less of those, not so…

  • One time Checkpoint! - 28 March 2021

    Hello Gladiators, This patch comes with multiple fixes and improvements. #1 Add a one time checkpoint at Glory level 10. A lot of you have been asking for a checkpoint system. I was hesitant this whole time as it takes away the challenge but also I understand the frustration of having to restart from glory 1. So I went for a something in the middle, a one time checkpoint when unlocking the leaderboard! Let me know how that plays. #2 Nerf the Grab Spam Added a spam protection on grab. People were abusing this in high ranks with cheats. Can’t run while grabbing. #3 AI difficulty AI can’t grab with 1 arm. Reduce the AI grab frequency. You should be experiencing less ‘chained’ grabs. Can’t get grabbed when rolling or while getting up. It should give you a window to escape from chained attacks. Reduce the AI attack frequency a bit. #4 Misc Buff the shield with an active, shield bash. It push…

  • Minor Balance and Control Update! - 26 March 2021

    Hi Gladiators, This patch is a follow up of the control changes and after reading some reviews and watching gameplays. It contains : Map GRAB and PUSH to the F button. Not everyone has the middle mouse button. Lower trident stickiness. Getting hit by it often meant death, the stickiness has been reduced by 25%. Disable the glory demote on retry, it felt too punishing especially when physics glitched. It was exploitable anyway by going to the main menu. Increased the physics iteration count. Hopefully less glitches. Increase ‘stability’ of the character. Less falling down or tripping over. I know a lot of you want a way to rebind the controls, especially after getting used to the old setup. It'll be possible in the future but the priority right now is to get the default scheme right for most of users. For most cases, If a button doesn't feel right and you want to rebind it then it means…

  • Balance and Controls Update! - 25 March 2021

    Hi Gladiators! This patch is a mix of balance tweaks and improvements on the combat. Controls A lot of you enjoyed the ability to Roll, so now it’s better integrated in the combat. Press SPACE while walking to ROLL. Press SPACE while running to TACKLE. Press the middle mouse button to GRAB and PUSH. It's useful to not only dodge incoming attacks or flying swords but to free yourself from traps or enemy thrusts. The combat should feels more skill-based and fun. Balance Lower the amount of traps in the first few arenas. It’s frustrating getting stuck for early players. Adjust the difficulty steepness. Early levels should be a little easier. Lower the stickiness for some weapons, which a lot of you have complained about ---- 1 handed swords. ---- 2 handed swords. ---- Mace. Important Because of balance changes and the new controls, I need reset the leaderboard score for players that are ab…

  • Difficulty Balance #2! - 25 March 2021

    Hi Gladiators, While the early levels are easier and fun for a new player, the later ones are just boring after mastering the mechanics. This patch aims to make the game a bit more challenging on the late game, specifically addressing the top ranks. It also expands on the controls, providing you an escape from the nasty chained attacks (Looking at you Leopard). #1 Increase AI aggressiveness for later levels by : Buffing the AI equipment throw frequency. Buffing the AI group targeting. More enemies will try to duel you as you progress in the glory ranks. Buffing later levels. #2 Expand the controls with a Roll. When grounded, press SPACE to roll and control the direction with the movement keys. It should help you get away from sticky situations or from attack chains. The AI will learn how to roll in later levels, so executing them with an over-head attack will not be as easy as it was. #…

  • Difficulty Balance! - 24 March 2021

    Hello Gladiators, After reading your reviews, watching streams and checking the leaderboard, it seems that the initial part of the game is a little bit too hard and therefore frustrating for a lot of you. This patch aims to address certain levels, fix some exploits and minor adjustments. Nerf the ‘Slide with trident’ equipped combo. Too OP which makes ranking up easy if exploited. Nerf punches so they don’t one shot. This is especially important in the initial levels. Nerf initial levels, it was getting too hard too quickly. Buff stamina regen. It was making the game too hard for casual players aka button smashers in the initial level. Fix bug with the bear that kept falling and glitching. Fix bug with the level 50+ arena was repeating. Improve AI targeting when the match starts. You can’t hide at the initial corner anymore. Lower the camera sensibility. Important Because of balance cha…

Patch notes and updates

S.noRelease datePatch nameGID number
126 March 2021Minor Balance and Control Update!4026754911347239424
218 March 2021Patch of the Day!4048146376710982884
317 March 2021Balance Update!4048146376707329908
416 March 2021Bugfixes and Updates5556851879154039063

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1527910
Live current players3
SteamPulse tracked peak26
Live count (today's peak floor)3
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateMar 16, 2021
DeveloperAdi Zhavo
PublisherAdi Zhavo
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent91%
Positive reviews3,785
Negative reviews384
Total reviews4,169
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1527910/

Short description

Goofy Ragdolls and Physics Simulated duels that will challenge your tactics. Customise & Upgrade your Gladiator, dismember opponents in the arena and climb the Leaderboard. All for free!

About this game

Play my New Game! - CONQUER HUMANITY About the Game Join our Community here Physics Based Battles. Filled with funny ragdoll moments and dismemberments that you rarely see in games! Fight in Big Brawls. Simulate large battles in teams or free for all, why not trying a 1 v 50! Use the Environment and Traps. Grab and Push opponents on traps or use your swings and momentum to deliver lethal hits! Fight Bosses and Unique Enemies. It's not just about spamming attacks... be tactical, dodge and catch your enemies off-guard! WARNING: You thought you were good at games ? Think twice, this is actually difficult. If you're skilled, you can execute in one hit and so can your opponents as-well. Misjudging a fight or not reacting fast enough can result in your head spinning away from your body, losing the Glory you've collected and starting all over again.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: Free
  • Highest observed: Free

Gladio and Glory's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Gladio and Glory's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Gladio and Glory at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-25FreeFreeNo discountSteam Store

Related Steam games by tag and genre

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS186,14425 September 2026 - 13:12:14 UTC399,748Not availableBULKHEAD
Valheim121,00925 September 2026 - 13:11:45 UTC498,478533,888Iron Gate AB
Project Zomboid53,36025 September 2026 - 17:23:49 UTC122,811467,999The Indie Stone
Palworld52,53025 September 2026 - 19:34:38 UTC2,101,535451,088Pocketpair
VRChat48,35825 September 2026 - 18:49:36 UTC74,217261,953VRChat Inc.
Slay the Spire 247,19125 September 2026 - 20:57:00 UTC574,638199,438Mega Crit
Path of Exile 242,59925 September 2026 - 20:43:30 UTC578,562209,717Grinding Gear Games
BeamNG.drive25,35325 September 2026 - 19:09:38 UTC44,232392,944BeamNG
RuneScape: Dragonwilds23,95425 September 2026 - 19:33:50 UTC39,10324,686Jagex Ltd
R.E.P.O.19,47025 September 2026 - 21:50:08 UTC266,908420,693semiwork
ARK: Survival Ascended18,52025 September 2026 - 11:49:53 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle16,95025 September 2026 - 22:09:55 UTC27,916111,695Afterthought LLC

Gore

GameLatest observed playersTracked peakReviewsDeveloper
Beast Battle Simulator625 September 2026 - 20:40:42 UTC81,289DOG HOGGLER
Viscera Cleanup Detail: Santa's Rampage525 September 2026 - 19:40:11 UTC1265,913RuneStorm
Welcome to the Game525 September 2026 - 20:21:55 UTC532,534Reflect Studios
Home Sweet Home Demo413 May 2026 - 15:21:02 UTC1414YGGDRAZIL GROUP CO.,LTD
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
Redemption: Saints And Sinners125 September 2026 - 19:02:00 UTC243317Black Lime Studio
Rage Wars125 September 2026 - 07:30:30 UTC2122,151Lemondo Games
Tourists Kidnapped a Little Bear125 September 2026 - 14:27:33 UTC1598Wojciech Krupinski
Ancestors Legacy Multiplayer Open Beta125 September 2026 - 18:06:37 UTC7877Destructive Creations
Demon's Rise - Lords of Chaos125 September 2026 - 04:12:52 UTC3156Wave Light Games Inc.
Locked Fears125 September 2026 - 20:59:07 UTC265dekoga.d
Save the Ninja Clan025 September 2026 - 21:05:54 UTC4,911112Willz

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS186,14425 September 2026 - 13:12:14 UTC399,748Not availableBULKHEAD
Bongo Cat169,06325 September 2026 - 18:10:14 UTC193,859108,446Marcel Zurawka, Julius Krüger
PUBG: BATTLEGROUNDS144,31625 September 2026 - 22:09:32 UTC3,236,0272,744,193PUBG Corporation
Rust97,56525 September 2026 - 21:50:33 UTC259,6461,359,516Facepunch Studios
NARAKA: BLADEPOINT68,00425 September 2026 - 14:39:26 UTC385,770302,33024 Entertainment
VRChat48,35825 September 2026 - 18:49:36 UTC74,217261,953VRChat Inc.
DayZ44,87825 September 2026 - 17:52:37 UTC78,739460,377Bohemia Interactive
War Thunder43,80225 September 2026 - 21:59:08 UTC125,317781,076Gaijin Entertainment
Path of Exile 242,59925 September 2026 - 20:43:30 UTC578,562209,717Grinding Gear Games
Diablo® IV39,30925 September 2026 - 17:21:03 UTC64,51869,242Blizzard Entertainment, Inc.
Delta Force37,65325 September 2026 - 20:36:57 UTC246,418192,933Team Jade
Arena Breakout: Infinite31,88125 September 2026 - 21:43:57 UTC65,94478,112Morefun Studios

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.