SPSTEAMPULSELIVE ANALYTICS
Sport Mode

Sport Mode Steam news

Virtuaport | Apr 15, 2021 | game

Released

0players observed · 25 September 2026 - 08:59:40 UTC

ActionSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak30
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Sport Mode news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak30
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews446
  • Release dateApr 15, 2021
  • DeveloperVirtuaport
  • PublisherVirtuaport

Genres: Action, Simulation, Early Access

Company pages: Developer: VirtuaportPublisher: Virtuaport

Top Steam chartsTop 100 gamesGame directorySteam Store page

Sport Mode Steam news

Sport Mode news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 6 - 22 December 2022

    NEW Customizable Player model. Robot Dummy model. Weapon attachments for Eder22 and MK18. IMPROVED Grabbing logic between different parts of the gun. Less bouncy physics for Player landing from a jump. Increased grappling gun range (100m > 150m). Decreased AI FOV (180 degrees > 135 degrees). Updated to Unity 2020.3 LTS. FIXED Memory leak (mostly when using the DT22, M79, or Revolver). M79 not providing correct points or statistics in Arena mode.

  • Update 5 - 14 January 2022

    NEW Redesigned Playground level. Redesigned Countryside level. M79 Grenade Launcher added to Shop. Customizable ammo storage position in Player Options. IMPROVED Stabbing feel for various sharp weapons. Optimized player model. Optimized NPC AI. FIXED AI path being reset randomly. Prevented moving in air from alerting AI. Infinite ammo when switching hands quickly. Enemies sometimes dying too easily from accidental headbutts.

  • Update 4 - 24 August 2021

    AKA, The "It's Time to Kick Axe" Update ADDED Melee: Hatchet. Melee: Fire Axe. Melee: Battle Axe. Tool: Grappling Gun. Tool: Wheels. Prop: Shield. Prop: Wooden Box. Map: Office. Modifier: Wave Spawn Type. Option to disable NPC hurt/death sounds. AKM/MP5/MP5K mag slap. IMPROVED Dynamic finger poses for surface grabs. Length of tether joints. Enabled collisions between tethered objects. Clamped minimum and maximum calibration heights. Return player to start position instead of restarting when out of bounds. Lightmap shadow quality. (Quest only) FIXED Hand collisions not disabling in certain situations. Prevented the revolver from closing when strafing to the right. Glass bottles stabbing even if not broken. Rounds not ejecting from DT22 and Revolver when despawned.

  • Update 3 - 8 June 2021

    ADDED Gun: DT22 (Double barreled shotgun). Gun: AKM. Gun: Revolver. Prop: Office Table. Modifier: Slow Motion. Customizable Modifiers. New Challenges. IMPROVED Hand poses on all interactables. Dynamic grab poses for pistol slides. Stabbing multiple objects at once. Different creator tools/spawns for each hand. AI Pathfinding. Melee dummies will now only attack with available hand if other is dismembered. Option in NPC spawn menu for enemies to ignore player. Persistent notifications. Click to clear. FIXED Magazines sometimes lacking collision/have weird physics. Force grab lag when locomoting. Balloon lines not disappearing when connected body respawns. Thruster remote connections not removing from removed/respawned thrusters. Being able to attach objects to menus.

  • Update 2 - 7 May 2021

    AKA, The "You can stop asking for blood now" Update ADDED Unlockables: Shop with unlockable weapons and props which can be unlocked using points gained through completing challenges or playing Arena. Challenges: A list of one-time challenges which give points. For all modes. More will be added in future updates. Tutorial: Learn the basic mechanics. Gun: MP5K. Melee: Brass Knuckles. Melee: Claws. Melee: Assassin's Blade. Modifier: Jetpack. Modifier: Oil Splatter. Tool: Weld. Tool: Tether. Visual FX: Oil splatter when shot, stabbed, or dismembered. Visual FX: Hit reaction animations for NPCs. Sound FX: Hit reaction sounds for NPCs. Sound FX: Death sounds for NPCs. IMPROVED Killable NPCs can now be dismembered from high forces. Menus now follow the player when not grounded. Various mods no longer reset on scene restart. Stun Baton effect will now only work on NPCs. MK18 red dot sight posit…

  • v0.1.3 Patch Notes - 25 April 2021

    FIXED NPCs sometimes failing to get up. Health injector getting stuck and/or unusable on NPCs. Shooter NPCs not moving when dismembered. Player shoulders on Medium/Low quality. Wrong ammo in ammo storage when holding different guns. Invincible dummies counting as enemies. Spawn menu not blocking spawning raycast. IMPROVED Rebalanced enemy HP. Ammo storage is now hidden if not holding a gun. Virtual crouching clamping. NPCs now walk around boxes, barrels, tables. Explosive barrels are now grabbable. Recoil when using higher refresh rates (120 Hz+). Increased dynamic grab limits for baseball bat.

  • v0.1.2 Patch Notes - 21 April 2021

    IMPROVED Optimized NPCs. Can now spawn 10 melee, 10 shooter NPCs. NPCs will now try to move away from a wall if they get stuck on one. Improved ammo storage location. Manual adjustment soon. Thruster remote lines are now hidden when not grabbed. Better MP5 grab zones. Red pit in Sandbox 2 now kills enemies. Arm Physics setting no longer resets. FIXED Hand colliders no randomly longer fail to disable when two handing. Thruster remotes can now be deleted. Prevented holstered health injectors from being able to stick to NPCs. Respawning a weapon that is stabbed won't glitch out anymore. Dampened landing with moon gravity enabled. Clamped virtual crouching.

  • v0.1.1 Patch Notes - 17 April 2021

    Added Wave spawning button in Sandbox 1 and 2. Fixed Distance grab randomly breaking. Bouncing off ledges when clambering. Balloon and thruster forces not resetting on scene restart. Thruster remote not resetting when respawned. Sharp objects not popping balloons. Improved Thruster remote is now holsterable. Increased creator mode range. Renamed Seated and Standing modes to Unscaled and Scaled respectively, with tooltip explaining it. Adjusted position and grab radius of ammo storage to be more accessible.

Patch notes and updates

S.noRelease datePatch nameGID number
125 April 2021v0.1.3 Patch Notes4074045244015814229
221 April 2021v0.1.2 Patch Notes4074045244001249964
317 April 2021v0.1.1 Patch Notes4570566565000597374

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