- Get Nadir 35% off on the Steam Spring Sale! - 16 March 2023
Hello Sinners! The halls of Nadir are untouched by the changing nature but the Winter is slowly passing by. Let’s welcome the Spring with an opportunity to get Nadir 35% off! The Steam Spring Sale starts today, so don't miss your chance to conquer the afterworld! https://store.steampowered.com/app/1535100/Nadir_A_Grimdark_Deckbuilder/ Also, we took this chance to apply a quick update to the game, adding a couple of improvements requested by our Community: Fixed the boss requirement for building "Cortez Cards Pack 5" Fixed the boss requirement for building "Cortez Cards Pack 10" Fixed and reworked the character development of Hernan's Cortez Try out the game now! And let us hear your feedback and suggestions - join our official Discord!
- Post-Launch Hotfix - 10 February 2023
Sinners! Post-Launch Hotfix just landed, addressing the most urgent issues that you reported to us. Here is the full list of changes: Quality of Life: On Steamdeck and pad, hiding the Building Tree button is now interactable, Building achievements should now be checked at the start of the game, to prevent situations when buildings constructed before the EA launch will not unlock achievements. Bug: Fixed issue of rotating cards by abilities with Stealth effects and “if” conditions (like Sharpen ability), Fixed issue with Damned info not displayed on the buildings, Fixed issue of persisting tooltip when hoovering on a Status Effect that disappears, Fixed rare issue of generating too many tooltips when hovering on the card’s edge, Fixed Marked Target and Revealing Weakness abilities issue counting Jeanne’s Stigma, instead of enemy’s, Fixed Guard ability issue of Burn effect not being activ…
- Full Release and Leaving Early Access - Time to Conquest Hell! - 7 February 2023
The big day is finally here – Nadir: A Grimdark Deckbuilder is finally out of Early Access! The armies of Hell are gathered and it’s up to you, the avatar of one of the Deadly Sins, to challenge them! Run expeditions deep into the circles of the underworld, fight demons, gather resources, collect souls, expand the city of Nadir, and conquer Hell itself! We would like to thank you all for your continued support throughout the development process and Early Access. During the EA we have published 6 big updates, almost doubled the content of the game, reworked many systems and mechanics, and rebalanced most of the abilities and enemies… more than once. With your love and feedback, we were able to make Nadir even better. We can't stress our gratitude enough and we are hoping you will have a good time playing our game. Nadir is also available on Nintendo Switch! Exploring Hell will become han…
- EA Update #6 and Release Date! - 2 February 2023
Hello sinners! We have multiple good news for you today. First and foremost, we can proudly announce Nadir will officially leave Early Access on February 7th! Yeah, you saw that right, it’s Tuesday next week! During the EA we almost doubled the content of the game, reworked many systems and mechanics, and rebalanced most of the abilities and enemies… more than once. Now it’s time to raise the stakes and release the game as a full premiere. February 7th is also the day the game will be officially released on Nintendo Switch! Exploring Hell will become handier than ever before! You can find the shop page here. New cards and effects In the meantime, we’re working relentlessly to polish the game before its full release. EA Update #6 is now available, with a new card content pack for Jeanne, along with many balance fixes. Here’s a full list of changes: New content: 33 new abilities for Jeann…
- EA Update #5 – Flames of Heresy - 26 January 2023
Sinners! The time has come! The time to face the deepest circle of hell: Heresy. EA Update #5 is live and we’re almost at the end of the road with the Early Access development. Next week we’ll officially announce the full release date! New boss and enemies Challenge the lord of all Evil on the throne: Lucifer the Lightbringer, ruler of Hell! He commands the demons and monsters to join together under the banner of the Sin of Heresy. Twelve new enemies, two elite enemies: Chernobog and King in Yellow, and Lucifer as the final boss of the game are now available to be slain at your earliest convenience! But there’s more! See the changelog for the full list of balance and bug fixes. Changelog New content: New building: Hall of Heresy, unlocking access to the Heresy enemies, available after defeating Asmodeus, leader of Lust sin. Twelve new regular enemies, two elite enemies, one boss enemy T…
- EA Update #5 – New enemies available on beta branch! - 24 January 2023
Sinners! The next Update #5 is going to be live next week, but you can access it today via our BETA branch (see below for more details)! New sin – Heresy The time has come! The time to challenge the lord of all Evil on the throne: Lucifer the Lightbringer, ruler of Hell! He commands the demons and monsters joined together under the banner of the Sin of Heresy. Twelve new enemies, two elite enemies: Chernobog and King in Yellow, and the Lucifer as the final boss of the game are now available to be slain at your earliest convenience! But there’s more! See the changelog for the full list of balance and bug fixes. Changelog New content: New building: Hall of Heresy, unlocking access to the Heresy enemies, available after defeating Asmodeus, leader of Lust sin. Twelve new regular enemies, two elite enemies, one boss enemy Two new regular low level Gluttony enemies for the greater variety of…
- Nadir on Steamdeck! - 18 January 2023
Hello sinners! Explore Depths of Hell on handheld devices! As you might know, since the release of Steamdeck last year, Valve is busy reviewing all the submitted games to ensure their compatibility with this amazing handheld. We're stuck in the queue too, but after completing the implementation of full controller support and extensive internal tests, we're proud to inform you Nadir is fully playable on Steamdeck! If you already own a Steamdeck, let us know how Nadir plays on it – join our official Discord to leave your feedback and suggestions!
- EA Update #4 – New playable character! - 4 January 2023
Hello sinners! Update #4 is finally live! We would like to welcome a new member of the hellish family – Hernan Cortés – as 3rd playable character, representing the Sin of Greed! Who would have thought that killing millions of people and destruction of a whole civilization would not grant you redemption? Definitely not Hernan Cortés! There's no hope for this famous conquistador, and our boy knows it well. That's why he slowly builds his own army of lost souls under his command, so he doesn’t get his hands dirty. Hernan has access to a completely new mechanic: Wraiths. Wraiths are souls so consumed by cravings and hatred, they lost any memory of their previous earthly selves. Their powers can be bent to the will of the witty and reckless, such as Hernan the Conquistador! New mechanics & content Mechanically speaking, Hernan can use cards to Summon the Wraiths onto the battlefield and then…
- EA Update #4 – New playable character available on beta branch! - 19 December 2022
Hello sinners! The next Update #4 is going to be live next month, but you can access it today via our BETA branch (see below for more details)! Hernan Cortés In this update, we would like to welcome a new member of the hellish family – Hernan Cortés – as 3rd playable character, representing the Sin of Greed! Who would have thought that killing millions of people and destruction of a whole civilization would not grant you redemption? Definitely not Hernan Cortés! There's no hope for this famous conquistador, and our boy knows it well. That's why he slowly builds his own army of lost souls under his command, so he doesn’t get his hands dirty. Hernan has access to a completely new mechanic: Wraiths. Wraiths are souls so consumed by cravings and hatred, they lost any memory of their previous earthly selves. Their powers can be bent to the will of the witty and reckless, such as Hernan the C…
- EA Update #3 – Rewards & Progression Overhaul - 7 December 2022
Hello Sinners! We have another huge update for you! Fully overhauled progression, endless mode, gamepad support, and much more await your arrival. Let's get into the details! New progression After analysing the feedback we've got from our players on our official Discord we decided to improve the approach to the meta progression of the game. It became clear to us that the following upgrades should come more often to help streamline the experience and give a stronger sense of progression as the player goes through each and every run. From now, in the city of Nadir, you can find a new construction tree UI with much more building upgrades. They're cheaper than before and each provides a more manageable number of newly available cards and Damned. We're sure this way you'll be able to collect and learn the new content in a more convenient way and feel the progress better. Because of this chan…
- EA Update #2 - Dive into the Circle of Desire! - 18 November 2022
Hello, Sinners! First of all, thank you for all of the positive feedback and constructive criticism that you're sharing with us! The game's reception has blown us away. The immense support that you have shown us will allow us to develop Nadir further much more quickly than we expected. Before we moved on to working on new additions to the game our top priority was to provide the most important fixes and quality-of-life improvements. You have received and some of you had already a chance to test the most recent fixes and balance changes. We received very positive feedback after, so today, we have prepared something special for you. 33% more content: Circle of Lust A brand new Circle of Hell emerged from the void and you are receiving new challenges and enemies. The circle of Lust introduces 12 new common enemies, 2 new elites, and a new boss: Asmodeus, the Lord of Desire. To unlock the n…
- EA Update #1 - Balance improvements and fixes! - 15 November 2022
Hello, Sinners! We are happy to present to you the first update of Nadir after the Early Access release. We carefully gathered your initial feedback through the weekend and prepared the first batch of smaller fixes and translation improvements. Additionally, we were able to address some cards and enemies' balance. Thank you for your reports, reviews, and suggestions - we are happy to see so many constructive discussions and opinions helping us to improve! This is just a small portion of what we have for you, but some stuff needs to cook a little bit longer. Please find the details below: Changelog EA #1 Balance improvements: Changed HP and Armor values on most of the enemies. Changed abilities on Gluttony and Wrath enemies. From now on, the player's character heals 6 HP when advancing to further circles of the map even before building the Altar of Dark Embrace. The Altar of Dark Embrace…
- Day 1 Hotfix - 9 November 2022
Hello, Sinners! We are catching our breath after the release. Everything seems to be pretty smooth so far, but we still found a couple of issues to solve and improvements to make. So, we have a hotfix for you to make your experience better! Fixed Feaster from Afar encounter Fixed text staying on top of a card in the Crafting menu (card editing option) Fixed map nodes playing their sounds below a window Fixed Divine Intervention spawning a card with both Red halves. Fixed Debois spawning two Untouchable Cards. Fixed card tooltips spawning in strage places in Card Crafting menu. Fixed Precise not always triggering on Damage cards. We'll be going back to work on our future updates, as mentioned in the Roadmap: Have fun in the game, and stay tuned! - Team Nadir
- Early Access is Available NOW! - 8 November 2022
Hello, sinners! We are proud to share with you the Early Access version of Nadir! You can finally try out all the hell circles that we prepared, with dozens of new enemies, cards, and Damneds. You are also getting access to a second playable character - Vlad Tepesh! Start your journey now, and join us on the further development of Nadir! On the occasion of the Early Access release, we have a brand-new trailer for you that will show you a sneak peek of the awesome stuff you can already find in the game. And there are some things to envy! If you already unleashed your wrath in the Demo or the Prologue, or even if you are completely new to the game and decide to try it, we hope you'll like Nadir and will look forward to the extension of existing and upcoming new features! As sloth is not our trait, we already have prepared a Roadmap with our focus for the next weeks: To tickle your greed,…
- Release on November 8th! - 29 October 2022
Greetings, Sinners! We're hellishly delighted to announce: Nadir: A Grimdark Deckbuilder is being released on Steam & GoG on November 8th! In Nadir, you descend to Hell in a form of an avatar of a Deadly Sin and fight Demons in roguelike card battles, collect loot to build your base, and expand your Underworld Kingdom. On the way down, you can create unique decks, unlock new Sins to play with, craft powerful cards, and muster tormented souls of the Condemned, who will assist you on your quest. How's the game? Nadir strikes with a never-seen-before action-reaction system, where you are controlling the enemy in each battle. We are very proud to show you our project, as we believe we created something refreshing for a card game even though the original idea is influenced by classics of the roguelike battlers genre: Slay the Spire and Darkest Dungeon. We plan a Halloween in Nadir Some of th…
- Halloween in Nadir! - 24 October 2022
Greetings, everyone! Autumn leaves cover the roads leading to hell. Nights are darker and lengthy, allowing the Filth to crawl out and disturb the land of the living. All those abominations you can meet on your way down are coming from the depths. But in the depths, there are still a few heroes who fight to ward off the ghosts of the forgotten. In Nadir's Demo, we are joining the celebration of Halloween with an introduction to a special in-game event. Our game is already fitting the topic of this holiday pretty well, but we have gone the extra mile to wink at you with some specials. Those who are seeing our game for the first time - Welcome! Nadir is an upcoming grimdark roguelike deck-builder with a twist: the cost to play a card is an enemy reaction you can predict. It’s a riddle that’s both an intense exchange of punches and a careful tactical match. Rise in power, slay demons and e…
- Update! Work in Progress insight and hotfixes - 4 October 2022
Hello, everyone! A new update for Nadir’s Demo just went live. We polished some of the systems in the game and introduced a few bug fixes to found and reported issues. Thank you for playing the new build and sharing your feedback and reports via our official Discord! We are happy to continue our work on the game, and we have prepared a neat work-in-progress insight to show you some more improvements we prepared thanks to your feedback, and tell you more about how we are planning to shape our game core. Today, you are getting the first insight into the Charges mechanic. We’re glad that you like the idea of controlling your opponent in our game, and we received very positive feedback about it. Yet there are still some aspects of this system that could be improved to introduce more tactical layers to it and make your gameplay even more interesting and rewarding. We are also addressing your…
- Double Cards Crafting Update is Live! - 15 September 2022
The biggest update of Nadir’s Demo is already here! We’ve spent a lot of time and effort to bring you, what we believe to be the best version of our game! A lot has changed so let’s take a look at all of the new and updated features: Double Cards The highlight of this update, double cards bring a lot of new features with them. But let’s take a closer look at the cards themselves. From now on each card is divided into two parts: blue and red, each with its own unique effects. When you play the card on the blue enemy card, the blue part of the card will activate. Play the same card on the red Enemy Card, and the red effect will activate instead. Why did we do it? Cards in 2 separate colors may seem ok, but they generated a lot of problems the longer you were playing. The task of keeping your deck in balance was put on you, players, which was less than ideal. Also, other mechanics like Dec…
- Video Devlog - Double Cards & Cards Crafting! - 23 August 2022
Hello Sinners! In the most recent update, we have presented a roadmap telling you what features you can expect in the near future to be added to Nadir! Today, we are explaining further the Double Cards feature, and showing the possibility to craft your own cards! Check the video below, and be sure to add the game to your Wishlist! https://store.steampowered.com/app/1535100/Nadir_A_Grimdark_Deckbuilder/
- Development Roadmap - 18 August 2022
Hello Sinners! It’s been almost 5 months since the release of the free Prologue to Nadir! Over this time, you amazed us with your reception of the game – we’re heading towards 90% of positive reviews! We used your priceless feedback to improve the Prologue by releasing 2 updates so far: New Enemies Abilities Damnation Update Now we’re working on another update, much bigger and groundbreaking than the previous ones… and we have a roadmap for you! The upcoming update will introduce: Double Cards Unique for a deck building game, each card you play has 2 sides with totally different effects – they’re applied by playing them on either the blue or red ability of your enemy. Sounds tricky? It is, and gives so many tactical opportunities! Cards Crafting For everyone tired of boring loot: you craft all the cards by combining 2 halves together! Extended Progression With each run you’ll unlock new…