SPSTEAMPULSELIVE ANALYTICS
Evasive Maneuvers

Evasive Maneuvers Steam metadata

SkyPyre Studios | Aug 31, 2022 | game

Released

0players observed · 22 September 2026 - 16:08:17 UTC

ActionIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)270
  • Revenue (VGI)$1,039
  • Review score100% positive

Evasive Maneuvers metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)270
  • Revenue (VGI)$1,039
  • Review score100% positive
  • Total reviews9
  • Release dateAug 31, 2022
  • DeveloperSkyPyre Studios
  • PublisherSkyPyre Studios

Genres: Action, Indie, Strategy

Company pages: Developer: SkyPyre StudiosPublisher: SkyPyre Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Evasive Maneuvers Steam metadata

Evasive Maneuvers metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1540650/metadata
Steam Storehttps://store.steampowered.com/app/1540650/
Steam Communityhttps://steamcommunity.com/app/1540650
PCGamingWiki search
IGDB searchSearch IGDB for Evasive Maneuvers

Reviews, pricing, and metadata

Review summary

9 user reviews

100% positive, 9 positive, 0 negative

Price and discount

$2.99

Platforms

Windows

Categories

Multi-player, PvP, Online PvP, DualShock Controller Support, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 31 August 2022

Latest Steam announcements

  • v1.40 - Bug Fixing - 9 September 2023

    Fixed a bug where the missile would not shoot in the Hunter Tutorial mission. It now functions as expected. Removed unnecessary social media links from the main menu.

  • Version 1.38 - Elder Fate - 9 June 2023

    New Map: Elder Fate Descend into the final map, Elder Fate! A disorienting twist of ancient vines and roots! Duck in and out and find your way! Don't be fooled by the lights! The final showdown between the runners and the hunters takes place here in a mysterious forest, perhaps older than time itself! If the runners uncover the secrets of this place and make it out, they'll be in the clear for good. However, the hunters are ready to make sure that doesn't happen!

  • Story - Elder Fate - 31 May 2023

    Unidentified localization. System unable to track. (Error: 004586984) Her vision blurred from the jolt, Zephyr took a moment to shake her dazed state. "Zephyr, Turbine, Lotus, does anyone read me? This is Apogee. Please someone… respond!" a voice came from the comms. "Yeah this is Zephyr..." she managed out in pain. "Zephyr responding." "Oh thank god. Anyone else… open channel, this is Apogee." "Apogee, this is Turbine. I'm intact but I think we lost Lotus in the jump". As Zephyr looked around her, she could make out large stone branches winding around a huge structure. It was made of glistening white stone mostly covered by crimson foliage. This place was completely alien to her, but something in the back of her head made her feel calm. Finally, shaking her impact, Zephyr opened on comms "This is Zephyr, all calls respond status." "Apogee responding orange." "Ordinal responding orange…

  • Story - Undercity - 24 May 2023

    *Beep* You have 1 new vocomm, to view, press- New vocomm at 3:16 SDTR, from: “Dominic Tall” *Boop* ‘Ey Huss it’s Dom. Listen buddy I tink I got us an opportunity ‘ere. I got this uh, runner pilot, Ordinal ‘er somethin, says they been layin’ low for a while. ‘pparently they’re in some trouble yeah. So I said to ‘em “what about it, I don’ want none of it” but they say dey’ve got a hunter transponder they willin’ a trade for access to that shindig you and Lanah got in ‘dat tower a yours. Y’know da one wit da glowin’ lights ‘n crap on it. The big donut or whateva. You don’ need me ta tell ya what we could do wit a transponder like dat, yeah? Well, now don’ be mad, I made a deal. I say “‘ey sure c’mon down ‘a Sevingha, we lay low ‘ere too” ‘n gave ‘em your location. But, but, yeah I know you’re mad a’ready, I ain’t even talkin’ t’ya but I know it, but - I also pinged my ol’ pal Javilyn. Yeah…

  • Story - Breacher - 17 May 2023

    Comet Research Station “Breacher” Jin sat watching the sensors. He went to take a sip of coffee but found it empty. Another ping ran deep through the ancient hunk of space ice, scanning the interior but turning up no further definite clues on the mysterious contents. Suddenly a blast of light and noise echoed across the surface. A huge jet of frost and icy boulders ejected upwards, followed by a hail of starships. “What in-” Jin said as he scrambled to get to the comms. But before he could, they began blaring out. “THIS IS A HUNTER OPERATION. ALL CIVILIANS ARE TO STAY BACK. IF YOU ENTER THE APPREHENSION AREA, YOU WILL BE CONSIDERED AMONG THE PERPETRATORS. REPEAT. THIS-” The message went on, its voice of god driving out all thought until Jin could shut it off. He looked out the window and saw, bewilderingly, a dogfight. He sat there with his mouth open until he finally processed another…

  • Version 1.37 - Undercity - 12 May 2023

    New Map: Undercity Soar into the latest map, Undercity! Deep within the supposedly uninhabited supports of a megastructure, this little nook of nightlife can be treacherous to navigate! On the run with nowhere to turn, the runners have been lured by promises of safety into a backalley trap! Will this dead-end be the end of the runners as well?

  • Story - Zehil Divide - 10 May 2023

    The gate was finally active. Zephyr, for the first time since the attack on the hideout, allowed herself a real, genuine grin. “Runners! Let’s get at it!” The pair of twin thruster units on the Updraft flared to their maximum intensity and she went streaking off, followed by the flock of fleeing ships, all speeding towards the swirling light and darkness of the gate in a shower of sparks and disrupting smoke amid Artemis’s cavernous hangar. Within the newly reactivated Canopus Coast, Doctor Cal furrowed his eyes in concentration at the gate ahead. “Now, Mister Jeffords,” he spoke quietly to Turbine, “We re-enter the field of Experimental Physics.” Upsilon 1 gritted his teeth as the runners disappeared into the swirling portal, out of their grasp. This was not the end! “Follow them!” “But sir! There’s no way even they know where it leads! The likelihood of destruction-” “Three, that was…

  • Story - Artemis - 3 May 2023

    Location: Outer rings of Salimus station, some shithole Time: Late, though could be early 12 days after the raid on New Caledonia The small band huddled over the ghostly light of a holo-table, poring over schematics. Spike pushed off and drifted away from the table in frustration. With a huff he turned back towards the group. "Forget it. Artemis is a super-carrier. You know what that means? It means it could swallow every single one of us and our ships and still be hungry! And there ain't no getting out!" Zephyr wasn't so sure. She brought up another angle on the readout they had managed to barter for of a ship that was supposedly the same model as Artemis. She said, mostly to herself, thinking aloud and trying to keep the mood from spiraling too far into despair, "So if this is the config, they'd likely be keeping 'em here and here. And the ships'd be in the hangar, locked behind multi…

  • Story - Graveyard - 26 April 2023

    Local Spacial Grid Coordinates 30 hours after the raid on New Caledonia Integer checked the coordinates a second time. They were getting close to the distress signal’s origin but no response to any of his hails. “I’ve got a bad feeling about this.” Lotus spoke on the open comms. A strange green light filled the fog amongst the gloomy debris. It made for a treacherous path to navigate. A shadow for a moment looked almost like a ship. But Integer looked back and could only see some debris. He was too on edge. At last they found the source. A small beacon at the heart of something truly horrifying. Vast clumps and piles of drifting inactive runner ships. Integer looked around, aghast. What was this place? His sensors lit up. Missiles were locking on! It was a trap! They had been lured to this graveyard by a false distress signal to join the dead! Integer kicked his afterburners on and whip…

  • Story - Hideout - 19 April 2023

    Planet New Caledonia, Equatorial Region 14:11 Local time The Updraft made a final low sweep of the sector. Her patrol shift was finally coming to an end and Venna “Zephyr” Sorris set a course back to the hideout. Her mind was full of how she’d tweak the poorly calibrated thrust profile on her new engines and other sundry modifications. But all that stopped when she saw it. Smoke. And lots of it. Coming from the direction of the hideout. Her curiosity got the better of her and she switched back on her receiver. Her comms were filled with chatter, on a channel normally used for only the most urgent of messages. The hunters had found them. As Venna sat there and confronted the fact that the runner network was over and they were all screwed, she could see ahead a small group of other runner ships being pursued by a set of hunters. She had a choice. She was still outside their effective rang…

  • Story - Kauthen Expanse - 12 April 2023

    Undesignated planet in the Kauthen Expanse Mid day "And what have we found, mister Jeffords?" An inquisitive but patient voice asked over the comms. Keith "Turbine" Jeffords, Doctor Callister's assistant, heaved a sigh of weariness before activating his audio pickup. It had all started with the promise of an extra course credit! Now he was hanging off the outside of a spaceship hovering next to a floating alien obelisk on a planet no one had ever heard of! To make it better, the planet was just awash in wind and sand. Every few minutes you could be sure of a sandstorm. Oh yeah, and to top it off he was now, by proxy, an interstellar outlaw! He calmed himself before replying. "Doc, we've got similar readings to the first 3, but the inscription is more extensive. Transferring glyphs now." "Remarkable!" He heard, "...Yes! Yes, mister Jeffords I believe this is what we've been missing! This…

  • Version 1.36 - Breacher - 11 April 2023

    New Map: Breacher Crash out of the latest map, Breacher! A remote comet station! Weave between the ice pillars! But don't get fooled by the reflections! Finally reentering normalspace after their odyssey through the divide, the runners are no safer than they were before! The pursuit continues even here at the edge of the system!

  • Story - Reyliant - 5 April 2023

    067894-590697-489569058-00192 // Structure breach. Assess; ............ // Breach assessed. Concern level 8. Concern level deemed considerable. Wake protocol confirm validity; ........ // Wake Protocol confirms. Commence wake cycle; .. // ERROR - wake cycling incomplete. Assess error; ........... Unknown error. Assessment failed. Assess error - use authority level 8; ........... // Unknown error. Assessment failed. Concern level increased to 10. Post breach assessment required. Assess breach; ............... // Multiple electronic signatures. Pattern not recognized. Engage level 10 rate defense strategy 256; ...... // Warning - unable to engage - mechanism failed. // Detection of biological matter within ionic fusion chamber. Cleanse chamber; // Unable to cleanse chamber. Ionic fusion threshold at minimal output. Concern level increased to 10+. Deem situation volatile and critical. Comm…

  • Story - Orion 1 - 29 March 2023

    "Oh, don't be headed THERE, if ye value yer LIFE!" The old man in the shadowy corner of the bar piped up suddenly, "That place be under the ghostly sway of ORION'S CURSE!" He gave an unsettling grin, showing missing teeth, some of which had been replaced with electrum. Ezichi “Apogee” Razzaq paused mid-sentence. She’d been having a quiet conversation with Ordinal, about to shoot down their new harebrained idea. She turned, leaning around, to give the old man a bemused look. Apogee was about to give him a piece of her mind but he continued loudly. "The whole place, ye see, is alive, rather, it's risen from the DEAD! And it DON’T want no visitors!" The old man laughed a small, hacking, coughing laugh. Despite themselves, the two pilots found their hearts chilled.

  • Story - Structica - 22 March 2023

    Carrier Orion Shipboard time 17:00 Theta 3 gazed out the porthole, caught in a starscape reverie. A nudge brought him out of it. Theta 2 was there with two drinks and handed him one. When she noticed there was something bothering him, she paused. “Listen,” She said matter-of-factly, “It’s a break. Try to relax. One said we might not get another one for a while. After that business at Protana, I heard they’re looking at a full system sweep.” At the mention of Protana, Three’s face became blank. “I know, I know. My brother was at Protana.” “...Ah…” Two gritted her teeth in mortification, “I…” The alarm cut off her fumbling response. Across the room, Theta 1 stopped mid-war-story and crushed his can in his hand, throwing it effortlessly into the receptacle. He called to the room, “Showtime.” One ran off towards the hangar, followed close behind by the rest of Hunter team Theta. “What do we…

  • Story - Upper Vale - 15 March 2023

    Awoken by a loud 'whooshing' sound, bleary eyes opened. "Computer, readout warnings." A pleasant omnipresent voice responded, "Certainly. There is one warning in effect. Class 5. Several vessels are currently involved in maneuvers intermittently intersecting all commercial and residential sectors with grid coordinates 12 3 17. All individuals within these sectors are advised to take shelter." As the computer spoke, the occupant had already gone to the window which filled an entire wall of the small room and parted the blinds. They stood, silhouetted against the bright sunny morning and gleaming white towers of the sky enclave of Upper Vale as a vessel shot past. The rumbling of its fiery red engines momentarily shook the room and left a streaking trail of energy which blotted out their view before it dissipated. Having gone from curious concern to wild worry, they recognized that craft,…

  • Version 1.35 - Zehil Divide - 8 March 2023

    New Map: Zehil Divide Blast off to the latest map, Zehil Divide! A rift between dimensions! Dodge around rocks and hide under the waves - of the upper or lower seas! The runners may have escaped from the clutches of Artemis, but this uncanny place has not offered any sanctuary from the hunters! Their only hope is to keep going. Maybe normal space lies on the other end of another gateway?

  • Story - Protana 2 - 8 March 2023

    Planet New Caledonia, Equatorial Region 26:03 Local time Venna "Zephyr" Soris was doing some after-hours tuning on her ship, the Updraft, in the hangar of the hideout. It was slow and meticulous work, but she was accompanied by her music and silence. That was until the Green Recluse made an all-but-crash-landing, streaking in through the exterior entrance, it's spindly wings folding in on their actuators as they hit solid ground. Of course, at the time, she had never heard of the Green Recluse, but the ship would soon become famous. When she would later tell the story, she had recognized the ship right away and ran to help. In reality she had been yelling angrily at the newcomer for ruining her groove. But a moment later she remembered herself and ran towards the ship which had come skidding across the deck-plate, smashing some shelves of tools at the back as it didn't quite reach the b…

  • Story - Protana 1 - 1 March 2023

    Hunter team Sigma, assigned to the Hecate, approached the station lockdown zone, their mission was by the book - secure the small squadron of fugitives operating there. The murky blue gases from the nebula made visibility challenging at best, and the spiny rock debris left the pilots uneasy. "Move fast and quiet" control told them. "We don't want to keep the Hecate here a minute longer than necessary." "Why? Scared of a few runners?" The team leader mocked with false confidence. "It's not the fugitives we're worried about" control replied stoically, "now keep focused and get to the LDZ, burst drives only." Sigma team carefully navigated the spindling formations through the gas. Everyone uncharacteristically quiet. Finally after a few moments they arrived at the edge of the LDZ. "Okay control, Sigma is on station ready to apprehend. Copy?" Nothing but faint crackles filled their transmit…

  • Version 1.34 - Graveyard & Artemis - 13 February 2023

    New Map: Graveyard & Artemis Jump into the latest two maps, Graveyard and Artemis! Graveyard is the forbidding place where the many runner ships were discarded after the devastating raid on the hideout. A small band of runners has come here following a distress signal. But this ghastly place is actually a trap! Can the runners use the abandoned ships of their fallen allies to escape? Meanwhile, another band of runners has located the holding place of a group of runners... The Hunter Supercarrier ARTEMIS! They will stage a daring rescue, into the heart of the beast. Their only hope for escape is an untethered gateway! Will they make it out in time before the jaws of the hunters close in? BUG FIXES: Fixed a bug where the missiles were not hitting their runner targets Fixed a bug where the tracking reticles would appear slightly ahead of runners instead of directly on them

Patch notes and updates

S.noRelease datePatch nameGID number
19 September 2023v1.40 - Bug Fixing5159491482916015719
223 September 2022Version 1.274589754330735728148
316 September 2022Version 1.256258337460548111276
49 September 2022Version 1.234606641560252364741
54 September 2022Hotfix 1.214621277624702903524
64 September 2022Hotfix 1.204621277624702522519
72 September 2022Version 1.194621277624695983718
831 August 2022Version 1.134621277624688693377
931 August 2022Quick Update!4621277624688530892
103 March 2022Build 12 - Maps, Maps & Maps4247462367431362802
112 February 2022Build 5 Lots of tweaks4235074931844956962
1219 November 2021v0.2.0 UI Redesigns & Customization Progress4227186657145753369
1313 September 2021v0.1.0 Player Abilities Revamped4020014731810115963
148 June 2021v0.0.1 New Flight Model4093189347061827503

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1540650
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateAug 31, 2022
DeveloperSkyPyre Studios
PublisherSkyPyre Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type9 user reviews
Positive review percent100%
Positive reviews9
Negative reviews0
Total reviews9
Steam recommendationsNot available
AchievementsNot available
Average playtime forever90 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1540650/

Short description

Evasive Maneuvers is a team-based online multiplayer spaceship arena game. 2-12 players are split into two teams; Runners who must escape the map through a warp gate, and Hunters who must stop them at all costs. Time is limited, so move quickly!

About this game

Evasive Maneuvers is a team-based online multiplayer spaceship arena game. 2-12 players are split into two teams; Runners who must escape the map through a warp gate, and Hunters who must stop them at all costs. Time is limited, so move quickly! The fight takes place in space, where ‘up’ is just a suggestion. You have full 360 degree freedom of movement, and momentum is key. Boosting rockets you forward quickly but leaves a highly visible trail for your enemies to follow or avoid, use it sparingly. Cut your engines to go dark, allowing you to coast through areas silently, to either avoid, or ambush enemies. Hiding is no coward's move! Runners can hide in foliage, smoke or behind debris remain undetected, but be wary as Hunters may use the same spaces to stalk their prey… What good is a ride without a paint job?! Choose from a number of ships on both sides, be it the nimble Sparrow, the powerful Trailblazer, or the menacing Scythe. Then, select patterns and colors to design the outside of the craft to your liking!

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
55DualShock Controller Support
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Evasive Maneuvers's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Evasive Maneuvers's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Evasive Maneuvers at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$2.99$2.99No discountSteam Store

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Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
HELLDIVERS™ 278,16622 September 2026 - 16:01:02 UTC458,2081,150,310Arrowhead Game Studios
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,74322 September 2026 - 16:16:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 274,19522 September 2026 - 16:01:03 UTC574,638199,438Mega Crit
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid53,38822 September 2026 - 16:36:41 UTC122,811467,999The Indie Stone
Terraria35,46722 September 2026 - 16:11:05 UTC486,9181,521,492Re-Logic
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2812,19122 September 2026 - 16:40:46 UTC1,291,3282,758,031Valve
Slay the Spire 274,19522 September 2026 - 16:01:03 UTC574,638199,438Mega Crit
Baldur's Gate 346,92822 September 2026 - 16:16:11 UTC875,343836,282Larian Studios
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Sid Meier’s Civilization® VI35,18922 September 2026 - 13:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Don't Starve Together30,24422 September 2026 - 15:53:50 UTC122,662531,182Klei Entertainment
RimWorld29,59122 September 2026 - 16:35:21 UTC95,851239,107Ludeon Studios
Mount & Blade II: Bannerlord28,76122 September 2026 - 16:15:05 UTC248,034297,199TaleWorlds Entertainment
Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human23,85222 September 2026 - 16:07:54 UTC231,343179,110Starry Studio

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