- Last Chance to get PLAYNE on Kickstarter - 26 June 2024
Hello Friends, Last Chance Just to let you know. You only have less than 24 hours to get PLAYNE on Kickstarter to get its exclusive rewards... Huge Stretch goal added. If we reach our next stretch goal, not only will we add the ability to create beautiful meditation spaces, we will also make PLAYNE free for all front-line staff (nurses, teachers, and social care workers). > Last chance to get PLAYNE (mobile) on Kickstarter
- omg, we did it! PLAYNE is coming to mobile! - 25 June 2024
WOW! WE DID IT! Sensei Fox is coming to mobile! Thanks to your amazing support, we have successfully funded the Kickstarter campaign and I can now start working on bringing PLAYNE to mobile! Not only this, since we reached this goal by today, I will donate 1,000 copies of PLAYNE (mobile) to Mental Health Charities around the world who work with people who could benefit from mindfulness and meditation. Folks, this whole experience has really blown me away. I'm moved by the amount of people that got behind PLAYNE. 48 HOURS LEFT to hit our first stretch goal! I've just combined two stretch goals to create a single supercharged stretch goal! If we hit £45k, you'll be able to create a library of beautifully themed sanctuaries in PLAYNE. Imagine creating a collection of sanctuaries for your meditations, like a zen garden or a vibrant meadow with colorful wildflowers by choosing the type of gr…
- Kickstarter funded 40% - We need your help! - 13 June 2024
Hello Friends, Huge thanks to the 200 backers who have raised over 40% of our funding goal to bring PLAYNE to Mobile. From what I'm seeing, most of the backers are from the PLAYNE community, which is incredible. I'm truly grateful to all of you for getting behind this! But sadly with Kickstarter, if the campaign doesn't hit the goal, we lose all the money raised so far. This means that if we don't succeed, the chances are that I won't be able to develop PLAYNE for mobile .. which really sucks .. BUT we have another two week. If you want to back, but have never used Kickstater Kickstarter is a platform where you can pre-order the game and directly support its development. Developing and marketing for mobile is incredibly hard, but with this funding it'll make it possible. With Kickstarter, you're not just a buyer, you're a backer! In return for your support, as well as knowing that you a…
- PLAYNE for Mobile Just Launched on Kickstarter! - 29 May 2024
Hello Friends! I’m really excited to announce that the Kickstarter campaign to bring Playne to Mobile is now LIVE! 🥳 You can now pre-order PLAYNE for Mobile on Kickstarter to get exclusive backer rewards while helping fund the porting of PLAYNE to Mobile! PLAYNE FOR MOBILE - Grow a vibrant, lush sanctuary with your meditations on iOS and Android - Create deeply relaxing nature soundscapes for your meditations - Meditations for daily living, helping with personal growth, emotional regulation, impulse control, and managing anxiety KICKSTARTER ONLY BENEFITS: 🤩 Lifetime access to PLAYNE Mobile only on Kickstarter 🌟 Exclusive Kickstarter-only visual assets and physical rewards 🦊 Baby Dragon and Cat avatars for Fox 🌳 Cherry blossom trees 🪙 Earn beautiful physical coins to inspire awareness, kindness, and courage in your daily life + and more! ➡️ Get Playne For Mobile on Kickstarter: htt…
- PLAYNE Mobile : Kickstarter Prelaunch Details - 23 May 2024
Hello Friends, One of my goals from the start was to bring a meditation game to Mobile, and I'm really excited to let you all know that the crowdfunding campaign to bring my game PLAYNE to Mobile will launch on Kickstarter next week, 28th of May For context : PLAYNE was my first ever game that I created to find out if video games can help us build a daily habit of meditation (Looks like it can :). I then developed Inward, a free game to make meditation accessible to everyone (regardless of income-bracket). So for PLAYNE Mobile, there will be Kickstarter only benefits and limited early bird discounts, so make sure you follow the campaign to know when it goes live, so you can take advantage of the limited early bird benefits. You can easily follow the project using this link: https://www.kickstarter.com/projects/krishs/playne PLAYNE for Mobile, like the PC version will help you build a da…
- Small Patch V0.5015 - 24 March 2023
Hello Friends, This fixes an issue where some of you were meditation was locked out, and the game crashed when you were trying to meditate. If you find that breath awareness is still locked after applying the patch, then doing a meditation session should resolve this issue. If you have any issues, feel free to contact me on hello -at- inwardgame.com. Thanks, Krish.
- Habit-Responsive Campfire Update - 22 March 2023
Hello Friends, Introducing .. The Campfire! This update brings a dynamic, habit-building campfire that grows with your habit, depending on which mode you choose. "What are the modes?" I hear you ask Enduring mode is where the campfire grows based on the number of days you visit your sanctuary. Good for those of you that do not like the idea of your campfire going out. I got you! Forgiving Habit-Building mode is where the fire grows based on the number of consecutive days (streaks) you've meditated, BUT it gives you a couple of days of leeway before the fire goes out. For those of you that would like a balance of kindness and firmness. Strict Habit-Building mode is where the campfire grows based on the number of consecutive days you've meditated or practice self-care in your sanctuary. For those of you that need a firmer helping hand. One of the lessons I’ve learnt in making Playne is ho…
- DevLog : Habit-responsive campfire - 2 March 2023
Hello Friends, I'm excited to announce a new feature coming soon to Inward - a habit-responsive campfire with three customizable difficulty settings. Easy Difficulty (Persistent Fire) The fire grows based on the number of days you meditate. Medium Difficulty (Sreak based, but forgiving) The fire grows based on your streak but gives you two days before the fire goes out. Hard Difficulty (Streak based, strict) The fire grows based on your streak and goes out instantly if your streak breaks. While many of you found the campfire helpful in Playne, some of you found it counterproductive. That's why I've added more customization options so that you can choose what works best for you. The next update will include this feature and a range of other fixes that a lot of you have been kind enough to share with me on https://inward.nolt.io/ If you are Patreon you will get an early preview of this fe…
- Patch 0.4458 - 22 February 2023
Hello Friends, A new day and a new patch :) Fixes an issue where some of you were unable to unlock the meditations after your first session. Thanks, Krish
- Patch 0.4457 - 21 February 2023
Hello Friends, - You should no longer get stuck in the meditation level when you are disconnected from the database - Database optimisations (>20mb reads O.o) - Fixes an issue where when you share the computer, it logs in a ghost user - Some other minor bug fixes As always, if you experience any issues, you can easily post them here: https://inward.nolt.io/ (not registration needed, and you can vote on features) If you need urgent help then feel free to drop me an email to hello -a- inwardgame.com Thanks, Krish
- Patch 0.4455 - 20 February 2023
Hello Friends, This fixes an issue where you were getting black/null trees. These trees that had this issue may appear as 'null' in your library, but they grow normally and will now look healthy :) (without the black appearance that was caused by the issue) The trees you create going forward will not have this issue. Thanks, Krish.
- Patch 0.4452 - 10 February 2023
Minor database optimisation to reduce reads. Thanks,
- Update - 0445 - 7 February 2023
Hello Friends, Fixes / Updates: - Camera no longer clips through ground - You can now meditate for 5 minutes and are no longer limited to 10 minutes segments - While journaling/labelling, using the breath menu no longer loses focus on text input - You can no longer call the pause menu and cancel tree creation - New console for debugging - Ambient sounds no longer stop after 20 minutes (thanks, DM) - Patreon benefits now unlock for a higher tier (thanks, Jera) - Various minor fixes as well. If you have any issues with this update, you can reach me at [email protected] or through Discord. You can add/vote on issues here: https://https://inward.nolt.io/ You can send me general feedback here: https://forms.gle/ykQnnRX3eqKifC1A9 China / Firebase / Login Issue Firebase (cloud login/save) might not work for you if you are from China, according to the guidelines from google. Could any player…
- Patch 0444.7 - 2 February 2023
Hello Friends, Just a quick patch to fix a bunch of niggles with the database system. If anything doesn't work then please either post it here: https://inward.nolt.io/ or drop me an email to [email protected]. Thanks, Krish.
- Patch 0444.6 - 2 February 2023
Hello Friends, Patch to fix various issues related to the cloud login/database system. If you've had issues logging in after the patch yesterday, could you please try again? Thanks, Krish.
- Patch 0444.5 - 1 February 2023
Hello Friends, Fixes / Updates: New illustrating cover picture by Ian Herring (same artist who did the loading screen for Playne) Dialogue '?' marks no longer get cut off Various typo fixes Other minor fixes Do let me know if you notice anything broken in game either by posting on https://inward.nolt.io/ or drop me an email to hello \/ inwardgame.com. Inward will be launching tomorrow! 🤞 Much Love, Krish.
- Update - 0444 - 30 January 2023
Hello Friends, Minor in-game cosmetic benefits have been added Minor optimisations Bunch of minor bug fixes Thanks, Krish.
- Patch V0.4433 - 20 January 2023
Hello Friends, Minor patch with: DB Save improvements Better breath UI (shows max/min) Thanks, Krish.
- Patch V0.4432 - 19 January 2023
Hello Friends, Small patch to fix cloud database saving path issues. That's all for now :) Krish.
- Game Settings - Update V0.4431 - 13 January 2023
Hello Friends, New Features: Video settings options Audio settings options with audio mixing Fixes: Journaling total count and footprint not saving correctly to DB#96 Tree status is now double-sided #86 guided audio is mixable #87 Signed out message cleanup#88 Sanctuary locked text improvement#93 Better empty tree library text#92 Consecutive days popup text fixed #91 Feedback system improvements#94 Meditation feedback no longer spawns too early#90 Save game/progression no longer resets after update#41 Removed 'test build' text#84 Exit/Settings menu for mainmenu#83 Feedback button for login#78 Thanks, Krish.