DriveCrazy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak31
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews77
- Release dateDec 10, 2025
- DeveloperTubezGames
- PublisherAMATA Games, TubezGames
Genres: Action, Racing, Sports
Company pages: Developer: TubezGamesPublisher: AMATA Games, TubezGames
DriveCrazy Steam news
DriveCrazy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update Ver. 1.3.2 - Stage Adjustments - 22 September 2026
Hello! Here's an update for you!ChangesStation Stage: Adjusted the area around the station platform to make it clearer that you can take the side route.Kei Truck Rally: Added trees to the area shown during the countdown.Adjusted the timing of dialogue disappearing.FixesReduced the dark fade that occurs after the white fade-out when defeating the final boss.Demo Stage: Fixed an area in the parking lot that looked like it could be used as a shortcut, even though it couldn't.
- Update Ver.1.3.1 - Fixes - 8 September 2026
Hello! Here's a quick update with some fixes.FixesFixed an issue where the screen would shake excessively when the target frame rate was set to 30 FPS.Fixed an issue where subtitles could overlap the score on the results screen, making the score difficult to read.Movie: Fixed an issue where the movie could rewind by one frame when the frame rate dropped.Kei Truck Rally Countdown: Fixed an issue where two kei trucks could appear at the same time when the frame rate dropped.
- Update Ver.1.3.0 - New Languages Added! - 1 September 2026
Hello! Here's the latest update!Supported languages have been updated:English — Updated!Chinese (Simplified) — Added!Chinese (Traditional) — Added!French — Added!German — Added!Spanish — Added!ChangesImproved FOV (Field of View) processing.Adjusted the speed of dialogue during stages.Adjustments to the nickname input UI.Accessibility Settings: Resetting the settings now also resets the language selection.Credits Screen: Added scrolling with the A button.FixesFixed an issue where the player would not take damage when hit by a naturally occurring crack in the ground.Fixed an issue where mouse controls would become unavailable when returning to the Results screen after playing and pausing a replay.Fixed an issue where pressing the P key on the keyboard would pause the game.Great Buddha: Fixed an issue where the dialogue for the rolling ball would not play.Fixed an issue where the dialogue…
- Update Ver.1.2.5 - More town signs added - 25 June 2026
Hello! Here's a new update for the game.ChangesUpdated sign textures.Changed the default field of view (FOV) setting to 90.Updated the credits.Library: Added the ability to hide the UI while viewing photos.Library: Added left/right navigation to switch between photos while viewing them.Library: Added the ability to open the folder containing photo image files.Library: Photos are now displayed fullscreen when viewed.FixesLibrary: You can switch tabs while viewing photos.Photo Mode: Fixed an issue where the logo could not be moved to the bottom of the screen on tall aspect ratios.Fixed a delay before the Wall Run Jump tutorial starts.Replay: Fixed an issue where tire tracks would occasionally loop.Replay: Fixed an issue where the cardboard box accessory could sometimes appear at an excessively low resolution.
- Update Ver. 1.2.4 - Addressing Areas of Concern - 23 May 2026
Hello! Here's a new update announcement.ChangesReplay Playback: Changed camera selection to a simpler typeReplay Playback: Audio now fades out when exiting a replayKey Binding Screen: Settings are now saved automatically without needing confirmationAdjusted particle preloading to finish more quicklyPhoto Mode: Default logo display has been reduced in size and moved to the bottom-right cornerFixesCharacters may bounce while wall running close to the groundCharacters may sometimes get stuck when attempting to wall runReplay Playback: Mouse clicks could not be used for controlsReplay Playback: Moving the camera in Photo Mode also moved the replay cameraDestroyed concrete smoke flickers when viewed in Photo ModeSecond Boss: Sometimes the boss takes damage even though you haven't attacked itSecond Boss: Rotating charge attack sometimes deals no damageCutscenes: Subtitles briefly appear too h…
- Update Ver. 1.2.3 – Performance Improvements - 22 April 2026
Hello! Here’s what’s new in this update:ChangesStage 4: Adjusted course wallsStage 8: Adjusted placement of stallsStage 14: Made wall entrances easier to recognizeTechnique: Clean Drive score now stops accumulating when the vehicle stopsReplay: Camera rotation now stops when the vehicle stopsReplay: Added a loading bar during cut generationFixesReplay (Drone Camera): Fixed poor initial positioning at startReplay (Recorded Camera Playback): Fixed incorrect field of viewTire marks appearing in the final boss areaFixed a potential crash on startupOptimizationsPhoto Mode: Added adjustable draw distance rangeGeneral replay playback optimizationsOptimized replay cut generationReduced frame drops caused by in-stage UIReduced frame drops caused by enemy spawnsReduced frame drops caused by background elementsReduced frame drops during particle effectsReduced memory usage
- Update Ver. 1.2.2 - Minor Update - 8 April 2026
Hello! Here's the latest update.FixesLibrary: Photo display : aspect ratio was incorrectLibrary: After displaying a photo and pressing the delete button, further photo deletion became impossibleReplay playback: Now fades in after the replay startsFinal boss: Could be damaged while boss moving forwardIf you set the field of view to a wide field of view, the ground will look dirtyDemo "Thanks for Playing" screen: text overlapped with the score displayDemo "Thanks for Playing" screen: Progress was not being savedOptimizationsReduced memory usageReduced rendering load for power lines
- Update Ver. 1.2.1 - Enhanced Background Detail - 2 April 2026
Hello! Here's a new update.ChangesAdded a frame rate capReplay: Set a fast-forward speed limitReplay: Sound effects no longer sync with musicAdjusted positions of guide signsAdded traffic lights before and after crosswalksIncreased detail on rooftop billboardsEnlarged projecting signsAdjusted size of underground passage postersImproved building lightingAdjusted placement of road markingsUpdated creditsFixesLibrary screen: Selection state was hard to seePerformance drop when opening the config screenPerformance drop when opening the pause screenReplay: Player warps after defeating a brown bearReplay recording: Ocean was not recordedReplay playback: Fixed field of view behaviorReplay playback: Unable to move camera when set to manual mode upon opening replay screenSmoke flickers when using photo mode during replayReplay playback: VFX played twicePost-result replay: Fade-out cuts off befor…
- Update Ver. 1.2.0 - Replay Feature Added - 19 March 2026
Hello! Here's a new update for you.New FeaturesReplay recording featureReplay playback screenLibrary screen (You can view images taken in Photo Mode and saved replays)ChangesCustomization: Updated to allow precise value inputCustomization screen: Added camera zoom functionalitySlider UI: Updated to allow adjustment via mouse clickChanged how objects are destroyedUpdated so screenshots are no longer saved to the Steam libraryFixesFixed an issue where position would shift when moving onto an elevatorHigh-rise district: Destroying rooftop structures would cause them to enlargeAccessories: Incorrect thumbnail for the Great BuddhaAccessory settings: Bottom-right button overlapping with the windowError dialog buttons could not be clickedOptimizationReduced memory usage
- Update Ver. 1.1.0 – More Customization for the Kei Truck - 6 February 2026
Hello! Here’s a new update for you.New FeaturesCustomization: Added accessory settingsAccessories can now be earned as rewards by destroying enemiesChangesCustomization: Added an option to hide the vehicle bodyCustomization: Added an option to hide tiresCustomization: Added machine preset functionalityFree Drive: Disabled dialogue triggersRestaurant Signboards: Signs will no longer disappear until they move off-screenHit Stop: Prevented long hit stops from switching to shorter ones midwayGround Crack Attacks: Added a height limitBug FixesFixed an issue where the game would not progress after the warning faded out when the network was offlineFree Drive – Stage 7 (Station): Fixed getting stuck near destructible tracksStage 8 (Festival): Missiles would briefly appear and then disappearStage 11 (Abandoned Town): Missing pole signStage 12: Adjusted camera movementStage 18 (Shuto Expressway):…
- The full version of "DriveCrazy x SCHROTT" is now available on Steam! - 6 February 2026
DriveCrazy x SCHROTT is out now on Steam! Why not take this chance to experience two different styles of crazy driving?
- "Drive Crazy" is now Steam Deck Verified! - 3 February 2026
Hello! We have an exciting update to share."Drive Crazy" is now officially Steam Deck Verified! Now you can enjoy the game anytime, anywhere on your Steam Deck.
- Update Ver.1.0.6 - What Percentile Are You in the Rankings? - 27 January 2026
Hello! Here's a new update for you.ChangesRankings: Updated the server system to a new versionRankings: Added a display showing what top percentage you are inUpdated the appearance of the kei truckCustomization: Changed the default window color to blackWeather Settings: Snow accumulation setting changed to a toggle-based UISleeve Signs: Now remain visible until they move completely off-screenFree Drive: Navigation walls are now always visibleFixesFixed an issue where the kei truck's tires shook during the countdown sceneFixed incorrect lighting on the kei truck's wheelsStage 3 - Rural Town: A building near the goal was sticking out into the roadwayStage 12 - Eel: Camera shaking occurred near the end of the stageStage 16 - Great Buddha: A hole was present in the sidewalk curbStage 18 - Metropolitan Expressway: Snow accumulation on the highway looked incorrectRoad markings appearing on to…
- Update Ver.1.0.5 – Free Drive Mode Added - 22 January 2026
Hello! Here’s the latest update.New FeaturesFree Drive ModeDrive freely without enemy attacksWeather and time of day can be changedChangesMoved Story Mode and Stage Select to the drive screenPhotos taken in Photo Mode are now saved to the Steam Screenshot LibraryGuardrail reflectors: adjusted rendering distanceStage 10 (Harbor Town): added barriers to prevent going straight off the seaside roadKey Configuration screen: layout adjustmentsCourse return points are no longer added while riding elevatorsStage 19 machines: clouds now disappear when destroyedStage 19 machine body: two parts now fly off from a single hitUpdated creditsFixesDuring cutscenes: mouse cursor was not hidden after closing the pause menuMouse cursor was not hidden when returning to the course from the pause menuMouse cursor could not be moved outside the screen after transitioning from the stage results screen to the t…
- Update Ver. 1.0.4 – The usual tweaks and fixes - 13 January 2026
Hello! Here’s a new update.NewAdded an indicator showing which controller number you’ve switched toChangesShuto Expressway Stage: Added slope collision to the steps created by the collapsed highwayChanged respawn behavior so the player revives on the spot instead of returning to the course after dyingUpdated car navigation overlay settingsTitle Screen: Added icons to buttonsCamera Rotation Settings: Updated text labelsPhoto Mode: Changed setting category switching to a tab-based layoutFixesFixed an issue where returning to the course could place the player inside a templeFixed drift tire marks appearing as dotted linesBrown Bear Stage: Fixed holes in the sidewalk curbsFinal Boss: Addressed an issue that could cause progression to become blockedPhoto Mode: Fixed an issue where the layout settings button was shown even when logo display was disabledPhoto Mode: Fixed text overlapping with…
- Update Ver. 1.0.3 - Although this game is single-player only, - 7 January 2026
Hello! Here’s an update for you.New FeaturesWhen two or more controllers are connected to the PC, you can now use controllers other than the first one for operation.ChangesUpdated car navigation overlay settingsGround crack attack: lowered the vertical height of the damage areaChanged behavior so that you return to the course after dyingStage 5: adjusted the courseStage 6: adjusted the courseStage 7: adjusted the courseStage 20: Implement processing to skip boss cutscenesAdded D-pad icons for gamepadsReorganized the Photo Mode UIFixesStage 1: fixed missing walls on the house by the river visible at the end of the stageFixed an issue where the player could fall below the ground under buildingsFixed an issue where the “Extremely fast” achievement could be unlocked when returning to the courseStage 19: fixed an issue where the ground crack attack range was not visible
- Update Ver.1.0.2 – Thank You for This Year - 24 December 2025
Hello! This is probably the last update of the year.New FeaturesAdded a toggle for the car navigation overlay(⚠️ When enabled, you won’t be able to see directions)ChangesKei Truck Rally: Tires that get blown away will now remain visible until they leave the screenAdjusted launch/knockback settings related to railroad crossingsSign Bars: No longer accept decalsFixesMissile explosions were delayed when hit by a homing missile while performing a normal spinHoming Missile: Damage collision remained even after being cut by the Jet BladeTracking Bomb: Explosion after player victory took too longLaser Enemies: Would not retreat even when overtakenFinal Boss: Long delay before the score is displayed after defeatTaking damage when colliding with invisible wallsBrown Bear Stage: Missing ground near the T-junction before the main road where the final attack occursStation Stage Countdown: Kei truck…
- Update Ver. 1.0.1 – Escape from the Waterway - 16 December 2025
Hello! Here’s the latest update.ChangesKei Truck Rally: Added slowdown walls on the valley bridgeSkyscraper district: Adjusting to avoid getting lost in the multi-level parking garageRemoved the fall prevention floor from the irrigation ditch. added an invisible slope.Players no longer take damage while warpingWooden Lanterns: Adjusted draw distanceApartment Trash Bins: Will no longer disappear until they are fully off-screenSign Bar Signs: Adjusted draw distance settingsSign Bars: Now disappear when they go off-screenReduced the volume of wildfire sound effectsStage Results: Button inputs are now disabled for 1 second after the results screen appearsKey Configuration: Prevented duplicate button assignmentsCredits Update: Publisher information updatedBug FixesFixed an issue where being defeated by enemies that surround and attack would cause massive damage after respawningHoming Missile…
- Upcoming Price Adjustment - 12 December 2025
Hello Drivers! We are thrilled to announce that as of December 11, 2025, DriveCrazy has officially left Early Access and hit Full Release (V1.0)! Seeing you all drift, jump, and battle through a collapsing Japan in your Kei Trucks has been an incredible journey. We want to extend a massive THANK YOU to our Early Access community. Your feedback helped us polish the mechanics, complete the story, and add all the chaotic boss battles that make this game special.⚠️ Important Notice: Upcoming Price AdjustmentWith the transition to V1.0, the game has grown significantly in content and polish compared to its initial Early Access launch. To reflect the value of the completed experience, we will be updating the base price of the game.【Price Revision Details】Timing: The price change will take effect immediately after the current Launch Sale ends.New Base Price (USD): $10.99The Best Time to Buy is…
- Outrun an alien invasion in kei truck racer DriveCrazy, which has finally motored out of early access - 11 December 2025
"This game makes an expression that is impossible in reality," reads the blurb which pops up when you go to play DriveCrazy's demo. "Because it is dangerous to drive like this in real life, never imitate." "Ah," I yell as I race a kei truck down the side of a building while missiles and lava lurk in my vicinity, "I see what you mean." Prompting me to give TubezGames' small lorry game a go was the fact it's just emerged from early access, having been in the oven since July 2023. Now, though, it's hit 1.0 , and I'm seriously considering seeing what the rest of its now-complete story has to offer. Read more
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